UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
 
     
FORM 10-Q
(Mark One) 
xQUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
for the quarter ended September 30, 20172018
or
oTRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
for the transition period from                          to                          .
Commission file number 000-55119001-38357
     
AP GAMING HOLDCO,PLAYAGS, INC.
(Exact name of registrant as specified in its charter)
DelawareNevada 46-3698600
(State or other jurisdiction of incorporation or organization) (I.R.S. Employer Identification Number)
5475 S. Decatur Blvd., Ste #100 Las Vegas, NV 89118
(Address of principal executive offices) (Zip Code)
(702) 722-6700 
(Registrant’s telephone number, including area code)
 
Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes  x  No  o
Indicate by check mark whether the registrant has submitted electronically and posted on its corporate Website, if any, every Interactive Data File required to be submitted and posted pursuant to Rule 405 of Regulation S-T (§232.405 of this chapter) during the preceding 12 months (or for such shorter period that the registrant was required to submit and post such files). Yes  ox  No  x*o
Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, or a smaller reporting company. See the definitions of “large accelerated filer,” “accelerated filer” and “smaller reporting company” in Rule 12b-2 of the Exchange Act.
Large accelerated filer  o
 
Accelerated filer o
 
Non-accelerated filer  x (Do not check if a smaller reporting company)
 
Smaller reporting company  o
 
Emerging growth company  x 
If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. Yes  x  No  o
Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act). Yes  o  No  x
As of November 10, 2017,5, 2018 there were 10035,305,479 shares of the Registrant’s Class A common stock, $.01 par value per share, and 15,041,361 shares of the Registrant’s Class B common stock, $.01 par value per share, outstanding.
*The Company does not have any public stockholders. Accordingly, it does not maintain an investor relations website where Interactive Data Files would be posted.

TABLE OF CONTENTS

  
   
 
   
 
   
 

   
 
   
 
   
   
   
   
  
   
   
   
   
 
 

ii

Table of Contents

PART I. FINANCIAL INFORMATION
ITEM 1. FINANCIAL STATEMENTS
AP GAMING HOLDCO,PLAYAGS, INC.
CONDENSED CONSOLIDATED BALANCE SHEETS
(amounts in thousands, except share and per share data)
(unaudited)
September 30,
2017
 December 31,
2016
September 30,
2018
 December 31,
2017
Assets
Current assets      
Cash and cash equivalents$10,025
 $17,977
$33,227
 $19,242
Restricted cash100
 100
78
 100
Accounts receivable, net of allowance of $1,638 and $1,972, respectively34,484
 24,035
Accounts receivable, net of allowance of $1,180 and $1,462, respectively46,082
 32,776
Inventories18,885
 10,729
31,819
 24,455
Prepaid expenses3,734
 2,609
4,638
 2,675
Deposits and other3,392
 3,052
4,275
 3,460
Total current assets70,620
 58,502
120,119
 82,708
Property and equipment, net75,461
 67,926
84,323
 77,982
Goodwill257,845
 251,024
282,731
 278,337
Intangible assets204,801
 232,287
Deferred tax asset9
 9
1,047
 1,115
Intangible assets211,768
 232,877
Other assets24,058
 23,754
12,489
 24,813
Total assets$639,761
 $634,092
$705,510
 $697,242
      
Liabilities and Stockholders’ Equity
Current liabilities      
Accounts payable$10,353
 $8,790
$12,094
 $11,407
Accrued liabilities23,005
 17,702
22,517
 24,954
Current maturities of long-term debt6,674
 6,537
6,223
 7,359
Total current liabilities40,032
 33,029
40,834
 43,720
Long-term debt573,068
 547,238
492,208
 644,158
Deferred tax liability - noncurrent9,111
 6,957
678
 1,016
Other long-term liabilities37,001
 30,440
25,789
 36,283
Total liabilities659,212
 617,664
559,509
 725,177
Commitments and contingencies (Note 13)
 

 
Stockholders’ equity
  
  
Preferred stock at $0.01 par value; 100,000 shares authorized, no shares issued and outstanding
 

 
Common stock at $0.01 par value; 30,000,100 shares authorized; 100 Class A Shares issued and outstanding at September 30, 2017 and December 31, 2016, and 14,931,529 Class B Shares issued and outstanding at September 30, 2017 and December 31, 2016.149
 149
Common stock at $0.01 par value; 450,000,000 shares authorized at September 30, 2018 and 46,629,155 at December 31, 2017; and 35,305,479 and 23,208,706 shares issued and outstanding at September 30, 2018 and December 31, 2017, respectively.353
 149
Additional paid-in capital177,276
 177,276
359,819
 177,276
Accumulated deficit(193,037) (156,451)(212,058) (201,557)
Accumulated other comprehensive loss(3,839) (4,546)(2,113) (3,803)
Total stockholders’ (deficit) equity(19,451) 16,428
Total stockholders’ equity146,001
 (27,935)
Total liabilities and stockholders’ equity$639,761
 $634,092
$705,510
 $697,242
The accompanying notes are an integral part of these condensed consolidated financial statements.

AP GAMING HOLDCO,PLAYAGS, INC.
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS AND COMPREHENSIVE LOSSINCOME (LOSS)
(amounts in thousands, except per share data)
 (unaudited)
Three months ended September 30, Nine months ended September 30,Three months ended September 30, Nine months ended September 30,
2017 2016 2017 20162018 2017 2018 2017
Revenues              
Gaming operations$42,849
 $38,877
 $125,040
 $117,093
$50,701
 $42,849
 $152,887
 $125,040
Equipment sales13,591
 2,331
 29,254
 6,968
24,825
 13,591
 60,317
 29,254
Total revenues56,440
 41,208
 154,294
 124,061
75,526
 56,440
 213,204
 154,294
Operating expenses              
Cost of gaming operations1
7,344
 6,711
 21,794
 19,627
Cost of equipment sales1
6,330
 698
 14,326
 4,244
Cost of gaming operations(1)
10,494
 7,344
 29,062
 21,794
Cost of equipment sales(1)
12,109
 6,330
 28,919
 14,326
Selling, general and administrative9,742
 12,970
 30,368
 36,654
15,284
 9,742
 47,411
 30,368
Research and development6,467
 6,675
 17,912
 16,517
7,894
 6,467
 23,374
 17,912
Write downs and other charges490
 1,852
 2,655
 2,153
Write-downs and other charges667
 490
 3,282
 2,655
Depreciation and amortization16,931
 19,419
 53,598
 60,527
18,968
 16,931
 57,784
 53,598
Total operating expenses47,304
 48,325
 140,653
 139,722
65,416
 47,304
 189,832
 140,653
Income (loss) from operations9,136
 (7,117) 13,641
 (15,661)
Other (income) expense       
Income from operations10,110
 9,136
 23,372
 13,641
Other expense (income)       
Interest expense12,666
 14,903
 42,380
 44,151
8,956
 12,666
 28,253
 42,380
Interest income(25) (12) (80) (51)(89) (25) (162) (80)
Loss on extinguishment and modification of debt


 
 8,129
 

 
 4,608
 8,129
Other (income) expense(467) 392
 (4,805) 6,314
Loss before income taxes(3,038) (22,400) (31,983) (66,075)
Income tax (expense) benefit(1,052) 1,165
 (4,603) 4,935
Net loss(4,090) (21,235) (36,586) (61,140)
Other expense (income)434
 (467) 10,121
 (4,805)
Income (loss) before income taxes809
 (3,038) (19,448) (31,983)
Income tax benefit (expense)3,538
 (1,052) 8,947
 (4,603)
Net income (loss)4,347
 (4,090) (10,501) (36,586)
Foreign currency translation adjustment(498) (208) 707
 (2,137)1,636
 (498) 1,690
 707
Total comprehensive loss$(4,588) $(21,443) $(35,879) $(63,277)
Total comprehensive income (loss)$5,983
 $(4,588) $(8,811) $(35,879)
              
Basic and diluted loss per common share:    

  
Basic and diluted earnings (loss) per common share:    

  
Basic$(0.27) $(1.42) $(2.45) $(4.09)$0.12
 $(0.18) $(0.31) $(1.58)
Diluted$(0.27) $(1.42) $(2.45) $(4.09)$0.12
 $(0.18) $(0.31) $(1.58)
Weighted average common shares outstanding:              
Basic14,932
 14,932
 14,932
 14,932
35,305
 23,208
 34,097
 23,208
Diluted14,932
 14,932
 14,932
 14,932
36,313
 23,208
 34,097
 23,208
(1) exclusive of depreciation and amortization

The accompanying notes are an integral part of these condensed consolidated financial statements.


AP GAMING HOLDCO,PLAYAGS, INC.
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWSCHANGES IN STOCKHOLDERS’ EQUITY
(amounts in thousands)
(unaudited)
 Nine months ended September 30,
 2017 2016
Cash flows from operating activities   
Net loss$(36,586) $(61,140)
Adjustments to reconcile net loss to net cash provided by operating activities:   
Depreciation and amortization53,598
 60,527
Accretion of contract rights under development agreements and placement fees3,459
 3,538
Amortization of deferred loan costs and discount2,315
 2,617
Payment-in-kind interest payments(2,698) 
Write off of deferred loan cost and discount3,294
 
Payment-in-kind interest capitalized7,807
 7,490
Provision for bad debts902
 1,274
Loss on disposition of assets2,896
 558
Impairment of assets333
 4,606
Provision (benefit) for deferred income tax2,147
 (6,374)
Changes in assets and liabilities that relate to operations:   
Accounts receivable(9,649) (556)
Inventories(453) 1,121
Prepaid expenses(1,119) 1,673
Deposits and other(276) 165
Other assets, non-current(2,010) 673
Accounts payable and accrued liabilities2,333
 9,089
Net cash provided by operating activities26,293
 25,261
Cash flows from investing activities   
Business acquisitions, net of cash acquired

(7,000) 
Purchase of intangible assets(565) (1,311)
Software development and other expenditures(6,334) (4,929)
Proceeds from disposition of assets171
 87
Purchases of property and equipment(35,961) (21,817)
Net cash used in investing activities(49,689) (27,970)
Cash flows from financing activities   
Proceeds from issuance of first lien credit facilities448,725
 
Repayment of senior secured credit facilities(410,655) (3,175)
Payments on first lien credit facilities

(1,125) 
Deferred offering costs paid(1,203) 
Payment of financed placement fee obligations(2,971) (3,525)
Payments on deferred loan costs(3,127) 
Repayment of seller notes(12,401) 
Payments on equipment long term note payable and capital leases(1,832) (1,993)
Payment of previous acquisition obligation
 (1,125)
Proceeds from employees in advance of common stock issuance25
 
Net cash used in financing activities15,436
 (9,818)
Effect of exchange rates on cash and cash equivalents8
 (45)
Decrease in cash and cash equivalents(7,952) (12,572)
Cash and cash equivalents, beginning of period17,977
 35,722
Cash and cash equivalents, end of period$10,025
 $23,150
    
Supplemental cash flow information:   
Cash paid during the period for interest$26,744
 $29,340
Cash paid during the period for taxes$847
 $922
Non-cash investing and financing activities:   
Financed purchase of property and equipment$642
 $1,588
Financed purchase of intangible asset$4,866
 $
  
 Common Stock - Shares Common Stock - Amount Additional Paid-in Capital 
Accumulated
Deficit
 
Accumulated
Other
Comprehensive
Loss
 Total Stockholders’ Equity
Balance at December 31, 201614,932
 149
 177,276
 (156,451) (4,546) 16,428
Net loss
 
 
 (45,106) 
 (45,106)
Foreign currency translation adjustment
 
 
 
 743
 743
Balance at December 31, 201714,932
 149
 177,276
 (201,557) (3,803) (27,935)
Net loss
 
 
 (10,501) 
 (10,501)
Foreign currency translation adjustment
 
 
 
 1,690
 1,690
Stock-based compensation expense
 
 9,167
 
 
 9,167
Stock split (1.5543-for-one) and reclassification8,277
 83
 (83) 
 
 
Reclassification of management shares171
 2
 1,319
 
 
 1,321
Vesting of restricted stock69
 
 
 
 
 
Stock option exercises70
 1
 730
 
 
 731
Issuance of common stock11,787
 118
 171,410
 
 
 171,528
Balance at September 30, 201835,305
 $353
 $359,819
 $(212,058) $(2,113) $146,001

The accompanying notes are an integral part of these condensed consolidated financial statements.


3
PLAYAGS, INC.
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(in thousands)
(unaudited)
 Nine months ended September 30,
 2018 2017
Cash flows from operating activities   
Net loss$(10,501) $(36,586)
Adjustments to reconcile net loss to net cash provided by operating activities:   
Depreciation and amortization57,784
 53,598
Accretion of contract rights under development agreements and placement fees3,412
 3,459
Amortization of deferred loan costs and discount1,388
 2,315
Payment-in-kind interest capitalized
 7,807
Payment-in-kind interest payments(37,624) (2,698)
Write-off of deferred loan cost and discount3,410
 3,294
Stock-based compensation expense9,167
 
(Benefit) provision for bad debts(198) 902
Loss on disposition of assets1,383
 2,896
Impairment of assets1,199
 333
Fair value adjustment of contingent consideration700
 
(Benefit) provision for deferred income tax(205) 2,147
Changes in assets and liabilities that relate to operations:   
Accounts receivable(12,277) (9,649)
Inventories(3,173) (453)
Prepaid expenses(1,958) (1,119)
Deposits and other(626) (276)
Other assets, non-current13,574
 (2,010)
Accounts payable and accrued liabilities(12,135) 2,333
Net cash provided by operating activities13,320
 26,293
Cash flows from investing activities   
Business acquisitions, net of cash acquired(4,452) (7,000)
Purchase of intangible assets(931) (565)
Software development(8,794) (6,334)
Proceeds from disposition of assets21
 171
Purchases of property and equipment(34,457) (35,961)
Net cash used in investing activities(48,613) (49,689)
Cash flows from financing activities   
Proceeds from issuance of first lien credit facilities
 448,725
Repayment of senior secured credit facilities(115,000) (410,655)
Payments on first lien credit facilities(3,864) (1,125)
Payment of financed placement fee obligations(2,688) (2,971)
Payments on deferred loan costs
 (3,127)
Repayment of seller notes
 (12,401)
Payments on equipment long-term note payable and capital leases(2,108) (1,832)
Initial public offering cost(4,160) (1,203)
Proceeds from issuance of common stock176,341
 
Proceeds from employees in advance of common stock issuance
 25
Proceeds from stock option exercise731
 
Net cash provided by financing activities49,252
 15,436
Effect of exchange rates on cash and cash equivalents and restricted cash4
 8
Increase in cash and cash equivalents and restricted cash13,963
 (7,952)
Cash, cash equivalents and restricted cash, beginning of period19,342
 17,977
Cash, cash equivalents and restricted cash, end of period$33,305
 $10,125

The accompanying notes are an integral part of these condensed consolidated financial statements.





4

Table of Contents
AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


NOTE 1. DESCRIPTION OF THE BUSINESS AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES

Description of Business

PlayAGS, Inc. (formerly AP Gaming Holdco, Inc.) (the “Company,” “AP Gaming,” “we,” “us,”"Company," "PlayAGS," "we," "us," or “our”"our") is a leading designer and supplier of gaming products and services for the gaming industry. The Company is a leaderWe operate in legalized gaming markets across the globe and provide state-of-the-art, value-add products in three distinct segments: Electronic Gaming Machines (“EGM”), which includes server-based systems and back-office systems that are used by Class II Native American and Mexican gaming jurisdictions and has expanded its product lines to include Class III Native American, commercial and charity jurisdictions. We supply electronic gaming machinescharitable jurisdictions; Table Products (“EGMs”Table Products”), server-based systems and back-office systems that are used by casinos and various gaming locations. Since mid-2014, the Company has significantly broadened and diversified its product portfolio through both organic development and strategic acquisitions. We launched a new table products division in mid-2014 to providewhich includes live felt table games, to casino operators. Through the acquisition of Amaya Americas Corporationside-bets and progressives as well as our newly introduced card shuffler, “DEX S”; and Interactive Social Casino Games (“Cadillac Jack”Interactive”) on May 29, 2015, we greatly expanded our games library and EGM offerings. The Company also acquired online developer Gamingo Limited (formerly known as “RocketPlay”, currently known as “AGSi”) in June 2015, further expanding its offerings to include interactive products such aswhich provides social casino games available to play on desktop and mobile devices.devices as well as a platform for content aggregation used by real-money gaming (“RMG”) and sports-betting partners. Each segment's activities include the design, development, acquisition, manufacturing, marketing, distribution, installation and servicing of a distinct product line.

The Company operates and reports infiled a Registration Statement on Form 10 on December 19, 2013, which went effective under the following three segments:Securities Exchange Act of 1934, as amended (the “Exchange Act”), on December 19, 2013. On January 30, 2018, we completed the initial public offering of 10,250,000 shares of our common stock, at a public offering price of $16.00 per share (the “IPO”).

A. Electronic Gaming Machines

Our EGM segment offers a selection of video slot titles developed for the global marketplace, as well asand EGM cabinets such aswhich include the Orion Portrait, ICON,, Halo,, Colossal Diamonds (“Big Red”) (“Big Red”), and our newly introduced Orion Slant. In addition to providing complete EGM units, we offer conversion kits that allow existing game titles to be converted to other game titles offered within that operating platform.

B. Table Products

Our table products include live proprietary table gamesproducts and side bets,side-bets, as well as ancillary table products. Products include both internally developed and acquired proprietary table games, side bets,products, side-bets, progressives, and table technology related to blackjack, poker, baccarat, craps and roulette. We have acquired a number of popular brands, including In-Bet,In Bet Gaming (“In Bet”), Buster Blackjack, Double Draw Poker and Criss Cross Poker that are based on traditional well-known public domain games such as blackjack and poker; however, these proprietary games provide intriguing betting options that offer more excitement and greater volatility to the player, ultimately enhancing our casino customers’ profitability. Our Tornado product is unique in that it allows players to control the spin of the roulette ball by pressingIn addition, we recently introduced a remote ball activation device. We believe this mechanism enhances player interaction without altering traditional roulette rules and procedures; similarly, our Double Ball Roulette game creates a unique game experience by allowing players to use two balls instead of one.single deck card shuffler for poker tables, “DEX S.”

C. Interactive

Our business-to-consumer (“B2C”) social gaming productscasino games are primarily delivered through our mobile apps, app, Lucky Play Casino and Vegas Fever.Casino. The apps containapp contains several game titles available for consumers to play for fun and with coins that they purchase through the app. Some of our most popular social casino games include content that is also popular in land-based settings such as Colossal Diamonds, Golden Wins, Royal Wheels and So Hot,Hot. We have recently expanded into the business-to-business (“B2B”) space through our core app, Lucky Play Casino, whereby we white label our social casino game product and Monkeyenable our land-based casino customers to brand the social casino gaming product with their own casino name. With the recent acquisition of Gameiom Technologies Limited (defined below) as described in the Bank.Note 2, we now offer a platform for B2B content aggregation used by RMG and sports-betting partners.

Basis of Presentation

The accompanying condensed consolidated financial statements have been prepared, without audit, pursuant to the rules and regulations of the Securities and Exchange Commission.Commission (“SEC”). Accordingly, certain disclosures required by generally accepted accounting principles (“GAAP”) are omitted or condensed in these condensed consolidated financial statements. In the opinion of management, all adjustments (consisting of only normal recurring adjustments) that are necessary for a fair statement of the Company's financial position, results of operations and cash flows for the interim periods have been made. The interim results reflected in these condensed consolidated financial statements are not necessarily indicative of results to be expected for the full fiscal year. The accompanying condensed consolidated financial statements should be read in conjunction with the financial statements and notes thereto included in the Company's Annual Report on Form 10-K10-K/A for the year ended December 31, 2016.

2017.

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Table of Contents
AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


Principles of Consolidation

The accompanying condensed consolidated financial statements include the Company and its wholly owned subsidiaries. All intercompany balances and transactions have been eliminated in consolidation.

Use of Estimates

The preparation of financial statements in conformity with GAAP requires the Company to make decisions based upon estimates, assumptions, and factors considered relevant to the circumstances. Such decisions include the selection of applicable accounting principles and the use of judgment in their application, the results of which impact reported amounts and disclosures. Changes in future economic conditions or other business circumstances may affect the outcomes of the estimates and assumptions. Accordingly, actual results could differ materially from those anticipated.

Revenue Recognition

Gaming Operations

Gaming operations revenue is earned by providing customers with gaming machines, gaming machine content licenses, back-office equipment and linked progressive systems, which are collectively referred to as gaming equipment, under participation arrangements. The participation arrangements convey the right to use the equipment (i.e. gaming machines and related integral software) for a stated period of time, which typically ranges from one to three years and thenupon which the contract continues on a month-to-month basis thereafter. In some instances, the Company will enter arrangements for longer periods of time; however, themany of these arrangements include the ability of the customer to cancel the contract and return the games to the Company, a provision which renders their contracts effectively month-to-month contracts. Primarily due to these factors, our participation arrangements are accounted for as operating leases. In some instances, we will offer a free trial period during which no revenue is recognized. If during or at the conclusion of the trial period the customer chooses to enter into a lease for the gaming equipment, we commence revenue recognition according to the terms of the agreement.

Under participation arrangements, the Company retains ownership of the gaming equipment installed at the customer facilities and receives either revenue based on a percentage of the win per day generated by the gaming equipment or a daily fee. Thus, in our condensed consolidated financial statements the Company records revenue monthly related to these arrangements and the gaming equipment is recorded in property and equipment, net on our balance sheet and depreciated over the expected life of the gaming equipment.

The majority of the Company’s leases require the Company to provide maintenance throughout the entire term of the lease. In some cases, a performance guarantee exists that, if not met, provides the customer with the right to return the gaming machines to the Company. This performance guarantee is considered a cancellation clause, a provision which renders their contracts effectively month-to-month contracts. Accordingly, the Company accounts for these contracts in a similar manner with its other operating leases as described above. Whether contractually required or not, the Company develops and provides new gaming titles throughout the life of the lease. Certain arrangements require a portion of the win per day to be retained by the customer to fund facility-specific marketing, advertising and promotions. These amounts retained by the customer reduce the monthly revenue recognized on each arrangement.

Gaming operations revenue is also earned from the licensing of table product content and is earned and recognized on a fixed monthly rate. Our B2C social gamingcasino products earn revenue from the sale of virtual coins or chips, which is recorded when the purchased coins or chips are used by the customer.

B2C social casino revenue is presented gross of the platform fees. B2B social casino products earn revenue primarily based on a percentage of the monthly revenue generated by the white label casino apps that we build and operate for our customers. RMG revenue is earned primarily based on a percentage of the revenue produced by the games on our platform as well as monthly platform fees and initial integration fees. RMG revenue is presented net of payments to game and content suppliers.

Equipment Sales

Revenues from contracts with customers are recognized and recorded when the stand-alone product sales or separate accounting unitsfollowing criteria are recorded when:

Pervasive evidence of an arrangement exists;
The sales price is fixed or determinable;
Delivery has occurred and services have been rendered; and
Collectability is reasonably assured.met:

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AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


We have a contract that has been approved by both the customer and the Company. Our contracts specify the products being sold and payment terms and are recognized when it is probable that we will collect substantially all of the contracted amount; and
Delivery has occurred and services have been rendered in accordance with the contract terms.

Equipment sales are generated from the sale of gaming machines and licensing rights to game content software that is installed in the gaming machine, parts, and other ancillary equipment. Also included within the deliverables are delivery, installation and training, all of which occur within a few days of arriving at the customer location. Gaming equipment sales do not include maintenance beyond a standard warranty period. The recognition of revenue from the sale of gaming devices occurs as title and riskthe customer obtains control of loss have passed to the customerproduct and all other revenue recognition criteria have been satisfied. AsOur contracts include a fixed transaction price. Amounts are due from customers within 30 to 90 days of the combinationinvoice date and to a lesser extent we offer extended payment terms of game content software and12 to 24 months with payments due monthly during the tangible gaming device function together to deliver the product’s essential functionality, revenue from the sale of gaming devices is recognized under general revenue recognition guidance.extended payment period.

The Company enters into revenue arrangements that may consist of multiple deliverables of its products.
performance obligations, which are typically multiple distinct products that may be shipped to the customer at different times. For example, gaming equipment arrangements may include the sale of gaming machines to be delivered upon the consummation of the contract and additional game content conversion kits.kits that will be delivered at a later date when requested by the customer to replace the game content on the customer’s existing gaming machines. Products are identified as separate performance obligations if they are distinct, meaning that the customer can benefit from the product on its own and is separately identifiable from other promises in the contract.

Revenue associated with arrangements with multiple deliverables is allocated to the separate units of accounting if (1) the deliverables have value to the customer on a stand-alone basis or (2) the arrangement includes a general right of return relative to the delivered items, delivery or performance of the undelivered items is considered probable and substantially in the control of the Company.

At the inception of a multiple element arrangement, fees under the arrangement are allocated to deliverablesobligations based on their relative standalone selling price.prices determined at contract inception. Standalone selling prices are primarily determined by prices that we charge for the products when they are sold separately. When applyinga product is not sold separately, we determine the relativestandalone selling price method, a hierarchy is used for estimating the selling price based first on vendor-specific objective evidence (“VSOE”), then third-party evidence (“TPE”)with reference to our standard pricing policies and finally management’s estimate of the selling price (“ESP”). Revenue for each unit of accounting is recognized when the relevant recognition criteria for each respective element has been met.practices.

Cash and Cash Equivalents

Cash and cash equivalents consist primarily of deposits held at major banks and other marketable securities with original maturities of 90 days or less.

Restricted Cash

Restricted cash amounts represent funds held in escrow as collateral for the Company’s surety bonds for various gaming authorities and funds held to ensure the availability of funds to pay wide-area progressive jackpot awards.authorities.

Allowance for Doubtful Accounts

Accounts receivable are stated at face value less an allowance for doubtful accounts. The Company maintains an allowance for doubtful accounts related to accounts receivable and notes receivable, which are non-interest bearing, deemed to have a high risk of collectability. The Company reviews the accounts receivable and notes receivable on a monthly basis to determine if any receivables will potentially be uncollectible. The Company analyzes historical collection trends and changes in the customers’ payment patterns, customer concentration, and credit worthinesscreditworthiness when evaluating the adequacy of the allowance for doubtful accounts. A large percentage of receivables are with Native American tribes, and the Company has concentrations of credit risk with several tribes. The Company includes any receivable balances that are determined to be uncollectible in the overall allowance for doubtful accounts. Changes in the assumptions or estimates reflecting the collectability of certain accounts could materially affect the allowance for both accounts and notes receivable.

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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


Inventories

Inventories consist primarily of parts and supplies that are used to repair and maintain machinery and equipment as well as EGMs in production and finished goods held for sale. Inventories are stated at net realizable value. Cost of inventories is determined using the first-in, first-out (“FIFO”) method for all components of inventory. The Company regularly reviews inventory quantities and updates estimates for the net realizable value of inventories. This process includes examining the carrying values of parts and ancillary equipment in comparison to the current fair market values for such equipment (less costs to sell or dispose). Some of the factors involved in this analysis include the overall levels of the inventories, the current and projected sales levels for such products, the projected markets for such products and the costs required to sell the products, including refurbishment costs. Changes in the assumptions or estimates could materially affect the inventory carrying value.


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AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)
September 30, 2018 and December 31, 2017, the value of raw material inventory was $24.6 million and $19.9 million, respectively. As of September 30, 2018 and December 31, 2017, the value of finished goods inventory was $7.2 million and $4.6 million, respectively. There was no work in process material as of September 30, 2018 and December 31, 2017.

Property and Equipment

The cost of gaming equipment, consisting of gamingfixed-base player terminals, file servers and other support equipment as well as other property and equipment, is depreciated over their estimated useful lives, using the straight-line method for financial reporting. The Company capitalizes costs incurred for the refurbishment of used gaming equipment that is typically incurred to refurbish a machine in order to return it to its customer location. The refurbishments extend the useful life of the gaming equipment beyond the original useful life. Repairs and maintenance costs are expensed as incurred. The Company routinely evaluates the estimated lives used to depreciate assets. The estimated useful lives are as follows:
Gaming equipment32 to 6 years
Other property and equipment13 to 6 years
 

The Company reviews its property and equipment for impairment whenever events or changes in circumstances indicate that the carrying amount of an asset or asset group may not be recoverable. The Company groups long-lived assets for impairment analysis at the lowest level for which identifiable cash flows are largely independentcan be measured independently of the cash flows of other assets and liabilities, whichliabilities. This is typically at the individual gaming machine level or at the cabinet product line level. Impairment testing is performed and losses are estimated when indicators of impairment are present and the estimated undiscounted cash flows are not sufficient to recover the assets’ carrying amount.

When the estimated undiscounted cash flows are not sufficient to recover the asset’s carrying amount, an
impairment loss is measured to the extent the fair value of the asset is less than its carrying amount.

The Company measures recoverability of assets to be held and used by comparing the carrying amount of an asset to future cash flows expected to be generated by the asset. The Company’s policy is to impair, when necessary, excess or obsolete gaming machines on hand that it does not expect to be used. Impairment is based upon several factors, including estimated forecast of gaming machine demand for placement into casinos. While the Company believes that the estimates and assumptions used in evaluating the carrying amount of these assets are reasonable, different assumptions could affect either the carrying amount or the estimated useful lives of the assets, which could have a significant impact on the results of operations and financial condition.

Intangible Assets

The Company reviews its identifiable intangible assets for impairment whenever events or changes in circumstances indicate that the carrying amount of an asset may not be recoverable. Impairment losses are recognized for identifiable intangibles, other than goodwill, when indicators of impairment are present and the estimated undiscounted cash flows are not sufficient to recover the assets’ carrying amount.

When the estimated undiscounted cash flows are not sufficient to recover the intangible asset’s carrying amount, an impairment loss is measured to the extent the fair value of the asset is less than its carrying amount.

Certain trade names have an indefinite useful life and the Company tests these trade names for possible impairment at least annually, as ofon October 1, or whenever events or changes in circumstances indicate that the carrying value may be impaired. We

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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

perform a qualitative assessment to determine if it is more likely than not that the fair value of the asset is less than its carrying amount. If we believe, as a result of our qualitative assessment, that it is more likely than not that the fair value of the asset is less than its carrying amount, the quantitative impairment test is required.

Costs of Capitalized Computer Software

Internally developed gaming software represents the Company’s internal costs to develop gaming titles to utilize on the Company’s gaming machines. Internally developed gaming software is stated at cost and amortized over the estimated useful lives of the software, using the straight-line method. Software development costs are capitalized once technological feasibility has been established and are amortized when the software is placed into service. The computer software we develop reaches technological feasibility when a working model of the computer software is available. Any subsequent software maintenance costs, such as bug fixes and subsequent testing, are expensed as incurred. Discontinued software development costs are expensed when the determination to discontinue is made. Software development costs are amortized over the expected life of the title or group of titles, if applicable, to amortization expense.

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AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


On a quarterly basis, or more frequently if circumstances warrant, the Company compares the net book value of its internally developed computer software to the net realizable value on a title or group of title basis. The net realizable value is determined based upon certain assumptions, including the expected future revenues and net cash flows of the gaming titles or group of gaming titles utilizing that software, if applicable.

Goodwill

The excess of the purchase price of an acquired business over the estimated fair value of the assets acquired and the liabilities assumed is recorded as goodwill. The Company tests for possible impairment of goodwill at least annually, on October 1, or when circumstances change that would more likely than not reduce the fair value of a reporting unit below its carrying value. The Company has the option to begin with a qualitative assessment, commonly referred to as “Step 0”, to determine whether it is more likely than not that the reporting unit’s fair value of goodwill is less than its carrying value. This qualitative assessment may include, but is not limited to, reviewing factors such as the general economic environment, industry and market conditions, changes in key assumptions used since the most recently performed valuation and overall financial performance of the reporting units. If the Company determines that it is more likely than not that a reporting unit’s fair value is less than its carrying value, the Company performs a quantitative goodwill impairment analysis, and depending upon the results of that measurement, the recorded goodwill may be written down and charged to income from operations when itsthe carrying amount of the reporting unit exceeds its estimatedthe fair value.value of the reporting unit. As of September 30, 2017,2018, there were no indicators of goodwill impairment.

Acquisition Accounting

The Company applies the provisions of ASC 805, “Business Combinations” (ASC 805), in accounting for business acquisitions. It requires us to recognize separately from goodwill the fair value of assets acquired and liabilities assumed on the acquisition date. Goodwill as of the acquisition date is measured as the excess of consideration transferred over the net of the acquisition date fair values of the assets acquired and the liabilities assumed. Significant estimates and assumptions are required to value assets acquired and liabilities assumed at the acquisition date as well as contingent consideration, where applicable. These estimates are inherently uncertain and subject to refinement and typically include the calculation of an appropriate discount rate and projection of the cash flows associated with each acquired asset. As a result, during the measurement period, which may be up to one year from the acquisition date, we may record adjustments to the assets acquired and liabilities assumed with the corresponding offset to goodwill. Upon the conclusion of the measurement period or final determination of the fair value of assets acquired or liabilities assumed, whichever comes first, any subsequent adjustments are recorded to the consolidated statements of operations.

Fair Value of Financial Instruments

The Company applies the provisions of ASC 820, “Fair Value Measurements” (ASC 820) to its financial assets and liabilities. Fair value is defined as a market-based measurement intended to estimate the price that would be received to sell an asset or paid to transfer a liability in an orderly transaction between market participants at the measurement date under current market conditions. ASC 820 also establishedestablishes a fair value hierarchy, which requires an entity to maximize the use of observable inputs when measuring fair value. These inputs are categorized as follows:


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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

Level 1 - quoted prices in an active market for identical assets or liabilities;
Level 2 - quoted prices in an active market for similar assets or liabilities, inputs other than quoted prices that are observable for similar assets or liabilities, inputs derived principally from or corroborated by observable market data by correlation or other means; and
Level 3 - valuation methodology with unobservable inputs that are significant to the fair value measurement.

The carrying values of the Company’s cash and cash equivalents, restricted cash, receivables and accounts payable approximate fair value because of the short term maturities of these instruments. The fair value of our long-term debt is based on the quoted market prices for similar issues (Level 2 inputs). The estimated fair value of our long-termtotal debt balance as of September 30, 20172018 and December 31, 20162017 was $603.4$513.0 million and $557.8$675.7 million, respectively.


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AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

Accounting for Income Taxes

We conduct business globally and are subject to income taxes in U.S. federal, state, local, and foreign jurisdictions. Determination of the appropriate amount and classification of income taxes depends on several factors, including estimates of the timing and probability of realization of deferred income taxes, reserves for uncertain income tax positions and income tax payment timing

We account for income taxes under the asset and liability method. Deferred tax assets and liabilities are recognized for the future tax consequences attributable to differences between the financial statement carrying amounts of existing assets and liabilities and their respective tax bases.basis. Deferred tax assets and liabilities are measured using enacted tax rates expected to apply to taxable income in the years in which those temporary differences are expected to be recovered or settled. The effect on deferred tax assets and liabilities of a change in tax rates on deferred tax assets and liabilities is recognized in income in the period that includedincludes the enactment date. Taxes on income of our foreign subsidiaries are provided at the tax rates applicable to the tax jurisdictions in which they are located. Future tax benefits are recognized to the extent that realization of those benefits is considered more likely than not and a valuation allowance is established for deferred tax assets which do not meet this threshold.

The recoverability of certain deferred tax assets is based in part on estimates of future income and the timing of temporary differences, and the failure to fully realize such deferred tax assets could result in a higher tax provision in future periods.

We apply the accounting guidance to our uncertain tax positions and under the guidance, we may recognize a tax benefit from an uncertain position only if it is more likely than not that the position will be sustained upon examination by taxing authorities based on the technical merits of the issue. The amount recognized in the financial statements is the largest benefit that we believe has greater than a 50% likelihood of being realized upon settlement.

We are required to make significant judgments when evaluating our uncertain tax positions and the related tax benefits. We believe our assumptions are reasonable; however, there is no guarantee that the final outcome of the related matters will not differ from the amounts reflected in our income tax provisions and accruals. We adjust our liability for uncertain tax positions based on changes in facts and circumstances such as the closing of a tax audit or changes in estimates. We adjusted our liability in the quarter ended September 30, 2018, which is described in Note 12.

On December 22, 2017, President Trump signed H.R. 1, originally known as the “Tax Cuts and Jobs Act” (the “Tax Act”) into law, which significantly reformed the Internal Revenue Code of 1986, as amended. The new legislation, among other things, changed the U.S. federal tax rates (including permanently reducing the U.S. corporate income tax rate from a maximum of 35% to a flat 21% rate), allowed the expensing of capital expenditures, and put into effect the migration from a “worldwide” system of taxation to a territorial system. The SEC staff issued Staff Accounting Bulletin No. 118 (“SAB 118”) to address the application of U.S. GAAP in situations when a registrant does not have the necessary information available, prepared, or analyzed (including computations) in reasonable detail to complete the accounting for certain income tax effects of the Tax Act. The Company has recognized the provisional tax impacts related to deemed repatriated earnings and the revaluation of deferred tax assets and liabilities and included these amounts in its consolidated financial statements for the period ended December 31, 2017. The ultimate impact of the Tax Act on our consolidated financial statements may differ from these provisional amounts, possibly materially, due to, among other things, additional analysis, changes in interpretations and assumptions the Company has made, additional regulatory guidance that may be issued, and actions the Company may take as a result of the Tax Act. For the nine months ended September 30, 2018, there was no change to the provisional Transaction Tax recorded in the prior period. The Company expects to complete its analysis within one year from the Tax Act’s enactment in accordance with SAB 118.


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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

Under U.S. GAAP, the Company must make an accounting policy choice of either (1) treating taxes due on future U.S. inclusions in taxable income related to Global Intangible Low-Taxed Income ("GILTI") as a current-period expense when incurred (the “period cost method”) or (2) factoring such amounts into a company’s measurement of its deferred taxes (the “deferred method). The Company has elected the period cost method and has considered the estimated 2018 GILTI impact in its 2018 tax expense which we currently deem to be immaterial on the consolidated financial statements.

Contingencies

The Company assesses its exposures to loss contingencies including claims and legal proceedings and accrues a liability if a potential loss is considered probable and the amount can be estimated. Significant judgment is required in both the determination of probability and the determination as to whether an exposure is reasonably estimable. Because of uncertainties related to these matters, if the actual loss from a contingency differs from management’s estimate, there could be a material impact on the results of operations or financial position. Operating expenses, including legal fees, associated with contingencies are expensed when incurred.

Foreign Currency Translation

The financial statements of the Company’s foreign subsidiaries are translated into U.S. dollars at the period end rate of exchange for asset and liability accounts and the weighted average rate of exchange for income statement accounts. The effects of these translations are recorded as a component of other accumulated comprehensive loss in stockholders’ equity.

Recently Issued Accounting Pronouncements

Adopted in the Current Year

In May 2014, the FASB issued an accounting standards update (“ASU”) No. 2014-09, Revenue from Contracts with Customers (Topic 606), which clarifies the principles for recognizing revenue from contracts with customers. The amendment outlines a single comprehensive model for entities to depict the transfer of goods or services to customers in amounts that reflect the payment to which a company expects to be entitled in exchange for those goods or services. The amendment also requires additional disclosure about the nature, amount, timing and uncertainty of revenue and cash flows arising from customer contracts, including significant judgments and changes in judgments and assets recognized from costs incurred to obtain or fulfill a contract. In August 2015, the FASB issued ASU 2015-14, Revenue from Contracts with Customers (Topic 606): Deferral of the Effective Date, which deferred the effective date of ASU 2014-09 to annual periods, and interim reporting periods within those annual periods, beginning after December 15, 2017. The ASU may be adopted using either a full retrospective transition method or a modified retrospective transition method and will bewas adopted by the Company on January 1, 2018. The Company will useused the modified retrospective application approach and does not expectthe adoption of the new revenue standards todid not have a material impact on its consolidated financial statements as the majority of our revenue is recognized under lease accounting guidance. Related disclosures of the Company’s revenue recognition policy have been updated above under Revenue Recognition to reflect the adoption of the new standards.

In July 2015,August 2016, the FASB issued ASU No. 2015-11, 2016-15,Inventory: Simplifying the Measurement Statement of InventoryCash Flows (Topic 230). ASU 2015-11 changes the criteria for measuring inventory within the scope of the ASU. Inventory will now be measured at net realizable value, while the concept of market value will be eliminated. The ASU defines net realizable value as the estimated selling prices2016-15 intends to reduce diversity in practice in how certain transactions are classified in the ordinary coursestatement of business, less reasonably predictable costs of completion, disposal, and transportation.cash flows. ASU 2015-112016-15 is effective for fiscal years beginning after December 15, 2016,2017, and interim periods within those fiscal years. ThisEarly adoption is permitted. The Company adopted this ASU in the current year and it did not have a material effect on our financial condition, results of operations or cash flows.

The FASB issued ASU No. 2016-18, Statement of Cash Flows (Topic 230): Restricted Cash in 2016. ASU 2016-18 requires that a statement of cash flows explain the change during the period in the total of cash, cash equivalents and amounts generally described as restricted cash or restricted cash equivalents. As a result, amounts generally described as restricted cash and restricted cash equivalents should be included with cash and cash equivalents when reconciling the beginning-of-period and end-of-period total amounts shown on the statement of cash flows. We adopted the guidance retrospectively at the beginning of the first quarter of 2018. The adoption of this guidance resulted in immaterial increases to the cash, cash equivalents and restricted cash beginning-of-period and end-of period line items in the statement of cash flows to include the balance of restricted cash.

In January 2017, the FASB issued ASU No. 2017-01, Business Combinations (Topic 805): Clarifying the Definition of a Business. The new guidance clarifies the definition of a business in order to allow for the evaluation of whether transactions should

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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

be accounted for as acquisitions or disposals of assets or businesses. The new guidance is effective for fiscal years beginning after December 15, 2017, including interim periods within those fiscal years, with early adoption permitted. We adopted this ASU in the current year and it will be effective for acquisitions that are consummated in the current and future periods.

To be Adopted in Future Periods

In February 2016, the FASB issued ASU 2016-02, Leases (Topic 842). ASU 2016-02 intends to increase transparency and comparability among organizations by recognizing lease assets and lease liabilities on the balance sheet and disclosing key information about leasing arrangements. The adoption of this guidance is expected to result in a significant portion of our operating leases, where we are the lessee, to be recognized on our Consolidated Balance Sheets.consolidated balance sheets. The guidance requiresFASB also issued ASU 2018-11, Leases (Topic 842) Targeted Improvements in July 2018. These ASUs allow lessees and lessors to recognize and measure leases at the beginning of the earliest period presented using a modified retrospective approach.approach or at the adoption date with recognition of a cumulative-effect adjustment to the opening balance of retained earnings in the period of adoption. ASU 2016-02 is effective for fiscal years beginning after December 15, 2018, and interim periods within those fiscal years with earlier adoption permitted. The Company is currently evaluating the provisions of the amendment and the impact on its future consolidated financial statements.

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AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


In August 2016, the FASB issued ASU 2016-15, Statement of Cash Flows (Topic 230). ASU 2016-15 intends to reduce diversity in practice in how certain transactions are classified in the statement of cash flows. ASU 2016-15 is effective for fiscal years beginning after December 15, 2017, and interim periods within those fiscal years. Early adoption is permitted. The Company does not expect the provisions of ASU 2016-15 to have a material effect on our financial condition, results of operations or cash flows.    

In January 2017,February 2018, the FASB issued ASU No. 2017-01, 2018-02,Business Combinations Income Statement—Reporting Comprehensive (Topic 805)220): ClarifyingReclassification of Certain Tax Effects from Accumulated Other Comprehensive Income. ASU 2018-02 requires the Definitionremeasurement of deferred tax assets and liabilities as a result of a Business. The new guidance clarifies the definition of a businesschange in ordertax laws or rates to allow for the evaluation of whether transactions should be accounted for as acquisitions or disposals of assets or businesses.presented in net income from continuing operations. Adjusting temporary differences originally recorded to Accumulated Other Comprehensive Income (“AOCI”) through continuing operations may result in disproportionate tax effects ultimately being lodged in AOCI. The new guidance is effective for fiscal years beginning after December 15, 2017,2018, including interim periods within those fiscal years, with early adoption permitted. We are currently evaluating the impact of adopting this guidance.

In January 2017, the FASB issued ASU No. 2017-04, Intangibles - Goodwill and Other (Topic 350): Simplifying the Test for Goodwill Impairment. ASU 2017-04 simplifies the subsequent measurement of goodwill by eliminating Step 2 from the goodwill impairment test. Under the new amendments, an entity should perform its annual or interim goodwill impairment test by comparing the fair value of a reporting unit with its carrying amount. An entity should recognize an impairment charge for the amount by which the carrying amount exceeds the reporting unit's fair value. We adopted this guidance prospectively at the beginning of first quarter 2017, which will simplify our future goodwill impairment testing.

We do not expect that any other recently issued accounting guidance will have a significant effect on our financial statements.

NOTE 2. ACQUISITIONS

Intellectual Property AcquisitionsAGS iGaming

During the quarter ended SeptemberJune 30, 2017,2018, the Company acquired certain intangible assets related toall of the purchaseequity of table gamesGameiom Technologies Limited (formerly known as “Gameiom”, currently known as “AGS iGaming”). AGS iGaming is a licensed gaming aggregator and table game related intellectual property.content provider for real-money gaming (“RMG”) and sports betting partners. The acquisition was accounted for as an acquisition of a business and the assets acquired and liabilities assumed were measured based on our preliminary estimates of their fair values at the acquisition date. The estimated fair values of assets acquired and liabilities assumed and resulting goodwill are subject to adjustment as we finalize our fair value analysis. The significant items for which a final fair value has not been determined as of the filing of this report include the fair value of intangible assets. We expect to complete our fair value determinations no later than one year from the acquisition date.

We attribute the goodwill acquired to our ability to utilize AGS iGaming’s existing RMG platform to distribute our existing EGM game content into many markets, diversification of our Interactive segment’s product portfolio that now includes a real-money gaming solution and other strategic benefits. Total consideration of $5.0 million included cash paid of $4.5 million and $0.5 million of deferred consideration that is payable within 18 months of the acquisition date. The consideration was preliminarily allocated primarily to goodwill that is not tax deductible for $3.4 million and intangible assets of $2.4 million, which will be amortized over a weighted average period of approximately 6.8 years.

The intangible assets consist primarily of customer relationships and a technology platform. The customer relationships were valued using the excess earnings method (level 3 fair value measurement), which is a risk-adjusted discounted cash flow approach that determines the value of an intangible asset as the present value of the cash flows attributable to such asset after excluding the proportion of the cash flows that are attributable to other assets. The contribution to the cash flows that are made by other assets - such as working capital, workforce and other intangible assets - was estimated through contributory asset capital charges. The value of the customer relationships is the present value of the attributed post-tax cash flows, net of the post-tax return on fair value attributed to the other assets. The technology platform was valued using the royalty savings method (level 3 fair value measurement), which is a risk-adjusted discounted cash flow approach. The royalty savings method values an intangible asset by estimating the royalties saved through ownership of the asset. The royalty savings method requires identifying the future revenue that would be impacted by the technology platform (or royalty-free rights to the assets), multiplying it by a royalty rate deemed

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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

to be avoided through ownership of the asset and discounting the projected royalty savings amounts back to the acquisition date.  The royalty rate used in such valuation was based on a consideration of market rates for similar categories of assets.

Rocket Gaming Systems

On December 6, 2017, the Company acquired an installed base of approximately 1,500 Class II EGMs across the United States that were operated by Rocket Gaming Systems (“Rocket”) for total consideration of $56.9 million that was paid at the acquisition date. This asset acquisition was accounted for as an acquisition of a business. The acquisition expanded the Company’s Class II footprint in primary markets such as California, Oklahoma, Montana, Washington and Texas and is expected to provide incremental revenue as the Company upgrades the EGMs with its game content and platforms over the next several years. In addition, the acquisition expanded the Company’s product library and included a wide-area progressive and standalone video and spinning-reel games and platforms, including Gold Series®, a suite of games that feature a $1 million+ progressive prize that is the longest-standing million dollar wide-area progressive on tribal casino floors.

We have recorded the Rocket assets acquired and liabilities assumed based on our estimates of their fair values at the acquisition date. The determination of the fair values of the assets acquired and liabilities assumed (and the related determination of estimated lives of depreciable and amortizable tangible and identifiable intangible assets) requires significant judgment and estimates. The estimates and assumptions used include the projected timing and amount of future cash flows and discount rates that reflect risk inherent in the future cash flows. The estimated fair values of the Rocket assets acquired and liabilities assumed and resulting goodwill are subject to adjustment as we finalize our fair value analysis. The significant items for which a final fair value has not been determined as of the filing of this report on Form 10-Q include the fair value of property and equipment and intangible assets. We expect to complete our fair value determinations no later than one year from acquisition date. We do not currently expect our fair value determinations to change; however, there may be differences compared to those amounts reflected in our consolidated financial statements as we finalize our fair value analysis and such changes could be material.

The preliminary allocation of the purchase price to the estimated fair values of the assets acquired and the liabilities assumed was as follows (in thousands):    
Inventories$354
Property and Equipment3,307
Goodwill23,417
Intangible assets30,090
      Total Assets57,168
Other long-term liabilities(318)
Total purchase price$56,850

Based on our preliminary estimates, the total consideration exceeded the aggregate estimated fair value of the acquired assets and assumed liabilities at the acquisition date and has been recorded as goodwill. We attribute this goodwill to our opportunities for synergies through our ability to leverage our existing service network to service the acquired assets, the opportunity to derive incremental revenue through upgrading the EGMs with the Company’s existing game content and platforms and other strategic benefits. The goodwill associated with the acquisition is deductible for income tax purposes.

Our preliminary estimates of the fair values of identifiable intangible assets include $21.9 million customer relationships, $7.2 million gaming software and technology platforms, and $0.9 million trade names. The intangible assets have a weighted average useful life of 6.4 years.

The fair value of property and equipment assets as well as the fair value of gaming content software was primarily determined using cost approaches in which we determined an estimated reproduction or replacement cost, as applicable.

The estimated fair value of customer relationships was determined using the excess earnings method, which is a risk-adjusted discounted cash flow approach that determines the value of an intangible asset as the present value of the cash flows attributable to such asset after excluding the proportion of the cash flows that are attributable to other assets. The contribution to the cash flows that are made by other assets - such as fixed assets, working capital, workforce and other intangible assets - was estimated through contributory asset capital charges. The value of the acquired customer relationship asset is the present value of the attributed post-tax cash flows, net of the post-tax return on fair value attributed to the other assets.


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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

The estimated fair values of acquired trade names and gaming technology platforms were primarily determined using the royalty savings method, which is a risk-adjusted discounted cash flow approach. The royalty savings method values an intangible asset by estimating the royalties saved through ownership of the asset. The royalty savings method requires identifying the future revenue that would be impacted by the trade name or intellectual property (or royalty-free rights to the assets), multiplying it by a royalty rate deemed to be avoided through ownership of the asset and discounting the projected royalty savings amounts back to the acquisition date.  The royalty rate used in such valuation was based on a consideration of market rates for similar categories of assets.

The revenue and net loss of Rocket from the acquisition date through December 31, 2017, are presented below and are included in our consolidated statements of operations and comprehensive loss. These amounts are not necessarily indicative of the results of operations that Rocket would have realized if it had continued to operate as a stand-alone company during the period presented, primarily due to the inclusion of amortization on purchased intangible assets and short term transition services expenses that the Company incurred in December 2017.
 From December 6, 2017 through December 31, 2017
Revenue$1,139
Net income$203

It is not practicable to provide pro forma statements of operations giving effect to the Rocket acquisition as if it had been completed at an earlier date. This is due to the lack of historical financial information sufficient to produce such pro forma statements given that the Company purchased specific assets from the sellers that were not segregated in the seller’s financial records and for which separate carve-out financial statements were not produced.

In Bet Gaming

During the quarter ended September 30, 2017, the Company acquired certain intangible assets related to the purchase of table games and table game related intellectual property from In Bet. The acquisition was accounted for as an acquisition of a business and the assets acquired and liabilities assumed were measured based on our final estimates of their fair values at the acquisition date. We attribute the goodwill acquired to our ability to commercialize the products over our distribution and sales network, opportunities for synergies, and other strategic benefits. Total consideration of $9.5$9.6 million included an estimated $2.5$2.6 million of contingent consideration that is payable upon the achievement of certain targets and periodically based on a percentage of product revenue earned on the purchased table games. 

The consideration was allocated primarily to tax deductible goodwill for $4.4$3.2 million and intangible assets of $4.2$5.5 million, which will be amortized over a weighted average period of approximately 9 years.

The contingent consideration was valued using scenario-based methods (level(the Company used level 3 fair value measurement)of observable inputs in this valuation) that account for the expected timing of payments to be made and discounted using an estimated borrowing rate.  The borrowing rate utilized for this purpose was developed with reference to the Company’s existing borrowing rates, adjusted for the facts and circumstances related to the contingent consideration.

The intangible assets consist of a primary asset that includes the intellectual property acquired, which asset represents the majority of the intangible asset value.  This intellectual property was valued using the excess earnings method (level(the Company used level 3 fair value measurement)of observable inputs in this valuation), which is a risk-adjusted discounted cash flow approach that determines the value of an intangible asset as the present value of the cash flows attributable to such asset after excluding the proportion of the cash flows that are attributable to other assets. The contribution to the cash flows that are made by other assets - such as working capital, workforce and other intangible assets - was estimated through contributory asset capital charges. The value of the acquired intellectual property is the present value of the attributed post-tax cash flows, net of the post-tax return on fair value attributed to the other assets.

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AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


NOTE 3. PROPERTY AND EQUIPMENT

Property and equipment consist of the following (in thousands):
September 30,
2017
 December 31,
2016
September 30,
2018
 December 31,
2017
Gaming equipment$125,082
 $108,635
$138,600
 $125,064
Other property and equipment16,325
 13,900
20,899
 17,229
Less: Accumulated depreciation(65,946) (54,609)(75,176) (64,311)
Total property and equipment, net$75,461
 $67,926
$84,323
 $77,982

Gaming equipment and other property and equipment are depreciated over the respective useful lives of the assets ranging from onetwo to six years. Depreciation expense was $7.1$8.0 million and $6.5$7.1 million for the three months ended September 30, 20172018 and 2016,2017, respectively. Depreciation expense was $19.9$23.7 million and $21.0$19.9 million for the nine months ended September 30, 20172018 and 2016,2017, respectively.
NOTE 4. GOODWILL AND INTANGIBLES
There were no accumulated impairments of goodwill as of September 30, 2017.2018. Changes in the carrying amount of goodwill are as follows (in thousands):
 Gross Carrying Amount
 EGM Table Products Interactive Total
Balance at December 31, 2016$242,796
 $3,400
 $4,828
 $251,024
Foreign currency adjustments2,380
 
 
 2,380
Acquisition
 4,441
 
 4,441
Balance at September 30, 2017$245,176
 $7,841
 $4,828
 $257,845
 Gross Carrying Amount
 EGM Table Products Interactive Total
Balance at December 31, 2017$266,868
 $6,641
 $4,828
 $278,337
Acquisition - Interactive
 
 3,359
 3,359
Foreign currency adjustments925
 
 (90) 835
Purchase accounting adjustment200
 
 
 200
Balance at September 30, 2018$267,993
 $6,641
 $8,097
 $282,731

Intangible assets consist of the following (in thousands):
 September 30, 2017 December 31, 2016 September 30, 2018 December 31, 2017
Useful Life (years) 
Gross
Value
 
Accumulated
Amortization
 
Net Carrying
Value
 
Gross
Value
 
Accumulated
Amortization
 
Net Carrying
Value
Useful Life (years) 
Gross
Value
 
Accumulated
Amortization
 
Net Carrying
Value
 
Gross
Value
 
Accumulated
Amortization
 
Net Carrying
Value
Indefinite lived trade namesIndefinite $12,126
 $
 $12,126
 $12,126
 $
 $12,126
Indefinite $12,126
 $
 $12,126
 $12,126
 $
 $12,126
Trade and brand names3 - 5 13,800
 (6,883) 6,917
 13,600
 (4,671) 8,929
7 14,730
 (9,943) 4,787
 14,730
 (7,642) 7,088
Customer relationships5 - 12 167,410
 (64,857) 102,553
 165,078
 (49,528) 115,550
7 189,496
 (87,435) 102,061
 188,419
 (69,564) 118,855
Contract rights under development and placement fees1 - 7 16,692
 (8,728) 7,964
 16,488
 (5,235) 11,253
1 - 7 17,622
 (13,227) 4,395
 16,834
 (9,860) 6,974
Gaming software and technology platforms2 - 7 133,143
 (63,356) 69,787
 123,596
 (49,014) 74,582
1 - 7 148,152
 (78,507) 69,645
 141,231
 (67,189) 74,042
Intellectual property3 - 10 15,880
 (3,459) 12,421
 12,780
 (2,343) 10,437
10 - 12 17,205
 (5,418) 11,787
 17,180
 (3,978) 13,202
 $359,051
 $(147,283) $211,768
 $343,668
 $(110,791) $232,877
 $399,331
 $(194,530) $204,801
 $390,520
 $(158,233) $232,287
 

Intangible assets are amortized over their respective estimated useful lives ranging from one to twelve years. Amortization expense related to intangible assets was $9.9$11.0 million and $12.9$9.9 million for the three months ended September 30, 20172018 and 2016,2017, respectively. Amortization expense related to intangible assets was $33.7$34.1 million and $39.5$33.7 million for the nine months ended September 30, 2018 and 2017, and 2016, respectively.




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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

The Company enters into development agreements and placement fee agreements with certain customers to secure floor space under lease agreements for its gaming machines. Amounts paid in connection with the development agreements are repaid to the Company in accordance with the terms of the agreement, whereas placements fees are not reimbursed. For development agreements in the form of a loan, interest income is recognized on the repayment of the notes based on the stated

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AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

rate or, if not stated explicitly in the development agreement, on an imputed interest rate. If the stated interest rate is deemed to be other than a market rate or zero, a discount is recorded on the note receivable as a result of the difference between the stated and market rate and a corresponding intangible asset is recorded. The intangible asset is recognized in the financial statements as a contract right under development agreement and amortized as a reduction in revenue over the term of the agreement. Placement fees can be in the form of cash paid upfront or free lease periods and are accreted over the life of the contract and the expense is recorded as a reduction of revenue. We recorded a reduction of gaming operations revenue from the accretion of contract rights under development agreements and placement fees of $1.2 million and $1.2 million for the three months ended September 30, 20172018 and 2016, respectively.2017. We recorded a reduction of gaming operations revenue from the accretion of contract rights under development agreements and placement fees of $3.5$3.4 million and $3.5 million for the nine months ended September 30, 20172018 and 2016, respectively.2017.
NOTE 5. ACCRUED LIABILITIES
Accrued liabilities consist of the following (in thousands):
September 30,
2017
 December 31,
2016
September 30,
2018
 December 31,
2017
Salary and payroll tax accrual$6,601
 $6,594
$9,962
 $9,449
Taxes payable2,790
 2,128
3,238
 2,655
Accrued interest4,064
 2
License fee obligation1,000
 
1,000
 1,000
Placement fees payable4,000
 4,000
2,438
 4,000
Accrued other4,550
 4,978
5,879
 7,850
Total accrued liabilities$23,005
 $17,702
$22,517
 $24,954
 

NOTE 6. LONG-TERM DEBT

Long-term debt consists of the following (in thousands):
September 30,
2017
 December 31,
2016
September 30,
2018
 December 31,
2017
First Lien Credit Facilities:      
Term loans, interest at LIBOR or base rate plus 5.50% (6.74% at September 30, 2017), net of unamortized discount and deferred loan costs of $13.7 million at September 30, 2017.$435,150
 $
Senior secured PIK notes, net of unamortized discount and deferred loan costs of $3.2 million and $3.5 million at September 30, 2017 and December 31, 2016, respectively.141,328
 133,286
Term loans, interest at LIBOR or base rate plus 4.25% (6.33% at September 30, 2018), net of unamortized discount and deferred loan costs of $11.7 million and $13.4 million at September 30, 2018 and December 31, 2017, respectively.$497,071
 $499,173
Senior secured PIK notes, net of unamortized discount and deferred loan costs of $3.0 million at December 31, 2017.
 149,588
Equipment long-term note payable and capital leases3,264
 4,792
1,360
 2,756
Senior secured credit facilities:   
Term loans, interest at LIBOR or base rate plus 8.25% , net of unamortized discount and deferred loan costs of $15.1 million at December 31, 2016.
 395,581
Seller notes
 20,116
Total debt579,742
 553,775
498,431
 651,517
Less: Current portion(6,674) (6,537)(6,223) (7,359)
Long-term debt$573,068
 $547,238
$492,208
 $644,158

First Lien Credit Facilities

On June 6, 2017 (the “Closing Date”), AP Gaming I, LLC (the “Borrower”), a wholly owned indirect subsidiary of the Company, entered into a first lien credit agreement (“the First Lien Credit Agreement”), providing for $450.0 million in term loans and a $30.0 million revolving credit facility (the “First Lien Credit Facilities”).  The proceeds of the term loans were used primarily to repay the Existingsenior secured credit facilities (the “Existing Credit Facilities (as defined below)Facilities”), the notes issued by the Company to AGS Holdings, LLC (the “AGS Seller Notes (as defined below)Notes”) and the promissory note issued by the Company to Amaya Inc. (the “Amaya Seller Note (as defined below)Note”), to pay for the fees and expenses incurred in connection with the foregoing and otherwise for general corporate purposes.

On December 6, 2017, AP Gaming I, LLC (the “Borrower”), a wholly owned indirect subsidiary of the Company, entered into incremental facilities for $65.0 million in term loans. The net proceeds of the incremental term loans were used to finance the acquisition of electronic gaming machines and related assets operated by Rocket as described in Note 2, to pay fees and expenses in connection therewith and for general corporate purposes. 

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AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


On February 7, 2018, the Company entered into an Incremental Assumption and Amendment Agreement (the “Incremental Agreement”), which amended and restated the First Lien Credit Agreement, dated as of June 6, 2017, as amended by the incremental facilities dated as of December 6, 2017, to reduce the applicable margin for the term loans thereunder by 1.25%. The Incremental Agreement also provides that any refinancing of the term loans through the issuance of certain debt or any repricing amendment resulting in a lower yield occurring at any time during the first six months after February 7, 2018 will be accompanied by a 1.00% payment premium or fee.

Prior to entering into the Incremental Agreement, net deferred loan costs and discounts totaling $13.3 million were capitalized and were being amortized over the term of the agreement. In conjunction with the Incremental Agreement approximately $0.4 million of these deferred loan costs and discounts was written off as a portion of the loss on extinguishment and modification of debt and the remainder of these cost will be amortized over the remaining term of the First Lien Credit Facilities. An additional $1.2 million in third party fees was incurred related to the Incremental Agreement. Given the composition of the lender group, certain lenders were accounted for as a debt modification and, as such, $1.2 million of these costs were expensed and included in the loss on extinguishment and modification of debt.

The term loans will mature on February 15, 2024, and the revolving credit facility will mature on June 6, 2022. Starting with the first full quarter after the Closing Date, the term loans require scheduled quarterly payments in amounts equal to 0.25% of the original aggregate principal amount of the term loans, with the balance due at maturity.  Borrowings under the term loans bear interest at a rate equal to, at the Borrower’s option, either LIBOR or the base rate, subject to an interest rate floor plus an applicable margin rate.  Borrowings under the revolving credit facility bear interest at a rate equal to, at the Borrower’s option, either LIBOR or the base rate plus an applicable margin rate.  In addition, on a quarterly basis, the Borrower is required to pay each lender under the revolving credit facility a commitment fee in respect of any unused commitments thereunder at a rate of 0.50% per annum.

The First Lien Credit Facilities are guaranteed by AP Gaming Holdings, LLC, the Borrower’s material, wholly owned domestic subsidiaries (subject to certain exceptions), and are secured by a pledge by AP Gaming Holdings, LLC of the Borrower’s equity interest directly held by AP Gaming Holdings, LLC and a pledge of substantially all of the existing and future property and assets of the Borrower and the subsidiary guarantors, subject to certain exceptions. The First Lien Credit Facilities require that the Borrower maintain a maximum net first lien leverage ratio set at a maximum of 6.0 to 1.0. 

The First Lien Credit Facilities also contain customary affirmative covenants and negative covenants that limit our ability to, among other things: (i) incur additional debt or issue certain preferred shares; (ii) create liens on certain assets; (iii) make certain loans or investments (including acquisitions); (iv) pay dividends on or make distributions in respect of our capital stock or make other restricted payments; (v) consolidate, merge, sell or otherwise dispose of all or substantially all of our assets; (vi) sell assets; (vii) enter into certain transactions with our affiliates; (viii) enter into sale-leaseback transactions; (ix) change our lines of business; (x) restrict dividends from our subsidiaries or restrict liens; (xi) change our fiscal year; and (xii) modify the terms of certain debt or organizational agreements. The new senior secured credit facilities also contain customary events of default included in similar financing transactions, including, among others, failure to make payments when due, default under other material indebtedness, breach of covenants, breach of representations and warranties, involuntary or voluntary bankruptcy, and material judgments.

On October 5, 2018, the Borrower, entered into an Incremental Assumption and Amendment Agreement No. 2 (the “Incremental Agreement No. 2”) with certain of the Borrower’s subsidiaries, the lenders party thereto from time to time and Jefferies finance LLC, as administrative agent, (the “Administrative Agent”). For more information on the Incremental Agreement, see Note 15 - Subsequent Events.

Amended and Restated Senior Secured PIK Notes

On MayJanuary 30, 2017,2018, the Company entered into anused the net proceeds of the IPO and cash on hand to redeem in full its 11.25% senior secured PIK notes due 2024 (the “PIK Notes”). On the redemption date, the aggregate principal amount of the PIK Notes outstanding was $152.6 million (comprised of the original principal amount of $115 million and the remaining principal amount comprised of capitalized interest) and the amount of accrued and unpaid interest was $1.4 million. In connection with the redemption, the Company repaid all of the outstanding obligations in respect of principal, interest and fees under the PIK Notes and net deferred loan costs and discounts totaling $3.0 million were written off and included in the loss on extinguishment and modification of debt.


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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

Concurrently with the redemption of the PIK notes, the Company terminated its amended and restated note purchase agreement (the “A&R Note Purchase Agreement”) with, dated May 30, 2017, among the Company, AP Gaming Holdings, LLC, as subsidiary guarantor, (the “Subsidiary Guarantor”), Deutsche Bank AG, London Branch, as holder, (the “Holder”), and Deutsche Bank Trust Company Americas, as collateral agent, which amended and restatedgoverned the note purchase agreement, dated as of May 29, 2015.

The A&R Note Purchase Agreement governs the Company’s previously issued 11.25% senior secured PIK notes (the “Notes”), $115.0 million of which had been issued to the Holder at an issue price of 97% of the principal amount thereof to the Holder in a private placement exempt from registration under the Securities Act of 1933, as amended.  The A&R Note Purchase Agreement extends the maturity of the Notes to May 28, 2024 and modifies the terms of the Notes to, among other things, account for the repayment of the AGS Seller Notes and the Amaya Seller Note.

The Notes remain secured by the Company’s equity in its subsidiary AP Gaming, Inc., subject to certain limitations including those imposed by gaming laws, and are unconditionally guaranteed by the Subsidiary Guarantor. Interest on the Notes continues to accrue at a rate of 11.25% per annum.  The Company may elect to pay interest due on the Notes in cash, by increasing the principal of the outstanding Notes or by issuing new Notes (“PIK interest”) for the entire amount of the interest payment or by paying interest partially in cash and partially in PIK interest.  Interest on the Notes accrues from the date of issuance and is payable on the dates described in more detail in the A&R Note Purchase Agreement.

The Notes contain limitations on additional indebtedness, guarantees, incurrence of liens, investments and distributions, as defined, some of which were modified in the A&R Note Purchase Agreement.  The Notes also contains customary events of default included in similar transactions, including, among others, failure to make payments when due, acceleration of other material indebtedness, breach of covenants, breach of representations and warranties, involuntary or voluntary bankruptcy, and material judgments.Notes.

Equipment Long Term Note Payable and Capital Leases

The Company has entered into a financing agreement to purchase certain gaming devices, systems and related equipment and has entered into leases for serversvehicles and equipment that are accounted for as capital leases.

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AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


Senior Secured Credit Facilities

On June 6, 2017, the Borrower terminated its senior secured credit facilities (the “Existing Credit Facilities”), dated as of December 20, 2013 (as amended as of May 29, 2015 and as of June 1, 2015 and as amended, restated, supplemented or otherwise modified prior to June 6, 2017), by and among the Borrower, the lenders party thereto from time to time and Citicorp North America, Inc., as administrative agent. In connection with the termination, the Borrower repaid all of the outstanding obligations in respect of principal, interest and fees under the Existing Credit Facilities.

On June 6, 2017, net deferred loan costs and discounts totaling $13.9 million related to the Existing Credit Facilities were capitalized and were being amortized over the term of the agreement. In conjunction with the refinancing, approximately $3.3 million of these deferred loan costs and discounts was written off as a portion of the loss on extinguishment and modification of debt and the remainder of these cost will be amortized over the term of the First Lien Credit Facilities. An additional $9.2 million in loan costs and discounts was incurred related to the issuance of the First Lien Credit Facilities. Given the composition of the lender group, certain lenders were accounted for as a debt modification and, as such, $4.8 million in debt issuance costs related to the First Lien Credit Facilities were expensed and included in the loss on extinguishment and modification of debt, the remaining amount was capitalized and will be amortized over the term of the agreement. 

Seller Notes

On June 6, 2017, AP Gaming, Inc., a wholly owned subsidiary of the Company terminated two promissory notes issued by AP Gaming, Inc. to AGS Holdings, LLC, in the initial principal amounts of $2.2 million and $3.3 million, respectively (the “AGS Seller Notes”). The AGS Seller Notes had been issued to the previous owners of the Company’s primary operating company. In connection with the termination, the Company caused the repayment all of the outstanding obligations in respect of principal and interest under the AGS Seller Notes.

On the June 6, 2017, the Company terminated a promissory note issued by the Company to Amaya Inc. (the “Amaya Seller Note”) with an initial principal amount of $12.0 million. The Amaya Seller Note had been issued to satisfy the conditions set forth in the stock purchase agreement for Amaya Americas Corporation (“Cadillac Jack”). During the quarter ended March 31, 2017, the Amaya Seller Note was reduced by $5.1 million to settle a clause from the Stock Purchase Agreement allowing for a refund if certain deactivated gaming machines in Mexico were not in operation as of a specified date. In connection with the termination, the Company repaid all outstanding obligations in respect of principal and interest under the Amaya Seller Note.

NOTE 7. STOCKHOLDERS’ EQUITY

Common Stock

ThePrior to the completion of the IPO, the Company’s common stock consistsconsisted of two classes: class A voting common stock (“Class A Shares”) and class B non-voting common stock (“Class B Shares”). The holdersIn connection with the IPO, we (i) reclassified Class B Shares into a new class of voting common stock, which is the class of stock investors received in the IPO, and (ii) canceled the Class A Shares are entitledShares. Concurrent with this reclassification, and immediately prior to one vote per share on all matters to be voted on by the stockholdersconsummation of the Company. The holdersIPO, we effected a 1.5543-for-1 stock split of the Class A Shares have no economic rights or privileges, including rights in liquidation, and have no right to receive dividends or any other distributions. The holdersCompany’s new voting common stock such that existing stockholders each received 1.5543 shares of the Class B Shares have no right to vote on any matter to be voted on by the stockholders of the Company. Each holdernew voting common stock described above in clause (i) for each share of Class B Shares is entitledthey held at that time. Accordingly, all share and per share amounts for all periods presented in these financial statements and notes thereto have been adjusted retroactively, where applicable, to share equally, share for share, dividends declared, as well as any distributionsreflect the stock split.

On January 30, 2018, the Company completed the IPO, in which it issued and sold 10,250,000 shares of common stock at a public offering price of $16.00 per share. On February 27, 2018 the Company sold an additional 1,537,500 shares of its common stock, pursuant to the stockholders, andunderwriters’ exercise in the eventfull of the Company’s liquidation, dissolution or winding up, is entitledover-allotment option. The aggregate net proceeds received by the Company from the IPO were $171.5 million, after deducting underwriting discounts and commissions and offering expenses directly related to share ratably in any remaining assets after paymentissuance of or provision for liabilities and the liquidation on preferredequity.
Prior to the consummation of the IPO, 170,712 shares of common stock if any.

As of September 30, 2017, 109,832 Class B Shares issuedwere held by management. Pursuant to “Management Holder,” as defined in the Securityholders Agreement dated April 28, 2014 (the “Securityholders Agreement”), these shares were outstanding. The Class B Sharesoutstanding, but were sold to the Management Holder and are not considered issued for accounting purposes as they containcontained a substantive performance condition, a “Qualified Public Offering”, as defined in the Securityholders Agreement, which musthad to be probable for the Management Holderholders of these shares to benefit from their ownership. The IPO satisfied the ownership of the shares. Assubstantive performance condition and as a result the shares issuedand related proceeds of $1.3 million were reclassified from other long-term liabilities to the Management Holder are notadditional paid-in capital and considered issued for accounting purposes until such time thatpurposes. During the performance condition is probablethree and nine month period ended September 30, 2018, the Company has recorded a liability in other long-term liabilities of $1.3 million for the proceeds from the sale of the Class B Shares. No share-basedrecognized stock-based compensation expense for Class B Shares has been recognizedstock options and none will be recognized for these shares until the performance conditionrestricted stock awards, which is considered to be probable.further described in Note 11.

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TableAs further clarification of Contents
AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


Class B Shares that arethe foregoing, prior to the IPO, shares were held by a Management Holder aremanagement that were subject to repurchase rights (the “Repurchase Rights”), as outlined in Section 6 of the Securityholders Agreement, that arewere contingent on the Management Holder’sholder’s termination. The Repurchase Rights enablerepurchase rights enabled the Company to recover the Class B Sharesshares issued to Management Holdersmanagement without transferring any appreciation of the fair value of the stock to the Management Holderholder upon certain terminations of the Management Holder’sholder’s employment prior to a “Qualified Public Offering”, as defined in the Securityholders Agreement. If a Management Holder’sholder’s employment iswas terminated by the Company prior to the consummation of a Qualified Public Offering for “Cause”, as defined in the Securityholders Agreement, or iswas terminated by such Management Holderholder without “Good Reason”, as defined in the Securityholders Agreement, then the Company shall havehad the right to repurchase all or any portion of the Class B Sharesshares held by such Management Holderthe holder for the lesser of original cost andor fair market value. If a Management Holder’sholder’s employment iswas terminated by the Company prior to the consummation of a Qualified Public Offering other than as described above and in the Securityholders Agreement, then the Company shall havehad the right to repurchase all or any portion of the Class B Sharesshares held by such Management Holderthe holder for fair market value.

NOTE 8. WRITE DOWNSWRITE-DOWNS AND OTHER CHARGES

The Condensed Consolidated Statements of Operations and Comprehensive LossIncome (Loss) include various non-routine transactions or consulting and transaction-related fees that have been classified as write downswrite-downs and other charges. During the three months ended September 30, 2018, the Company recognized $0.7 million in write-downs and other charges driven by losses from the disposal of assets of $0.4 million, impairment of intangible assets related to game titles of $0.2 million (level 3 fair value measurement based on projected cash flows), and a $0.1 million fair value adjustment to contingent consideration (level 3 fair value measurement based on projected cash flows). During the nine months ended September 30, 2018, the Company recognized $3.3 million in write-downs and other charges driven by losses from the disposal of assets of $1.4 million, the impairment to intangible assets of $1.2 million related to game titles and a development agreement (the Company used level 3 of observable inputs in conducting the impairment tests), and a fair value adjustment to contingent consideration of $0.7 million (the Company used level 3 fair value measurements based on projected cash flows).

During the three months ended September 30, 2017, the Company recognized $0.5 million in write-downs and other charges driven by losses from the disposal of assets. During the nine months ended September 30, 2017, the Company recognized $2.7 million in write-downs and other charges, driven by losses from the disposal of assets of $3.0$2.9 million and the full impairment of certainto intangible assets of $0.3 million (levelrelated to game titles (the Company used level 3 fair value measurement based on projected cash flows for the specific game titles), offset by a fair value adjustment to an acquisition contingent receivable of $0.6 million (level(the Company used level 3 fair value measurements based on projected cash flows). The contingency was resolved inwithin the quarter endingended March 31, 2017. See Item 1. “Financial Statements” Note 6 for a detailed discussion regarding the resolution of the contingency described above.

During the three months ended September 30, 2016, the company recognized $1.9 million in write-downs and other charges, driven by a $3.3 million impairment of an intangible asset related to a customer contract that will provide less benefit than originally estimated from the Cadillac Jack acquisition (a level 3 fair value measurement based on a decrease in projected cash flows). The value of the intangible asset was written down to $1.1 million at an interim date and subsequently fully amortized by December 31, 2016. Additionally a write-down of long-lived assets of $1.3 million related to older generation gaming machines (level 3 fair value measurement based on projected cash flow for the specific assets) in which the long-lived assets were written down to $0, and losses from the disposal of assets of $0.2 million. These charges were offset by a $3.0 million fair value adjustment to a contingent consideration receivable related to the Cadillac Jack acquisition (level 3 fair value measurements based on expected and probable future realization of the receivable).

During the nine months ended September 30, 2016, the Company recognized $2.2 million in write-downs and other charges, driven by a $3.3 million impairment of an intangible asset related to a customer contract that will provide less benefit than originally estimated from the Cadillac Jack acquisition (a level 3 fair value measurement based on a decrease in projected cash flows). The value of the intangible asset was written down to $1.1 million at an interim date and subsequently fully amortized by December 31, 2016. Additionally, a write-down of long-lived assets of $1.3 million related to aged gaming machines (level 3 fair value measurements based on projected cash flows), and losses from the disposal of assets of $0.6 million. These charges were offset by a $3.0 million fair value adjustment to a contingent consideration receivable related to the Cadillac Jack acquisition.

Due to the changing nature of our write downs and other charges, we describe the composition of the balances as opposed to providing a year over year comparison.


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AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

NOTE 9. BASIC AND DILUTED INCOME (LOSS) PER SHARE

The Company computes net income (loss) per share in accordance with accounting guidance that requires presentation of both basic and diluted earnings per share (“EPS”) on the face of the Condensed Consolidated Statement of Operations and Comprehensive Income (Loss). Basic EPS is computed by dividing net income (loss) for the period by the weighted average number of shares outstanding during the period. Basic EPS excludes Class Aincludes common stock weighted for average number of shares and Class B Shares issued to Management Holders untilduring the performance condition or termination event is considered probable (see Note 7). Until such time, the Class B Shares issued to Management Holders will be included in the calculation of diluted EPS using the treasury stock method and are treated as stock options.period. Diluted EPS is computed by dividing net income (loss) for the period by the weighted average number of common shares outstanding during the period, increased by potentially dilutive common shares that were outstanding during the period. Diluted EPS excludes all potential dilutive shares if their effect is anti-dilutive. Potentially dilutive common shares include stock options and restricted stock, (seesee Note 11).11.

The weighted average number of common and common equivalent shares used in the calculation of basic and diluted EPS consisted of the following (in thousands, except per share amounts):
  Three months ended September 30, 2018
Numerator:  
Net income $4,347
Net income attributable to participating securities (16)
Net income attributable to common stock $4,331
   
Denominator:  
Weighted average of common shares outstanding 35,305
Potential dilutive effect of stock options 1,008
Weighted average of common and common equivalent shares outstanding 36,313
   
Basic earnings per share $0.12
Diluted earnings per share $0.12

There were no potentially dilutive securities for the three and nine months ended September 30, 2017.2018.

Included within the calculation of diluted EPS for the three months ended September 30, 2018 was 1,007,988 stock options, as such securities were dilutive. Excluded from the calculation of diluted EPS for the nine months ended September 30, 2018 was 70,744 restricted shares and 840,815 stock options, as such securities were anti-dilutive.

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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


Excluded from the calculation of diluted EPS for the three months ended September 30, 2017 was 50,00077,715 restricted shares and 0.2 million386,424 stock options, as such securities were anti-dilutive. Excluded from the calculation of diluted EPS for the nine months ended September 30, 2017 was 50,00077,715 restricted shares and 0.3 million stock options, as such securities were anti-dilutive. Excluded from the calculation of diluted EPS for the three and nine months ended September 30, 2016 was 50,000 restricted shares and 0.3 million412,058 stock options, as such securities were anti-dilutive.
NOTE 10. BENEFIT PLANS
The Company has established a 401(k) plan (the “401(k) Plan”) for its employees. The 401(k) Plan allows employees to contribute a portion of their earnings, and the Company may match a percentage of the contributions on a discretionary basis. The expense associated with the 401(k) Plan for the three months ended September 30, 2018 and 2017, and 2016, was $0.2$0.3 million and $0.2 million, respectively. The expense associated with the 401(k) Plan for the nine months ended September 30, 2018 and 2017, and 2016, was $0.8$0.9 million and $0.7$0.8 million, respectively.
On April 28, 2014, the board of directors of the Company approved the 2014 Long-Term Incentive Plan (“LTIP”). Under the LTIP, the Company is authorized to grant nonqualified stock options, rights to purchase Class B Shares,common stock, restricted stock, restricted stock units and other awards settleable in, or based upon, Class B Sharescommon stock to persons who are directors and employees of and consultants to the Company or any of its subsidiaries on the date of the grant. The LTIP will terminate ten years after approval by the board. Subject to adjustments in connection with certain changes in capitalization, the maximum number of Class B Sharesshares of common stock that may be delivered pursuant to awards under the LTIP is 1,450,000.2,253,735. As of September 30, 2017,2018, approximately 0.2 million423,468 shares remain available for issuance.
On January 16, 2018, our board adopted and our stockholders approved the 2018 Omnibus Incentive Plan (the “Omnibus Incentive Plan”) pursuant to which equity-based and cash incentives may be granted to participating employees, directors and consultants. The Omnibus Incentive Plan provides for an aggregate of 1,607,389 shares of our common stock. As of September 30, 2018, 1,285,597 shares remain available for issuance.

NOTE 11. SHARE-BASED COMPENSATION

Stock Options

The Company has granted stock awards to eligible participants under the LTIP.its incentive plans. The stock awards include options to purchase the Company’s Class B Shares.common stock. These stock options include a combination of service and market conditions, as further described below. In addition,Prior to the Company’s IPO, these stock options includeincluded a performance vesting condition, a Qualified Public Offering (see Note 7), which was not considered to be probable asprior to the consummation of September 30, 2017. Asthe IPO and as a result, no share-based compensation expense for stock options has beenwas recognized prior to 2018.

For the three months ended September 30, 2018, the Company recognized $0.3 million in stock-based compensation for stock options and none will be$0.2 million for restricted stock awards. For the nine months ended September 30, 2018, the Company recognized $8.4 million in stock-based compensation for thesestock options and $0.8 million for restricted stock awards, until the performance condition is considered to be probable.majority of which was recognized upon the consummation of the IPO. We recognize stock-based compensation on a straight line basis over the vesting period for time based awards and we recognize the expense immediately for awards with market conditions. The amount of unrecognized compensation expense associated with stock options was $7.7$2.2 million and forwith restricted stock was $0.5$8.1 million at September 30, 2017. When2018, which is expected to be recognized over the performance condition is considered probable, the stock awards will vest in accordance with the underlying servicea 2.5 and market conditions.3.9 yearly weighted average period, respectively.

The Company calculated the grant date fair value of stock options that vest over a service period using the Black Scholes model. For stock options that contain a market condition related to the return on investment that the Company’s stockholders achieve, the options were valued using a lattice-based option valuation model. The assumptions used in these calculations are noted in the following table. Expected volatilities are based on implied volatilities from comparable companies. The expected time to liquidity is based on management’s estimate. The risk-free rate is based on the U.S. Treasury yield curve for a term equivalent to the estimated time to liquidity.
 Nine months ended September 30,
 2018 2017
Option valuation assumptions:   
Expected dividend yield—% —%
Expected volatility50% 66%
Risk-free interest rate2.71% 1.80%
Expected term (in years)6.3 6.2


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AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

 Nine months ended September 30,
 2017 2016
Option valuation assumptions:   
Expected dividend yield—% —%
Expected volatility66% 55%
Risk-free interest rate1.80% 1.67%
Expected term (in years)6.2 6.3

Stock option awards represent options to purchase Class B Sharescommon stock and are granted pursuant to the Company’s LTIP,incentive plans, and include options that the Company primarily classifies as Tranche A or time based, Tranche B and Tranche C.

Tranche A or time based options are eligible to vest in equal installments of 25% or 20% on each of the first four or five anniversaries of the date of the grant, subject to continued employment with the Company or its subsidiaries. In the event of a termination of employment without cause or as a result of death or disability, any such time based options which would have vested on the next applicable vesting date shall become vested, and the remaining unvested time based options shall be forfeited. In addition, upon a Change in Control (as defined in the Company’s 2014 Long-Term Incentive Plan)incentive plans), subject to continued employment through the date of the Change in Control, all outstanding unvested time based options shall immediately vest. An initial public offeringIPO does not qualify as a Change in Control as it relates to the vesting of stock options.

All other option awards are eligible to vest upon the satisfaction of certain performance conditions (collectively, “Performance Options”). On January 16, 2018, we amended our option agreements to add additional vesting provisions to our Performance Options. Tranche B options are eligible to vest based on (a) achievement of an Investor IRR equal to or in excess of 20%, subject to a minimum cash-on-cash return of 2.5 times the Investor Investment (as such terms are defined in the Company’s 2014 Long-Term Incentive Plan) or (b) on the first day that the volume-weighted average price per share of our common stock for the prior 60 consecutive trading days exceeds $19.11 (provided that such 60-day period shall not commence earlier than the 181st day after the completion of our IPO). Tranche C options are eligible to vest based on (a) achievement of an Investor IRR (as defined in the incentive plans) equal to or in excess of 25%, subject to a minimum cash-on-cash return of 3.0 times the Investor Investment.Investment or (b) on the first day that the volume-weighted average price per share of our common stock for the prior 60 consecutive trading days exceeds $22.93 (provided that such 60-day period shall not commence earlier than the 181st day after the completion of our IPO). In the event of a termination of employment without cause or as a result of death or disability, any Performance Options which are outstanding and unvested will remain eligible to vest subject to achievement of such performance targets (without regard to the continued service requirement) until the first anniversary of the date of such termination. As a result of the modification, the Company measured the incremental fair value of Tranche B and Tranche C options, which resulted in $2.9 million of incremental fair value.

As of September 30, 2017,2018, the Company had 0.4 million667,565 Performance Options outstanding.

A summary of the changes in stock options outstanding during the nine months ended September 30, 2017,2018 is as follows:
 Number of Options Weighted Average Exercise Price Weighted Average Remaining Contract Term (years) Aggregate Intrinsic Value
Options outstanding as of December 31, 2016895,100 $13.35 
 

Granted224,750 $15.91    
Canceled(35,000) $16.98    
Options outstanding as of September 30, 20171,084,850 $13.76 7.8 $2,479,475
 Number of Options Weighted Average Exercise Price Weighted Average Remaining Contract Term (years) Aggregate Intrinsic Value (in thousands)
Options outstanding as of December 31, 20171,644,212
 $8.81
 
 

Granted48,400
 24.46
    
     Exercised(70,419) 10.35
    
Canceled or forfeited(100,565) 10.74
    
Options outstanding as of September 30, 20181,521,628
 $9.11
 6.9 $30,976
Exercisable as of September 30, 2018437,258
 $8.53
 6.5 $9,155

Restricted Stock

NoA summary of the changes in restricted stock was granted, canceled or forfeitedshares outstanding during the nine months ended September 30, 2017. There were no changes to outstanding restricted stock awards during the nine months ended September 30, 2017.2018 is as follows:
 Shares Outstanding Grant Date Fair Value (per share)
Outstanding as of December 31, 201777,715
 $6.43
Granted273,392
 31.03
Vested(68,772) 8.16
Canceled or forfeited(106) 31.74
Outstanding as of September 30, 2018282,229
 $29.83

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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


NOTE 12. INCOME TAXES

The Company determines our provision for income taxes for interim periods using an estimate of our annual effective tax rate. This estimate requires us to forecast pre-tax book income and loss. This forecast is subject to adjustment in subsequent quarterly periods as our estimates of pre-tax income and loss for the year fluctuate, including changes in the geographic mix of pre-tax income and loss.

The Company's effective income tax rate for the three months ended September 30, 2018, was a benefit of 437.3%. The difference between the federal statutory rate of 21% and the Company's effective tax rate for the three months ended September 30, 2018, was primarily due to our valuation allowance on deferred tax assets and changes in our annual forecasted pretax book losses, all of which had a significant rate impact due to the nominal pretax book income recognized for the three months ended September 30, 2018. The Company's effective income tax rate for the three months ended September 30, 2017, was an expense of 34.6%. The difference between the federal statutory rate of 35% and the Company's effective tax rate for the three months ended September 30, 2017, was primarily due to changes in our valuation allowance on deferred tax assets.

The Company's effective income tax rate for the threenine months ended September 30, 2016,2018, was a benefit of 5.2%46.0%. The difference between the federal statutory rate of 35%21.0% and the Company's effective tax rate for the threenine months ended September 30, 2016,2018, was primarily due to changes in our valuation allowance on deferred tax assets.


17

Tableassets, various permanent items and lapse in the applicable statute of Contents
AP GAMING HOLDCO INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

limitations for certain uncertain tax positions.The Company's effective income tax rate for the nine months ended September 30, 2017, was an expense of 14.4%. The difference between the federal statutory rate of 35%35.0% and the Company's effective tax rate for the nine months ended September 30, 2017, was primarily due to changes in our valuation allowance on deferred tax assets.

The Company's effective incomeCompany entered into an indemnification agreement with the prior owners of Cadillac Jack whereby the prior owners have agreed to indemnify the Company for changes in tax ratepositions by taxing authorities for periods prior to the acquisition. As of September 30, 2018, an indemnification receivable of $9.5 million has been recorded in other assets in the financial statements. This amount includes the indemnification of the original pre-acquisition tax positions along with any related accrued interest and penalties and is offset by a corresponding liability for unrecognized tax benefits in other long-term liabilities. When the related unrecognized tax benefits are favorably resolved, a corresponding charge to relieve the associated indemnification receivable would be recognized in our Consolidated Statements of Operations and Comprehensive Loss. During the nine months ended September 30, 2016, was2018, the Company recognized a benefit$9.4 million reduction in the indemnification receivable and related charge in our Consolidated Statements of 7.5%Operations and Comprehensive Loss.

Under U.S. GAAP, The Company must make an accounting policy choice of either (1) treating taxes due on future U.S. inclusions in taxable income related to Global Intangible Low-Taxed Income ("GILTI") as a current-period expense when incurred (the “period cost method”) or (2) factoring such amounts into a company’s measurement of its deferred taxes (the “deferred method).   The difference betweenCompany has elected the federal statutory rate of 35%period cost method and has considered the Company's effectiveestimated 2018 GILTI impact in its 2018 tax rate forexpense which we currently deem to be immaterial on the nine months ended September 30, 2016, was primarily due to an increase in our valuation allowance on deferred tax assets.consolidated financial statements.
NOTE 13. COMMITMENTS AND CONTINGENCIES
The Company is subject to federal, state and Native American laws and regulations that affect both its general commercial relationships with its Native American tribal customers, as well as the products and services provided to them. Periodically, the Company reviews the status of each significant matter and assesses the potential financial exposure. If the potential loss from any claim or legal proceeding is considered probable and the amount can be estimated, the Company accrues a liability for the estimated loss. If a potential loss from any claim or legal proceeding is considered reasonably possible, the Company discloses an estimate of the possible loss or range of possible loss, or a statement that such an estimate cannot be made. There are no matters that meet the criteria for disclosure outlined above. Significant judgment is required in both the determination of probability and the determination as to whether an exposure is reasonably estimable. Because of uncertainties related to these matters, accruals are based only on the best information available at the time. As additional information becomes available, the Company reassesses the potential liability related to their pending claims and litigation and may revise their estimates. Such revisions in the estimates of the potential liabilities could have a material impact on the results of operations and financial condition.

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AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


NOTE 14. OPERATING SEGMENTS

We report our business segment results by segment in accordance with the “management approach.” The management approach designates the internal reporting used by our chief operating decision maker (“CODM”), who is our Chief Executive Officer,chief executive officer (the “CEO”), for making decisions and assessing performance of our reportable segments.

See Note 1 for a detailed discussion of our three segments. Each segment’s activities include the design, development, acquisition, manufacturing, marketing, distribution, installation and servicing of its product lines. We evaluate the performance of our operating segments based on revenues and segment adjusted EBITDA.

EBITDA, which is defined in the paragraph below.
Segment revenues include leasing, licensing, or selling of products within each reportable segment. Segment adjusted EBITDA includes the revenues and operating expenses from each segment adjusted for depreciation, amortization, write downswrite-downs and other charges, accretion of placement fees, non-cash stockstock-based compensation expense, as well as other costs such as certain acquisitions and integration related costs including restructuring and severance charges; legal and litigation expenses including settlement payments; new jurisdictions and regulatory licensing costs; non-cash charges on capitalized installation and delivery; contract cancellation fees; and other adjustments primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance and other costs deemed to be non-recurring in nature. Revenues in each segment are attributable to third parties and segment operating expenses are directly associated with the product lines included in each segment such as research and development, product approval costs, product-related litigation expenses, sales commissions and other directly-allocable sales expenses. Cost of gaming operations and cost of equipment sales primarily include the cost of products sold, service, manufacturing overhead, shipping and installation.

Segment adjusted EBITDA excludes other income and expense, income taxes and certain expenses that are managed outside of the operating segments.


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AP GAMING HOLDCOPLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)

The following provides financial information concerning our reportable segments for the three and nine months ended September 30, (amounts in thousands):     
Three months ended September 30, Nine months ended September 30,Three months ended September 30, Nine months ended September 30,
2017 2016 2017 20162018 2017 2018 2017
Revenues by segment              
EGM$53,331
 $38,377
 $145,747
 $116,153
$71,784
 $53,331
 $202,361
 $145,747
Table Products1,099
 674
 2,442
 2,005
2,052
 1,099
 5,514
 $2,442
Interactive2,010
 2,157
 6,105
 5,903
1,690
 2,010
 5,329
 6,105
Total Revenues$56,440
 $41,208
 $154,294
 $124,061
$75,526
 $56,440
 $213,204
 $154,294
Adjusted EBITDA by segment              
EGM29,756
 20,943
 81,450
 68,704
34,026
 29,756
 105,197
 81,450
Table Products(232) (380) (721) (1,395)428
 (232) 684
 (721)
Interactive(123) (607) (337) (4,071)(877) (123) (1,223) (337)
Subtotal29,401
 19,956
 80,392
 63,238
33,577
 29,401
 104,658
 80,392
Write downs and other:       
Loss on disposal of long lived assets490
 248
 3,000
 558
Impairment of long lived assets
 4,604
 285
 4,606
Write-downs and other:       
Loss on disposal of long-lived assets363
 490
 1,383
 3,000
Impairment of long-lived assets204
 
 1,199
 285
Fair value adjustments to contingent consideration and other items
 (3,000) (630) (3,000)100
 
 700
 (630)
Acquisition costs
 
 
 (11)
Depreciation and amortization16,931
 19,419
 53,598
 60,527
18,968
 16,931
 57,784
 53,598
Accretion of placement fees(1)
1,192
 1,190
 3,492
 3,538
1,206
 1,192
 3,412
 3,492
Acquisitions & integration related costs including restructuring & severance71
 2,685
 899
 5,034
Legal & litigation expenses including settlement payments181
 361
 766
 1,495
Non-cash stock-based compensation expense538
 
 9,167
 
Acquisitions and integration related costs including restructuring and severance746
 71
 3,156
 899
Initial public offering costs859
 
 2,168
 
Legal and litigation expenses including settlement payments(45) 181
 789
 766
New jurisdictions and regulatory licensing costs567
 842
 1,304
 957

 567
 
 1,304
Non-cash charge on capitalized installation and delivery359
 353
 1,284
 1,193
494
 359
 1,478
 1,284
Non-cash charges and loss on disposition of assets
 285
 686
 2,352

 
 
 686
Other adjustments474
 86
 2,067
 1,650
34
 474
 50
 2,067
Interest expense12,666
 14,903
 42,380
 44,151
8,956
 12,666
 28,253
 42,380
Interest income(25) (12) (80) (51)(89) (25) (162) (80)
Loss on extinguishment and modification of debt
 
 8,129
 

 
 4,608
 8,129
Other expense (income)(467) 392
 (4,805) 6,314
434
 (467) 10,121
 (4,805)
Loss before income taxes$(3,038) $(22,400) $(31,983) $(66,075)
Income (loss) before income taxes$809
 $(3,038) $(19,448) $(31,983)
(1) Non-cash item related to the accretion of contract rights under development agreements and placement fees.

The Company’s Chief Operating Decision Maker (the CODM)CODM does not receive a report with a measure
of total assets or capital expenditures for each reportable segment as this information is not used for the evaluation of segment performance. The CODM assesses the performance of each segment based on adjusted EBITDA and not based on assets or capital expenditures due to the fact that two of the Company’s reportable segments, Table Products and Interactive, are not capital intensive. Any capital expenditure information is provided to the CODM on a consolidated basis. Therefore, the Company has not provided asset and capital expenditure information by reportable segment.

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PLAYAGS, INC.
NOTES TO THE CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (continued)
(unaudited)


NOTE 15. SUBSEQUENT EVENTS
Term Loan Repricing

On October 5, 2018 (the “Closing Date”), the Borrower entered into the Incremental Agreement No. 2 with certain of the Borrower’s subsidiaries, the lenders party thereto from time to time and the Administrative Agent. The Incremental Agreement amended and restated that certain First Lien Credit Agreement, dated as of June 6, 2017, as amended on December 6, 2017 and as amended and restated on February 7, 2018 (the “Existing Credit Agreement”), among the Borrower the lenders party thereto, the Administrative Agent and other parties named therein (the “Amended and Restated Credit Agreement”), to (a) reduce the applicable interest rate margin for the Term B Loans (as repriced, the “Repriced Term B Loans”) under the Credit Agreement by 0.75% (which shall increase by an additional 0.25% if at any time on or after the Closing Date the Borrower receives a corporate credit rating of at least B1 from Moody’s, regardless of any future rating) and (b) provide for the incurrence by the Borrower of incremental term loans in an aggregate principal amount of $30 million (the “Incremental Term Loans” and together with the Repriced Term B Loans, the “Term B Loans”). In connection with the Incremental Agreement No. 2, the Company incurred third-party and lender of $1.5 million. The net proceeds of the Incremental Term Loans are expected to be used for general corporate purposes and additional capital to accelerate growth.

The Amended and Restated Credit Agreement also provides that any refinancing of the Term B Loans through the issuance of certain debt or any repricing amendment, in either case, that constitutes a “repricing event” applicable to the Term B Loans resulting in a lower yield occurring at any time during the first six months after the Closing Date (i.e. until April 5, 2019) will be accompanied by a 1.00% prepayment premium or fee, as applicable.

The Incremental Term Loans have the same terms as the Borrower’s Repriced Term B Loans. Other than as described above, the Term B Loans continue to have the same terms as provided under the Existing Credit Agreement. Additionally, the parties to the Amended and Restated Credit Agreement continue to have the same obligations set forth in the Existing Credit Agreement. Other than as described above, the provisions of the Term B Loans and the obligations under the Existing Credit Agreement.

ITEM 2. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS.

CAUTIONARY STATEMENT REGARDING FORWARD-LOOKING STATEMENTS

This Quarterly Report on Form 10-Q contains “forward-looking statements.” Forward-looking statements include any statements that address future results or occurrences. In some cases you can identify forward-looking statements by terminology such as “may,” “might,” “will,” “would,” “should,” “could” or the negatives thereof. Generally, the words “anticipate,” “believe,” “continue,” “expect,” “intend,” “estimate,” “project,” “plan” and similar expressions identify forward-looking statements. In particular, statements about our expectations, beliefs, plans, objectives, assumptions or future events or performance contained elsewhere in this Quarterly Report on Form 10-Q as well as those discussed under “Item 1. Business” and “Item 1A. Risk Factors” in our Annual Report on Form 10-K for the year-ended December 31, 20162018 are forward-looking statements. These forward-looking statements include statements that are not historical facts, including statements concerning our possible or assumed future actions and business strategies. We have based these forward-looking statements on our current expectations, assumptions, estimates and projections. While we believe these expectations, assumptions, estimates and projections are reasonable, such forward-looking statements are only predictions and involve known and unknown risks, uncertainties and other factors, many of which are outside of our control, which could cause our actual results, performance or achievements to differ materially from any results, performance or achievements expressed or implied by such forward-looking statements. Given the risks and uncertainties, you are cautioned not to place undue reliance on such forward-looking statements. These forward-looking statements are made only as of the date of this Quarterly Report. We do not undertake and specifically decline any obligation to update any such statements or to publicly announce the results of any revisions to any such statements to reflect future events or developments unless required by federal securities law. New factors emerge from time to time, and it is not possible for us to predict all such factors.
    
Unless the context indicates otherwise, or unless specifically stated otherwise, references to the “Company”, “AP Gaming”“PlayAGS”, “we,”“AGS”, “we”, “our” and “us” refer to AP Gaming Holdco,PlayAGS, Inc. and its consolidated subsidiaries.

Overview

We are a leading designer and supplier of diverseEGMs and other products and services for the gaming industry. Founded in 2005, our roots are in the Class II Native American gaming market, where we are one of the market leaders in electronic gaming machines (“EGMs”), which includehistorically focused on supplying EGMs, including slot machines, video bingo machines, and other electronic gaming devices. Our customers predominantly consistdevices, to the Native American gaming market, where we maintain approximately 19% market share of casino operators inall Class II andEGMs. Since 2014, we have expanded our product line-up to include: (i) Class III EGMs for commercial and Native American casinos permitted to operate Class III EGMs, (ii) table game products and commercial gaming enterprises.  Historically,(iii) interactive products, all of which we believe provide us with growth opportunities as we expand in markets where we currently have limited or no presence. Our expansion into Class III and ancillary product offerings has driven our strong growth and momentum in revenue, EGM adjusted EBITDA and our installed base. For the three and nine months ended September 30, 2018, approximately 80%67% and 72%, respectively, of our total revenue iswas generated through recurring which refers to Interactive revenue and revenue generated under contracted lease agreements whereby we place electronic gaming machines (“EGMs”), systems,EGMs and table game products at a customer’s facility in return forour customers’ gaming facilities under either a sharerevenue sharing agreement (we receive a percentage of the revenues that these products generate,generate) or fee-per-day agreement (we receive a daily or monthly fee.  Since mid-2014, we have significantly broadened and diversifiedfixed fee per EGM or table game product), or recurring revenue from our product portfolio through both organic development and strategic acquisitions, and we now offerInteractive gaming operations. We operate our business in three distinct categories of products: Electronic Gaming Machines (“EGM”),segments: EGMs, Table products (“Table Products”),Products and Interactive Social Casino Games (“Interactive”).Interactive. Each segment's activities include the design, development, acquisition, manufacturing, marketing, distribution, installation and servicing of a distinct product line.
    
EGM Segment

EGMs constitute our largest segment, representing 95% of our revenue for the three and nine months ended September 30, 2018. We have a library of over 350 proprietary game titles that we deliver on several state-of-the-art EGM cabinets, including Orion Portrait (our Premium cabinet), ICON (our core cabinet), Orion Slant (our newly introduced slant cabinet), Halo (legacy Class II cabinet) and Big Red/Colossal Diamonds (our specialty large-format cabinet). We also have developed a new Latin-style bingo cabinet called ALORA, which we plan to use in select international markets, including the Philippines and Brazil.

Our cabinets and game titles are among the top performing premium leased games in the industry. We design all of our cabinets with the intention of capturing the attention of players on casino floors while aiming to maximize operator profits. The third quarter 2018 Eilers - Fantini Quarterly Slot Survey stated our premium leased games outperform most of the EGMs manufactured by our competitors, generating win per day that is up to 2.1x times higher than house average.

As of September 30, 2017,2018, our total EGM installed base was 24,184 units (16,068 domestic and 8,116 international). We remain highly focused on continuing to expand our installed base of leased EGMs in markets that we had 22,015currently serve, as well as

new jurisdictions where we do not presently have any EGMs installed. Since our founding, we have made significant progress in expanding the number of markets where we are licensed to sell or lease our EGMs. In 2005, we were licensed in three states (5 total licenses) and currently we are licensed in 36 U.S. states and 6 foreign countries (approximately 260 total licenses). As of September 30, 2018, our EGM unitsfootprint of leased and sold games represented only approximately 2% of the total domestic market of approximately 990,000 EGMs installed throughout the United States and Canada. According to Eilers & Krejcik, U.S. casino operators expect to allocate approximately 5.2% of their 2018 EGM purchases to AGS products. We believe we are positioned to gain additional market share over the next several years.

We offer our customers the option of either leasing or purchasing our EGMs and associated gaming systems. Currently, we derive the majority of our gaming revenues from EGMs installed under revenue sharing or fee per day agreements. The majorityfee-per-day lease agreements, also known as “participation” agreements, and we refer to such revenue generation as our “participation model”. As we expand into new gaming markets and roll out our new and proprietary cabinets and titles, we expect the sales of gaming machines and systems will play an increasingly important role in our systems are used by Native American gaming operators inbusiness and will complement our core participation model.

We have strategically shifted our focus to create new internal content and leverage our Atlas operating platform as a conduit for our current and future products. Currently, our Orion Portrait, ICON, and Orion Slant cabinets run on the Atlas operating platform. We will continue porting our legacy games onto the Atlas platform, enhancing both our Class II and Class III jurisdictionsofferings. We expect internally-generated content to be a larger source of our installed base going forward.

We categorize our EGM titles into two main groups: “Core” and “Premium and Specialty”. Our development studios, located in Atlanta, Austin, Las Vegas, and Sydney, are responsible for creating Core video and premium slot content as well as commercialnew hardware designs and concepts. Our Core titles have a proven track record of success and are targeted at maintaining and growing our current installed base. Our Premium titles include unique and niche titles that provide a distinctive player experience and are targeted at increasing floor space in both existing and new jurisdictions. Specialty titles describe our jumbo games, such as Colossal Diamonds, and games made specifically for high-limit winnings. In total, our development teams have the capabilities to produce approximately 50 games per year. We believe this strategy of producing diversified content will allow us to maintain and grow our market leadership within our current Class II base, as well as expand into Class III casinos in Mexico. We currently derive a substantial portionother key jurisdictions.

Table Products

In addition to our existing portfolio of EGMs, we also offer our gaming revenues from lease agreements whereby we place EGMscustomers approximately 30 unique Table Product offerings, including premium live felt table games, side bet offerings, progressives, signage and systems at a customer’s facility in return for either a shareother ancillary table game equipment. Our table products are designed with the goal of enhancing the table games section of the revenuescasino floor (commonly known as “the pit”). Over the past 10 years, there has been a trend of introducing side-bets on blackjack tables to increase the game’s overall hold. Our Table Products segment offers a full suite of side-bets and specialty table games that these machinescapitalize on this trend, and systems generate orwe believe that this segment will serve as an important growth engine for our company, including by generating further cross-selling opportunities with our EGM offerings. As of September 30, 2018, we had an installed base of 3,065 table products domestically and internationally and we believe we are presently a daily fee.
The following points should be noted as they relateleading supplier of table products to eachthe gaming industry based on number of our segments:

Electronic Gaming Machinesproducts placed.

Our EGMTable Products segment focuses on high margin recurring revenue generated by leases. Nearly all of the revenue we generate in this segment is primarilyrecurring. We have acquired several proprietary table games and side-bets and developed others in-house.

As one of the newer areas of our Table Products business, our equipment offerings are ancillary to table games, such as card shufflers and table signage, and provide casino operators a lease model,greater variety of choice in the marketplace. This product segment includes our highly-anticipated single-card shuffler, “DEX S”, as well as our Baccarat Signage solution and we expectRoulette Readerboard. We believe this area of the business holds many opportunities for growth, as the technology currently installed in the signage and readerboard areas are in a replacement cycle.

After acquiring intellectual property around progressive bonusing systems, our Table Products segment has heavily expanded on our base systems to now offer a bonusing solution for casino operators. We believe progressive bonusing on table products is a growing trend with substantial growth opportunities. We continue to realizedevelop and expand our core system to offer new and exciting bonusing and progressive products for the majoritymarketplace.


Interactive Social Casino Products

Our business-to-consumer (“B2C”) social casino games include online versions of our popular EGM revenuestitles and are accessible to players worldwide on multiple mobile platforms, which we believe establishes brand recognition and cross selling opportunities. Our B2C social casino games operate on a free-to-play model, whereby game players may collect virtual currency or other virtual consumable goods (collectively referred to as “virtual goods” or “virtual currency”) free of charge, through leasesthe passage of time or through targeted marketing promotions. Additionally, players have the ability to send free “gifts” of virtual goods to their friends through interactions on certain social platforms. If a game player wishes to obtain virtual goods above and beyond the level of free virtual goods available to that player, the player may purchase additional virtual goods. Once obtained, virtual currency (either free or purchased) cannot be redeemed for cash nor exchanged for anything other than game play. We design our portfolio of B2C social casino games to appeal to the interests of a broad group of people who like to play casino-themed social and mobile games.

We have recently expanded into the business-to-business (“B2B”) space through our core B2C app, Lucky Play Casino, whereby we white label our social casino game product and enable our land-based casino customers to brand the social casino gaming product with their own casino name. The app contains numerous AGS game titles available for consumers to play for fun or with virtual goods they purchase in the app. Some of our most popular social casino games include content that is also popular in land-based settings such as Fire Wolf, Gold Dragon Red Dragon, Legend of the White Buffalo, Royal Reels, Golden Wins, So Hot, Monkey in the Bank, and many more. Our B2C social casino games leverage the global connectivity and distribution of mobile platforms such as the Apple App Store and Google Play Store. With the acquisition of Gameiom Technologies Limited (formerly known as “Gameiom”, currently known as “AGS iGaming”) in the current year, we now offer a B2B platform for content aggregation used by real-money gaming (“RMG”) and sports-betting partners.

Other Information

Customers and marketing. We market our products to casinos and other legal gaming establishments around the world with our domestic and international sales force and several domestic and international distributors and/or representatives. We believe the quality and breadth of our customer base is a strong testament to the effectiveness and quality of our product offerings, technological innovation and customer service. Our customer base includes leading casino operators in leading established gaming markets such as the United States, Canada and Mexico, as well as other markets that make strategic sense.
We also expect growth in markets such as Latin AmericaAmerica. Our customers include, among others, Caesar’s Entertainment Corp., MGM Resorts International, Poarch Creek Band of Indians, and the United States.  In the current year, we have grown our footprint in Latin AmericaChickasaw Nation.

Our products and the United Stateslocations in which we may sell them are subject to the licensing and expect continued growthproduct approval requirements of various national, state, provincial and tribal jurisdictional agencies that regulate gaming around the world, as discussed in these markets.


Table Products
The majority of“Part I, Item 1. Business” in our Table Products segment revenue is derived from royaltiesAnnual Report on Form 10-K for the year-ended December 31, 2017. We lease and leasessell our products, with an emphasis on leasing versus selling, primarily in the United States. We are constantly lookingservice the products we lease and offer service packages to expand our proprietary table product footprint through the acquisition or development of new games.  
We also pursue opportunities to place Table Products in new properties and jurisdictions in the United States.  In the past few years, several jurisdictions have either opened new casino properties or approved live table games, and we have seen placements of our tablecustomers who purchase products in those new jurisdictions.
We intend to increase our Table Products content through development and acquisition of new proprietary titles. By increasing our footprint with new titles, we hope to increase our market penetration.from us.

Interactive
Currently,Product supply. We obtain most of the parts for our interactive social gaming revenue is generatedproducts from a high volume of consumers’ purchases of virtual coins whichoutside suppliers, including both off-the-shelf items as well as components manufactured to our specifications. We also manufacture parts in-house that are used to play the games.
for product assembly and for servicing existing products. We expect to begin offering business to business (“B2B”) social casino products available to land-based casino customers.
generally perform warehousing, quality control, final assembly and shipping from our facilities in Atlanta, Las Vegas, Mexico City and Oklahoma City, although small inventories are maintained and repairs are performed by our field service employees. We expect to devote substantial resources to the ongoing maintenancebelieve that our sources of supply for components and developmentraw materials are adequate and that alternative sources of our Interactive gaming segment.materials are available.

Key Drivers of Our Business

Our revenues are impacted by the following key factors:

the amount of money spent by consumers on our domestic revenue share installed base;
the amount of the daily fee and selling price of our participation electronic gaming machines;
our revenue share percentage with customers;
the capital budgets of our customers;
the level of replacement of existing electronic gaming machines in existing casinos;
expansion of existing casinos;
development of new casinos;
opening of new gaming jurisdictions both in the United States and internationally;
our ability to obtain and maintain gaming licenses in various jurisdictions;
the relative competitiveness and popularity of our electronic gaming machines compared to competitive products offered in the same facilities; and

general macro-economic factors, including levels of and changes to consumer disposable income and personal consumption spending.

Our expenses are impacted by the following key factors:

fluctuations in the cost of labor relating to productivity;
productivity, overtime and training;
fluctuations in the price of components for gaming equipment;
fluctuations in energy prices;
changes in the cost of obtaining and maintaining gaming licenses; and
fluctuations in the level of maintenance expense required on gaming equipment.

Variations in our selling, general and administrative expenses, or SG&A, and research and development or R&Dexpenses are primarily due to changes in employment and salaries and related fringe benefits.

Results of Operations
    
Three Months Ended September 30, 20172018 compared to the Three Months Ended September 30, 20162017

The following tablestable set forth certain selected condensed consolidated financial data for the three months ended September 30, 20172018 and 20162017 (in thousands): 
Three months ended September 30, $ %Three months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
Consolidated Statements of Operations:              
Revenues              
Gaming operations$42,849
 $38,877
 $3,972
 10.2 %$50,701
 $42,849
 $7,852
 18.3 %
Equipment sales13,591
 2,331
 11,260
 483.1 %24,825
 13,591
 11,234
 82.7 %
Total revenues56,440
 41,208
 15,232
 37.0 %75,526
 56,440
 19,086
 33.8 %
Operating expenses

 

           
Cost of gaming operations7,344
 6,711
 633
 9.4 %10,494
 7,344
 3,150
 42.9 %
Cost of equipment sales6,330
 698
 5,632
 806.9 %12,109
 6,330
 5,779
 91.3 %
Selling, general and administrative9,742
 12,970
 (3,228) (24.9)%15,284
 9,742
 5,542
 56.9 %
Research and development6,467
 6,675
 (208) (3.1)%7,894
 6,467
 1,427
 22.1 %
Write downs and other charges490
 1,852
 (1,362) (73.5)%
Write-downs and other charges667
 490
 177
 36.1 %
Depreciation and amortization16,931
 19,419
 (2,488) (12.8)%18,968
 16,931
 2,037
 12.0 %
Total operating expenses47,304
 48,325
 (1,021) (2.1)%65,416
 47,304
 18,112
 38.3 %
Income (loss) from operations9,136
 (7,117) 16,253
 228.4 %
Other expense (income)       
Income from operations10,110
 9,136
 974
 10.7 %
Interest expense12,666
 14,903
 (2,237) (15.0)%8,956
 12,666
 (3,710) (29.3)%
Interest income(25) (12) (13) (108.3)%(89) (25) (64) (256.0)%
Other (income) expense(467) 392
 (859) (219.1)%
Loss before income taxes(3,038) (22,400) 19,362
 86.4 %
Income tax (expense) benefit(1,052) 1,165
 (2,217) (190.3)%
Net loss$(4,090) $(21,235) $17,145
 80.7 %
Other expense (income)434
 (467) 901
 192.9 %
Income (loss) before income taxes809
 (3,038) 3,847
 126.6 %
Income tax benefit (expense)3,538
 (1,052) 4,590
 436.3 %
Net income (loss)$4,347
 $(4,090) $8,437
 206.3 %
Revenues

Gaming Operations. The increase in gaming operations revenue was primarily due to the increase in our EGM installed base of approximately 900 U.S.1,500 domestic units, which is primarily attributable to the purchase of approximately 1,500 EGMs from Rocket in December 2017 as described in Item 1 “Financial Statements” Note 2 to our condensed consolidated financial statements. The increase is also attributable to the continued success of our ICON cabinet and the popularity of our new ICONOrion Portrait cabinet and Orion cabinetsthe placement of over 500 domestic Class II units in casino expansions and newly opened casinos offset by the strategic removal of approximately 1,000 Mexico units, which500 EGMs in the third quarter at one casino as well as the sale of previously leased EGMs. In addition, the increase is attributable to the to our gaining market share in under serviced markets within Mexico. We also had a 2.6%,an increase of $1.70, or $0.64, increase6.7% in our U.S.domestic EGM revenue per day driven by our new product offerings and through the optimization of our installed base by installing our newer and more competitive game content on our EGMs. AlthoughIn addition, the Company has experiencedincrease is also attributable to the increase of 645 international EGM units, which is due to our gaining market share in under serviced markets within Mexico. Furthermore, we had a decrease$0.8 million increase in participation share rates forTable Products gaming operations revenue received pursuantwhich is attributable to participation agreements with Native American tribal customers, player demand, driven by the Company’s newerincrease in the Table Products installed base to 3,065 units compared to 2,350 units in the prior year period most notably due to the increased installed base of our side bets and more competitive game content, has offsetprogressive games as well as revenue from the effects of decreased participation share rates and U.S. EGM revenue per day has increasedIn Bet games in total.the entire third quarter, as those games were acquired in August in 2017.

Equipment Sales. The increase in equipment sales is due to the sale of 8421,332 EGM units in the three months ended September 30, 2017,2018, compared to 66842 units in the prior year period. The increase in the number of units sold is primarily attributable to the success of our newpremium ICONOrion Portrait and Orion cabinetscabinet and our growth in the Class III market in which many customers prefer to buy rather than lease EGMs.as well as the continued success of our ICON cabinet. The increase was also attributable to a $1,529,$2,161, or 10.6%,13.6% increase in the average sales price compared to the prior year period. The increase in equipmentthe average sales was offset by a decrease in revenues fromprice is due to the salehigher sales price of nontransferable our premium Orion Portrait and nonexclusive licenses of certain licensed game content Orion Slant cabinets compared to a third party for $1.1 million in the prior year period that was not present in the current year period.other cabinets.


Operating Expenses

Cost of gaming operations. The increase inadditional costs of gaming operations was the result of our increased service and production costs related to our increased installed base of 22,01524,184 EGM units compared to 20,10822,015 units in the prior year period, as well as increased table games installed base that increased 95.0%30.4% compared to the prior year period. As a percentage of gaming operations revenue, costs of gaming operations was 17.1%increased to 20.7% for the three months ended September 30, 20172018 compared to 17.3%17.1% for the prior year period.primarily due to the increase service costs mentioned above, as well as period costs related to manufacturing.


Cost of Equipment Sales. The increase in cost of equipment sales is attributable to the increase of 8421,332 EGM units sold for the three months ended September 30, 20172018 compared to 66842 in prior year period. As a percentage of equipment sales revenue, costs of equipment sales was 48.8% for the three months ended September 30, 2018 compared to 46.6% for the prior year period primarily due to changes in the mix of products sold in each period and the costs to manufacture the sold products.

Selling, general and administrative. The decrease$5.5 million increase in selling, general and administrative expenses iswas primarily due to the resolutiona $2.5 million increase in the prior year period of a $2.0 million customer liability related to the Cadillac Jack acquisition, $1.0 million in marketing costs due to the timing of tradeshows, $0.6 million decreased user acquisition fees from our Interactive segment in efforts to optimize marketing spend, $0.3 million decreased bad debt expense, and offset by increased salary and benefit costs of $0.9 million due to higher headcount.headcount, $0.2 million increase due to to stock-based compensation expense, and $2.2 million increase in professional fees driven by costs associated with the acquisition and integration of AGS iGaming and previous offerings.

Research and development. The decreaseincrease in research and development expenses is driven by decreased professional fees relatedprimarily due to software testing and compliance$0.4 million of $1.0 million, which was offset by increases inincreased salary and benefit costs of $0.7 million due to higher headcount.headcount, a $0.3 million increase of stock-based compensation expense, an increase in software and development expenses of $0.2 million and an increase of $0.2 million in hardware and equipment expenses. As a percentage of total revenue, research and development expense was 11.5%10.5% for the three monthsperiod ended September 30, 20172018 compared to 16.2%11.5% for the prior year period.

Write downsWrite-downs and other charges. The Condensed Consolidated Statements of Operations and Comprehensive Loss include various non-routine transactions or consulting and transaction-related fees that have been classified as write-downs and other charges. During the three months ended September 30, 2018, we recognized $0.7 million in write-downs and other charges driven by losses from the disposal of assets of $0.4 million, impairment of intangible assets of $0.2 million and a fair value adjustment to contingent consideration of $0.1 million (the Company used level 3 fair value measurements based on projected cash flows). During the three months ended September 30, 2017, the Company recognized $0.5 million in write-downs and other charges driven by losses from the disposal of assets.

During the three months ended September 30, 2016, the company recognized $1.9 million in write-downs and other charges, driven by a $3.3 million impairment of an intangible asset related to a customer contract that will provide less benefit than originally estimated from the Cadillac Jack acquisition (a level 3 fair value measurement based on a decrease in projected cash flows). The value of the intangible asset was written down to $1.1 million at an interim date and subsequently fully amortized by December 31, 2016. Additionally a write-down of long-lived assets of $1.3 million related to older generation gaming machines (level 3 fair value measurement based on projected cash flow for the specific assets) in which
the long-lived assets were written down to $0, and losses from the disposal of assets of $0.2 million. These charges were offset by a $3.0 million fair value adjustment to a contingent consideration receivable related to the Cadillac Jack acquisition.

Due to the changing nature of our write downswrite-downs and other charges, we describe the composition of the balances as opposed to providing a year over year comparison.

Depreciation and amortization. The decreaseincrease was predominantly due to a $3.0$0.9 million decrease in amortization driven by certain intangible assets that have reached the end of their useful lives. Secondarily, the decrease was due to a $0.6 million decreaseincrease in depreciation driven by assets that have reachedan increased installed base and an increase of amortization expense of $1.1 million due to the endpurchase of their useful lives. These assets were fully depreciated atIn Bet, AGS iGaming and Rocket Gaming Systems. See Item 1. “Financial Statements” Note 2 for a detailed discussion regarding the beginningacquisitions of the current periodIn Bet, AGS iGaming and therefore had no depreciation for three months ended September 30, 2017.Rocket Gaming Systems.

Other Expense (Income), net

Interest expense. The decrease in interest expense is predominantly attributed to the termination of our senior secured credit facilities and seller notes and entering into a first lien credit agreement on June 6, 2017.2017 and the redemption of its 11.25% senior secured PIK notes as well as the further decrease in the interest rate on our first lien credit facilities we obtained on February 7, 2018. See Item 1. “Financial Statements” Note 6 for a detailed discussion regarding long-term debt. These transactions resulted in a lower weighted average interest rate. These decreases were partially offset by an increase in the average principal amounts outstanding under the senior secured PIK notes of $15.0 millionfirst lien credit facilities as of September 30, 2017,2018, compared to the amount outstanding at  September 30, 2016.2017.

Other expense (income) expense.. The decreaseincrease is predominantly attributeddue to changes from the effect of foreign currency fluctuation on trade payables and receivables denominated in foreign currencies. To a lesser extent, the change was due to a $0.2 million change in the balance of the tax indemnification receivable recorded in connection with the acquisition of Cadillac Jack.

Income Taxes

The Company's effective income tax rate for the three months ended September 30, 2018, was a benefit of 437.3%. The difference between the federal statutory rate of 21.0% and the Company's effective tax rate for the three months ended September 30, 2018, was primarily due to changes in our valuation allowance on deferred tax assets and increases in our estimated annual forecasted losses during the third quarter of 2018 due to changes in our business and various permanent items, all of which impacted the required accounting for income taxes under generally accepted accounting principles for interim reporting periods.

The Company's effective income tax rate for the three months ended September 30, 2017, was an expense of 34.6%. The difference between the federal statutory rate of 35% and the Company's effective tax rate for the three months ended September 30, 2017, was primarily due to changes in our valuation allowance on deferred tax assets. The Company's effective income tax rate for the three months ended September 30, 2016, was a benefit of 5.2%. The difference between the federal statutory rate of 35% and the Company's effective tax rate for the three months ended September 30, 2016, was primarily due to changes in our valuation allowance on deferred tax assets.

Nine Months Ended September 30, 20172018 compared to the Nine Months Ended September 30, 20162017

The following tablestable set forth certain selected condensed consolidated financial data for the nine months ended September 30, 20172018 and 20162017 (in thousands): 
Nine months ended September 30, $ %Nine months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
Consolidated Statements of Operations:              
Revenues              
Gaming operations$125,040
 $117,093
 $7,947
 6.8 %$152,887
 $125,040
 $27,847
 22.3 %
Equipment sales29,254
 6,968
 22,286
 319.8 %60,317
 29,254
 31,063
 106.2 %
Total revenues154,294
 124,061
 30,233
 24.4 %213,204
 154,294
 58,910
 38.2 %
Operating expenses       

 

    
Cost of gaming operations21,794
 19,627
 2,167
 11.0 %29,062
 21,794
 7,268
 33.3 %
Cost of equipment sales14,326
 4,244
 10,082
 237.6 %28,919
 14,326
 14,593
 101.9 %
Selling, general and administrative30,368
 36,654
 (6,286) (17.1)%47,411
 30,368
 17,043
 56.1 %
Research and development17,912
 16,517
 1,395
 8.4 %23,374
 17,912
 5,462
 30.5 %
Write downs and other charges2,655
 2,153
 502
 23.3 %
Write-downs and other charges3,282
 2,655
 627
 23.6 %
Depreciation and amortization53,598
 60,527
 (6,929) (11.4)%57,784
 53,598
 4,186
 7.8 %
Total operating expenses140,653
 139,722
 931
 0.7 %189,832
 140,653
 49,179
 35.0 %
Income (loss) from operations13,641
 (15,661) 29,302
 187.1 %
Other expense (income)       
Income from operations23,372
 13,641
 9,731
 71.3 %
Interest expense42,380
 44,151
 (1,771) (4.0)%28,253
 42,380
 (14,127) (33.3)%
Interest income(80) (51) (29) (56.9)%(162) (80) (82) (102.5)%
Loss on extinguishment and modification of debt8,129
 
 8,129
  %4,608
 8,129
 (3,521) (43.3)%
Other (income) expense(4,805) 6,314
 (11,119) (176.1)%
Loss before income taxes(31,983) (66,075) 34,092
 51.6 %
Income tax (expense) benefit(4,603) 4,935
 (9,538) (193.3)%
Net loss$(36,586) $(61,140) $24,554
 40.2 %
Other expense (income)10,121
 (4,805) 14,926
 310.6 %
Income (loss) before income taxes(19,448) (31,983) 12,535
 39.2 %
Income tax benefit (expense)8,947
 (4,603) 13,550
 294.4 %
Net income (loss)$(10,501) $(36,586) $26,085
 71.3 %
Revenues

Gaming Operations. The increase in gaming operations revenue was primarily due to the increase in our EGM installed base of approximately 900 U.S.1,500 domestic units, which is primarily attributable to the purchase of approximately 1,500 EGMs from Rocket in December 2017 as described in Item 1. “Financial Statements” Note 2 to our condensed consolidated financial statements. The increase is also attributable to the continued success of our ICON cabinet and the popularity of our new ICONOrion Portrait cabinet and Orion cabinetsthe placement of over 500 domestic Class II units in casino expansions and newly opened casinos offset by the strategic removal of approximately 1,000 Mexico units, which is attributable to500 EGMs in the to our gaining market share in under serviced markets within Mexico. We alsothird quarter at one casino as well as the sale of previously leased EGMs. Additionally, we had a 2.1%,an increase of $1.49, or $0.54, increase5.8% in our U.S.domestic EGM revenue per day driven by our new product offerings, recently entered jurisdictions and through the optimization of our installed base by installing our newer and more competitive game content on our EGMs. AlthoughIn addition, the Company has experiencedincrease is due to the increase of 645 international EGM units, which is attributable to our gaining market share in under serviced markets within Mexico. Furthermore, we had a decrease$2.9 million increase in participation share rates forTable Products gaming operations revenue received pursuantwhich is attributable to participation agreements with Native American tribal customers, player demand, driven by the Company’s newer and more competitive game content, has offsetincrease in the effects of decreased participation share rates and U.S. EGM revenue per day has increased in total. Current period results have been negatively impacted by $1.0 million relatingTable Products installed base to foreign currency fluctuations3,065 units compared to 2,350 units in the prior year period. Additionally, we had a $0.2 million increase in Interactive revenue driven by Business-to-Consumer (“B2C”) arrangements when comparedperiod most notably due to the priorincreased installed base of our side bets and progressive games as well as revenue from the In Bet games in the entire current year period.period, as those games were acquired in August in 2017.

Equipment Sales. The increase in equipment sales is due to the sale of 1,8683,228 EGM units in the nine months ended September 30, 2017,2018, compared to 2051,868 EGM units in the prior year period. The increase in the number of units sold is primarily attributable to the success of our newpremium ICONOrion Portrait and Orion cabinetscabinet and our growth in the Class III market in which many customers prefer to buy rather than lease EGMs.as well as the continued success of our ICON and Orion Slant cabinet. The increase was also attributable to a $1,205,$2,373, or 8.2%,15.0% increase in the average sales price compared to the prior year period. The increase in equipmentthe average sales was offset by a decrease in revenues fromprice is due to the salehigher sales price of nontransferable our premium Orion Portrait and nonexclusive licenses of certain licensed game content Orion Slant cabinets compared to a third party for $3.2 million in the prior year period that was not present in the current year period.other cabinets.


Operating Expenses

Cost of gaming operations. The increase in costs of gaming operations was the result of our increased installed base of 22,01524,184 EGM units compared to 20,10822,015 units in the prior year period, as well as increased table games installed base that increased 95.0%30.4% compared to the prior year period. As a percentage of gaming operations revenue, costs of gaming operations was 17.4%19.0% for the nine months ended September 30, 20172018 compared to 16.8%17.4% for the prior year period.primarily due to increased service costs, as well as period costs related to manufacturing.

Cost of Equipment Sales. The increase in cost of equipment sales is attributable to the increase of 1,8683,228 EGM units sold for the nine months ended September 30, 20172018 compared to 2051,868 in the prior year period. As a percentage of equipment sales revenue, costs of equipment sales was 47.9% for the nine months ended September 30, 2018 compared to 49.0% for the prior year period primarily due to changes in the mix of products sold in each period and the costs to manufacture the sold products.

Selling, general and administrative. The decreaseincrease in selling, general and administrative expenses is primarily due to decreased user acquisition$6.8 million of stock-based compensation expense (which includes an initial charge of $6.2 million recorded in connection with the IPO), professional fees of $2.8$4.8 million from our Interactive segment in efforts to optimize marketing spend, the resolution in the prior year period of a $2.0 million customer liability related to the Cadillac Jack acquisition $0.8 million in trade showand integration of AGS iGaming, the Company’s IPO and related marketingofferings as well as legal settlements. Additionally, the increase is attributable to an increase in salary and benefit costs of $5.0 million due to the timinghigher headcount, increased occupancy and costs related to our increased presence of trade shows,$1.2 million and $0.8increased insurance costs of $0.6 million, and offset by a decrease of $0.9 million of property tax expense and a decrease in legal and litigation expenses including settlement payments in the prior year period.marketing expense of $0.3 million.

Research and development.development. The increase in research and development expenses is driven by increasedprimarily due to $2.2 million of salary and benefit costs of $2.3 million due to higher headcount, and protype parts$2.3 million of $1.2stock-based compensation expense (which includes an initial charge of $1.6 million associatedrecorded in connection with the development of our new Orion and Orion Slant cabinets, which are offset by decreased professional feesIPO), a $0.3 million increase related to internal software testing and complianceexternal product approval costs and an increase in professional fees of $2.1$0.6 million. As a percentage of total revenue, research and development expense was 11.6%11.0% for the nine monthsperiod ended September 30, 20172018 compared to 13.3%11.6% for the prior year period.

WriteWrite-downs and other charges. The Condensed Consolidated Statements of Operations and Comprehensive Income (Loss) include various non-routine transactions or consulting and transaction-related fees that have been classified as write downs and other charges. During the nine months ended September 30, 2018, the Company recognized $3.3 million in write-downs and other charges driven by losses from the disposal of assets of $1.4 million, the impairment to intangible assets related to game titles and assets associated with terminated development agreements of $1.2 million (the Company used level 3 of observable inputs in conducting the impairment tests), and a fair value adjustment to contingent consideration of $0.7 million (the Company used level 3 fair value measurements based on projected cash flows).

During the nine months ended September 30, 2017, the Company recognized $2.7 million in write-downs and other charges, driven by losses from the disposal of assets of $3.0$2.9 million, the full impairment of certain intangible assets of $0.3 million (level(the Company used level 3 fair value measurement based on projected cash flows for the specific game titles), offset by a fair value adjustment to an acquisition contingent receivable of $0.6 million (level(the Company used level 3 fair value measurements based on projected cash flows). The contingency was resolved in the quarter endingended March 31, 2017. See Item 1. “Financial Statements” Note 6 for a detailed discussion regarding the resolution of the contingency described above.

During the nine months ended September 30, 2016, the2017 (the Company recognized $2.2 million in write-downs and other charges, driven by a $3.3 million impairment of an intangible asset related to a customer contract that will provide less benefit than originally estimated from the Cadillac Jack acquisition (aused level 3 fair value measurement based on a decreaseof observable inputs in projected cash flows). The value ofconducting the intangible asset was written down to $1.1 million at an interim date and subsequently fully amortized by December 31, 2016. Additionally, a write-down of long-lived assets of $1.3 million related to aged gaming machines, and losses from the disposal of assets of $0.6 million. These charges were offset by a $3.0 million fair value adjustment to a contingent consideration receivable related to the Cadillac Jack acquisition.impairment tests).

Due to the changing nature of our write downswrite-downs and other charges, we describe the composition of the balances as opposed to providing a year over year comparison.

Depreciation and amortization. The decreaseincrease was predominantly due to a $5.8$3.8 million decrease in amortization driven by certain intangible assets that have reached the end of their useful lives. Secondarily, the decrease was due to a $1.2 million decreaseincrease in depreciation driven by assets that have reachedan increased installed base, and an increase of amortization expense of $0.4 million due to the endpurchase of their useful lives. These assets were fully depreciated atIn Bet, AGS iGaming and Rocket Gaming Systems. See Item 1. “Financial Statements” Note 2 for a detailed discussion regarding the beginningacquisitions of the current periodIn Bet, AGS iGaming and therefore had no depreciation for the nine months ended September 30, 2017.Rocket Gaming Systems.

Other Expense (Income), net

Interest expense. The decrease in interest expense is predominantly attributed to the termination of our senior secured credit facilities and seller notes and entering into a first lien credit agreement on June 6, 2017.2017 and the redemption of its 11.25% senior secured PIK notes as well as the further decrease in the interest rate on our first lien credit facilities we obtained on February 7, 2018. See Item 1. “Financial Statements” Note 6 for a detailed discussion regarding long-term debt.  These transactions resulted in a lower weighted average interest rate. These decreases were partially offset by an increase in the average principal amounts outstanding under the senior secured PIK notes of $15.0 millionfirst lien credit facilities as of September 30, 2017,2018, compared to the amount outstanding at September 30, 2016.

Loss on extinguishment and modification of debt. The increase is attributed to the refinancing of the Company’s long-term debt, as described in Item 1. “Financial Statements” Note 6. Approximately $3.3 million of deferred loan costs and discounts related to our old senior secured credit facilities were written off as a portion of the loss on extinguishment and modification of debt and $4.8 million in debt issuance costs related to the first lien credit facilities were expensed.2017.

Other (income) expense.income. The increase is predominantly attributed to the write-off in the current year of indemnification receivables of $9.4 million as the related liability for uncertain tax positions was also written off due to the applicable lapse in the statute of limitations. See Item 1. “Financial Statements” Note 12 for a detailed description of the indemnification receivable. The remaining change was due to the effect of foreign currency fluctuation on trade payables and receivables denominated in foreign currencies. To a lesser extent, the change was due to a $4.8 million change in the balance of the tax indemnification receivable recorded in connection with the acquisition of Cadillac Jack.

Income Taxes


The Company's effective income tax rate for the nine months ended September 30, 2018, was a benefit of 46.0%. The difference between the federal statutory rate of 21% and the Company's effective tax rate for the nine months ended September 30, 2018, was primarily due to changes in our valuation allowance on deferred tax assets, various permanent items and lapse in applicable statute of limitations for certain uncertain tax positions. The Company's effective income tax rate for the nine months ended September 30, 2017, was an expense of 14.4%. The difference between the federal statutory rate of 35% and the Company's effective tax rate for the nine months ended September 30, 2017 was primarily due to changes in our valuation allowance on deferred tax assets. The Company's effective income tax rate for the nine months ended September 30, 2016, was a benefit of 7.5%. The difference between the federal statutory rate of 35% and the Company's effective tax rate for the nine months ended September 30, 2016, was primarily due to an increase in our valuation allowance on deferred tax assets.

Segment Operating Results

We report our business segment results by segment in accordance with the “management approach.” The management approach designates the internal reporting used by our chief operating decision maker, who is our Chief Executive Officer, for making decisions and assessing performance of our reportable segments.

See Item 1. “Financial Statements” Note 1 for a detailed discussion of our three segments. Each segment’s activities include the design, development, acquisition, manufacturing, marketing, distribution, installation and servicing of its product lines. We evaluate the performance of our operating segments based on revenues and segment adjusted EBITDA.

Segment revenues include leasing, licensing or selling of products within each reportable segment. We measure segment performance in terms of revenue, segment-specific adjusted EBITDA and unit placements. We believe that unit placements are an important gauge of segment performance for EGM’s and Table Products because it measures historical market placements of leased and sold units and provides insight into potential markets for next-generation products and service. We do not present a cumulative installed base as previously sold units may no longer be in use by our customers or may have been replaced by other models or products. For our Interactive segment, we view the number of unique players and revenues provided by players on a daily or monthly basis.

The following tables provide reconciliations of segment financial information to our consolidated statement of operations. We have included revenues, operating expenses and other adjustments by segment which we believe are important to understanding the operating results of our segment:
 Three months ended September 30, 2017
 EGM Table Products Interactive Total
Revenues       
Gaming operations$39,767
 $1,072
 $2,010
 $42,849
Equipment sales13,564
 27
 
 13,591
Total revenues53,331
 1,099
 2,010
 56,440
Cost of gaming operations(1)
6,352
 405
 587
 7,344
Cost of equipment sales(1)
6,329
 1
 
 6,330
Selling, general and administrative8,011
 586
 1,145
 9,742
Research and development5,537
 524
 406
 6,467
Write downs and other charges490
 
 
 490
Depreciation and amortization16,181
 185
 565
 16,931
Total operating expenses42,900
 1,701
 2,703
 47,304
 
      
Write downs and other       
Loss on disposal of long lived assets490
 
 
 
Impairment of long lived assets
 
 
 
Fair value adjustments to contingent consideration and other items
 
 
 
Acquisition costs
 
 
 
Depreciation and amortization16,181
 185
 565
 
Accretion of placement fees(2)
1,192
 
 
 
Acquisitions & integration related costs including restructuring & severance(3)
65
 5
 1
 
Legal & litigation expenses including settlement payments(4)
181
 
 
 
New jurisdictions and regulatory licensing costs(5)
556
 11
 
 
Non-cash charge on capitalized installation and delivery(6)
359
 
 
 
Non-cash charges and loss on disposition of assets(7)

 
 
 
Other adjustments(8)
301
 169
 4
 
Adjusted EBITDA$29,756
 $(232) $(123) 

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Acquisitions & integration related costs primarily relate to costs incurred after the purchase of businesses, such as the purchase of Cadillac Jack and AGSi, to integrate operations and obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(4) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These costs
related to litigation and matters that were not significant individually.
(5) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(6) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(7) Non-cash charges and loss on disposition of assets are primarily composed of the net book value of electronic gaming machines sold into secondary markets. These gaming machines were previously leased to customers and sold at substantially lower average selling prices. Additional non-cash inventory obsolescence charges are also included.
(8) Other adjustments are primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in nature.


 Three months ended September 30, 2016
 EGM Table Products Interactive Total
Revenues       
Gaming operations$36,048
 $672
 $2,157
 $38,877
Equipment sales2,329
 2
 
 2,331
Total revenues38,377
 674
 2,157
 41,208
Cost of gaming operations(1)
5,749
 350
 612
 6,711
Cost of equipment sales(1)
698
 
 
 698
Selling, general and administrative10,600
 643
 1,727
 12,970
Research and development5,761
 489
 425
 6,675
Write downs and other charges1,852
 
 
 1,852
Depreciation and amortization18,806
 404
 209
 19,419
Total operating expenses43,466
 1,886
 2,973
 48,325
        
Write downs and other       
Loss on disposal of long lived assets248
 
 
  
Impairment of long lived assets4,604
 
 
  
Fair value adjustments to contingent consideration and other items(3,000) 
 
  
Acquisition costs
 
 
  
Depreciation and amortization18,806
 404
 209
  
Accretion of placement fees(2)
1,190
 
 
  
Acquisitions & integration related costs including restructuring & severance(3)
2,413
 272
 
  
Legal & litigation expenses including settlement payments(4)
235
 126
 
  
New jurisdictions and regulatory licensing costs(5)
812
 30
 
  
Non-cash charge on capitalized installation and delivery(6)
353
 
 
  
Non-cash charges and loss on disposition of assets(7)
285
 
 
  
Other adjustments(8)
86
 
 
  
Adjusted EBITDA$20,943
 $(380) $(607)  

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Acquisitions & integration related costs primarily relate to costs incurred after the purchase of businesses, such as the purchase of Cadillac Jack and AGSi, to integrate operations and obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(4) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These costs
related to litigation and matters that were not significant individually.
(5) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(6) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(7) Non-cash charges and loss on disposition of assets are primarily composed of the net book value of electronic gaming machines sold into secondary markets. These gaming machines were previously leased to customers and sold at substantially lower average selling prices. Additional non-cash inventory obsolescence charges are also included.
(8) Other adjustments are primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in nature.






 Nine months ended September 30, 2017
 EGM Table Products Interactive Total
Revenues       
Gaming operations$116,587
 $2,348
 $6,105
 $125,040
Equipment sales29,160
 94
 
 29,254
Total revenues145,747
 2,442
 6,105
 154,294
Cost of gaming operations(1)
19,188
 798
 1,808
 21,794
Cost of equipment sales(1)
14,318
 8
 
 14,326
Selling, general and administrative25,490
 1,424
 3,454
 30,368
Research and development15,652
 1,277
 983
 17,912
Write downs and other charges2,655
 
 
 2,655
Depreciation and amortization51,603
 1,012
 983
 53,598
Total operating expenses128,906
 4,519
 7,228
 140,653
        
Write downs and other       
Loss on disposal of long lived assets3,000
 
 
 
Impairment of long lived assets285
 
 
 
Fair value adjustments to contingent consideration and other items(630) 
 
 
Acquisition costs
 
 
 
Depreciation and amortization51,603
 1,012
 983
 
Accretion of placement fees(2)
3,492
 
 
 
Acquisitions & integration related costs including restructuring & severance(3)
952
 164
 (217) 
Legal & litigation expenses including settlement payments(4)
766
 
 
 
New jurisdictions and regulatory licensing costs(5)
1,293
 11
 
 
Non-cash charge on capitalized installation and delivery(6)
1,284
 
 
 
Non-cash charges and loss on disposition of assets(7)
686
 
 
 
Other adjustments(8)
1,878
 169
 20
 
Adjusted EBITDA$81,450
 $(721) $(337) 

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Acquisitions & integration related costs primarily relate to costs incurred after the purchase of businesses, such as the purchase of Cadillac Jack and AGSi, to integrate operations and obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(4) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These costs
related to litigation and matters that were not significant individually.
(5) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(6) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(7) Non-cash charges and loss on disposition of assets are primarily composed of the net book value of electronic gaming machines sold into secondary markets. These gaming machines were previously leased to customers and sold at substantially lower average selling prices. Additional non-cash inventory obsolescence charges are also included.
(8) Other adjustments are primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in nature.



 Nine months ended September 30, 2016
 EGM Table Products Interactive Total
Revenues       
Gaming operations$109,214
 $1,976
 $5,903
 $117,093
Equipment sales6,939
 29
 
 6,968
Total revenues116,153
 2,005
 5,903
 124,061
Cost of gaming operations(1)
16,913
 997
 1,717
 19,627
Cost of equipment sales(1)
4,244
 
 
 4,244
Selling, general and administrative27,352
 2,557
 6,745
 36,654
Research and development13,652
 1,353
 1,512
 16,517
Write downs and other charges2,162
 
 (9) 2,153
Depreciation and amortization58,193
 1,251
 1,083
 60,527
Total operating expenses122,516
 6,158
 11,048
 139,722
        
Write downs and other       
Loss on disposal of long lived assets558
 
 
  
Impairment of long lived assets4,606
 
 
  
Fair value adjustments to contingent consideration and other items(3,000) 
 
  
Acquisition costs(2)   (9)  
Depreciation and amortization58,193
 1,251
 1,083
  
Accretion of placement fees(2)
3,538
 
 
  
Acquisitions & integration related costs including restructuring & severance(3)
4,574
 460
 
  
Legal & litigation expenses including settlement payments(4)
478
 1,017
 
  
New jurisdictions and regulatory licensing costs(5)
927
 30
 
  
Non-cash charge on capitalized installation and delivery(6)
1,193
 
 
  
Non-cash charges and loss on disposition of assets(7)
2,352
 
 
  
Other adjustments(8)
1,650
 
 
  
Adjusted EBITDA$68,704
 $(1,395) $(4,071)  

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Acquisitions & integration related costs primarily relate to costs incurred after the purchase of businesses, such as the purchase of Cadillac Jack and AGSi, to integrate operations and obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(4) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These costs
related to litigation and matters that were not significant individually.
(5) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(6) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(7) Non-cash charges and loss on disposition of assets are primarily composed of the net book value of electronic gaming machines sold into secondary markets. These gaming machines were previously leased to customers and sold at substantially lower average selling prices. Additional non-cash inventory obsolescence charges are also included.
(8) Other adjustments are primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in nature.




Electronic Gaming Machines

Three Months Ended September 30, 20172018 compared to Three Months Ended September 30, 20162017
Three months ended September 30, $ %Three months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
EGM Segment Revenue:              
Gaming operations$39,767
 $36,048
 $3,719
 10.3 %$47,109
 $39,767
 $7,342
 18.5%
Equipment sales13,564
 2,329
 11,235
 482.4 %24,675
 13,564
 11,111
 81.9%
Total EGM revenues$53,331
 $38,377
 $14,954
 39.0 %$71,784
 $53,331
 $18,453
 34.6%
              
EGM adjusted EBITDA$29,756
 $20,943
 $8,813
 42.1 %$34,026
 $29,756
 $4,270
 14.4%
              
EGM unit information:              
EGM installed base, end of period22,015
 20,108
 1,907
 9.5 %
EGM revenue per day$19.65
 $19.78
 $(0.13) (0.7)%
Domestic installed base, end of period16,068
 14,544
 1,524
 10.5%
International base, end of period8,116
 7,471
 645
 8.6%
Total installed base, end of period24,184
 22,015
 2,169
 9.9%
              
EGM units sold842
 66
 776
 1,175.8 %
Average sales price$15,890
 $14,361
 $1,529
 10.6 %
Domestic revenue per day$27.14
 $25.44
 $1.70
 6.7%
International revenue per day$8.52
 $8.33
 $0.19
 2.3%
Total revenue per day$20.95
 $19.65
 $1.30
 6.6%
       
Domestic EGM units sold1,332
 842
 490
 58.2%
International EGM units sold
 
 
 %
Total EGM units sold1,332
 842
 490
 58.2%
       
Total average sales price$18,051
 $15,890
 $2,161
 13.6%

Gaming Operations Revenue

The increase in gaming operations revenue was primarily due to the increase in our EGM installed base of approximately 900 U.S.1,500 domestic units, which is primarily attributable to the popularitypurchase of approximately 1,500 EGMs from Rocket in December 2017 as described in as described in Item 1. “Financial Statements” Note 2 to our new ICON and Orion cabinets and approximately 1,000 Mexico units, whichcondensed consolidated financial statements. The increase is also attributable to the continued success of our ICON cabinet and the popularity of our Orion Portrait cabinet and the placement of over 500 domestic Class II units in casino expansions and newly opened casinos offset by the removal of approximately 500 EGMs in the third quarter at one casino as well as the sale of previously leased EGMs. In addition, the increase is also attributable to our gaining market share in under serviced markets within Mexico. We also had a 2.6%,an increase of $1.70, or $0.64, increase6.7% in our U.S.domestic EGM revenue per day driven by our new product offerings and through the optimization of our installed base by installing our newer and more competitive game content on our EGMs. AlthoughIn addition, the Company has experienced a decreaseincrease is also attributed to the increase of 645 international EGM units, which is attributable to our gaining market share in participation share rates for gaming revenue received pursuant to participation agreements with Native American tribal customers, player demand, driven by the Company’s newer and more competitive game content, has offset the effects of decreased participation share rates and U.S. EGM revenue per day has increased in total.under serviced markets within Mexico.

Equipment Sales

The increase in equipment sales revenue is due to the sale of 8421,332 units in the three monthsquarter ended September 30, 2017,2018, compared to 66842 units in the prior year period. The increase in the number of units sold is primarily attributable to the success of our new ICON andpremium OrionPortrait cabinetscabinet and our growth in the Class III market in which many customers prefer to buy rather than lease EGMs.as well as the continued success of our ICON cabinet. The increase was also attributable to a $1,529,$2,161, or 10.6%,13.6% increase in the average sales price compared to the prior year period. The increase in equipmentthe average sales was offset by a decrease in revenues fromprice is due the salehigher sales price of nontransferable and nonexclusive licenses of certain licensed game contentour premium Orion Portrait cabinet compared to a third party for $1.1 million in the prior year period that was not present in the current year periodother cabinets.

EGM Adjusted EBITDA

EGM adjusted EBITDA includes the revenues and operating expenses from the EGM segment adjusted for depreciation, amortization, write downswrite-downs and other charges, accretion of placement fees, as well as other costs. See Item 1. “Financial Statements”

Note 14 for further explanation of adjustments. The increase in EGM adjusted EBITDA is attributable to the increases in revenue described above, a decrease inand offset by increased adjusted operatingselling, general and administrative expenses of $0.3$4.0 million, related primarily toand increased research and development expenses of $1.3 million, both driven by the decreaseincrease in marketingsalaries and benefit costs due to the timing of tradeshows,increased headcount and other operating expenses.The increase in revenue was further offset by increased adjusted cost of gaming operations and equipment sales of $6.3$8.9 million due to higher sales volume.

EGM adjusted EBITDA margin was 47.4% and 55.8% for the three months ended September 30, 2018 and 2017, respectively. The decrease in adjusted EBITDA margin is attributable to the increased proportion of equipment sales as part of total revenues, increased service costs and period costs related to manufacturing and increased operating costs.

Nine Months Ended September 30, 20172018 compared to Nine Months Ended September 30, 20162017
Nine months ended September 30, $ %Nine months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
EGM Segment Revenue:              
Gaming operations$116,587
 $109,214
 $7,373
 6.8 %$142,301
 $116,587
 $25,714
 22.1 %
Equipment sales29,160
 6,939
 22,221
 320.2 %60,060
 29,160
 $30,900
 106.0 %
Total EGM revenues$145,747
 $116,153
 $29,594
 25.5 %$202,361
 $145,747
 $56,614
 38.8 %
              
EGM adjusted EBITDA$81,450
 $68,704
 $12,746
 18.6 %$105,197
 $81,450
 $23,747
 29.2 %
              
EGM unit information:       

 

    
EGM installed base, end of period22,015
 20,108
 1,907
 9.5 %
EGM revenue per day$19.86
 $20.20
 $(0.34) (1.7)%
Domestic installed base, end of period16,068
 14,544
 1,524
 10.5 %
International base, end of period8,116
 7,471
 645
 8.6 %
Total installed base, end of period24,184
 22,015
 2,169
 9.9 %
              
EGM units sold1,868
 205
 1,663
 811.2 %
Domestic revenue per day$27.22
 $25.73
 $1.49
 5.8 %
International revenue per day$8.53
 $8.37
 $0.16
 1.9 %
Total revenue per day$21.22
 $19.86
 $1.36
 6.8 %
       
Domestic EGM units sold3,182
 1,690
 1,492
 88.3 %
International EGM units sold46
 178
 (132) (74.2)%
Total EGM units sold3,228
 1,868
 1,360
 72.8 %
       
Average sales price$15,835
 $14,630
 $1,205
 8.2 %$18,208
 $15,835
 $2,373
 15.0 %

Gaming Operations Revenue

The increase in gaming operations revenue was primarily due to the increase in our EGM installed base of approximately 900 U.S.1,500 domestic units, which is primarily attributable to the purchase of approximately 1,500 EGMs from Rocket in December 2017 as described in as described in Item 1. “Financial Statements” Note 2 to our condensed consolidated financial statements. The increase is also attributable to the continued success of our ICON cabinet and the popularity of our new ICONOrion Portrait cabinet and Orion cabinetsthe placement of over 500 domestic units in casino expansions and newly opened casinos offset by the removal of approximately 1,000 Mexico units, which is attributable to500 EGMs in the to our gaining market share in under serviced markets within Mexico.third quarter at one casino as well as the sale of previously leased EGMs. We also had a 2.1%,an increase of $1.49, or $0.54, increase5.8% in our U.S.domestic EGM revenue per day driven by our new product offerings, recently entered jurisdictions and through the optimization of our installed base by installing our newer and more competitive game content on our EGMs. AlthoughIn addition, the Company has experienced a decrease in participation share rates for gaming revenue received pursuant to participation agreements with Native American tribal customers, player demand, driven by the Company’s newer and more competitive game content, has offset the effects of decreased participation share rates and U.S. EGM revenue per day has increased in total. Current period results have been negatively impacted by $1.0 million relating to foreign currency fluctuations comparedincrease is also attributed to the prior year period.increase of 645 international EGM units, which is attributable our gaining market share in under serviced markets within Mexico.
 
Equipment Sales

The increase in equipment sales revenue is due to the sale of 1,8683,228 units in the nine months ended September 30, 2017,2018, compared to 2051,868 units in the prior year period. The increase in the number of units sold is primarily attributable to the success of our new ICON andpremium Orion Portrait cabinetscabinet and our growth in the Class III market in which many customers prefer to buy rather than lease EGMs. as well as the continued success of our ICON cabinet.

The increase was also attributable to an approximate $1,205,$2,373, or 8.2%15.0%, increase in the average sales price compared to the prior year period. The increase in equipmentthe average sales was offset by a decrease in revenues fromprice is due the salehigher sales price of nontransferable and nonexclusive licenses of certain licensed game contentour premium Orion Portrait cabinet compared to a third party for $3.2 million in the prior year period that was not present in the current year periodother cabinets.

EGM Adjusted EBITDA

EGM adjusted EBITDA includes the revenues and operating expenses from the EGM segment adjusted for depreciation, amortization, write downswrite-downs and other charges, accretion of placement fees, as well as other costs. See Item 1. “Financial Statements” Note 14 for further explanation of adjustments. The increase in EGM adjusted EBITDA is attributable to the increases in revenue described above offset by increased adjusted cost of gaming operations and equipment sales of $12.4$21.9 million due to higher sales volume and an increase inincreased adjusted operating expenses of $2.8$10.7 million due to increased headcount and prototype parts associated withother operating expenses. EGM adjusted EBITDA margin was 52.0% and 55.9% for the development of our new Orionnine months ended September 30, 2018 and Orion Slant cabinets.  Increases2017, respectively. The decrease in adjusted operating expenses were offset by decreased professional fees and marketing costs dueEBITDA margin is attributable to the timingincreased proportion of tradeshows.equipment sales as part of total revenue, increased service costs and period costs related to manufacturing and increased operating costs.


Table Products

Three Months Ended September 30, 20172018 compared to Three Months Ended September 30, 20162017
Three Months Ended September 30, $ %Three months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
Table Products Segment Revenue:              
Gaming operations$1,072
 $672
 $400
 59.5 %$1,902
 $1,072
 $830
 77.4%
Equipment sales27
 2
 25
 1,250.0 %150
 27
 123
 455.6%
Total Table Products revenues$1,099
 $674
 $425
 63.1 %$2,052
 $1,099
 $953
 86.7%
              
Table Products adjusted EBITDA$(232) $(380) $148
 38.9 %$428
 $(232) $660
 284.5%
              
Table Products unit information:              
Table products installed base, end of period2,350
 1,205
 1,145
 95.0 %3,065
 2,350
 715
 30.4%
Average monthly lease price$151
 $186
 $(35) (18.8)%$214
 $151
 $63
 41.7%

Gaming Operations Revenue

The increase in Table Products gaming operations revenue is attributable to the increase in the Table Products installed base to 2,3503,065 units compared to 1,2052,350 units in the prior year period. The newlyrecently acquired 493 installsinstalled table games from the In Bet acquisition ourand the continued success of side bets, and most notably Buster Blackjack and our progressive Bonus Spin, are the primary driversdriver of the increase in the Table Products revenue and installed base compared to the prior year period. See Item 1. “Financial Statements” Note 2 for a description of the In Bet acquisition. The increase is offset by a decrease inalso attributable to the higher average monthly lease price of $151$214, up $63 compared to $186 in the prior year period.

Equipment Sales

The increase in equipment sales is primarily due to the sales of our new products, roulette and baccarat signs, in the current year.

Tables Products Adjusted EBITDA

Table Products adjusted EBITDA includes the revenues and operating expenses from the Table Products segment adjusted for depreciation, amortization, write downswrite-downs and other charges, as well as other costs. See Item 1. “Financial Statements” Note 14 for further explanation of adjustments. The increase in Table Products adjusted EBITDA is attributable to the increases in revenue described above, and offset by an increase inhigher adjusted operatingresearch and development expenses of $0.2 million duerelated to increased headcount and professional fees. The Table Products segment began its operations in mid-2014 and it has continued to grow through the additiondevelopment of headcount and purchases of intellectual property from third parties.our new card shuffler, the “DEX S”.


Nine Months Ended September 30, 20172018 compared to Nine Months Ended September 30, 20162017
Nine Months Ended September 30, $ %Nine months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
Table Products Segment Revenue:              
Gaming operations$2,348
 $1,976
 $372
 18.8 %$5,257
 $2,348
 $2,909
 123.9%
Equipment sales94
 29
 65
 224.1 %257
 94
 163
 173.4%
Total Table Products revenues$2,442
 $2,005
 $437
 21.8 %$5,514
 $2,442
 $3,072
 125.8%
              
Table Products adjusted EBITDA$(721) $(1,395) $674
 48.3 %$684
 $(721) $1,405
 194.9%
              
Table Products unit information:              
Table products installed base, end of period2,350
 1,205
 1,145
 95.0 %3,065
 2,350
 715
 30.4%
Average monthly lease price$111
 $185
 $(74) (40.0)%$215
 $111
 $104
 93.7%

Gaming Operations Revenue

The increase in Table Products gaming operations revenue is attributable to the increase in the Table Products installed base to 2,3503,065 units compared to 1,2052,350 units in the prior year period. The newlyrecently acquired 493 installsinstalled table games from the In Bet acquisition ourand the continued success of side bets, and most notably Buster Blackjack and our progressive Bonus Spin, are the primary driver of the increase in the Table Products revenue and installed base compared to the prior year period. See Item 1. “Financial Statements” Note 2 for a description of the In Bet acquisition. The increase is offset by a decrease inalso attributable to the higher average monthly lease price of $74$215, up $104 compared to $185 in the prior year period.

Equipment Sales

The increase in equipment sales is primarily due to the sales of our new products, roulette and baccarat signs, in the current year.

Tables Products Adjusted EBITDA

Table Products adjusted EBITDA includes the revenues and operating expenses from the Table Products segment adjusted for depreciation, amortization, write downswrite-downs and other charges, as well as other costs. See Item 1. “Financial Statements” Note 14 for further explanation of adjustments. The increase in Table Products adjusted EBITDA is attributable to the increases in revenue described above, and offset by higher adjusted research and development expenses of $0.7 million related to the development of our new card shuffler, the “DEX S”, a decrease$0.7 million increase in adjusted cost of gaming operations related to In Bet progressive fees and equipment sales of $0.3 million. The Table Products segment began its operationsa $0.2 million increase in mid-2014adjusted selling, general and it has continued to grow through the addition of headcount and purchases of intellectual property from third parties.administrative expenses.


Interactive

Three Months Ended September 30, 20172018 compared to Three Months Ended September 30, 20162017
Three months ended September 30, $ %Three months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
Interactive Segment Revenue:              
Gaming operations$2,010
 $2,157
 $(147) (6.8)%$1,690
 $2,010
 $(320) (15.9)%
Total Interactive revenues$2,010
 $2,157
 $(147) (6.8)%$1,690
 $2,010
 $(320) (15.9)%
              
Interactive adjusted EBITDA$(123) $(607) $484
 79.7 %$(877) $(123) $(754) (613.0)%
              
Interactive unit information:              
Average MAU(1)
194,239
 207,151
 (12,912) (6.2)%148,668
 194,239
 (45,571) (23.5)%
Average DAU(2)
36,906
 42,953
 (6,047) (14.1)%33,948
 36,906
 (2,958) (8.0)%
ARPDAU(3)
$0.59
 $0.47
 $0.12
 25.5 %$0.43
 $0.59
 $(0.16) (27.1)%
       
(1) MAU = Monthly Active Users and is a count of unique visitors to our sites during a month
(2) DAU = Daily Active Users, a count of unique visitors to our sites during a day
(3) ARPDAU = Average daily revenue per DAU is calculated by dividing revenue for a period by the DAU for the period by the number of days for the period

Gaming Operations Revenue

The decrease inBecause of our optimization strategy, interactive gaming operations revenue is primarily driven by a 14.1% decrease in average DAU for the three months ended September 30, 2017 whendecreased compared to the prior year period.  Theperiod due to the decrease in average DAU was driven by decreased user acquisition costs in efforts to optimize marketing spend. These decreases were offset by increases attributable to Business-to-Consumer (“B2C”) revenue. This decrease was offset by an increase of $0.2 million in real money gaming revenue driven by a 25.5% increase in ARPDAU.the current period from our recent acquisition of AGS iGaming.

Interactive Adjusted EBITDA

Interactive adjusted EBITDA includes the revenues and operating expenses from the Interactive segment adjusted for depreciation, amortization, write downswrite-downs and other charges, as well as other costs. See Item 1. “Financial Statements” Note 14 for further explanation of adjustments. The increasedecrease in interactive adjusted EBITDA is attributable to a decreasedecreased revenues, as described above as well as additional operating costs incurred by AGS iGaming that were not present in adjusted operating expenses of $0.6 million primarily driventhe prior period offset by decreased marketing and user acquisition costs. These decreases in adjusted operating expenses were partially offset by the decrease in gaming operations revenues discussed above.

costs of $0.4 million.

Nine Months Ended September 30, 20172018 compared to Nine Months Ended September 30, 20162017
Nine Months Ended September 30, $ %Nine months ended September 30, $ %
2017 2016 Change Change2018 2017 Change Change
Interactive Segment Revenue:              
Gaming operations$6,105
 $5,903
 $202
 3.4 %$5,329
 6,105
 $(776) (12.7)%
Total Interactive revenues$6,105
 $5,903
 $202
 3.4 %$5,329
 $6,105
 $(776) (12.7)%
              
Interactive adjusted EBITDA$(337) $(4,071) $3,734
 91.7 %$(1,223) $(337) $(886) (262.9)%
              
Interactive unit information:              
Average MAU(1)
190,237
 210,783
 (20,546) (9.7)%183,593
 190,237
 (6,644) (3.5)%
Average DAU(2)
37,544
 41,809
 (4,265) (10.2)%37,088
 37,544
 (456) (1.2)%
ARPDAU(3)
$0.58
 $0.48
 $0.10
 20.8 %$0.46
 $0.58
 $(0.12) (20.7)%
       
(1) MAU = Monthly Active Users and is a count of unique visitors to our sites during a month
(2) DAU = Daily Active Users, a count of unique visitors to our sites during a day
(3) ARPDAU = Average daily revenue per DAU is calculated by dividing revenue for a period by the DAU for the period by the number of days for the period


Gaming Operations Revenue

The increase inBecause of our optimization strategy, interactive gaming operations revenue is attributable to increases in Business-to-Consumer
(“B2C”) revenue driven by a 20.8% increase in ARPDAU for the nine months ended September 30, 2017 whendecreased slightly compared to the prior year period.period due to the decrease in Business-to-Consumer (“B2C”) revenue. These increasesdecreases were offset by a decreasean increase in Business-to-Business (“B2B”) revenue of 14.1%$0.3 million as well as an increase of $0.3 million in average DAU driven by decreased userreal money gaming revenue in the current period from our recent acquisition costs in efforts to optimize marketing spend.of AGS iGaming.

Interactive Adjusted EBITDA

Interactive adjusted EBITDA includes the revenues and operating expenses from the Interactive segment adjusted for depreciation, amortization, write downswrite-downs and other charges, as well as other costs. See Item 1. “Financial Statements” Note 14 for further explanation of adjustments. The increasedecrease in interactive adjusted EBITDA is attributable to decreased revenues, as described above as well as additional operating costs incurred by AGS iGaming that were not present in the prior period offset by a decrease in user acquisition fees of $1.0 million.

Total Adjusted EBITDA

The following tables provide reconciliations of segment financial information to our consolidated statement of operations and to total adjusted EBITDA. We have included revenues, operating expenses and other adjustments by segment which we believe are important to understanding the operating results of $3.6 millionour segment:
 Three months ended September 30, 2018
 EGM Table Products Interactive Total
Revenues       
Gaming operations$47,109
 $1,902
 $1,690
 $50,701
Equipment sales24,675
 150
 
 24,825
Total revenues71,784
 2,052
 1,690
 75,526
Cost of gaming operations(1)
9,548
 382
 564
 10,494
Cost of equipment sales(1)
12,096
 13
 
 12,109
Selling, general and administrative12,917
 554
 1,813
 15,284
Research and development6,298
 694
 902
 7,894
Write-downs and other charges667
 
 
 667
Depreciation and amortization17,966
 701
 301
 18,968
Total operating expenses59,492
 2,344
 3,580
 65,416
        
Write-downs and other       
Loss on disposal of long lived assets363
 
 
 363
Impairment of long lived assets204
 
 
 204
Fair value adjustments to contingent consideration and other items100
 
 
 100
Depreciation and amortization17,966
 701
 301
 18,968
Accretion of placement fees(2)
1,206
 
 
 1,206
Non-cash stock-based compensation expense(3)
502
 19
 17
 538
Acquisitions and integration related costs including restructuring and severance(4)
51
 
 695
 746
Initial public offering(5)
859
 
 
 859
Legal and litigation expenses including settlement payments(6)
(45) 
 
 (45)
New jurisdictions and regulatory licensing costs(7)

 
 
 
Non-cash charge on capitalized installation and delivery(8)
494
 
 
 494
Non-cash charges and loss on disposition of assets(9)

 
 
 
Other adjustments(10)
34
 
 
 34
Adjusted EBITDA$34,026
 $428
 $(877) $33,577

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Non-cash stock-based compensation includes non-cash compensation expense related to grants of options, restricted stock, and other equity awards.
(4) Acquisitions and integration related costs primarily driven by decreased marketingrelate to costs incurred after the purchase of businesses, such as the purchase of AGS iGaming, to integrate operations and user acquisition costs.obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(5) Costs incurred related to initial public offering, net of costs capitalized to equity and the filing of the related offerings.
(6) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These decreases in adjusted operating expensescosts
related to litigation and matters that were complimentednot significant individually.
(7) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(8) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(9) Non-cash charges and loss on disposition of assets are primarily composed of non-cash inventory obsolescence charges.
(10) Other adjustments are primarily composed of professional fees incurred by the increaseCompany for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in gamingnature.


 Three months ended September 30, 2017
 EGM Table Products Interactive Total
Revenues       
Gaming operations$39,767
 $1,072
 $2,010
 $42,849
Equipment sales13,564
 27
 
 13,591
Total revenues53,331
 1,099
 2,010
 56,440
Cost of gaming operations(1)
6,352
 405
 587
 7,344
Cost of equipment sales(1)
6,329
 1
 
 6,330
Selling, general and administrative8,011
 586
 1,145
 9,742
Research and development5,537
 524
 406
 6,467
Write-downs and other charges490
 
 
 490
Depreciation and amortization16,181
 185
 565
 16,931
Total operating expenses42,900
 1,701
 2,703
 47,304
        
Write-downs and other       
Loss on disposal of long lived assets490
 
 
 490
Impairment of long lived assets
 
 
 
Fair value adjustments to contingent consideration and other items
 
 
 
Depreciation and amortization16,181
 185
 565
 16,931
Accretion of placement fees(2)
1,192
 
 
 1,192
Non-cash stock-based compensation expense(3)

 
 
 
Acquisitions and integration related costs including restructuring and severance(4)
65
 5
 1
 71
Initial public offering(5)

 
 
 
Legal and litigation expenses including settlement payments(6)
181
 
 
 181
New jurisdictions and regulatory licensing costs(7)
556
 11
 
 567
Non-cash charge on capitalized installation and delivery(8)
359
 
 
 359
Non-cash charges and loss on disposition of assets(9)

 
 
 
Other adjustments(10)
301
 169
 4
 474
Adjusted EBITDA$29,756
 $(232) $(123) $29,401

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Non-cash stock-based compensation includes non-cash compensation expense related to grants of options, restricted stock, and other equity awards.
(4) Acquisitions and integration related costs primarily relate to costs incurred after the purchase of businesses, such as the purchase of AGS iGaming, to integrate operations revenues discussed above.and obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(5) Costs incurred related to initial public offering, net of costs capitalized to equity and the filing of the related offerings.
(6) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These costs
related to litigation and matters that were not significant individually.
(7) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(8) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(9) Non-cash charges and loss on disposition of assets are primarily composed of non-cash inventory obsolescence charges.
(10) Other adjustments are primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in nature.



 Nine months ended September 30, 2018
 EGM Table Products Interactive Total
Revenues       
Gaming operations$142,301
 $5,257
 $5,329
 $152,887
Equipment sales60,060
 257
 
 60,317
Total revenues202,361
 5,514
 5,329
 213,204
Cost of gaming operations(1)
26,085
 1,427
 1,550
 29,062
Cost of equipment sales(1)
28,884
 35
 
 28,919
Selling, general and administrative41,694
 1,861
 3,856
 47,411
Research and development19,057
 2,353
 1,964
 23,374
Write-downs and other charges3,282
 
 
 3,282
Depreciation and amortization55,083
 1,989
 712
 57,784
Total operating expenses174,085
 7,665
 8,082
 189,832
        
Write-downs and other       
Loss on disposal of long lived assets1,383
 
 
 1,383
Impairment of long lived assets1,199
 
 
 1,199
Fair value adjustments to contingent consideration and other items700
 
 
 700
Depreciation and amortization55,083
 1,989
 712
 57,784
Accretion of placement fees(2)
3,412
 
 
 3,412
Non-cash stock-based compensation expense(3)
8,200
 844
 123
 9,167
Acquisitions and integration related costs including restructuring and severance(4)
2,461
 
 695
 3,156
Initial public offering(5)
2,166
 2
 
 2,168
Legal and litigation expenses including settlement payments(6)
789
 
 
 789
New jurisdictions and regulatory licensing costs(7)

 
 
 
Non-cash charge on capitalized installation and delivery(8)
1,478
 
 
 1,478
Non-cash charges and loss on disposition of assets(9)

 
 
 
Other adjustments(10)
50
 
 
 50
Adjusted EBITDA$105,197
 $684
 $(1,223) $104,658

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Non-cash stock-based compensation includes non-cash compensation expense related to grants of options, restricted stock, and other equity awards.
(4) Acquisitions and integration related costs primarily relate to costs incurred after the purchase of businesses, such as the purchase of AGS iGaming, to integrate operations and obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(5) Costs incurred related to initial public offering, net of costs capitalized to equity and the filing of the related offerings.
(6) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These costs
related to litigation and matters that were not significant individually.
(7) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(8) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(9) Non-cash charges and loss on disposition of assets are primarily composed of non-cash inventory obsolescence charges.
(10) Other adjustments are primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in nature.



 Nine months ended September 30, 2017
 EGM Table Products Interactive Total
Revenues       
Gaming operations$116,587
 $2,348
 $6,105
 $125,040
Equipment sales29,160
 94
 
 29,254
Total revenues145,747
 2,442
 6,105
 154,294
Cost of gaming operations(1)
19,188
 798
 1,808
 21,794
Cost of equipment sales(1)
14,318
 8
 
 14,326
Selling, general and administrative25,490
 1,424
 3,454
 30,368
Research and development15,652
 1,277
 983
 17,912
Write-downs and other charges2,655
 
 
 2,655
Depreciation and amortization51,603
 1,012
 983
 53,598
Total operating expenses128,906
 4,519
 7,228
 140,653
        
Write-downs and other       
Loss on disposal of long lived assets3,000
 
 
 3,000
Impairment of long lived assets285
 
 
 285
Fair value adjustments to contingent consideration and other items(630) 
 
 (630)
Depreciation and amortization51,603
 1,012
 983
 53,598
Accretion of placement fees(2)
3,492
 
 
 3,492
Non-cash stock-based compensation expense(3)

 
 
 
Acquisitions and integration related costs including restructuring and severance(4)
952
 164
 (217) 899
Initial public offering(5)

 
 
 
Legal and litigation expenses including settlement payments(6)
766
 
 
 766
New jurisdictions and regulatory licensing costs(7)
1,293
 11
 
 1,304
Non-cash charge on capitalized installation and delivery(8)
1,284
 
 
 1,284
Non-cash charges and loss on disposition of assets(9)
686
 
 
 686
Other adjustments(10)
1,878
 169
 20
 2,067
Adjusted EBITDA$81,450
 $(721) $(337) $80,392

(1) Exclusive of depreciation and amortization.
(2) Non-cash item related to the accretion of contract rights under development agreements and placement fees.
(3) Non-cash stock-based compensation includes non-cash compensation expense related to grants of options, restricted stock, and other equity awards.
(4) Acquisitions and integration related costs primarily relate to costs incurred after the purchase of businesses, such as the purchase of AGS iGaming, to integrate operations and obtain costs synergies. Restructuring and severance costs primarily relate to costs incurred through the restructuring of the Company’s operations from time to time and other employee severance costs recognized in the periods presented.
(5) Costs incurred related to initial public offering, net of costs capitalized to equity and the filing of the related offerings.
(6) Legal and litigation related costs consist of payments to law firms and settlements for matters that are outside the normal course of business. These costs
related to litigation and matters that were not significant individually.
(7) New jurisdictions and regulatory licensing costs primarily relate to the costs the Company incurred to obtain licenses and develop products for new jurisdictions.
(8) Non-cash charge on capitalized installation and delivery primarily include the costs to acquire contracts that are expensed over the estimated life of each contract.
(9) Non-cash charges and loss on disposition of assets are primarily composed of non-cash inventory obsolescence charges.
(10) Other adjustments are primarily composed of professional fees incurred by the Company for projects, corporate and public filing compliance, contract cancellation fees, and other costs deemed to be non-recurring in nature.

We have provided total adjusted EBITDA in this Form 10-Q because we believe such measure provides investors with additional information to measure our performance.    

We believe that the presentation of total adjusted EBITDA is appropriate to provide additional information to investors about certain material non-cash items that we do not expect to continue at the same level in the future, as well as other items we do not

consider indicative of our ongoing operating performance. Further, we believe total adjusted EBITDA provides a meaningful measure of operating profitability because we use it for evaluating our business performance, making budgeting decisions, and comparing our performance against that of other peer companies using similar measures. It also provides management and investors with additional information to estimate our value.

Total adjusted EBITDA is not a presentation made in accordance with GAAP. Our use of the term total adjusted EBITDA may vary from others in our industry. Total adjusted EBITDA should not be considered as an alternative to operating income or net income. Total adjusted EBITDA has important limitations as an analytical tool, and you should not consider it in isolation or as a substitute for the analysis of our results as reported under GAAP.

Our definition of total adjusted EBITDA allows us to add back certain non-cash charges that are deducted in calculating net income and to deduct certain gains that are included in calculating net income. However, these expenses and gains vary greatly, and are difficult to predict. They can represent the effect of long-term strategies as opposed to short-term results. In addition, in the case of charges or expenses, these items can represent the reduction of cash that could be used for other corporate purposes.

Due to these limitations, we rely primarily on our GAAP results, such as net income (loss), income (loss) from operations, EGM Adjusted EBITDA, Table Products Adjusted EBITDA or Interactive Adjusted EBITDA and use Total adjusted EBITDA only supplementally.

The following tables reconcile net income (loss) to total adjusted EBITDA:

Three Months Ended September 30, 2018 compared to the Three Months Ended September 30, 2017
 Three months ended September 30, $ %
 2018 2017 Change Change
Net income (loss)$4,347
 $(4,090) $8,437
 206.3 %
Income tax (benefit) expense(3,538) 1,052
 (4,590) (436.3)%
Depreciation and amortization18,968
 16,931
 2,037
 12.0 %
Other expense (income)434
 (467) 901
 192.9 %
Interest income(89) (25) (64) (256.0)%
Interest expense8,956
 12,666
 (3,710) (29.3)%
Write downs and other(1)
667
 490
 177
 36.1 %
Loss on extinguishment and modification of debt(2)

 
 
  %
Other adjustments(3)
893
 474
 419
 88.4 %
Other non-cash charges(4)
1,700
 1,551
 149
 9.6 %
New jurisdictions and regulatory licensing costs(5)

 567
 (567) (100.0)%
Legal and litigation expenses including settlement payments(6)
(45) 181
 (226) (124.9)%
Acquisitions and integration related costs including restructuring and severance(7)
746
 71
 675
 950.7 %
Non-cash stock based compensation(8)
538
 
 538
 100.0 %
Total Adjusted EBITDA$33,577
 $29,401
 $4,176
 14.2 %

(1) Write-downs and other include items related to loss on disposal or impairment of long-lived assets, fair value adjustments to contingent consideration and acquisition costs
(2) Loss on extinguishment and modification of debt primarily relates to the refinancing of long-term debt, in which deferred loan costs and discounts related to old senior secured credit facilities were written off
(3) Other adjustments are primarily composed of professional fees incurred for projects, corporate and public filing compliance, contract cancellation fees and other transaction costs deemed to be non-operating in nature
(4) Other non-cash charges are costs related to non-cash charges and losses on the disposition of assets, non-cash charges on capitalized installation and delivery, which primarily includes the costs to acquire contracts that are expensed over the estimated life of each contract and non-cash charges related to accretion of contract rights under development agreements
(5) New jurisdiction and regulatory license costs relates primarily to one-time non-operating costs incurred to obtain new licenses and develop products for new jurisdictions
(6) Legal and litigation expenses include payments to law firms and settlements for matters that are outside the normal course of business
(7) Acquisition and integration costs include restructuring and severance andare related to costs incurred after the purchase of businesses, such as the acquisitions of Rocket and AGS iGaming, to integrate operations

(8) Non-cash stock-based compensation includes non-cash compensation expense related to grants of options, restricted stock, and other equity awards


Nine Months Ended September 30, 2018 compared to the Nine Months Ended September 30, 2017
 Nine months ended September 30, $ %
 2018 2017 Change Change
Net loss$(10,501) $(36,586) $26,085
 71.3 %
Income tax (benefit) expense(8,947) 4,603
 (13,550) (294.4)%
Depreciation and amortization57,784
 53,598
 4,186
 7.8 %
Other expense (income)10,121
 (4,805) 14,926
 310.6 %
Interest income(162) (80) (82) (102.5)%
Interest expense28,253
 42,380
 (14,127) (33.3)%
Write downs and other(1)
3,282
 2,655
 627
 23.6 %
Loss on extinguishment and modification of debt(2)
4,608
 8,129
 (3,521) (43.3)%
Other adjustments(3)
2,218
 2,067
 151
 7.3 %
Other non-cash charges(4)
4,890
 5,462
 (572) (10.5)%
New jurisdictions and regulatory licensing costs(5)

 1,304
 (1,304) (100.0)%
Legal and litigation expenses including settlement payments(6)
789
 766
 23
 3.0 %
Acquisitions and integration related costs including restructuring and severance(7)
3,156
 899
 2,257
 251.1 %
Non-cash stock based compensation(8)
9,167
 
 9,167
 100.0 %
Total Adjusted EBITDA$104,658
 $80,392
 $24,266
 30.2 %

(1) Write-downs and other include items related to loss on disposal or impairment of long-lived assets, fair value adjustments to contingent consideration and acquisition costs
(2) Loss on extinguishment and modification of debt primarily relates to the refinancing of long-term debt, in which deferred loan costs and discounts related to old senior secured credit facilities were written off
(3) Other adjustments are primarily composed of professional fees incurred for projects, corporate and public filing compliance, contract cancellation fees and other transaction costs deemed to be non-operating in nature
(4) Other non-cash charges are costs related to non-cash charges and losses on the disposition of assets, non-cash charges on capitalized installation and delivery, which primarily includes the costs to acquire contracts that are expensed over the estimated life of each contract and non-cash charges related to accretion of contract rights under development agreements
(5) New jurisdiction and regulatory license costs relates primarily to one-time non-operating costs incurred to obtain new licenses and develop products for new jurisdictions
(6) Legal and litigation expenses include payments to law firms and settlements for matters that are outside the normal course of business
(7) Acquisition and integration costs include restructuring and severance andare related to costs incurred after the purchase of businesses, such as the acquisitions of Rocket and AGS iGaming, to integrate operations
(8) Non-cash stock-based compensation includes non-cash compensation expense related to grants of options, restricted stock, and other equity awards


LIQUIDITY AND CAPITAL RESOURCES

We expect that primary ongoing liquidity requirements for the year ending December 31, 20172018 will be for operating capital expenditures, working capital, debt servicing, game development and other customer acquisition activities. We expect to finance these liquidity requirements through a combination of cash on hand and cash flows from operating activities.

Part of our overall strategy includes consideration of expansion opportunities, underserved markets and acquisition and other strategic opportunities that may arise periodically. We may require additional funds in order to execute on such strategic growth, and may incur additional debt or issue additional equity to finance any such transactions. We cannot assure you that we will be able to obtain such debt or issue any such additional equity on acceptable terms or at all.

As of September 30, 2017,2018, we had $10.0$33.2 million in cash and cash equivalents and $30.0 million available under our revolving credit facility. Based on our current business plan, we believe that our existing cash balances, cash generated from operations and availability under the revolving credit facility will be sufficient to meet our anticipated cash needs for at least the next twelve months. As of September 30, 2017,2018, we were in compliance with the required covenants of our debt instruments, including the maximum net first lien leverage ratio.ratio, which was 3.5 to 1.0. However, our future cash requirements could be higher than we

currently expect as a result of various factors. Our ability to meet our liquidity needs could be adversely affected if we suffer adverse results of operations, or if we violate the covenants and restrictions to which we are subject under our debt instruments. Additionally, our ability to generate sufficient cash from our operating activities is subject to general economic, political, regulatory, financial, competitive and other factors beyond our control. Our business may not generate sufficient cash flow from operations, and future borrowings may not be available to us under our existing credit facility in an amount sufficient to enable us to pay our service or repay our indebtedness or to fund our other liquidity needs, and we may be required to seek

additional financing through credit facilities with other lenders or institutions or seek additional capital through private placements or public offerings of equity or debt securities.

Indebtedness

First Lien Credit Facilities

On June 6, 2017 (the “Closing Date”), AP Gaming I, LLC (the “Borrower”), a wholly owned indirect subsidiary of the Company, entered into a first lien credit agreement (“the First Lien Credit Agreement”), providing for $450.0 million in term loans and a $30.0 million revolving credit facility (the “First Lien Credit Facilities”).  The proceeds of the term loans were used primarily to repay the Existingsenior secured credit facilities (the “Existing Credit Facilities (as defined below)Facilities”), the notes issued by the Company to AGS Holdings, LLC (the “AGS Seller Notes (as defined below)Notes”) and the promissory note issued by the Company to Amaya Inc. (the “Amaya Seller Note (as defined below)Note”), to pay for the fees and expenses incurred in connection with the foregoing and otherwise for general corporate purposes.

On December 6, 2017, AP Gaming I, LLC (the “Borrower”), a wholly owned indirect subsidiary of the Company, entered into incremental facilities for $65.0 million in term loans.  The net proceeds of the incremental term loans were used to finance the acquisition of electronic gaming machines and related assets operated by Rocket as described in Note 2, to pay fees and expenses in connection therewith and for general corporate purposes. 

On February 7, 2018, the Company entered into an Incremental Assumption and Amendment Agreement (the “Incremental Agreement”), which amended and restated the First Lien Credit Agreement, dated as of June 6, 2017, as amended by the incremental facilities dated as of December 6, 2017, to reduce the applicable margin for the term loans thereunder by 1.25%. The Incremental Agreement also provides that any refinancing of the term loans through the issuance of certain debt or any repricing amendment resulting in a lower yield occurring at any time during the first six months after February 7, 2018 will be accompanied by a 1.00% payment premium or fee.

Prior to entering into the Incremental Agreement, net deferred loan costs and discounts totaling $13.3 million were capitalized and were being amortized over the term of the agreement. In conjunction with the Incremental Agreement approximately $0.4 million of these deferred loan costs and discounts was written off as a portion of the loss on extinguishment and modification of debt and the remainder of these cost will be amortized over the remaining term of the First Lien Credit Facilities. An additional $1.2 million in third party fees was incurred related to the Incremental Agreement. Given the composition of the lender group, certain lenders were accounted for as a debt modification and, as such, $1.2 million of these costs were expensed and included in the loss on extinguishment and modification of debt.

The term loans will mature on February 15, 2024, and the revolving credit facility will mature on June 6, 2022. Starting with the first full quarter after the Closing Date, the term loans require scheduled quarterly payments in amounts equal to 0.25% of the original aggregate principal amount of the term loans, with the balance due at maturity.  Borrowings under the term loans bear interest at a rate equal to, at the Borrower’s option, either LIBOR or the base rate, subject to an interest rate floor plus an applicable margin rate.  Borrowings under the revolving credit facility bear interest at a rate equal to, at the Borrower’s option, either LIBOR or the base rate plus an applicable margin rate.  In addition, on a quarterly basis, the Borrower is required to pay each lender under the revolving credit facility a commitment fee in respect of any unused commitments thereunder at a rate of 0.50% per annum.

The First Lien Credit Facilities are guaranteed by AP Gaming Holdings, LLC, the Borrower’s material, wholly owned domestic subsidiaries (subject to certain exceptions), and are secured by a pledge by AP Gaming Holdings, LLC of the Borrower’s equity interest directly held by AP Gaming Holdings, LLC and a pledge of substantially all of the existing and future property and assets of the Borrower and the subsidiary guarantors, subject to certain exceptions.  The First Lien Credit Facilities require that the Borrower maintain a maximum net first lien leverage ratio set at a maximum of 6.0 to 1.0. 

The First Lien Credit Facilities also contain customary affirmative covenants and negative covenants that limit our ability to, among other things: (i) incur additional debt or issue certain preferred shares; (ii) create liens on certain assets; (iii) make certain loans or investments (including acquisitions); (iv) pay dividends on or make distributions in respect of our capital stock or make other restricted payments; (v) consolidate, merge, sell or otherwise dispose of all or substantially all of our assets; (vi) sell assets; (vii) enter into certain transactions with our affiliates; (viii) enter into sale-leaseback transactions; (ix) change our lines of business;

(x) restrict dividends from our subsidiaries or restrict liens; (xi) change our fiscal year; and (xii) modify the terms of certain debt or organizational agreements. The new senior secured credit facilities also contain customary events of default included in similar financing transactions, including, among others, failure to make payments when due, default under other material indebtedness, breach of covenants, breach of representations and warranties, involuntary or voluntary bankruptcy, and material judgments.

The Company was in complianceOn October 5, 2018, the Borrower entered into an Incremental Assumption and Amendment Agreement No. 2 (the “Incremental Agreement No. 2”) with the covenantscertain of the First Lien Credit Facilities at September 30, 2017. As of September 30, 2017, our first lien leverage ratio was 3.9Borrower’s subsidiaries, the lenders party thereto from time to 1.0. As of September 30, 2017, the Company could incur the entire $30.0 million of unused borrowing capacity under the new revolving credit facility without violating any of its covenants under its debt agreements.time and Jefferies finance LLC, as administrative agent, (the “Administrative Agent”). See Item 1. “Financial Statements” Note 15.


Amended and Restated Senior Secured PIK Notes

On MayJanuary 30, 2017,2018, the Company entered into anused the net proceeds of the IPO and cash on hand to redeem in full its 11.25% senior secured PIK notes due 2024 (the “PIK Notes”). On the redemption date, the aggregate principal amount of the PIK Notes outstanding was $152.6 million (comprised of the original principal amount of $115 million and the remaining principal amount comprised of capitalized interest) and the amount of accrued and unpaid interest was $1.4 million. In connection with the redemption, the Company repaid all of the outstanding obligations in respect of principal, interest and fees under the PIK Notes and net deferred loan costs and discounts totaling $3.0 million were written off and included in the loss on extinguishment and modification of debt.

Concurrently with the redemption of the PIK notes, the Company terminated its amended and restated note purchase agreement (the “A&R Note Purchase Agreement”) with, dated May 30, 2017, among the Company, AP Gaming Holdings, LLC, as subsidiary guarantor, (the “Subsidiary Guarantor”), Deutsche Bank AG, London Branch, as holder, (the “Holder”), and Deutsche Bank Trust Company Americas, as collateral agent, which amended and restatedgoverned the note purchase agreement, dated as of May 29, 2015.

The A&R Note Purchase Agreement governs the Company’s previously issued 11.25% senior secured PIK notes (the “Notes”), $115.0 million of which had been issued to the Holder at an issue price of 97% of the principal amount thereof to the Holder in a private placement exempt from registration under the Securities Act of 1933, as amended.  The A&R Note Purchase Agreement extends the maturity of the Notes to May 28, 2024 and modifies the terms of the Notes to, among other things, account for the repayment of the AGS Seller Notes and the Amaya Seller Note.

The Notes remain secured by the Company’s equity in its subsidiary AP Gaming, Inc., subject to certain limitations including those imposed by gaming laws, and are unconditionally guaranteed by the Subsidiary Guarantor. Interest on the

Notes continues to accrue at a rate of 11.25% per annum.  The Company may elect to pay interest due on the Notes in cash, by increasing the principal of the outstanding Notes or by issuing new Notes (“PIK interest”) for the entire amount of the interest payment or by paying interest partially in cash and partially in PIK interest.  Interest on the Notes accrues from the date of issuance and is payable on the dates described in more detail in the A&R Note Purchase Agreement.

The Notes contain limitations on additional indebtedness, guarantees, incurrence of liens, investments and distributions, as defined, some of which were modified in the A&R Note Purchase Agreement.  The Notes also contains customary events of default included in similar transactions, including, among others, failure to make payments when due, acceleration of other material indebtedness, breach of covenants, breach of representations and warranties, involuntary or voluntary bankruptcy, and material judgments.Notes.

Equipment Long Term Note Payable and Capital Leases

The Company has entered into a financing agreement to purchase certain gaming devices, systems and related equipment and has entered into leases for servers and equipment that are accounted for as capital leases.

Senior Secured Credit Facilities

On June 6, 2017, the Borrower terminated its senior secured credit facilities (the “Existing Credit Facilities”), dated as of December 20, 2013 (as amended as of May 29, 2015 and as of June 1, 2015 and as amended, restated, supplemented or otherwise modified prior to June 6, 2017), by and among the Borrower, the lenders party thereto from time to time and Citicorp North America, Inc., as administrative agent. In connection with the termination, the Borrower repaid all of the outstanding obligations in respect of principal, interest and fees under the Existing Credit Facilities.

On June 6, 2017, net deferred loan costs and discounts totaling $13.9 million related to the Existing Credit Facilities were capitalized and were being amortized over the term of the agreement. In conjunction with the refinancing, approximately $3.3 million of these deferred loan costs and discounts was written off as a portion of the loss on extinguishment and modification of debt and the remainder of these cost will be amortized over the term of the First Lien Credit Facilities. An additional $9.2 million in loan costs and discounts was incurred related to the issuance of the First Lien Credit Facilities. Given the composition of the lender group, certain lenders were accounted for as a debt modification and, as such, $4.8 million in debt issuance costs related to the First Lien Credit Facilities were expensed and included in the loss on extinguishment and modification of debt, the remaining amount was capitalized and will be amortized over the term of the agreement. 

Seller Notes

On June 6, 2017, AP Gaming, Inc., a wholly owned subsidiary of the Company terminated two promissory notes issued by AP Gaming, Inc. to AGS Holdings, LLC, in the initial principal amounts of $2.2 million and $3.3 million, respectively (the “AGS Seller Notes”). The AGS Seller Notes had been issued to the previous owners of the Company’s primary operating company. In connection with the termination, the Company caused the repayment all of the outstanding obligations in respect of principal and interest under the AGS Seller Notes.

On the June 6, 2017, the Company terminated a promissory note issued by the Company to Amaya Inc. (the “Amaya Seller Note”) with an initial principal amount of $12.0 million. The Amaya Seller Note had been issued to satisfy the conditions set forth in the stock purchase agreement for Amaya Americas Corporation (“Cadillac Jack”). During the quarter ended March 31, 2017, the Amaya Seller Note was reduced by $5.1 million to settle a clause from the Stock Purchase Agreement allowing for a refund if certain deactivated gaming machines in Mexico were not in operation as of a specified date. In connection with the termination, the Company repaid all outstanding obligations in respect of principal and interest under the Amaya Seller Note.

The following table summarizes our historical cash flows (in thousands):
 Nine months ended September 30,
 2017 2016
Cash Flow Information:   
Net cash provided by operating activities$26,293
 $25,261
Net cash used in investing activities(49,689) (27,970)
Net cash provided by (used in) financing activities15,436
 (9,818)
Effect of exchange rates on cash and cash equivalents8
 (45)
Net decrease in cash and cash equivalents$(7,952) $(12,572)
 Nine months ended September 30,
 2018 2017
Cash Flow Information:   
Net cash provided by (used in) operating activities$13,320
 $26,293
Net cash used in investing activities(48,613) (49,689)
Net cash provided by financing activities49,252
 15,436
Effect of exchange rates on cash and cash equivalents and restricted cash4
 8
Net increase in cash and cash equivalents and restricted cash$13,963
 $(7,952)

Operating activities

The Company has historically produced a loss from operations, which is primarily due to the capital nature of the business and the resulting depreciation and amortization expense. Net cash provided by operating activities for the nine months ended September 30, 2017,2018, was $26.3$13.3 million compared to $25.3$26.3 million provided in the prior year period, representing an increasea decrease of $1.0$13.0 million. This increasedecrease is primarily due to payment of $37.6 million related to unpaid interest from the redemption of the senior secured PIK notes. Secondarily, the decrease is due to changes in net working capital, which were driven by several factors. Increased sales volume contributed to a $9.1$2.6 million change in accounts receivable. Additionally, increased production activity and purchases of gaming equipment resulted inwe had a $6.8$14.5 million change decrease in accounts payable and accrued liabilities, a $2.7 million change in inventory and to a lesser extent, a $2.8$0.8 million change in prepaid expenses and a $1.6 million change in inventory.expenses. A change in other non-current assets of $2.7$15.6 million was primarily related to tax related accruals. Other working capital changesaccruals and income from operating activities excluding non-cash expenses increasedoffset by $24.4 million.a comparable amount in the change in accounts payable and accrued liabilities.

Investing activities

Net cash used in investing activities for the nine months ended September 30, 2017,2018, was $49.7$48.6 million compared to $28.0$49.7 million in the prior year period, representing an increasea decrease of $21.7$1.1 million. The increasedecrease was primarily due to the purchasedecrease in business acquisitions, net of property and equipmentcash acquired of $14.1 million and software development and other expenditures of $0.7 million. Additionally, the Company acquired certain intangible assets related to the purchase of table games and table game related intellectual property of $7.0$2.5 million as described in Item 1. “Financial Statements” Note 2. The decrease was also

attributable to an decrease in purchases of property and equipment of $1.5 million offset by a $2.8 million increase in software development and other expenditures.

Financing activities

Net cash provided by financing activities for the nine months ended September 30, 2017,2018, was $15.4$49.3 million compared to cash usedprovided of $9.8$15.4 million for the nine months ended September 30, 2016,2017, representing an increase of $25.3$33.8 million. The increase was primarily due to the initial public offering net proceeds, fromafter deducting underwriting discounts and commissions of $176.3 million, and offset by $4.2 million initial public offering costs. Additionally, the issuancedifference is due to the repayment the principal amount of our term loans of our first lien credit facilities of $448.7 million offset by the repayment of our11.25% senior secured credit facilitiesPIK notes of $407.5 million, repayment of our Sellers Notes of $12.4 million, payments on deferred loan costs of $3.1 million, deferred offering costs paid of $1.2 million, and principle payments on our first lien credit facilities of $1.1$115 million.

Off-Balance Sheet Arrangements

We do not maintain any off-balance sheet transactions, arrangements, obligations or other relationships with unconsolidated entities or others that are reasonably likely to have a material current or future effect on our financial condition, changes in financial condition, revenues or expenses, results of operations, liquidity, capital expenditures or capital resources.

Critical Accounting Policies

A description of our critical accounting policies can be found in “Part II, Item 7. Management’s Discussion and Analysis of Financial Condition and Results of Operations” in our Annual Report on Form 10-K for the year ended December 31, 2016.2017. There were no material changes to those policies during the nine months ended September 30, 2017.2018.

Recently Issued Accounting Standards

See related disclosure at Item 1—“1. —“Notes to Condensed Consolidated Financial Statements”, Note 1 “Description of the Business and Summary of Significant Accounting Policies.”

ITEM 3. QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK.

Interest Rates. Our primary exposure to market risk is interest rate risk associated with our long-term debt, which accrues interest at variable rates. Certain of our debt instruments accrue interest at LIBOR or the base rate, at our election, subject to an interest rate floor plus an applicable margin rate. In the normal course of business, we are exposed to fluctuations in interest rates as we seek debt and equity capital to sustain our operations. All of our interest rate sensitive financial instruments are held for purposes other than trading purposes. As of September 30, 2017, approximately 25%2018, less than 1% of our debt were fixed-rate instruments. Assuming a constant outstanding balance for our variable-rate long term debt, a hypothetical 1% decrease in interest rates would decrease interest expense $1.1$5.1 million given our LIBOR floor on related debt, while a hypothetical 1% increase in interest rates would increase interest expense approximately $4.5$5.1 million. 

Foreign currency risk. We are exposed to foreign currency exchange rate risk that is inherent to our foreign operations. We currently transact business in Mexico using the local currency. Our settlement of inter-company trade balances requires the exchange of currencies, which results in the recognition of foreign currency fluctuations. We expect that certain operations will continue to be denominated in foreign currencies. As such, we expect our cash flows and earnings to continue to be exposed to the risks that may arise from fluctuations in foreign currency exchange rates.

ITEM 4. CONTROLS AND PROCEDURES.

Disclosure Controls and Procedures

Under the supervision and with the participation of our Chief Executive Officer and Chief Financial Officer, management has evaluated the effectiveness of the design and operation of our disclosure controls and procedures (as defined in Rules 13a-15(e) or 15d-15(e) of the Exchange Act) as of September 30, 2017.2018. Based upon that evaluation, our Chief Executive Officer and Chief Financial Officer concluded that our disclosure controls and procedures are effective to ensure information is recorded, processed, summarized and reported within the periods specified in the Securities and Exchange Commission’s rules and forms and is accumulated and communicated to our management, including our Chief Executive Officer and Chief Financial Officer, as appropriate to allow timely decisions regarding required disclosure.

Our management, including our Chief Executive Officer and Chief Financial Officer, does not expect that our disclosure controls and procedures will prevent all errors and all fraud. A control system, no matter how well conceived and operated, can provide only reasonable, not absolute, assurance that the objectives of the control system are met. Further, the design of a control system must reflect the fact that there are resource constraints, and the benefits of controls must be considered relative to their costs. Because of the inherent limitations in all control systems, no evaluation of controls can provide absolute assurance that all control issues and instances of fraud, if any, have been detected. These inherent limitations include the realities that judgments in decision-making can be faulty and that breakdowns can occur because of simple error and mistake. Additionally, controls can be circumvented by the individual acts of some persons, by collusion of two or more people or by management override of controls.

The design of any system of controls also is based in part upon certain assumptions about the likelihood of future events, and there can be no assurance that any design will succeed in achieving its stated goals under all potential future conditions. Over time, a control may become inadequate because of changes in conditions or because the degree of compliance with the policies or procedures may deteriorate. Because of the inherent limitations in a cost-effective control system, misstatements due to error or fraud may occur and may not be detected.

Changes in Internal Controls

No change in our internal control over financial reporting as such term is defined in Exchange Act Rule 13a-15(f) occurred as of the end of the fiscal quarter covered by this report, that has materially affected, or is reasonably likely to materially affect, our internal control over financial reporting.

PART II

ITEM 1. LEGAL PROCEEDINGS.

We are party to various claims and legal actions that arise in the ordinary course of business. We do not believe the outcome of such disputes or legal actions will have a material adverse effect on our financial condition, results of operations, liquidity or capital resources.


ITEM 1A. RISK FACTORS.

"Item 1A.-Risk Factors" of our Annual Report on Form 10-K for the year ended December 31, 2016,2017, includes a discussion of our risk factors. The risks described in our Annual Report on Form 10-K are not the only risks we face. Additional risks and uncertainties not currently known to us or that we currently deem to be immaterial also may materially adversely affect our business, financial condition or future results. Except

ITEM 2. UNREGISTERED SALES OF EQUITY SECURITIES AND USE OF PROCEEDS

None.

ITEM 3. DEFAULTS UPON SENIOR SECURITIES

None.

ITEM 4. MINE SAFETY DISCLOSURES

None.

ITEM 5. OTHER INFORMATION

Appointment of Geoff Freeman as a Member of the Board of Directors

PlayAGS, Inc. (the “Company”) has appointed Geoff Freeman, 43, as a member of the Company’s Board of Directors (the “Board”), Nominating and Governance Committee, Compensation Committee and Audit Committee, effective November 7, 2018. Mr. Freeman is currently the CEO of the Grocery Manufacturers Association. Prior to serving in his current role, Mr. Freeman served as CEO of the American Gaming Association from May 2013 through July 2018, as the COO of The U.S. Travel Association from May 2006 to May 2013, and as a director to The U.S. Travel Association from January 2014 through July 2018. Mr. Freeman holds a Bachelor of Arts, Political Science and Public Policy from the University of California, Berkley.
In connection with Mr. Freeman’s appointment to the Board, the size of the Board will be increased to seven members, and the size of the Audit Committee shall increase to three members, which shall be Mr. Freeman, Ms. Yvette Landau and Mr. Adam Chibib. Additionally, in connection with Mr. Freeman’s appointment to each of the Nominating and Governance Committee and the Compensation Committee, the size of each such committee shall be decreased to three members and certain current members shall be removed therefrom. As a result, the members of the Nominating and Governance Committee shall be Mr. Freeman, Mr. Daniel Cohen and Ms. Landau, while the members of the Compensation Committee shall be Mr. Freeman, Mr. Chibib and Mr. David Sambur.
Employment Agreement with Sigmund Lee
Effective November 5, 2018, AGS, LLC (“AGS”) a subsidiary of PlayAGS, Inc., entered into an employment agreement with Sigmund Lee to continue to serve as Chief Technology Officer of AGS (the “Employment Agreement”). Mr Lee, has served as the Chief Technology Officer for AGS since July 01, 2015.

Pursuant to the Employment Agreement, Mr. Lee’s annual base salary shall be $600,000. Mr. Lee’s base salary may from time to time be increased by AGS, but may be decreased only in connection, and to the same extent, with a Company-wide decrease for all senior leadership positions. Mr. Lee shall also be eligible to receive an annual performance-based bonus, with an annual target bonus opportunity no less than 75% of his base salary if 100% of target is achieved. Mr. Lee will be eligible for this performance-based bonus if he is actively employed by AGS on the time of the bonus payment.


In exchange for his commitment to remain employed with the Company until September 1, 2021, Mr. Lee will also be eligible to participate in the Annual Incentive Program (“AIP”) which entitles him to three annual AIP bonus payments, each in the gross amount of $450,000, less all required withholding and deductions. If prior to September 1, 2021, Mr. Lee either resigns his employment without “good reason” (as defined in the Employment Agreement) or is terminated for “cause” (as defined in the Employment Agreement), then the net after-tax amount of any AIP bonus payment paid to him in the current fiscal year shall be subject to immediate repayment to AGS. Additionally, AGS has agreed to pay Mr. Lee a one-time sign-on bonus in the gross amount of $500,000, less all required withholding and deductions.  If prior to September 1, 2021, Mr. Lee voluntarily resigns his employment without good reason, then the net after-tax amount of the sign-on bonus is subject to immediate repayment to AGS.

The agreement with AGS is “at-will,” meaning that either Mr. Lee or AGS may terminate the employment relationship at any time and for any reason, either with or without cause. If during the term of the Employment Agreement, AGS terminates Mr. Lee’s employment for any reason, either with or without cause, or due to death or “disability” (as defined in the Employment Agreement), Mr. Lee will only be entitled to receive the unpaid portion of his base salary accrued to the termination date. If during the term of the Employment Agreement, AGS terminates Mr. Lee’s employment without cause, subject to receiving a signed release of claims from Mr. Lee, Mr. Lee will receive severance pay equal to 18 months base salary (paid over an 18-month period) (or, if a change of control (as defined in the Employment Agreement) occurs and such termination occurs on or within 24 months of such change of control, 24 months base salary (paid over a 24-month period)). Mr. Lee shall be entitled to any severance pay if his employment is either terminated by AGS with cause, or by him with or without good reason.

Pursuant to his Employment Agreement, Mr. Lee will also be subject to perpetual confidentiality, intellectual property and non-disparagement, as well as certain non-solicitation restrictions for 18 months following the date of his employment, and certain non-competition restrictions for either (a) twenty-four (24) months post-termination of employment if his employment is terminated prior to September 21, 2021, or (b) six months if his employment is terminated after September 21, 2021.

The description of the terms of the Employment Agreement in this Item 5.02 is qualified in its entirety by reference to the Employment Agreement, which will be filed as an exhibit to PlayAGS, Inc.’s Form 10-K report for the risk factor set forth in our Quarterly Report on Form 10-Q, filed August 14, 2017, there have been no material changes in our risk factors from those disclosed under "Item 1A. Risk Factors" included in our 2016 Annual Report on Form 10-K.fiscal year ending December 31, 2018.



ITEM 6. EXHIBITS.
(a). Exhibits.
   Incorporated by Reference
Exhibit Number Exhibit Description
Filed Herewith10.1FormPeriod EndingExhibitFiling Date
   
10.2 
   
10.3 
10.4
10.5
31.1X
   
31.2 
Certification pursuant to Section 302 of the Sarbanes-Oxley Act of 2002.X
   
32 
Certification pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.X
   
101.IN XBRL Instance DocumentX
   
101.SCH XBRL Taxonomy Extension Schema DocumentX
   
101.CAL XBRL Taxonomy Extension Calculation Linkbase DocumentX
   
101.LAB XBRL Taxonomy Extension Label Linkbase DocumentX
   
101.PRE XBRL Taxonomy Extension Presentation Linkbase DocumentX
   
101.DEF XBRL Taxonomy Extension Definition Linkbase DocumentX
 

SIGNATURES

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.
   AP GAMING HOLDCO, INC.
      
Date:November 14, 20178, 2018 By: /s/ KIMO AKIONA
   Name: Kimo Akiona
   Title: 
Chief Financial Officer, Chief Accounting Officer and Treasurer
(Principal Financial and Accounting Officer)


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