UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
FORM 10-Q
(Mark One)
QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
For the quarterly period ended March 31, 20232024
OR
TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934
For transition period from         to
Commission File Number 001-39652
PLAYSTUDIOS, Inc.
(Exact name of registrant as specified in its charter)
Delaware88-1802794
(State or other jurisdiction of
incorporation or organization)
(I.R.S. Employer
Identification Number)
10150 Covington Cross Drive
Las Vegas, NV 89144
(725) 877-7000

(Address, including zip code, and telephone number, including area code, of registrant’s principal executive offices)

Securities registered pursuant to Section 12(b) of the Act:
Title of each classTrading SymbolName of each exchange on which registered
Class A common stockMYPSNasdaq Stock Market LLC
Redeemable warrants exercisable for one share of Class A common stock at an exercise price of $11.50 per shareMYPSWNasdaq Stock Market LLC
Indicate by check mark whether the Registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the Registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes ☒ No ☐
Indicate by check mark whether the Registrant has submitted electronically every Interactive Data File required to be submitted pursuant to Rule 405 of Regulation S-T (§232.405 of this chapter) during the preceding 12 months (or for such shorter period that the Registrant was required to submit such files). Yes ☒ No ☐
Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a non-accelerated filer, a smaller reporting company or an emerging growth company. See the definitions of “large accelerated filer,” “accelerated filer,” “smaller reporting company” and “emerging growth company” in Rule 12b-2 of the Exchange Act.
Large accelerated filerAccelerated filer
Non-accelerated filerSmaller reporting company
Emerging growth company
If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 7(a)(2)(B) of the Securities Act. ☐
Indicate by check mark whether the registrant is a shell company (as defined in Rule 12b-2 of the Exchange Act): Yes ☐ No ☒
As of April 30, 2023,2024, there were 115,620,666118,346,301 shares of Class A common stock, $0.0001 par value per share, and 16,457,769 shares of Class B common stock, $0.0001 par value per share, outstanding.
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Table of Contents

Page
Condensed Consolidated Balance Sheets as of March 31, 20232024 and December 31, 20222023
Condensed Consolidated Statements of Operations for the Three Months Ended March 31, 20232024 and March 31, 20222023
Condensed Consolidated Statements of Comprehensive Loss for the Three Months Ended March 31, 20232024 and March 31, 20222023
Condensed Consolidated Statements of Stockholders' Equity for the Three Months Ended March 31, 20232024 and March 31, 20222023
Condensed Consolidated Statements of Cash Flows for the Three Months Ended March 31, 20232024 and March 31, 20222023

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CAUTIONARY NOTE REGARDING FORWARD-LOOKING STATEMENTS
This Quarterly Report on Form 10-Q contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended (the “Securities Act”), and Section 21E of the Securities Exchange Act of 1934, as amended (the “Exchange Act”). We have based these forward-looking statements on our current expectations and projections about future events. All statements, other than statements of present or historical fact included in this Quarterly Report, about our future financial performance, strategy, expansion plans, future operations, future operating results, estimated revenues, losses, projected costs, prospects, plans and objectives of management are forward-looking statements. Any statements that refer to projections, forecasts or other characterizations of future events or circumstances, including any underlying assumptions, are forward-looking statements. In some cases, you can identify forward-looking statements by terminology such as “may,” “should,” “could,” “would,” “expect,” “plan,” “anticipate,” “intend,” “believe,” “estimate,” “continue,” “goal,” “project” or the negative of such terms or other similar expressions.
Forward-looking statements contained in this Quarterly Report on Form 10-Q include, but are not limited to, statements about:
our business strategy and market opportunity;
our future financial performance, including our expectations regarding our revenue, cost of revenue, gross profit, or gross margin, operating expenses (including changes in sales and marketing, research and development, and general and administrative expenses), and profitability;
market acceptance of our games;
our ability to raise financing in the future and the global credit and financial markets;
factors relating to our business, operations, financial performance, and our subsidiaries, including:
changes in the competitive and regulated industries in which we operate, variations in operating performance across competitors, and changes in laws and regulations affecting our business;business,
our ability to implement business plans, forecasts, and other expectations, and identify and realize additional opportunities;opportunities, and
general economic conditions and their impact on levels of spending by players, our awards partners, and our advertisers, including risks of inflation and recession and other macroeconomic conditions.conditions;
our ability to maintain relationships with our platforms, such as the Apple App Store, Google Play Store, Amazon Appstore, and Facebook;
the accounting for our outstanding warrants to purchase shares of Class A common stock;
our ability to develop, maintain, and improve our internal control over financial reporting;
our ability to maintain, protect, and enhance our intellectual property rights;
our ability to successfully defend litigation brought against us;
our ability to successfullyidentify, close, and integrate acquisitions to contribute to our growth objectives;
our success in retaining or recruiting, or changes required in, our officers, key employees or directors;
the impact of geopolitical conditions, including the wars between Ukraine and Russia and between the State of Israel and Hamas, as well as evolving conflicts in surrounding areas; and
the impact of the COVID-19 pandemicpublic health epidemics or pandemics (including existing and possible future variants as well as vaccinations)COVID-19) on our business.

These forward-looking statements are based on our current plans, estimates and projections in light of information currently available to us, and are subject to known and unknown risks, uncertainties and assumptions about us, including those described under the heading “Risk Factors” in this Quarterly Report on Form 10-Q, and in other filings that we make with the Securities and Exchange Commission (the “SEC”) from time to time, that may cause our actual results, levels of activity, performance or achievements to be materially different from any future results, levels of activity, performance or achievements expressed or implied by such forward-looking statements. In addition, the risks described under the heading “Risk
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“Risk Factors” are not exhaustive. New risk factors emerge from time to time, and it is not possible to predict all such risk factors, nor can we assess the impact of all such risk factors on our business or the extent to which any risk factor or
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combination of risk factors may cause actual results to differ materially from those contained in any forward-looking statements. Forward-looking statements are also not guarantees of performance. You should not put undue reliance on any forward-looking statements, which speak only as of the date hereof. Except as otherwise required by applicable law, we disclaim any duty to update any forward-looking statements, all of which are expressly qualified by the statements in this section, to reflect events or circumstances after the date of this Quarterly Report on Form 10-Q whether as a result of new information, future events or otherwise.
We intend to announce material information to the public through our Investor Relations website, ir.playstudios.com, SEC filings, press releases, public conference calls and public webcasts. We use these channels, as well as social media, to communicate with our investors, customers, and the public about our company, our offerings, and other issues. It is possible that the information we post on our website or social media could be deemed to be material information. As such, we encourage investors, the media, and others to follow the channels listed above, including our website and the social media channels listed on our Investor Relations website, and to review the information disclosed through such channels. Any updates to the list of disclosure channels through which we will announce information will be posted on the investor relations page on our website.
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PART I.    Financial Information
Item 1.        Financial Statements
PLAYSTUDIOS, INC.
CONDENSED CONSOLIDATED BALANCE SHEETS
(unaudited, in thousands, except par value amounts)
March 31,
2023
December 31,
2022
March 31,
2024
March 31,
2024
December 31,
2023
ASSETSASSETS
Current assets:Current assets:
Current assets:
Current assets:
Cash and cash equivalents
Cash and cash equivalents
Cash and cash equivalentsCash and cash equivalents$127,484 $134,000 
ReceivablesReceivables33,353 27,016 
Prepaid expenses and other current assetsPrepaid expenses and other current assets12,238 14,963 
Total current assetsTotal current assets173,075 175,979 
Property and equipment, netProperty and equipment, net17,345 17,532 
Operating lease right-of-use assetsOperating lease right-of-use assets14,395 15,562 
Intangibles assets and internal-use software, netIntangibles assets and internal-use software, net78,818 77,231 
GoodwillGoodwill47,133 47,133 
Deferred income taxesDeferred income taxes16,208 13,969 
Other long-term assetsOther long-term assets4,658 4,603 
Total non-current assetsTotal non-current assets178,557 176,030 
Total assetsTotal assets$351,632 $352,009 
LIABILITIES AND STOCKHOLDERS’ EQUITYLIABILITIES AND STOCKHOLDERS’ EQUITY
LIABILITIES AND STOCKHOLDERS’ EQUITY
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:Current liabilities:
Current liabilities:
Current liabilities:
Accounts payable
Accounts payable
Accounts payableAccounts payable3,412 4,425 
Warrant liabilitiesWarrant liabilities4,740 3,682 
Operating lease liabilities, currentOperating lease liabilities, current4,506 4,571 
Accrued liabilities22,941 21,473 
Accrued and other current liabilities
Total current liabilitiesTotal current liabilities35,599 34,151 
Minimum guarantee liabilityMinimum guarantee liability1,500 1,500 
Deferred income taxes
Operating lease liabilities, non-currentOperating lease liabilities, non-current10,574 11,660 
Other long-term liabilitiesOther long-term liabilities2,240 2,385 
Total non-current liabilitiesTotal non-current liabilities14,314 15,545 
Total liabilitiesTotal liabilities$49,913 $49,696 
Commitments and contingencies
Commitments and contingencies (Note 17)Commitments and contingencies (Note 17)
Stockholders’ equity:Stockholders’ equity:
Preferred stock, $0.0001 par value (100,000 shares authorized, no shares issued and outstanding as of March 31, 2023 and December 31, 2022)— — 
Class A common stock, $0.0001 par value (2,000,000 shares authorized, 118,867 and 116,756 shares issued, and 116,447 and 115,635 shares outstanding as of March 31, 2023 and December 31, 2022, respectively)11 11 
Class B common stock, $0.0001 par value (25,000 shares authorized, 16,457 and 16,457 shares issued and outstanding as of March 31, 2023 and December 31, 2022, respectively).
Preferred stock, $0.0001 par value (100,000 shares authorized, no shares issued and outstanding as of March 31, 2024 and December 31, 2023)
Preferred stock, $0.0001 par value (100,000 shares authorized, no shares issued and outstanding as of March 31, 2024 and December 31, 2023)
Preferred stock, $0.0001 par value (100,000 shares authorized, no shares issued and outstanding as of March 31, 2024 and December 31, 2023)
Class A common stock, $0.0001 par value (2,000,000 shares authorized, 124,551 and 122,923 shares issued, and 118,705 and 118,200 shares outstanding as of March 31, 2024 and December 31, 2023, respectively)
Class B common stock, $0.0001 par value (25,000 shares authorized, 16,457 and 16,457 shares issued and outstanding as of March 31, 2024 and December 31, 2023, respectively).
Additional paid-in capitalAdditional paid-in capital297,662 290,337 
Retained earningsRetained earnings14,186 16,756 
Accumulated other comprehensive loss(94)(151)
Treasury stock, at cost, 2,420 and 1,166 shares at March 31, 2023 and December 31, 2022, respectively(10,048)(4,642)
Accumulated other comprehensive (loss) income
Treasury stock, at cost, 5,845 and 4,723 shares at March 31, 2024 and December 31, 2023, respectively
Total stockholders’ equityTotal stockholders’ equity301,719 302,313 
Total liabilities and stockholders’ equityTotal liabilities and stockholders’ equity$351,632 $352,009 
The accompanying notes are an integral part of these condensed consolidated financial statements.
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PLAYSTUDIOS, INC.
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS
(unaudited, in thousands, except per share data)
Three Months Ended March 31,
20232022
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
Net revenue
Net revenue
Net revenueNet revenue$80,123 $70,451 
Operating expenses:Operating expenses:
Operating expenses:
Operating expenses:
Cost of revenue(1)
Cost of revenue(1)
Cost of revenue(1)
Cost of revenue(1)
19,527 21,033 
Selling and marketingSelling and marketing18,066 20,540 
Selling and marketing
Selling and marketing
Research and development
Research and development
Research and developmentResearch and development17,755 16,981 
General and administrativeGeneral and administrative11,901 9,691 
General and administrative
General and administrative
Depreciation and amortization
Depreciation and amortization
Depreciation and amortizationDepreciation and amortization11,033 8,394 
Restructuring and relatedRestructuring and related4,048 8,655 
Restructuring and related
Restructuring and related
Total operating costs and expenses
Total operating costs and expenses
Total operating costs and expensesTotal operating costs and expenses82,330 85,294 
Loss from operationsLoss from operations(2,207)(14,843)
Other (expense) income, net:
Loss from operations
Loss from operations
Other income (expense), net:
Other income (expense), net:
Other income (expense), net:
Change in fair value of warrant liabilitiesChange in fair value of warrant liabilities(1,058)(2,716)
Interest income (expense), net895 (5)
Other income, net60 187 
Total other expense, net(103)(2,534)
Change in fair value of warrant liabilities
Change in fair value of warrant liabilities
Interest income, net
Interest income, net
Interest income, net
Other (loss) income, net
Other (loss) income, net
Other (loss) income, net
Total other income (loss), net
Total other income (loss), net
Total other income (loss), net
Loss before income taxes
Loss before income taxes
Loss before income taxesLoss before income taxes(2,310)(17,377)
Income tax expenseIncome tax expense(260)(7,835)
Income tax expense
Income tax expense
Net loss
Net loss
Net lossNet loss$(2,570)$(25,212)
Net loss per share attributable to Class A and Class B common stockholders:Net loss per share attributable to Class A and Class B common stockholders:
Net loss per share attributable to Class A and Class B common stockholders:
Net loss per share attributable to Class A and Class B common stockholders:
Basic
Basic
BasicBasic$(0.02)$(0.20)
DilutedDiluted$(0.02)$(0.20)
Diluted
Diluted
Weighted average shares of common stock outstanding:
Weighted average shares of common stock outstanding:
Weighted average shares of common stock outstanding:Weighted average shares of common stock outstanding:
BasicBasic132,131 126,337 
Basic
Basic
DilutedDiluted132,131 126,337 
Diluted
Diluted
(1)Amounts exclude depreciation and amortization.
The accompanying notes are an integral part of these condensed consolidated financial statements. 

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PLAYSTUDIOS, INC.
CONDENSED CONSOLIDATED STATEMENTS OF COMPREHENSIVE LOSS
(unaudited, in thousands)
Three Months Ended March 31,
20232022
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
Net loss
Net loss
Net lossNet loss$(2,570)$(25,212)
Other comprehensive (loss) income:Other comprehensive (loss) income:
Other comprehensive (loss) income:
Other comprehensive (loss) income:
Change in foreign currency translation adjustment(1)
Change in foreign currency translation adjustment(1)
57 (6)
Total other comprehensive income (loss)57 (6)
Change in foreign currency translation adjustment(1)
Change in foreign currency translation adjustment(1)
Unrealized loss from derivative financial instruments(1)
Unrealized loss from derivative financial instruments(1)
Unrealized loss from derivative financial instruments(1)
Reclassification of unrealized loss from settlement of derivative financial instruments included in net loss(1)
Reclassification of unrealized loss from settlement of derivative financial instruments included in net loss(1)
Reclassification of unrealized loss from settlement of derivative financial instruments included in net loss(1)
Total other comprehensive (loss) income
Total other comprehensive (loss) income
Total other comprehensive (loss) income
Comprehensive lossComprehensive loss$(2,513)$(25,218)
Comprehensive loss
Comprehensive loss
(1)These amounts are presented gross of the effect of income taxes. The total change in foreign currency translation adjustment and the corresponding effecteffects of income taxes are immaterial.
The accompanying notes are an integral part of these condensed consolidated financial statements.
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PLAYSTUDIOS, INC.
CONDENSED CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ EQUITY
(unaudited, in thousands)
Class A Common StockClass B Common StockAdditional
Paid-In
Capital
Accumulated Other Comprehensive Income (Loss)Total
Stockholders'
Equity
SharesAmountSharesAmountRetained
Earnings
Balance as of December 31, 2021110,066 $11 16,130 $$268,522 $393 $34,539 $303,467 
Net loss— — — — — — (25,212)(25,212)
Exercise of stock options113 — — — 130 — — 130 
Issuance of shares upon vesting of restricted stock units160 — — — — — — — 
Stock-based compensation— — — — 7,969 — — 7,969 
Other comprehensive loss— — — — — (6)— (6)
Balance as of March 31, 2022110,339 $11 16,130 $$276,621 $387 $9,327 $286,348 
Class A Common StockClass B Common StockAdditional
Paid-In
Capital
Accumulated Other Comprehensive Income (Loss)Total
Stockholders'
Equity
SharesAmountSharesAmountRetained
Earnings
Treasury Stock
Balance as of December 31, 2022115,635 $11 16,457 $$290,337 $(151)$16,756 $(4,642)$302,313 
Net loss— — — — — — (2,570)— (2,570)
Exercise of stock options1,585 — — — 1,916 — — — 1,916 
Restricted stock vesting, net of shares withheld481 — — — — — — — — 
Stock-based compensation— — — — 5,409 — — — 5,409 
Repurchase of common stock(1,254)— — — — — — (5,406)(5,406)
Other comprehensive income— — — — — 57 — — 57 
Balance as of March 31, 2023116,447 $11 16,457 $$297,662 $(94)$14,186 $(10,048)$301,719 


Class A Common StockClass B Common StockAdditional
Paid-In
Capital
Accumulated Other Comprehensive LossTotal
Stockholders'
Equity
SharesAmountSharesAmountRetained
Earnings
Treasury Stock
Balance as of December 31, 2022115,635 $11 16,457 $$290,337 $(151)$16,756 (4,642)302,313 
Class A Common Stock
Class A Common Stock
Class A Common StockClass B Common StockAdditional
Paid-In
Capital
Accumulated Other Comprehensive LossTotal
Stockholders'
Equity
Shares
Balance as of December 31, 2023
Balance as of December 31, 2023
Balance as of December 31, 2023
Net lossNet loss— — — — — — (2,570)— (2,570)
Exercise of stock optionsExercise of stock options1,585 — — — 1,916 — — — 1,916 
Issuance of shares upon vesting of restricted stock units481 — — — — — — — — 
Restricted stock vesting, net of shares withheld
Stock-based compensationStock-based compensation— — — — 5,409 — — — 5,409 
Repurchase of common stockRepurchase of common stock(1,254)— — — — — — (5,406)(5,406)
Other comprehensive lossOther comprehensive loss— — — — — 57 — — 57 
Balance as of March 31, 2023116,447 $11 16,457 $$297,662 $(94)$14,186 (10,048)$301,719 
Balance as of March 31, 2024

The accompanying notes are an integral part of these condensed consolidated financial statements
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PLAYSTUDIOS, INC.
CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
(unaudited, in thousands)
Three Months Ended
March 31,
20232022
Three Months Ended
March 31,
Three Months Ended
March 31,
202420242023
Cash flows from operating activities:Cash flows from operating activities:
Net lossNet loss$(2,570)$(25,212)
Net loss
Net loss
Adjustments:Adjustments:
Depreciation and amortization
Depreciation and amortization
Depreciation and amortizationDepreciation and amortization11,033 8,394 
Amortization of loan costsAmortization of loan costs38 34 
Stock-based compensation expenseStock-based compensation expense4,853 6,868 
Change in fair value of warrant liabilitiesChange in fair value of warrant liabilities1,058 2,716 
Change in fair value of contingent considerationChange in fair value of contingent consideration53 — 
Asset impairments— 8,353 
Deferred income tax expense
Deferred income tax expense
Deferred income tax expenseDeferred income tax expense(2,228)7,945 
OtherOther(179)(203)
Changes in operating assets and liabilitiesChanges in operating assets and liabilities
Receivables
Receivables
ReceivablesReceivables(6,861)(203)
Prepaid expenses and other current assetsPrepaid expenses and other current assets201 871 
Income tax receivableIncome tax receivable2,128 366 
Accounts payable & accrued liabilitiesAccounts payable & accrued liabilities(3,492)1,926 
OtherOther469 (270)
Net cash provided by operating activitiesNet cash provided by operating activities4,503 11,585 
Cash flows from investing activities:Cash flows from investing activities:
Purchase of property and equipmentPurchase of property and equipment(1,849)(1,936)
Purchase of property and equipment
Purchase of property and equipment
Additions to internal-use softwareAdditions to internal-use software(5,937)(5,519)
OtherOther168 2,348 
Net cash used in investing activitiesNet cash used in investing activities(7,618)(5,107)
Cash flows from financing activities:Cash flows from financing activities:
Proceeds from stock option exercisesProceeds from stock option exercises1,916 130 
Proceeds from stock option exercises
Proceeds from stock option exercises
Payments for tax withholding of stock-based compensation
Payment of minimum guarantee liabilities
Repurchases of treasury stockRepurchases of treasury stock(5,406)— 
Net cash (used in) provided by financing activities(3,490)130 
Net cash used in financing activities
Foreign currency translationForeign currency translation89 (145)
Net change in cash and cash equivalentsNet change in cash and cash equivalents(6,516)6,463 
Cash and cash equivalents at beginning of periodCash and cash equivalents at beginning of period134,000 213,502 
Cash and cash equivalents at end of periodCash and cash equivalents at end of period$127,484 $219,965 
Supplemental cash flow disclosures:Supplemental cash flow disclosures:
Supplemental cash flow disclosures:
Supplemental cash flow disclosures:
Interest paid
Interest paid
Interest paidInterest paid$41 $35 
Income taxes paid, net of refundsIncome taxes paid, net of refunds414 244 
Non-cash investing and financing activities:Non-cash investing and financing activities:
Capitalization of stock-based compensationCapitalization of stock-based compensation$556 $1,101 
Increase in property and equipment included in accounts payable and other long-term liabilities— 656 
Capitalization of stock-based compensation
Capitalization of stock-based compensation
Additions to intangible assets related to licensing agreementsAdditions to intangible assets related to licensing agreements4,617 — 
Additions to intangible assets related to licensing agreements
Additions to intangible assets related to licensing agreements
The accompanying notes are an integral part of these condensed consolidated financial statements.
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NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS
(unaudited, in thousands, unless otherwise noted)
NOTE 1—BACKGROUND AND BASIS OF PRESENTATION
Organization and Description of Business
On June 21, 2021 (the “Closing Date”), Acies Acquisition Corp., a Cayman Islands exempted company (prior to the Closing Date, “Acies”), consummated the previously announced business combination (“Acies Merger”) with PlayStudios, Inc., a Delaware corporation (“Old PLAYSTUDIOS”) pursuant to the Agreement and Plan of Merger, dated as of February 1, 2021 (the “Merger Agreement”), by and among Acies, Old PLAYSTUDIOS, Catalyst Merger Sub I, Inc., a Delaware corporation and a direct wholly owned subsidiary of Acies, and Catalyst Merger Sub II, LLC, a Delaware limited liability company and a direct wholly owned subsidiary of Acies, and Old PLAYSTUDIOS.Acies.
PLAYSTUDIOS, Inc., formerly known as Acies Acquisition Corp. (the "Company” or "PLAYSTUDIOS"), was incorporated on August 14, 2020 as a Cayman Islands exempted company, and domesticated into a Delaware corporation on June 21, 2021.the Closing Date. The Company's legal name became PLAYSTUDIOS, Inc. following the closing of the Acies Merger.
The Company develops and operates online and mobile social gaming applications (“games” or “game”) each of which incorporate a unique loyalty program offering “real world” rewards provided by a collection of rewards partners. The Company’s games are free-to-play and available via the Apple App Store, Google Play Store, Amazon Appstore, and Facebook (collectively, “platforms” or “platform operators”). The Company creates games based on its own original content as well as third-party licensed brands. The Company generates revenue through the in-game sale of virtual currency and through advertising.
Unless the context indicates otherwise, all references herein to “PLAYSTUDIOS,” the “Company,” “we,” “us,” and “our” are used to refer collectively to PLAYSTUDIOS, Inc. and its subsidiaries.
Basis of Presentation and Consolidation
The accompanying condensed consolidated financial statements were prepared in accordance with accounting principles generally accepted in the United States of America (“US GAAP”) and pursuant to the rules and regulations of the Securities and Exchange Commission (“SEC”). The condensed consolidated financial statements include the accounts of PLAYSTUDIOS, Inc. and its consolidated subsidiaries. All intercompany balances and transactions have been eliminated upon consolidation. Certain reclassifications in these financial statements have been made to comply with US GAAP applicable to public companies and SEC Regulation S-X.
The significant accounting policies referenced in the annual consolidated financial statements of the Company as of December 31, 20222023 have been applied consistently in these unaudited interim condensed consolidated financial statements. In the opinion of the Company, the accompanying unaudited financial statements contain all adjustments, consisting of only normal recurring adjustments, necessary for a fair presentation of its financial position as of March 31, 2023,2024, and its results of operations for the three months ended March 31, 2023,2024, and 2022,2023, and cash flows for the three months ended March 31, 2023,2024, and 2022.2023. The Condensed Consolidated Balance Sheet as of December 31, 20222023 was derived from the audited annual financial statements but does not contain all of the footnote disclosures from the annual financial statements. The Company made certain reclassifications to the comparative balances in the condensed consolidated financial statements to conform with current year presentation.
Use of Estimates
The preparation of condensed consolidated financial statements in conformity with US GAAP requires us to make estimates and assumptions that affect the reported amounts in the consolidated financial statements and notes thereto. Significant estimates and assumptions reflected in the Company’s condensed consolidated financial statements include the estimated consumption rate of virtual goods that is used in the determination of revenue recognition, useful lives of property and equipment and definite-lived intangible assets, the expensing and capitalization of research and development costs for internal-use software, assumptions used in accounting for income taxes, stock-based compensation and the evaluation of goodwill and long-lived assets for impairment. The Company believes the accounting estimates are appropriate and reasonably determined. Due to the inherent uncertainties in making these estimates, actual amounts could differ materially.
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Emerging Growth Company
At March 31, 2023,2024, the Company qualified as an “emerging growth company,” as defined in Section 2(a) of the Securities Act, as modified by the Jumpstart Our Business Startups Act of 2012 (the “JOBS Act”), and the Company has
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taken and may take advantage of certain exemptions from various reporting requirements that are applicable to other public companies that are not emerging growth companies including, but not limited to, not being required to comply with the auditor attestation requirements of Section 404(b) of the Sarbanes-Oxley Act of 2002, reduced disclosure obligations regarding executive compensation in our periodic reports and proxy statements, and exemptions from the requirements of holding a nonbinding advisory vote on executive compensation and stockholder approval of any golden parachute payments not previously approved.
Section 102(b)(1) of the JOBS Act exempts emerging growth companies from being required to comply with new or revised financial accounting standards until private companies are required to comply with the new or revised standards. The JOBS Act provides that an emerging growth company can elect to opt out of the extended transition period and comply with the requirements that apply to non-emerging growth companies but any such election to opt out is irrevocable. The Company has opted to take advantage of such extended transition period available to emerging growth companies which means that when a standard is issued or revised and it has different application dates for public or private companies, the Company can adopt the new or revised standard at the time private companies adopt the new or revised standard. The Company did not lose its emerging growth company status onthrough December 31, 2022.2023. As a result, the Company does not expect to adopt any accounting pronouncements currently deferred based on private company standards until a year subsequent to 2022.2023. The Company will reevaluate its eligibility to retain emerging growth company status at the end of its second quarter of 2023,2024, and otherwise as required.
NOTE 2—SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES
For a discussion of our significant accounting policies and estimates, please refer to our 20222023 Annual Report on Form 10-K filed on March 10, 2023.12, 2024.
Recently Issued Accounting Pronouncements Not Yet Adopted
The Company’s management has evaluated all of the recently issued, but not yet effective, accounting standards that have been issued or proposed byIn November 2023, the Financial Accounting Standards Board (“FASB”) issued Accounting Standards Update (“ASU”) 2023-07, Segment Reporting (Topic 280): Improvements to Reportable Segment Disclosures, which requires public entities to disclose information about their reportable segments’ significant expenses and other segment items on an interim and annual basis. Public entities with a single reportable segment are required to apply the disclosure requirements in ASU 2023-07, as well as all existing segment disclosures and reconciliation requirements in ASC 280 on an interim and annual basis. ASU 2023-07 is effective for fiscal years beginning after December 15, 2023, and for interim periods within fiscal years beginning after December 15, 2024, with early adoption permitted. The Company is currently evaluating the impact of adopting ASU 2023-07.
In December 2023, the FASB issued ASU 2023-09, Income Taxes (Topic 740). ASU 2023-09 requires that public business entities expand their annual disclosures related to rate reconciliation and income taxes paid, and provide a disaggregated presentation between domestic and foreign income or other standards-setting bodies throughloss from continuing operations before income tax expense and income tax expense or benefit from continuing operations. This guidance is effective for annual periods beginning after December 15, 2024. The Company is currently evaluating the filing dateimpact of these financial statements and does not believe the future adoption of any such pronouncements will have a material effect on the Company’s condensed consolidated financial statements.adopting ASU 2023-09.
Recently Adopted Accounting Pronouncements
In June 2016, the FASB issued ASU 2016-13, Financial Instruments - Credit Losses (Topic 326). The new guidance replaces the incurred loss impairment methodology in current guidance with a current expected credit loss model (“CECL”) that incorporates a broader range of reasonable and supportable information including the forward-looking information. The Company adopted this standard on January 1, 2023. The adoption of this guidance did not have a material impact on the Company’s condensed consolidated financial statements.
NOTE 3—BUSINESS COMBINATIONS
WonderBlocks Acquisition
On August 2, 2022, playBLOCKS, Inc., a newly formed wholly-owned subsidiary of the Company ("playBLOCKS") entered into an agreement with WonderBlocks Labs, Inc. (“WonderBlocks"), which provides tools for the development of a play-to-earn loyalty platform for digital entertainment on the Ethereum blockchain, pursuant to which playBLOCKS acquired substantially all of the assets of WonderBlocks. playBLOCKS paid WonderBlocks $2.0 million less Indebtedness (borrowed money and accrued interest, including debt to the Company) at closing and agreed to pay between zero and $3 million subject to the satisfaction of certain product and financial milestones. We believe this acquisition will allow us to enhance our playAWARDS model with new Web3 features and capabilities.SEGMENT REPORTING
The Company recordedhas aggregated its operating segments into the excess offollowing reportable segments: playGAMES and playAWARDS, which represent our different products and services. A detailed discussion regarding the fair value ofproducts and services from which each reportable segment derives its revenue is included in our Annual Report on Form 10-K for the consideration transferred inyear ended December 31, 2023.

Adjusted EBITDA ("AEBITDA") is the acquisition overCompany’s reportable segment GAAP measure, which management utilizes as the fair value ofprimary profit measure for its reportable segments and underlying operating segments. AEBITDA is a measure defined as net assets acquired as goodwill. The goodwill reflects our expectations of favorable future growth opportunitiesincome (loss) before interest, income taxes, depreciation and anticipated synergies through the scale of our operations. The Company expects that none of the goodwill will be deductible for federal income tax purposes. The following table summarizes the consideration paid for WonderBlocksamortization, restructuring and the amounts of the assets acquired and liabilities assumed recognized at the acquisition date:related costs (consisting
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Consideration:August 2,
2022
Cash consideration$945 
Note receivable plus accrued interest conversion1,055 
Contingent consideration1,564 
Total consideration transferred$3,564 
Identifiable assets acquired and liabilities assumed:
Developed technology (weighted-average useful life of 5 years)2,403 
Liabilities assumed(15)
Total identifiable net assets$2,388 
Goodwill$1,176 
primarily of severance and other restructuring related costs), stock-based compensation expense, and other income and expense items (including special infrequent items, foreign currency gains and losses, and other non-cash items).
Brainium Studios Acquisition
On October 7, 2022, PLAYSTUDIOS US, LLC,Expenses include indirect costs that are allocated to operating segments based on a direct wholly-owned subsidiary ofreasonable allocation methodology, which are generally related to sales and marketing activities, general and administrative overhead, and costs associated with administering the Company entered into a membership interest purchase agreement to acquire all of the issued and outstanding membership interests in Brainium Studios LLC (“Brainium"), a mobile game publisher. The closing of the acquisition occurred on October 12, 2022, and Brainium became an indirect wholly-owned subsidiary of the Company. The purchase price for the membership interests was $70.0 million at closing, as adjusted for cash, indebtedness, and working capital.
The Company recorded the excess of the fair value of the consideration transferredplayAWARDS myVIP program in the acquisition overplayGAMES applications. Revenue excludes transactions between the fair value of net assets acquired as goodwill.Company's operating segments. Certain expenses incurred by playAWARDS have been allocated to playGAMES at cost. The goodwill reflects our expectations of favorable future growth opportunities and anticipated synergies through the scale of our operations. The Company expects that substantially all of the goodwill will be deductible for federal income tax purposes. chief operating decision maker does not evaluate operating segments using asset information.
The following table summarizespresents the consideration paid for Brainium and the amounts of the assets acquired and liabilities assumed recognized at the acquisition date:Company’s segment information:
Consideration:October 12,
2022
Cash consideration$73,457 
Contingent consideration1,797 
Total consideration transferred$75,254 
Identifiable assets acquired and liabilities assumed:
Cash and cash equivalents$3,738 
Accounts receivable3,190 
Property and equipment4,042 
Operating lease assets4,195 
Trade names (weighted-average useful life of 10 years)1,500 
Developed technology (weighted-average useful life of 5 years)12,600 
Customer relationships (weighted-average useful life of 5 years)12,000 
Other assets740 
Liabilities assumed(7,649)
Total identifiable net assets$34,356 
Goodwill$40,898 
Three months ended March 31,
20242023
Net revenue
playGAMES77,828 77,623 
playAWARDS— 2,500 
Reportable segment net revenue77,828 80,123 
AEBITDA
playGAMES23,451 22,592 
playAWARDS(3,622)(631)
Reportable segment AEBITDA19,829 21,961 
Other operating expense
Corporate and other4,515 4,196 
Restructuring expenses638 4,048 
Other reconciling items19 38 
Stock-based compensation4,794 4,853 
Depreciation and amortization11,566 11,033 
21,532 24,168 
Non-operating income (expense)
Change in fair value of warrant liabilities(64)(1,058)
Interest income, net1,420 895 
Other (expense) income, net(106)60 
1,250 (103)
Loss before income taxes(453)(2,310)
Income tax expense(114)(260)
Net loss$(567)$(2,570)

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NOTE 4—RELATED-PARTY TRANSACTIONS
The following table is a summary of balance sheet assets and liabilities from related parties:
March 31,
2023
December 31,
2022
Financial Statement Line Item
Marketing Agreement$1,000 $1,000 Intangibles, net
The Company did not have any net revenue recognized from related parties during the three months ended March 31, 2023 and 2022.
March 31,
2024
December 31,
2023
Financial Statement Line Item
Marketing Agreement$1,000 $1,000 Intangibles, net
The Company’s revenues and expenses recognized from related parties were immaterial during the three months ended March 31, 20232024 and 2022.2023.
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MGM Resorts International (“MGM”)
MGM is a stockholder and MGM's Chief Commercial Officerthe President of MGM Resorts Operations also serves on the Company’s Board of Directors. MGM owned approximately 16.6 million and 16.6 million shares of the Company's outstanding Class A common stock as of March 31, 20232024 and December 31, 2022,2023, respectively.
In April 2011, the Company entered into a joint marketing agreement with MGM (as amended, the “Marketing Agreement”) in exchange for assistance with marketing campaigns and the certain rights to utilize MGM’s licensed marks and licensed copyrights for the development of certain of the Company’s social casino games. The initial term of the Marketing Agreement was for one year from the go-live date of the first such game in July 2012, with automatic renewal provisions based on the games achieving specified performance criteria. As further described in Note 9—Intangible Assets and Internal-Use Software, Net, the Marketing Agreement was recorded as an indefinite-lived intangible asset.
NOTE 5—RECEIVABLES
Receivables consist of the following:
March 31,
2023
December 31,
2022
March 31,
2024
March 31,
2024
December 31,
2023
Trade receivablesTrade receivables$31,883 $25,020 
Other receivablesOther receivables1,470 1,996 
Total receivables$33,353 $27,016 
Allowance for uncollectible amounts
Total receivables, net
Trade receivables generally represent amounts due to the Company from social and mobile platform operators, including Apple, Google, Amazon and Facebook. Trade receivables are recorded when the right to consideration becomes unconditional. No allowance for doubtful accounts was considered necessary as of March 31, 2023 and December 31, 2022.
Concentration of Credit Risk
The following table summarizes the major receivables of the Company as a percentage of the total receivables, net as of the dates indicated:
March 31,
2024
December 31,
2023
Apple, Inc.45.2 %45.6 %
Google, Inc.20.7 %20.8 %
As of March 31, 2023, Apple, Inc. and Google, Inc. accounted for 43.3% and 21.0% of the Company’s total receivables, respectively, while as of December 31, 2022, Apple, Inc. and Google, Inc. accounted for 33.6% and 27.2% of the Company’s total receivables, respectively. As of March 31, 20232024 and December 31, 2022,2023, the Company did not have any additional counterparties that exceeded 10% of the Company’s net accounts receivable.
During the year ended December 31, 2021, the Company entered into agreements pursuant to which the Company acquired the rights to develop and operate Tetris®-branded mobile games. As contemplated in the agreements, the Company agreed to an $8.0 million Advance Payment (as defined in Note 17—Commitments and Contingencies). If the Company and the counterparty fail to perform according to the terms of the agreements, the maximum amount of loss which the Company may incur is approximately $7.1 million, of which $6.2 million related to the Advance Payment is reported within the Prepaid Expenses and Other Current Assets line item on the Consolidated Balance Sheets.
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NOTE 6—PREPAID EXPENSES AND OTHER CURRENT ASSETS
Prepaid expenses and other current assets consist of the following:
March 31,
2023
December 31,
2022
March 31,
2024
March 31,
2024
December 31,
2023
Prepaid expensesPrepaid expenses$4,995 5,148 
Income tax receivableIncome tax receivable612 1,372 
Other current assetsOther current assets6,631 8,443 
Total other current assets$12,238 $14,963 
Total prepaid expenses other current assets
NOTE 7—FAIR VALUE MEASUREMENT
The carrying values of the Company’s cash and cash equivalents, trade receivables and accounts payable approximate fair value due to their short maturities.
The following tables present the liabilities measured at fair value on a recurring basis, by input level, in the Consolidated Balance Sheets at March 31, 20232024 and December 31, 2022:2023:
March 31, 2023
Level 1Level 2Level 3Total
Financial liabilities:
Public Warrants$2,772 — — 2,772 
Private Warrants— 1,968 — 1,968 
Total financial liabilities$2,772 $1,968 $— $4,740 
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December 31, 2022
Level 1Level 2Level 3Total
March 31, 2024March 31, 2024
Level 1Level 1Level 2Level 3Total
Financial liabilities:Financial liabilities:
Public WarrantsPublic Warrants$2,153 — — 2,153 
Public Warrants
Public Warrants
Private WarrantsPrivate Warrants— 1,529 — 1,529 
Derivative financial instruments
Total financial liabilitiesTotal financial liabilities$2,153 $1,529 $— $3,682 
December 31, 2023
Level 1Level 2Level 3Total
Financial liabilities:
Public Warrants$635 — — 635 
Private Warrants— 451 — 451 
Total financial liabilities$635 $451 $— $1,086 


NOTE 8—PROPERTY AND EQUIPMENT, NET
Property and equipment, net consists of the following:
March 31,
2023
December 31,
2022
March 31,
2024
March 31,
2024
December 31,
2023
Land and land improvementsLand and land improvements$1,421 1,382 
Building and building improvementsBuilding and building improvements3,705 3,705 
Computer equipmentComputer equipment9,007 9,423 
Leasehold improvementsLeasehold improvements11,035 10,204 
Purchased softwarePurchased software3,483 4,471 
Furniture and fixturesFurniture and fixtures3,516 3,553 
Construction in progressConstruction in progress466 648 
Total property and equipmentTotal property and equipment32,633 33,386 
Less: accumulated depreciationLess: accumulated depreciation(15,288)(15,854)
Total property and equipment, netTotal property and equipment, net$17,345 $17,532 
The aggregate depreciation expense for property and equipment, net is reflected in “Depreciation and amortization” in the Condensed Consolidated Statements of Operations. During the three months ended March 31, 20232024 and 2022,2023, depreciation expense was $1.5$1.1 million and $0.8$1.5 million, respectively. No impairment charges or material write-offs were recorded for the three months ended March 31, 20232024 and 2022.
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2023.
Property and equipment, net by region consists of the following:
March 31,
2023
December 31,
2022
United States$12,464 $12,331 
EMEA(1)
3,341 3,756 
All other countries1,540 1,445 
Total property and equipment, net$17,345 $17,532 
(1)Europe, Middle East, and Africa (“EMEA”). Amounts primarily represent leasehold improvements of local office space and computer equipment.
March 31,
2024
December 31,
2023
United States$12,588 $13,462 
Europe, Middle East, and Africa4,048 2,895 
All other countries1,269 1,192 
Total property and equipment, net$17,905 $17,549 

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NOTE 9—INTANGIBLE ASSETS AND INTERNAL-USE SOFTWARE, NET
Intangible Assets
The following table provides the gross carrying value and accumulated amortization for each major class of intangible asset other than goodwill:
March 31, 2023December 31, 2022
Gross
Carrying
Amount
Accumulated
Amortization
Net
Carrying
Amount
Gross
Carrying
Amount
Accumulated
Amortization
Net
Carrying
Amount
March 31, 2024March 31, 2024December 31, 2023
Gross
Carrying
Amount
Gross
Carrying
Amount
Accumulated
Amortization
Net
Carrying
Amount
Gross
Carrying
Amount
Accumulated
Amortization
Net
Carrying
Amount
Amortizable intangible assets:Amortizable intangible assets:
Licenses
Licenses
LicensesLicenses$25,656 $(10,434)$15,222 $21,040 $(7,962)$13,078 
Acquired technologyAcquired technology15,003 (1,580)13,423 15,003 (830)14,173 
Customer relationshipsCustomer relationships12,000 (1,200)10,800 12,000 (600)11,400 
Trade namesTrade names2,740 (1,315)1,425 2,740 (1,278)1,462 
Internal-use softwareInternal-use software152,291 (115,343)36,948 145,798 (109,680)36,118 
207,690 (129,872)77,818 196,581 (120,350)76,231 
Other
277,901
Nonamortizable intangible assets:Nonamortizable intangible assets:
Marketing Agreement with a related partyMarketing Agreement with a related party1,000 — 1,000 1,000 — 1,000 
Marketing Agreement with a related party
Marketing Agreement with a related party
Total intangible assetsTotal intangible assets$208,690 $(129,872)$78,818 $197,581 $(120,350)$77,231 
During the three months ended March 31, 20232024 and 2022, the Company capitalized internal-use software development costs of $6.5 million and $6.6 million.
During the three months ended March 31, 2023, and 2022, intangible asset and internal-use software amortization was $9.5were $10.4 million and $7.6$9.5 million, respectively. The aggregate amortization expense for amortizable intangible assets and internal-use software is reflected in “Depreciation and amortization” in the Condensed Consolidated Statements of Operations.
There were no impairment charges for intangible assets or internal-use software for the three months ended March 31, 2023. During the three months ended March 31, 2022, the Company adopted a plan to suspend the further development of Kingdom Boss, resulting in a change in the useful life of the assets associated with Kingdom Boss. The Company recorded an $8.4 million non-cash impairment charge during the first quarter of 2022 within "Restructuring2024 and related" in the Condensed Consolidated Statement of Operations.
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2023.
As of March 31, 2023,2024, the estimated annual amortization expense is as follows:
Year Ending December 31,Year Ending December 31,Projected Amortization
Expense
Year Ending December 31,Projected Amortization
Expense
Remaining 2023$27,263 
202427,514 
Remaining 2024
2025202512,041 
202620266,167 
202720274,120 
2028
ThereafterThereafter713 
TotalTotal$77,818 
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NOTE 10—GOODWILL
Goodwill
The following table provides the changes in the carrying amount of goodwill for the three months ended March 31, 20232024 and December 31, 2022:2023:
Goodwill, GrossGoodwill, GrossAccumulated ImpairmentGoodwill, Net
Goodwill, GrossAccumulated ImpairmentGoodwill, Net
Balance as of December 31, 2023
Balance as of December 31, 202247,133 — 47,133 
Balance as of December 31, 2023
Balance as of December 31, 2023
Additions from acquisitionsAdditions from acquisitions— — — 
Measurement period adjustmentsMeasurement period adjustments— — — 
Balance as of March 31, 2023$47,133 $— $47,133 
Balance as of March 31, 2024
NOTE 11—WARRANT LIABILITIES
Public Warrants and Private Warrants
Upon the closing of the Acies Merger, there were approximately 7.2 million publicly-traded redeemable warrants to purchase shares of Class A common stock (the "Public Warrants") and 3.8 million redeemable warrants to purchase shares of Class A common stock initially issued to Acies Acquisition, LLC (the "Sponsor") in a private placement (the "Private Warrants") by Acies. Each whole Public Warrant entitles the registered holder to purchase one whole share of the Company’s Class A common stock at a price of $11.50 in cash per share, subject to adjustment as discussed below, as of October 27, 2021. Pursuant to the Warrant Agreement, a holder of Public Warrants may exercise the Public Warrants only for a whole number of shares of Class A common stock. The Public Warrants will expire 5 years after the completion of the Acies Merger, or earlier upon redemption or liquidation. The Private Warrants are identical to the Public Warrants, except that the Private Warrants and the shares of Class A common stock issuable upon exercise of the Private Warrants were not transferable until after the completion of the Acies Merger, subject to certain limited exceptions. Additionally, the Private Warrants are non-redeemable so long as they are held by the initial holder or any of its permitted transferees. If the Private Warrants are held by someone other than the initial holder or its permitted transferees, the Private Warrants will be redeemable by the Company and exercisable by such holders on the same basis as the Public Warrants. The Private Warrants may be exercised on a cashless basis so long as held by the Sponsor or certain permitted transferees.
The Company may redeem the outstanding Public Warrants in whole, but not in part, at a price of $0.01 per Public Warrant upon a minimum of 30 days’ prior written notice of redemption, if and only if the last sale price of the Company’s Class A common stock equals or exceeds $18.00 per share for any 20-trading days within a 30-trading day period ending three business days before the Company sends the notice of redemption to the holders of the Public Warrants. If the Company calls the Public Warrants for redemption, management will have the option to require all holders that wish to exercise the Public Warrants to do so on a cashless basis. In no event will the Company be required to net cash settle the exercise of Public Warrants.
On April 1, 2022, the Company commenced (i) an offer to each holder of its outstanding Public Warrants and Private Warrants (collectively, the “Warrants”) the opportunity to receive $1.00 in cash, without interest, for each outstanding Warrant tendered by the holder pursuant to the offer (the “Offer to Purchase”), and (ii) the solicitation of consents (the “Consent Solicitation”) from holders of the outstanding Warrants to amend the Warrant Agreement, dated as of October 22,
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2020, by and between the Company (formerly Acies Acquisition Corp.) and Continental Stock Transfer & Trust Company, which governs all of the Warrants (the “Warrant Amendment”) (collectively the "Tender Offer").
The Tender Offer expired midnight, Eastern Time, at the end of the day on May 13, 2022 (the “Expiration Date”), in accordance with its terms. Broadridge Corporate Issuer Solutions, Inc., the depositary for the Tender Offer, indicated that as of the Expiration Date, (i) 1,792,463 outstanding Public Warrants, or approximately 25% of the outstanding Public Warrants were validly tendered in and not withdrawn from the Offer to Purchase, and (ii) none of the outstanding Private Warrants were validly tendered in and not withdrawn from the Offer to Purchase. The Warrant Amendment was not approved.
The Company paid $1.8 million for all Public Warrants tendered by the holders pursuant to the Offer to Purchase and $1.1 million of fees, expenses, and other related amounts incurred in connection with the Tender Offer.
At March 31, 2023,2024, there were approximately 5.4 million Public Warrants and 3.8 million Private Warrants outstanding. Refer to Note 7—Fair Value MeasurementsMeasurement for further information.
NOTE 12—ACCRUED AND OTHER LIABILITIES
Accrued liabilities consist of the following:
March 31,
2023
December 31,
2022
March 31,
2024
March 31,
2024
December 31,
2023
Accrued payroll and vacationAccrued payroll and vacation9,402 9,666 
Accrued user acquisitionAccrued user acquisition2,559 4,183 
Income taxes payableIncome taxes payable2,071 702 
Accrued royalties29 1,484 
Minimum guarantee liabilityMinimum guarantee liability4,320 1,500 
Other licensing agreements
Other accrualsOther accruals4,560 3,938 
Total accrued liabilitiesTotal accrued liabilities$22,941 $21,473 
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NOTE 13—LEASES
The Company's operating leases primarily consist of real estate leases such as offices. During the quarter ended March 31, 2024 and 2023, operating lease expense was $1.2 million and $1.3 million.million, respectively. The Company does not have any finance leases. Total variable and short-term lease payments were immaterial for all periods presented.

Supplemental balance sheet information related to operating leases are as follows:

March 31, 2023December 31, 2022
March 31, 2024March 31, 2024December 31, 2023
Operating lease right-of-use assets, netOperating lease right-of-use assets, net$14,395$15,562Operating lease right-of-use assets, net$8,461$9,369
Operating lease liabilities, currentOperating lease liabilities, current4,5064,571Operating lease liabilities, current3,4614,236
Operating lease liabilities, noncurrentOperating lease liabilities, noncurrent10,57411,660Operating lease liabilities, noncurrent5,5325,699
Operating lease liabilities, totalOperating lease liabilities, total$15,080$16,231Operating lease liabilities, total$8,993$9,935
Weighted average remaining lease term, yearsWeighted average remaining lease term, years3.84.0
Weighted average remaining lease term, years
Weighted average remaining lease term, years2.93.1
Weighted average discount rateWeighted average discount rate3.3 %3.3 %Weighted average discount rate4.7 %4.5 %


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Operating lease liability maturities:
Year ending December 31,Year ending December 31,Operating LeasesYear ending December 31,Operating Leases
Remaining 2023$3,818 
20244,760 
Remaining 2024
202520252,916 
202620262,542 
202720271,752 
2028
ThereafterThereafter382 
Total undiscounted cash flowsTotal undiscounted cash flows$16,170 
Less: imputed interestLess: imputed interest$(1,090)
Lease liabilities, totalLease liabilities, total$15,080 
As of March 31, 2023,2024, the Company did not have material additional operating leases that have not yet commenced.

NOTE 14—LONG-TERM DEBT
Credit Agreement
On June 24, 2021, in connection with the closing of the Acies Merger, the Company terminated and replaced its previous credit facility. The Company, a subsidiary of the Company, JPMorgan Chase Bank, N.A., as administrative agent and JPMorgan Chase Bank, N.A., Silicon Valley Bank and Wells Fargo Securities, LLC, as joint bookrunners and joint lead arrangers entered into a credit agreement (the “Credit Agreement”) which provides for a five-year revolving credit facility in an aggregate principal amount of $75.0 million. Borrowings under the Credit Agreement may be borrowed, repaid and re-borrowed by the Company, and are available for working capital, general corporate purposes and permitted acquisitions.
Commitment fees and interest rates are determined on the basis of either a Eurodollar rate or an Alternate Base Rate plus an applicable margin. The applicable margins are initially 2.50%, in the case of Eurodollar loans, and 1.50%, in the case of Alternate Base Rate loans. The applicable margin is subject to adjustment based upon the Company's Total Net Leverage Ratio (as defined in the Credit Agreement). Eurodollar rates and the Alternate Base Rate are subject to floors of 0.00% and 1.00%, respectively. The Credit Agreement contains various affirmative and negative financial and operational covenants applicable to the Company and its subsidiaries.
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The Credit Agreement includes customary reporting requirements, conditions precedent to borrowing and affirmative, negative and financial covenants. Specific financial covenants include the following, commencing with the quarter ended September 30, 2021:
Total Net Leverage Ratio of 3.50:1.00 (subject to increase to 4.00:1.00 following consummation of certain material acquisitions)
Fixed Charge Coverage Ratio of 1.25:1.00.
On May 13, 2022,August 16, 2023, the Company, a subsidiary of the Company, the Lenders party thereto, and JPMorgan Chase Bank, N.A., as Administrative Agent, entered into thean Amendment No. 13 to the Credit Agreement which amended the Credit Agreement to,(the “Amendment No. 3”), among other things, exclude from the definitionRestricted Payments covenant certain repurchases of Fixed Charge Coverage Ratio certain funds, up to $15.0 million, expended or to be expended by the Company in connection with the Tender Offer.
On August 9, 2022, the Company entered into the Amendment No. 2 to the Credit Agreement, which further amended the Credit Agreement (as amended by Amendment No. 1 to the Credit Agreement) to, among other things, (i) increase the total current available line of credit from $75.0 million to $81.0 million, (ii) change the basis for calculation of interest under the facility from LIBOR to SOFR, and (iii) exclude from the calculation of the Fixed Charge Coverage Ratio (A) up to $6.0 million for the acquisition of, and improvements to, the real property located at 10150 Covington Cross Drive, Las Vegas, Nevada 89144 incurred on or prior to the first anniversary of the effective date of Amendment No. 2 to the Credit Agreement, and (B) up to $20.0 million for the redemption or repurchase of up to 11.0 million warrants to purchase shares of Class A common stockEquity Interests of the Company deemed to occur upon the exercise, settlement or vesting of stock options, warrants or other equity-based awards if and shares of Class A common stockto the extent such Equity Interests represent a portion of the Company, onexercise price of, or before December 31, 2023, of which as of the date of Amendment No. 2satisfy any tax withholding obligations with respect to, the Credit Agreement the Company had used $1.8 million to redeem outstandingsuch options, warrants to purchase Class A common stock in connection with the Tender Offer.or other equity-based awards.
The Company capitalized a total of $0.7 million in debt issuance costs related to the Credit Agreement and subsequent amendments. As of March 31, 2023,2024, the Company does not have any balances outstanding under the Credit Agreement.
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NOTE 15—REVENUE FROM CONTRACTS WITH CUSTOMERS
Disaggregation of Revenue
The following table summarizes the Company’s revenue disaggregated by type, and by over time or point in time recognition:
Three Months Ended
March 31,
20232022
Virtual currency (over time)(1)
$64,385 $65,935 
Advertising (point in time)13,085 4,075 
Other revenue (point in time or over time)2,653 441 
Total net revenue$80,123 $70,451 
(1)Virtual currency is recognized over the estimated consumption period.
Three Months Ended
March 31,
20242023
Virtual currency (over time)$60,247 $64,385 
Advertising (point in time)17,442 13,085 
Other revenue (point in time or over time)139 2,653 
Total net revenue$77,828 $80,123 

The following table summarizes the Company’s revenue disaggregated by geography:
Three Months Ended
March 31,
20232022
Three Months Ended
March 31,
Three Months Ended
March 31,
Three Months Ended
March 31,
2024
2024
2024
United States
United States
United StatesUnited States$69,557 $62,103 
All other countriesAll other countries10,566 8,348 
All other countries
All other countries
Total net revenueTotal net revenue$80,123 $70,451 
Total net revenue
Total net revenue
Contract Balances
Contract assets represent the Company’s ability to bill customers for performance obligations completed under a contract. As of March 31, 20232024 and December 31, 2022,2023, there were no contract assets recorded in the Company’s consolidated balance sheet.Condensed Consolidated Balance Sheets. The deferred revenue balance related to the purchase of virtual currency and other revenue was immaterial as of March 31, 20232024 and December 31, 2022. The opening and closing balance of trade2023. Trade receivables is furtherare described in Note 5—Receivables.
NOTE 16—INCOME TAXES
The Company recorded an income tax expense of $0.3$0.1 million and $7.8$0.3 million for the three months ended March 31, 20232024 and 2022,2023, respectively. Our effective tax rate was (11.3)(25.2)% for the three months ended March 31, 20232024 compared to (45.1)(11.3)% for the three months ended March 31, 2022.2023. The effective rate of (11.3)(25.2)% differs from the federal statutory rate of 21% primarily due to nondeductible stock compensation, the recognition of additional statediscrete tax liabilities due to an updated nexus study, the fair value adjustmentbenefits related to the warrant liability,valuation allowance, foreign branch income, and the effect of additional foreign taxes paid related to a settlement with the Israel Tax Authority.other nondeductible expenses including officer compensation.
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NOTE 17—COMMITMENTS AND CONTINGENCIES
Minimum Guarantee Liability
The following are the Company’s total minimum guaranteed obligations as of:
March 31,
2023
December 31,
2022
Minimum guarantee liability-current$4,320 $1,500 
Minimum guarantee liability-noncurrent1,500 1,500 
Total minimum guarantee obligations$5,820 $3,000 
Weighted-average remaining contractual term (in years)1.82.0
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March 31,
2024
December 31,
2023
Minimum guarantee liability - current$6,558 $7,760 
Minimum guarantee liability - noncurrent24,000 24,000 
Total minimum guarantee obligations$30,558 $31,760 
Weighted-average remaining contractual term (in years)2.42.6
The following are the Company’s remaining expected future payments of minimum guarantee obligations as of March 31, 2023:2024:
Year Ending December 31,Year Ending December 31,Minimum Guarantee
Obligations
Year Ending December 31,Minimum Guarantee
Obligations
Remaining 2023$4,320 
20241,500 
Remaining 2024
20252025— 
20262026— 
20272027— 
2028
TotalTotal$5,820 
N3TWORK, Inc.
On November 22, 2021, the Company entered into agreements with N3TWORK Inc. and The Tetris Company, LLC pursuant to which the Company acquired the rights to develop and operate Tetris®-branded mobile games for an initial term through August 2024. The Company paid N3TWORK Inc. $13.0 million at closing and agreed to pay up to an additional $34.0 million subject to satisfaction of certain conditions (the "Contingent Payments").
As of March 31, 2023,2024, the Company advancedpaid $7.4 million of $17.0 million and $8.0 million of $17.0 million of the Contingent Payments (the "Advance Payment"). $1.8 milliondue to certain conditions of the Advance Payment was considered earned as of March 31, 2023, which is included within "Prepaid expensesContingent Payments being satisfied. The Company accrued an additional $0.5 million in "Accrued and other current assets"liabilities" within the Condensed Consolidated Balance Sheets.Sheet due to other conditions of the Contingent Payments being met. The Company recorded an increase in "Intangible assets and internal-use software, net" within the Condensed Consolidated Balance Sheets related to the partial settlement of Contingent Payments.
The remaining amount of Contingent Payments as of March 31, 2024 was approximately $8.5 million.
Other
The Company is party to ordinary and routine litigation incidental to its business. On a case-by-case basis, the Company engages inside and outside counsel to assess the probability of potential liability resulting from such litigation. After making such assessments, the Company makes an accrual for the estimated loss only when the loss is reasonably probable and an amount can be reasonably estimated. The Company does not expect the outcome of any pending litigation to have a material effect on the Company’s Condensed Consolidated Balance Sheets, Condensed Consolidated Statements of Operations, or Condensed Consolidated Statements of Cash Flows.
In May 2021, theThe Company becameis a party to a pending litigation matter brought by TeamSava d.o.o. Beograd, (“TeamSava”)or TeamSava, and other related parties. The plaintiffs filed a Statement of Claim in May 2021 in Tel Aviv District Court in Israel, alleging claims, among other things, that the Companywe breached the terms of a commercial contract relating to services provided by TeamSava and related parties in connection with the sourcing and administrative management of personnel in Serbia who provided game development services exclusively for the Company.us. The pending litigation seeks damages of 27.3 million New Israeli Shekels ("NIS")(NIS) (or approximately $7.4 million based on prevailing exchange rates as of March 31, 2024). On November 30, 2023, we entered into a settlement agreement to resolve and settle all claims brought by the plaintiffs against the Company, its Israeli subsidiary and its employees and former employees, and all claims brought by the Company's affiliates against the plaintiffs. The settlement is contingent upon the confirmation by the respective courts in Israel and Serbia that all related lawsuits have
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been dismissed. The Company believesexpects to finalize the settlement before June 30, 2024, but cannot make any assurances that the claims are without merit and the Company intends to vigorously defend against them; however, there can be no assurance that the Companyit will be successful incompleted by the defense of this litigation. The Company’s range of possible loss could be up to 27.3 million NIS based on the claim amountdate or that none of the litigation, butparties withdraw from the Company is not able to reasonably estimate the probability or amount of loss and therefore has not made any accruals.settlement.
On April 6, 2022, a class action lawsuit was filed in the United States District Court, Northern District of California, by a purported Company shareholder in connection with alleged federal securities law violations: Christian A. Felipe et. al. v. PLAYSTUDIOS, Inc. (the “Felipe Complaint”). On July 15, 2022, the Felipe Complaint was transferred to the United States District Court for the District of Nevada, Southern Division. On October 4, 2022, the plaintiffs filed an amendment to the Felipe Complaint. The Felipe Complaint names the Company, several current and former board members of the Company, board members and officers of Acies Acquisition Corp., and Andrew Pascal, the Company’s Chairman and CEO, as defendants. The Felipe Complaint alleges misrepresentations and omissions regarding the state of the Company’s development of the Kingdom Boss game and its financial projections and future prospects in the S-4 Registration Statement filed by Acies that was declared effective on May 25, 2021, the Proxy Statement filed by Acies on May 25, 2021, and other public statements that touted Old PLAYSTUDIOS’ and the Company’s financial performance and operations, including statements made on earnings calls and the Amended S-1 Registration Statement filed by the Company that was declared effective on July 30, 2021. The Felipe Complaint alleges that the misrepresentations and omissions resulted in stock price drops of 13% on August 12, 2021, and 5% on February 25, 2022, following (i) the Company’s release of financial results for the second quarter of 2021, ended on June 30, 2021, and (ii) the filing of the Company’s Annual Report on Form 10-K for the year ended December 31, 2021 and issuance of a press release summarizing financial results for the fourth quarter and year ended December 31, 2021, respectively. The Felipe Complaint seeks an award of damages for an unspecified amount. The Company believes that the claims are without merit and the Company intends to vigorously defend against them; however, there can be no assurance that the Company will be successful in the defense of this litigation. The Company is not able to reasonably estimate the probability or amount of loss and therefore has not made any accruals.
On March 8, 2023, Angel Deann Pilati, a purported adult resident citizen of Franklin County, Alabama, filed a civil lawsuit against PLAYSTUDIOS US, LLC in the Circuit Court of Franklin County Alabama, alleging that PLAYSTUDIOS US, LLC makes available online games and applications across multiple platforms that are games of chance and thus illegal gambling under Alabama law and seeking to recover, under Alabama’s loss recovery act, all sums paid by Alabama residents to PLAYSTUDIOS US, LLC in its online gambling games during the period beginning one year before the filing of the complaint until the case is resolved. On August 23, 2023, the plaintiff amended the complaint to exclude recovery for Alabama residents who lost $75,000 or more during the statute of limitations period. The plaintiff claims to seek this recovery "to go to the benefit of the families" of players who paid money to play the games. The Company believes the claims are without merit and intends to vigorously defend against them; however, there can be no assurance that the Company will be successful in the defense of this litigation. The Company is not able to reasonably estimate the probability or amount of loss relating to this litigation and therefore has not made any accruals.
On November 13, 2023, Sandra Tucker Duckworth, a purported citizen of Tennessee, filed a civil lawsuit against PLAYSTUDIOS US, LLC in the Circuit Court for the 14th Judicial District of Tennessee alleging that PLAYSTUDIOS US, LLC makes available online games of chance that constitute illegal gambling under Tennessee law and seeking to recover, under Tennessee's loss recovery act, all sums paid by Tennessee residents to PLAYSTUDIOS US, LLC in its online gambling games during the period beginning one year before the filing of the lawsuit until the case is resolved, excluding recovery of money lost by a Tennessee resident who lost $75,000 or more during the statute of limitations period. The plaintiff claims to seek this recovery for the benefit of each individual player's spouse, or if not spouse, child or children, and if not child or children, the next of kin. The Company believes the claims are without merit and intends to vigorously defend against them; however, there can be no assurance that the Company will be successful in the defense of this litigation. The Company is not able to reasonably estimate the probability or amount of loss relating to this litigation and therefore has not made any accruals.
On February 20, 2024, Tyler Kuhk, a purported citizen of Washington, filed a class action lawsuit against PLAYSTUDIOS US, LLC in the Superior Court of the State of Washington for the County of King, alleging that PLAYSTUDIOS US, LLC makes available online games of chance that constitute illegal gambling under Washington law, that PLAYSTUDIOS US, LLC engaged in unfair and deceptive practices by advertising to and soliciting the general public in Washington state to play its unlawful online casino games of chance, and that PLAYSTUDIOS US, LLC was unjustly enriched by this conduct. The plaintiff seeks to recover all sums paid by Washington residents to PLAYSTUDIOS US, LLC in its online gambling games during an unspecified period of time under Washington’s “Recovery of money lost gambling” statute, for treble damages under Washington’s Consumer Protection Act, and for disgorgement and restitution of any money PLAYSTUDIOS US, LLC has retained through unlawful and/or wrongful conduct alleged in the lawsuit. The Company believes the claims are without merit and intends to vigorously defend against them; however, there can be no assurance that the Company will be successful in the defense of this litigation. The Company is not able to reasonably estimate the probability or amount of loss relating to this litigation and therefore has not made any accruals.
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The Company received four demands for arbitration during 2023 claiming that the games operated by PLAYSTUDIOS US, LLC constitute illegal gambling under the laws of various states. As of March 31, 2024, three of the demands for arbitration remained active. These demands generally attempt to recover amounts spent by third parties on the Company’s games by relying on state gambling loss recovery statutes and/or by seeking to have the applicable Terms of Service declared invalid. The Company believes that the claims are without merit and the Company intends to vigorously defend against them; however, there can be no assurance that the Company will be successful in the defense of this litigation. The Company is not able to reasonably estimate the probability or amount of loss and therefore has not made any accruals.
On February 28, 2023, the Company initiated an internal reorganization plan which is intended to enhance efficiency and reduce operating expenses. The reorganization plan includes a reduction of the Company’s current total global workforce by approximately 14 percent. The Company expects to substantially complete the personnel reduction by the end of the second quarter of fiscal year 2023, but the timing of certain reductions will vary based on job function and location, including local legal requirements.
The Company incurred $2.5 million of costs related to the internal reorganization plan and estimates that it will incur approximately $4.0 million in total charges in connection with the plan. These charges primarily relate to employee transition, severance payments, employee benefits, stock-based compensation, and lease termination costs which is included within "Restructuring and related" within the Condensed Consolidated Statements of Operations.
The estimates of the charges and expenditures that the Company expects to incur in connection with the reorganization plan, and the timing thereof, are subject to a number of assumptions, including local law requirements in various jurisdictions, and actual amounts may differ materially from estimates. In addition, the Company may incur other charges or cash expenditures not currently contemplated due to unanticipated events that may occur, including charges in connection with the implementation of the reorganization plan.
For the three months ended March 31, 2023, changes in liabilities resulting from the severance charges and related accruals were as follows:
Severance and Related
Balance as of December 31, 2022$— 
Charges$2,475 
Payments$(620)
Balance as of March 31, 2023$1,854 

NOTE 18—STOCKHOLDERS’ EQUITY
Common Stock
Subject to the prior rights of the holders of any preferred stock, the holders of common stock are entitled to receive dividends out of the funds legally available at the times and in the amounts determined by the Company's Board of Directors. Each holder of Class A common stock is entitled to one vote for each share of Class A common stock held and each holder of Class B common stock is entitled to twenty votes for each share of Class B common stock held. After the full preferential amounts due to preferred stockholders have been paid or set aside, the remaining assets of the Company available for distribution to its stockholders, if any, are distributed to the holders of common stock ratably in proportion to the number of shares of common stock then held by each such holder. None of the Company’s common stock is entitled to preemptive rights or subject to redemption. With the exception of the conversion of the Class B common stock into Class A common stock as described below, the Company’s common stock is not convertible into any other shares of the Company’s capital stock.
The shares of Class B common stock are subject to a “sunset” provision if any member of the Founder Group transfers shares of Class B common stock outside the Founder Group (except for certain permitted transfers). In the event of such non-permitted transfers, any share transferred will automatically convert into shares of Class A common stock. In addition, the outstanding shares of Class B common stock will be subject to a “sunset” provision by which all outstanding shares of Class B common stock will automatically convert into shares of Class A common stock (i) if holders representing a majority of the Class B common stock vote to convert the Class B common stock into Class A common stock, (ii) if the Founder Group and its permitted transferees collectively no longer beneficially own at least 20% of the number of shares of Class B common stock collectively held by the Founder Group as of the closing of the Acies Merger, or (iii) on the nine-month anniversary of the Founder’s death or disability, unless such date is extended by a majority of independent directors of the Company.
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Accumulated Other Comprehensive Loss
The following tables shows a summary of changes in accumulated other comprehensive income (loss):loss:
Currency
Translation
Adjustment
Total Accumulated
Other Comprehensive
Loss
Balance as of December 31, 2022$(151)$(151)
Foreign currency translation57 57 
Balance as of March 31, 2023$(94)$(94)
Foreign Currency Derivative ContractsCurrency
Translation
Adjustment
Total Accumulated Other Comprehensive Income (Loss)
Balance as of December 31, 2023$286 $(162)$124 
Net losses recognized in other comprehensive income before reclassifications(667)— (667)
Foreign currency translation— (441)(441)
Balance as of March 31, 2024$(381)$(603)$(984)

Currency
Translation
Adjustment
Total Accumulated
Other Comprehensive
Income (Loss)
Balance as of December 31, 2021$393 $393 
Foreign currency translation(6)(6)
Balance as of March 31, 2022$387 $387 
Currency
Translation
Adjustment
Total Accumulated Other Comprehensive (Loss) Income
Balance as of December 31, 2022$(151)$(151)
Foreign currency translation57 57 
Balance as of March 31, 2023$(94)$(94)
Stock Repurchase Program
On November 10, 2021, the Company’s Board of Directors approved a stock repurchase program authorizing the Company to purchase up to $50.0 million of the Company’s Class A common stock over a period of 12 months. On
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November 2, 2022, the Company's Board of Directors extended such period for an additional 12 months untilfrom November 10, 2022 to November 10, 2023. On November 1, 2023, the Company's Board of Directors extended the stock repurchase program through November 10, 2024 and increased the remaining amount authorized to $50.0 million. Subject to applicable rules and regulations, the shares may be purchased from time to time in the open market or in privately negotiated transactions. Such purchases will be at times and in amounts as the Company deems appropriate, based on factors such as market conditions, legal requirements and other business considerations.
During the three months ended March 31, 2024, the Company acquired 1.1 million shares of Class A common stock under this program at an aggregate value of $2.8 million and an average price of $2.51 per share. As of March 31, 2023,2024, the Company has acquired 2.45.8 million shares of its Class A common stock under this program at an aggregate value of $10.0$22.8 million and an average price of $4.13$3.90 per share. Repurchased shares were held in treasury. The remaining availability under the November 2022 $50.0 million stock repurchase program was $40.0$47.2 million as of March 31, 2023.2024.
From April 1, 2023 through May 8, 2023,Subsequent to March 31, 2024, the Company acquired 1.30.4 million additional shares of its Class A common stock under this program at an aggregate value of $5.7$1.2 million and an average price of $4.24$2.86 per share. Repurchased shares were held in treasury. The remaining availability under the stock repurchase program was $46.0 million after the subsequent purchases.

NOTE 19—STOCK-BASED COMPENSATION
The following table summarizes stock-based compensation expense for the periods shown:
Three Months Ended March 31,
20232022
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
Selling and marketing
Selling and marketing
Selling and marketingSelling and marketing$184 $319 
General and administrativeGeneral and administrative2,458 3,149 
General and administrative
General and administrative
Research and development
Research and development
Research and developmentResearch and development2,211 3,400 
Stock-based compensation expenseStock-based compensation expense$4,853 $6,868 
Stock-based compensation expense
Stock-based compensation expense
Capitalized stock-based compensationCapitalized stock-based compensation$556 $1,101 
Capitalized stock-based compensation
Capitalized stock-based compensation
As of March 31, 2023,2024, there was approximately $1.5$0.2 million, $37.4 million, and $45.2$0.7 million in unrecognized stock-based compensation expense related to stock options, restricted stock units, and restrictedperformance stock units that are expected to be recognized over a weighted-average expected vesting period of 1.0 year0.5 years, 2.5 years, and 2.90.9 years, respectively. The Company granted 2.84.2 million restricted stock units during the three months ended March 31, 2023.2024. The Company granted 0.3 million performance stock units during the three months ended March 31, 2024.

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NOTE 20—NET LOSS PER SHARE
The following table sets forth the computation of basic and diluted net loss attributable to Class A and Class B common stockholders per share (in thousands except per share data):

Three Months Ended March 31, 2024
Three Months Ended March 31, 2024
Three Months Ended March 31, 2024Three Months Ended March 31, 2023
Three Months Ended March 31, 2023Three Months Ended March 31, 2022
Class AClass BClass AClass B
Class A
Class A
Class A
Numerator
Numerator
NumeratorNumerator
Net loss attributable to common stockholders – basicNet loss attributable to common stockholders – basic$(2,250)$(320)$(21,992)$(3,220)
Net loss attributable to common stockholders – basic
Net loss attributable to common stockholders – basic
Potential dilutive effect of derivative instruments
Potential dilutive effect of derivative instruments
Potential dilutive effect of derivative instrumentsPotential dilutive effect of derivative instruments— — — — 
Net loss attributable to common stockholders – dilutedNet loss attributable to common stockholders – diluted$(2,250)$(320)$(21,992)$(3,220)
Net loss attributable to common stockholders – diluted
Net loss attributable to common stockholders – diluted
Denominator
Denominator
DenominatorDenominator
Weighted average shares of common stock outstanding - basicWeighted average shares of common stock outstanding - basic115,673 16,458 110,207 16,130 
Weighted average shares of common stock outstanding - basic
Weighted average shares of common stock outstanding - basic
Potential dilutive effect of derivative instruments
Potential dilutive effect of derivative instruments
Potential dilutive effect of derivative instrumentsPotential dilutive effect of derivative instruments— — — — 
Weighted average shares of common stock outstanding - dilutedWeighted average shares of common stock outstanding - diluted115,673 16,458 110,207 16,130 
Weighted average shares of common stock outstanding - diluted
Weighted average shares of common stock outstanding - diluted
Net loss attributable to common stockholders per share
Net loss attributable to common stockholders per share
Net loss attributable to common stockholders per shareNet loss attributable to common stockholders per share
BasicBasic$(0.02)$(0.02)$(0.20)$(0.20)
Basic
Basic
DilutedDiluted$(0.02)$(0.02)$(0.20)$(0.20)
Diluted
Diluted


For the periods presented above, the net loss per share amounts are the same for Class A and Class B common stock because the holders of each class are entitled to equal per share dividends or distributions in liquidation in accordance with the Certificate of Incorporation. The undistributed losses for each period are allocated based on the contractual participation rights of the Class A and Class B common stock as if the losses for the period had been distributed. As the liquidation and dividend rights are identical, the undistributed losses are allocated on a proportionate basis.
The following equity awards outstanding at the end of each period presented have been excluded from the computation of diluted net loss per share of common stock for the periods presented due to their anti-dilutive effect:
Three Months Ended March 31,
20232022
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
Stock options
Stock options
Stock optionsStock options7,617 14,486 
Restricted stock unitsRestricted stock units13,357 7,690 
Restricted stock units
Restricted stock units
Performance stock units
Performance stock units
Performance stock units
Public Warrants
Public Warrants
Public WarrantsPublic Warrants5,382 7,175 
Private WarrantsPrivate Warrants3,822 3,821 
Private Warrants
Private Warrants
Earnout SharesEarnout Shares15,000 15,000 
45,178 48,172 
Earnout Shares
Earnout Shares
43,688
43,688
43,688
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Item 2.        Management’s Discussion and Analysis of Financial Condition and Results of Operations
The following discussion and analysis provides information which our management believes is relevant to an assessment and understanding of our condensed consolidated results of operations and financial condition. The discussion and analysis should be read in conjunction with the unaudited condensed consolidated financial statements and notes thereto contained in this Quarterly Report on Form 10-Q. This discussion contains forward-looking statements and involves numerous risks and uncertainties, including, but not limited to, those described in the “Risk Factors” section of this Quarterly Report on Form 10-Q. Actual results may differ materially from those contained in any forward-looking statements. Unless the context otherwise requires, references to “we”, “us”, “our”, and “the Company” are intended to mean the business and operations of PLAYSTUDIOS, Inc. and its consolidated subsidiaries.
Our actual results and the timing of certain events may differ significantly from the results discussed in the forward-looking statements. Factors that might cause such a discrepancy include, but are not limited to, those discussed elsewhere in this Quarterly Report on Form 10-Q, particularly in the section titled “Risk Factors” set forth in Part II, Item 1A of this Quarterly Report on Form 10-Q. All forward-looking statements in this report are based on information available to us as of the date hereof, and we assume no obligation to update any such forward-looking statements to reflect future events or circumstances, except as required by law.
Overview
We are a developer and publisher of free-to-play casual games for mobile and social platforms each of which incorporate our unique playAWARDS loyalty program.platforms. Over our eleven-yeartwelve-year history, we developed a portfolio of free-to-play social casino games that are considered to be among the most innovative and unique in the genre. TheyIn 2021 we added our Tetris®-branded mobile game and in late 2022 we acquired Brainium, a developer and publisher of free-to-play casual games. Our games include the award-winning POP! Slots, myVEGAS Slots, my KONAMI Slots, MGM Slots Live, myVEGAS Blackjack, myVEGAS Bingo, Tetris®, Solitaire, Spider Solitaire, Jumbline 2, Sudoku, and Mahjong.Our games are based on original content, real-world slot game content as well as third-party licensed brands and are downloadable and playable for free on multiple social and mobile-based platforms, including the Apple App Store, Google Play Store, Amazon Appstore, and Facebook.
Each of our legacy social casino games and our Tetris®-branded mobile game is powered by our proprietary playAWARDS program and incorporates loyalty points that are earned by players as they engage with our games. These loyalty points enable our players to earn real-world rewards from a portfolio of entertainment, retail, technology, travel, leisure, and gaming brands across the globe. The rewards are provided by our collection of awardsrewards partners, with the majority of whom providerewards partners providing their rewards at no cost to us, in exchange for product integration, marketing support, and participation in our loyalty program. The program is enabled by our playAWARDS platform which consists of a robust suite of tools that enable our awardsrewards partners to manage their rewards in real time, measure the value of our players’ engagement, and gain insight into the effectiveness and value they derive from the program. Through our self-service platform, awardsrewards partners can launch new rewards, make changes to existing offers,rewards, and in real time see how players are engaging with their brands. The platform tools also provide awardsrewards partners the ability to measure the off-line value our players generate as consumers and patrons of their real-world establishments.
OurPLAYSTUDIOS' playAWARDS platform embodies all of the features, tools, and capabilities needed to deliver loyalty programs tailored for the games industry. Our consumer-facing brand for our loyalty program is myVIP. The myVIP program is an aspirational benefits framework, with in-game mechanics and rewards features, along with a player development and hosting program. The program dynamically ranks and assigns players to tiers based on their accumulation of tier points, which are a proxy for their overall engagement with our games. The tier points are separate from and are not interchangeable with the loyalty points earned in the playAWARDS program. Qualified players are provided access to enhanced benefits that increase with each tier. Higher tiers provide access to a VIPmyVIP player portal wherebywhere players can view and purchase special chip bundles, redeem loyalty points for a curated set of rewards, and communicate directly with a dedicated personal host. The VIP player portal, concierge, and host programs, enhance the in-game and real-world reward experience with both in-game and in-person, invitation-only special events. We believe that the myVIP program drives increased player engagement and retention, and therefore extends each game's life-cycle and revenue potential.
We primarily generate our revenue from the sale of in-game virtual currency, which players can choose to purchase at any time to enhance their playing experience. Once purchased, our virtual currency cannot be withdrawn from the game, transferred from one game to another or from one player to another, or be redeemed for monetary value. Players who install our games receive free virtual currency upon the initial launch of the game, and they may also collect virtual currency free of charge at periodic intervals or through targeted marketing promotions. Players may exhaust the free virtual currency and may choose to purchase additional virtual currency. Additionally, players can send free “gifts” of virtual currency to their friends on Facebook. Our revenue from virtual currency has been generated world-wide, but is largely concentrated in North America.
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We also generate revenue from in-game advertising. Advertisements can be in the form of an impression, click-throughs, banner ads, or offers, where players are rewarded with virtual currency or loyalty points for watching a short video.
Impact of COVID-19
The COVID-19 pandemic and related containment and mitigation efforts, including social distancing, shelter-in-place, quarantine, and similar policies, practices, and governmental orders, While we historically have resulted in widespread disruption in global economies, productivity, and financial markets and have materially altered our day-to-day business operations. We have followed guidance by the U.S., Israel, Hong Kong, and other applicable foreign and local governments to protect our employees and operations during the pandemic. We cannot predict potential future impacts of the COVID-19 pandemic or other future health epidemics or contagious disease outbreaks on our business or operations, but we will continue to actively monitor the related issues and may take further precautionary actions that alter our business operations, including as may be required by federal, state, local, or foreign authorities or that we determine are in the best interestsderived most of our employees, players, partners,revenue from the sale of in-game virtual currency, we introduced in-game advertising as a limited pilot program and stockholders.
expanded it throughout 2021 and 2022. In addition, to the potential direct impacts to our business, the global economy has been,Tetris®-branded mobile game and is likely to continue to be, significantly weakened as a resultour Brainium games generate most of the actions taken in response to the COVID-19 pandemic, and future government intervention remains uncertain. A weakened global economy may impact our players and their purchasing decisions within our games, in particular as a result of the limitations associated with redeeming real-world rewards due to government-mandated or other restrictions on travel and other activities and limitations on our players’ discretionary spending, consumer activity during the pandemic and its impact on advertising investments, and the ability of our business partners, including our awards partners, to navigate this complex social, health, and economic environment, any of which could result in disruption to our business and results of our operations.
The duration and extent of the impact from the COVID-19 pandemic depends on future developments that cannot accurately be predicted at this time, such as the severity and transmission rate of the virus, the existence of any additional waves of the COVID-19 pandemic and variants thereof, the extent and effectiveness of containment actions, progress towards widespread rapid testing, effective treatment alternatives, and the success and timing of vaccination efforts, and the impact of these and other factors on our employees, players, and business partners. We have observed labor shortages, increasing competition for talent, and increasing employee attrition. If we are not able to respond to and manage the impact of such events effectively, our business may be harmed.
See “Risk Factors” for more information related to the COVID-19 pandemic.revenue through in-game advertising.
Key Factors Affecting Our Performance
There are a number of factors that affect the performance of our business, and the comparability of our results from period to period, including:
Third-Party Platform Agreements—Historically we derived substantially all of our revenue from in-game purchases of virtual currency that are processed by platform providers such as the Apple App Store, Google Store, Amazon Appstore, and on Facebook. The platform providers charge us a transaction fee to process payments from our players for their purchase of in-game virtual currency. These platform fees are generally set at 30% of the in-game purchase. Each platform provider has broad discretion to set its platform fees and to change and interpret its terms of service and other policies with respect to us and other developers in its sole discretion, and those changes may be unfavorable to us.

Player Acquisition—Establishing and maintaining a loyal network of players and paying players is vital for our success. As such, we spend a significant amount on advertising and other forms of player acquisition, such as traditional marketing and advertising, email and push notifications, and cross promoting between our games in order to grow our player base. These expenditures are generally related to new content launches, game enhancements, and ongoing programs to drive new player acquisition and the reactivation of lapsed player engagement. Our player acquisition strategy is centered on a payback period methodology, and we strive to optimize spend between the acquisition of new players and the reactivation of inactive players.

Player Monetization—Our revenue to date has been primarily driven through the sale of virtual currency. Paying players purchase virtual currency in our games because of the perceived value, which is dependent on the relative ease of obtaining equivalent virtual currency by simply playing our game. The perceived value of our virtual currency can be impacted by various actions that we take in our games including offering discounts for virtual currency or giving away virtual currency in promotions. Managing game economies is difficult and relies on our assumptions and judgment. If we fail to manage our virtual economies properly or fail to promptly and successfully respond to any such disruption, our
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reputation may suffer and our players may be less likely to play our games and to purchase virtual currency from us in the future, which would cause our business, financial condition, and results of operations to suffer.

Investment in Game Development—In order to maintain interest from existing players and add new players and achieve our desired revenue growth, we must continually improve the content, offers, and features in our existing games and the release of new games. As a result, we invest a significant amount of our technological and creative resources to ensure that we support an appropriate cadence of innovative content that our players will find appealing. These expenditures generally occur in advance of the release of new content or the launch of a new game, and the resulting revenue may not exceed the development costs, or the game or feature may be abandoned in its entirety.
Investment in our playAWARDS and myVIP programs—In order to drive player engagement and retention we invest a significant amount of resources to enhance the playAWARDS and myVIP programs. We continually evaluate these programs through an iterative feedback process with our players and awardsrewards partners and update them so that both our players and awardsrewards partners are able to optimize their personalized experience. As a result, we continuously incur expenses to enhance and update these programs. However, the results may not generate revenue and the enhancements may require additional significant modifications or be abandoned in their entirety.

Real-World Rewards—We currently offer real-world rewards relating to, among other things, dining, live entertainment shows, and hotel rooms, and we plan to continue to expand and diversify our rewards loyalty program
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in order to maintain and enhance the perceived value offering to our players. Our players’ willingness to make in-game purchases is directly impacted by our ability to provide desirable rewards. The real-world rewards we offer to our players are provided at no cost to us by our awardsrewards partners, and there is no obligation for us to pay or otherwise compensate either our awardsrewards partners or players for any player redemptions under our awardsrewards partner agreements.

Key Performance Indicators
We manage our business by regularly reviewing several key operating metrics to track historical performance, identify trends in player activity, and set strategic goals for the future. Our key performance metrics are impacted by several factors that could cause them to fluctuate on a quarterly basis, such as platform providers’ policies, seasonality, player connectivity, and the addition of new content to games. We believe these measures are useful to investors for the same reasons. In addition, we also present certain non-GAAP performance measures. These performance measures are presented as supplemental disclosure and should not be considered superior to or as a substitute for the consolidated financial statements prepared under U.S. GAAP. The non-GAAP measures presented in this Quarterly Report on Form 10-Q should be read together with the unaudited condensed consolidated financial statements and the respective related notes thereto included elsewhere in this Quarterly Report on Form 10-Q. The key performance indicators and non-GAAP measures presented in this Quarterly Report on Form 10-Q may differ from similarly titled measures presented by other companies and are not a substitute for financial statements prepared in accordance with U.S. GAAP.
Key Performance Indicators - playGAMES
Daily Active Users (“DAU”)
Daily Active Users ("DAU")DAU is defined as the number of individuals who played a game on a particular day. WeFor Tetris and our free-to-play social casino games, we track DAU by the player ID, which is assigned for each game installed by an individual. As such, an individual who plays two different PLAYSTUDIOSof these games on the same day is counted as two DAU while an individual who plays the same PLAYSTUDIOS game on two different devices is counted as one DAU. For our Brainium trackssuite of casual games, we track DAU by app instance ID, which is assigned to each installation of a game on a particular device. As such, an individual who plays two different Brainium games on the same day is counted as two DAU and an individual who plays the same Brainium game on two different devices is also counted as two DAU. The term "Average DAU" is defined as the average of the DAU, determined as described above, for each day during the period presented. We use DAU and Average DAU as measures of audience engagement to help us understand the size of the active player base engaged with our games on a daily basis.
Monthly Active Users (“MAU”)
Monthly Active Users ("MAU")MAU is defined as the number of individuals who played a game in a particular month. As with DAU, an individual who plays two different PLAYSTUDIOSnon-Brainium games in the same month is counted as two MAU while an individual who plays the same non-Brainium game on two different devices is counted as one MAU, and an individual who plays two different Brainium games on the same day is counted as two MAU andwhile an individual who plays the same Brainium game on two different devices is also counted as two MAU. The term "Average MAU" is defined as the average of the MAU,
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determined as described above, for each calendar month during the period presented. We use MAU and Average MAU as measures of audience engagement to help us understand the size of the active player base engaged with our games on a monthly basis.
Daily Paying Users (“DPU”)
Daily Paying Users ("DPU")DPU is defined as the number of individuals who made a purchase in a game during a particular day. As with DAU and MAU, we track DPU based on account activity. As such, an individual who makes a purchase in two different games in a particular day is counted as two DPU while an individual who makes purchases in the same game on two different devices is counted as one DPU. The term "Average DPU" is defined as the average of the DPU, determined as described above, for each day during the period presented. We use DPU and Average DPU to help us understand the size of our active player base that makes in-game purchases. This focus directs our strategic goals in setting player acquisition and pricing strategy.
Daily Payer Conversion
Daily Payer Conversion is defined as DPU as a percentage of DAU on a particular day. Daily PlayerPayer Conversion is also sometimes referred to as "Percentage of Paying Users" or "PPU". The term "Average Daily Payer Conversion" is defined
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as the Average DPU divided by Average DAU for a given period. We use Daily Payer Conversion and Average Daily Payer Conversion to help us understand the monetization of our active players.
Average Daily Revenue Per DAU (“ARPDAU”)
Average Revenue Per DAU ("ARPDAU")ARPDAU is defined for a given period as the average daily revenue per Average DAU, and is calculated as game and advertising revenue for the period, divided by the number of days in the period, divided by the Average DAU during the period. We use ARPDAU as a measure of overall monetization of our active players.
Key Performance Indicators - playAWARDS
Available Rewards
Available Rewards is defined as the monthly average number of unique rewards available in our applications’ rewards stores. A reward appearing in more than one application’s reward store is counted only once. A reward is counted only once irrespective of the inventory available through that reward. For example, one reward for a free night in a hotel room with ten rooms available for such free night is counted as one reward. Available Rewards only include real-world partner rewards and exclude PLAYSTUDIOS digital rewards. We use Available Rewards as a measure of the value and potential impact of the program for an interested player. It is assumed that the greater the variety and breadth of rewards offered, the more likely players will be to ascribe value to the program.
Purchases
Purchases is defined as the total number of rewards purchased for the period identified in which a player exchanges loyalty points for a reward. Purchases are net of refunds. Purchases only include purchases of real-world partner rewards and exclude any PLAYSTUDIOS digital rewards. Purchases are redeemed by the player directly with the rewards partner within the specified terms and conditions of the reward. The Company does not receive any compensation or revenue from Purchases. We use Purchases as a measure of audience interest and engagement with our playAWARDS platform.
Retail Value of Purchases
Retail Value of Purchases is defined as the cumulative retail value of all rewards listed as Purchases for the period identified. The retail value of each reward listed as Purchases is the retail value as determined by the partner upon creation of the reward. In the case where the retail value of a reward adjusts depending on time of redemption, the average retail value is used. Retail Value of Purchases only include the retail value of real-world partner rewards and exclude the cost of any PLAYSTUDIOS branded merchandise. We use Retail Value of Purchases to help us understand the real-world value of the rewards that are purchased by our players.

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Results of Operations
Summarized Consolidated ResultsComparison of Operationsthe three months ended March 31, 2024 versus the three months ended March 31, 2023
The following table summarizes our consolidated results of operations for the three months ended March 31, 20232024 and 20222023 (in thousands, except percentages):
Three Months Ended March 31,
20232022$ Change% Change
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
Net revenue
Net revenue
Net revenueNet revenue$80,123 $70,451 $9,672 13.7 %
Operating expensesOperating expenses82,330 85,294 (2,964)(3.5)%
Operating expenses
Operating expenses
Operating loss
Operating loss
Operating lossOperating loss(2,207)(14,843)12,636 (85.1)%
Net lossNet loss(2,570)(25,212)22,642 (89.8)%
Net loss
Net loss
Net loss margin
Net loss margin
Net loss marginNet loss margin(3.2)%(35.8)%32.6 (91.1)%
pp = percentage points
pp = percentage points
pp = percentage points

Net Revenue by Segment
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Revenue and Key Performance Indicators (in thousands, except percentages and ARPDAU)
Three Months Ended March 31,
20232022Change% Change
Virtual currency$64,385 $65,935 $(1,550)(2.4)%
Advertising13,085 4,075 9,010 221.1 %
Other revenue2,653 441 2,212 501.6 %
Net revenue$80,123 $70,451 $9,672 13.7 %
Average DAU3,565 1,555 2,010 129.3 %
Average MAU13,082 6,913 6,169 89.2 %
Average DPU28 31 (3)(9.7)%
Average Daily Payer Conversion0.8 %2.0 %(1.2)pp(60.0)%
ARPDAU (in dollars)$0.24 $0.50 $(0.26)(52.0)%
pp = percentage points
Three Months Ended March 31,
20242023Change% Change
Net revenue
playGAMES$77,828 $77,623 $205 0.3 %
playAWARDS— 2,500 (2,500)(100.0)%
Net revenue$77,828 $80,123 $(2,295)(2.9)%
Revenue information by geography is summarized as follows (in thousands, except percentages):
Three Months Ended March 31,
20232022Change% Change
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
United StatesUnited States$69,557 $62,103 $7,454 12.0 %
North America (excluding United States)10,566 3,691 6,875 186.3 %
Other— 4,657 (4,657)(100.0)%
United States
United States
All other countries
All other countries
All other countries
Net revenueNet revenue$80,123 $70,451 $9,672 13.7 %
Net revenue
Net revenue
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playGAMES
The following table shows net revenues and key performance indicators for our playGAMES division (in thousands, except percentages and ARPDAU):
Three Months Ended March 31,
20242023Change% Change
Virtual currency$60,247 $64,385 $(4,138)(6.4)%
Advertising17,442 13,085 4,357 33.3 %
Other revenue139 153 (14)(9.2)%
Net revenue$77,828 $77,623 $205 0.3 %
Average DAU3,495 3,565 (70)(2.0)%
Average MAU14,752 13,082 1,670 12.8 %
Average DPU27 28 (1)(3.6)%
Average Daily Payer Conversion0.8 %0.8 %— pp— %
ARPDAU (in dollars)$0.24 $0.24 $— — %
pp = percentage points
Net revenue increased $9.7$0.2 million, or 0.3%, to $80.1$77.8 million during the three months ended March 31, 20232024 compared to $70.5$77.6 million during the three months ended March 31, 2022.2023. The increase was due to growth in advertising revenue. The increase was offset by a $4.1 million decrease in virtual currency primarily driven by increases of $9.0 milliondecreases in advertising revenueDPU.
playAWARDS
The following table shows net revenues and $2.2 million in other revenue. The increase in advertising revenue was primarily driven by an increase in impression count and focus on providing more opportunitieskey performance indicators for our players to engage with advertisements, including the addition of the Tetris®-branded mobile game to our games portfolio and the acquisition of the Brainium portfolio of casual games. Virtual currencyplayAWARDS division (in thousands, except for available rewards):
Three Months Ended March 31,
20242023Change% Change
Net revenue$— $2,500 $(2,500)(100.0)%
Available Rewards (in units)521 534 (13)(2.4)%
Purchases (in units)501 440 61 13.9 %
Retail Value of Purchases$40,591 $27,340 $13,251 48.5 %
Net revenue decreased $1.6by $2.5 million, to $64.4 million during the three months ended March 31, 2023 compared to $65.9 million during the three months ended March 31, 2022, primarily driven by the decline in DPU. Our Average Daily Payer Conversion rate decreased 1.2 percentage points to 0.8% during the three months ended March 31, 2023 from 2.0% during the three months ended March 31, 2022 due to the additionnon-renewal of Tetris® anda licensing arrangement with a customer. The key performance indicators presented above are used by management to assess the Brainium portfolio of games, which primarily operate with an advertisingplayAWARDS segment's operating performance, however are not indicative revenue model, as described above.metrics.
Operating Expenses
The following table summarizes our consolidated operating expenses for each applicable period (in thousands, except percentages):
Three Months Ended March 31,% of Revenue
20232022$ Change% Change20232022
Three Months Ended March 31,Three Months Ended March 31,% of Revenue
202420242023$ Change% Change20242023
Operating expenses:Operating expenses:
Cost of revenue
Cost of revenue
Cost of revenueCost of revenue$19,527 $21,033 $(1,506)(7.2)%24.4 %29.9 %$18,951 $$19,527 $$(576)(2.9)(2.9)%24.3 %24.4 %
Selling and marketingSelling and marketing18,066 20,540 (2,474)(12.0)%22.5 %29.2 %Selling and marketing18,576 18,066 18,066 510 510 2.8 2.8 %23.9 %22.5 %
Research and developmentResearch and development17,755 16,981 774 4.6 %22.2 %24.1 %Research and development18,021 17,755 17,755 266 266 1.5 1.5 %23.2 %22.2 %
General and administrativeGeneral and administrative11,901 9,691 2,210 22.8 %14.9 %13.8 %General and administrative11,779 11,901 11,901 (122)(122)(1.0)(1.0)%15.1 %14.9 %
Depreciation and amortizationDepreciation and amortization11,033 8,394 2,639 31.4 %13.8 %11.9 %Depreciation and amortization11,566 11,033 11,033 533 533 4.8 4.8 %14.9 %13.8 %
Restructuring expensesRestructuring expenses4,048 8,655 (4,607)(53.2)%5.1 %12.3 %Restructuring expenses638 4,048 4,048 (3,410)(3,410)(84.2)(84.2)%0.8 %5.1 %
Total operating expensesTotal operating expenses$82,330 $85,294 $(2,964)(3.5)%102.8 %121.1 %Total operating expenses$79,531 $$82,330 $$(2,799)(3.4)(3.4)%102.2 %102.8 %
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Cost of Revenue
Cost of revenue decreased by $1.5$0.6 million to $19.5$19.0 million during the three months ended March 31, 20232024 compared to $21.0$19.5 million during the three months ended March 31, 2022. As a percentage of revenue, cost of revenue decreased from 29.9% for the three months ended March 31, 2022 to 24.4% for the three months ended March 31, 2023. The decrease was primarily related to an increasea decrease in advertisingvirtual currency revenue. As a percentage of revenue, which does not incur platform fees, and a reduction in royalty expenses associated with our revenue.cost of revenue decreased from 24.4% for the three months ended March 31, 2023 to 24.3% for the three months ended March 31, 2024.
Selling and Marketing
Selling and marketing expenses decreasedincreased by $2.5$0.5 million to $18.6 million during the three months ended March 31, 2024 compared to $18.1 million during the three months ended March 31, 2023 compared to $20.5 million during the three months ended March 31, 2022.2023. The decreaseincrease was primarily due to increases in outside services expense of $0.3 million, employee costs of $0.2 million, and other selling and marketing expenses of $0.2 million. This was offset by a reductiondecrease of user acquisition costs of $2.7$0.2 million. As a percentage of revenue, selling and marketing expenses decreasedincreased from 29.2% for the three months ended March 31, 2022 to 22.5% for the three months ended March 31, 2023.2023 to 23.9% for the three months ended March 31, 2024.
Research and Development
Research and development expenses increased by $0.8$0.3 million to $18.0 million during the three months ended March 31, 2024 compared to $17.8 million during the three months ended March 31, 2023 compared to $17.0 million during the three months ended March 31, 2022.2023. The increase was primarily due to an increase of employee costsIT expenses of $2.2 million and an increase of other research and development costs of $0.6$0.5 million. This was offset by a reduction of $1.2$0.2 million of stock based compensation and $0.8 million of outside services.employee costs.
General and Administrative
General and administrative expenses increaseddecreased by $2.2$0.1 million to $11.8 million during the three months ended March 31, 2024 compared to $11.9 million during the three months ended March 31, 2023 compared to $9.7 million during the three months ended March 31, 2022. The increase was primarily due to $2.4 million of additional employee costs and an increase of other general and administrative expense of $0.6 million. This increase was offset by a reduction of $0.7 million of stock based compensation.2023.
Depreciation and Amortization
Depreciation and amortization expenses increased by $2.6$0.5 million to $11.6 million during the three months ended March 31, 2024 compared to $11.0 million during the three months ended March 31, 2023 compared to $8.4 million during the three months ended March 31, 2022.2023. The increase was primarily due to the acquisitions of Brainium and WonderBlocks, license renewals, and additional deprecation of property and equipment.renewals.
Restructuring Expenses
Restructuring expenses decreased by $4.6$3.4 million from the three months ended March 31, 20222023 to the three months ended March 31, 2023.2024. The decrease was primarily due to an $8.4 million non-cash impairment charge related to the suspensiona decrease of Kingdom Boss development. This decrease was offset by an increase of $2.3$1.7 million related to the internal reorganization and $1.5 million in fees related tofor various merger and acquisition opportunities.opportunities and a decrease of $1.7 million related to management restructurings and severance.
Other Expense,Income (Expense), Net
The following table summarizes our consolidated non-operating expense for each applicable period (in thousands, except percentages):
Three Months Ended March 31,
20232022$ Change% Change
Change in fair value of warrant liabilities$(1,058)$(2,716)$1,658 61.0 %
Interest expense895 (5)900 18000.0 %
Other (expense) income60 187 (127)(67.9)%
Total other expense, net$(103)$(2,534)$2,431 (95.9)%
Three Months Ended March 31,
20242023$ Change% Change
Change in fair value of warrant liabilities$(64)$(1,058)$994 94.0 %
Interest income, net1,420 895 525 (58.7)%
Other (expense) income, net(106)60 (166)(276.7)%
Total other income (expense), net$1,250 $(103)$1,353 (1,313.6)%
The change in fair value of warrant liabilities is related to the warrants discussed in Note 11—Warrant Liabilities to our consolidated financial statements herein. Interest expenseincome, net is related to the unused commitmentinterest earned on cash and cash equivalents offset by fees and debt issue costsexpenses associated with the Credit Agreement and the Private Venture Growth Capital Loan, respectively, as discussed in Note 14—Long-Term Debt to our consolidated financial statements herein. Other income (expense) income primary relates to gains or (losses) from equity investments and gains or (losses) from foreign currency transactions with our foreign subsidiaries.
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Provision for Income Taxes
Provision for income taxes resulted in a tax expense of $0.1 million for the three months ended March 31, 2024, compared to a tax expense of $0.3 million for the three months ended March 31, 2023, compared to a tax expense of $7.8 million for the three months ended March 31, 2022.2023. Our effective tax rate was (11.3)(25.2)% for the three months ended March 31, 20232024 compared to our statutory tax rate of 21%. Our effective tax rate was increased for non-deductible stock options,by discrete tax benefits related to the deduction ofvaluation allowance, foreign taxes,branch income, and for the recognition of estimated state taxes.other nondeductible expenses including officer compensation. Our effective tax rate was decreased by additional foreign taxes paid related to a settlement with the Israel Tax Authority, the recognition of additional state tax liabilities due to an updated nexus study, andnondeductible stock compensation, the fair value adjustment to the warrant liability, and deductions for foreign taxes paid.
Comparison of our Segment Results of Operations
The following table presents adjusted earnings before interest, taxes, depreciation, and amortization ("AEBITDA"). AEBITDA is our reportable segment GAAP measure, which we utilize as the primary profit measure for our reportable segments. See Note 3—Segment Reporting in the accompanying condensed consolidated financial statements for additional information. Consolidated AEBITDA is a non-GAAP measure, discussed within “Non-GAAP Measures” below.
Comparison of the warrant liability.three months ended March 31, 2024 versus the three months ended March 31, 2023
Three Months Ended March 31,
20242023Change% Change
AEBITDA
playGAMES$23,451 $22,592 $859 3.8 %
playAWARDS(3,622)$(631)(2,991)474.0 %
Corporate and other(4,515)$(4,196)(319)7.6 %
Consolidated AEBITDA$15,314 $17,765 $(2,451)(13.8)%
Segment AEBITDA Margin:
playGAMES30.1 %29.1 %1.0 %3.5 %
playAWARDSnm(25.2)%nmnm
nm - not meaningful
playGAMES
playGAMES AEBITDA was $23.5 million for the three months ended March 31, 2024 compared to $22.6 million for the three months ended March 31, 2023, an increase of $0.9 million. playGAMES AEBITDA margin was 30.1% for the three months ended March 31, 2024 compared to 29.1% for the three months ended March 31, 2023. The current period benefited from an increase in advertising revenue which does not incur platform fees driving a reduction in cost of sales.
playAWARDS
playAWARDS AEBITDA was $(3.6) million for the three months ended March 31, 2024 compared to $(0.6) million for the three months ended March 31, 2023. The decrease in AEBITDA can be attributed to lower net revenue and an increase in employee costs associated with the myVIP program and the further advancement of the playAWARDS platform.
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Non-GAAP Measures
Consolidated Adjusted EBITDA (“AEBITDA”) and Consolidated AEBITDA Margin
Consolidated Adjusted EBITDA, or Consolidated AEBITDA, as used herein, is a non-GAAP financial performance measure that is presented as a supplemental disclosure and is reconciled to net incomeloss and net loss margin as the most directly comparable GAAP measure.measures. We define Consolidated AEBITDA as net income before interest, income taxes, depreciation and amortization, restructuring and related costs (consisting primarily of severance and other restructuring related costs), stock-based compensation expense, changes in fair value of warrant liabilities, and other income and expense items (including special infrequent items, foreign currency gains and losses, and other non-cash items). We also use Consolidated AEBITDA Margin, another non-GAAP measure, which we calculate as the percentage of Consolidated AEBITDA to revenue.
We use Consolidated AEBITDA and Consolidated AEBITDA Margin to monitor and evaluate the performance of our business operations, facilitate internal comparisons of our operating performance, and to analyze and evaluate decisions regarding future budgets and initiatives. We believe that both measures are useful because they provide investors with information regarding our operating performance that is used by our management in its reporting and planning processes. Consolidated AEBITDA and Consolidated AEBITDA Margin as calculated herein may not be comparable to similarly titled measures and disclosures reported by other companies.
The following table sets forth the reconciliation of Consolidated AEBITDA and Consolidated AEBITDA Margin to net loss and net loss margin, the most directly comparable GAAP measure (in thousands, except percentages).
Three Months Ended March 31,
20232022
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
Revenue
Revenue
Revenue
Net lossNet loss$(2,570)$(25,212)
Net loss
Net loss
Net loss margin
Net loss margin
Net loss margin
Adjustments:
Adjustments:
Adjustments:
Depreciation & amortization
Depreciation & amortization
Depreciation & amortizationDepreciation & amortization11,033 8,394 
Income tax expenseIncome tax expense260 7,835 
Income tax expense
Income tax expense
Stock-based compensation expense
Stock-based compensation expense
Stock-based compensation expenseStock-based compensation expense4,853 6,868 
Change in fair value of warrant liabilityChange in fair value of warrant liability1,058 2,716 
Change in fair value of warrant liability
Change in fair value of warrant liability
Change in fair value of contingent consideration
Change in fair value of contingent consideration
Change in fair value of contingent considerationChange in fair value of contingent consideration(53)— 
Restructuring and related(1)
Restructuring and related(1)
4,048 8,655 
Restructuring and related(1)
Restructuring and related(1)
Other, net(2)
Other, net(2)
(864)(182)
AEBITDA17,765 9,074 
GAAP Revenue80,123 70,451 
Margin as a % of revenue
Net loss margin(3.2)%(35.8)%
AEBITDA Margin22.2 %12.9 %
Other, net(2)
Other, net(2)
Consolidated AEBITDA
Consolidated AEBITDA
Consolidated AEBITDA
Consolidated AEBITDA Margin
Consolidated AEBITDA Margin
Consolidated AEBITDA Margin
(1)Amounts reported during the three months ended March 31, 2024 and 2023 relate to the internal reorganization costs, including severance-related costs, and fees related to evaluating various merger and acquisition opportunities. Amounts reported during the three months ended March 31, 2022 consist of fees related to evaluating various merger and acquisition opportunities, severance-related costs, and a non-cash impairment charge related to the suspension of Kingdom Boss development.
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(2)Amounts reported in “Other, net” include interest expense, interest income, gains/losses from equity investments, foreign currency gains/losses, and non-cash gains/losses on the disposal of assets.

Liquidity and Capital Resources
As of March 31, 2023,2024, we had cash and cash equivalents of $127.5$127.0 million, which consisted of cash on hand and money market mutual funds. Historically, we have funded our operations, including capital expenditures, primarily through cash flow from operating activities. We believe that our existing cash and cash equivalents, the cash generated from operations, and the borrowing capacity under our Credit Agreement as described below will be sufficient to fund our operations and capital expenditures for at least the next twelve (12) months. However, we intend to continue to make significant investments to support our business growth and may require additional funds to respond to business challenges, including the need to develop new games and features or enhance our existing games, improve our operating infrastructure,
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or acquire complementary businesses, personnel and technologies. Accordingly, we may need to engage in equity or debt financings to secure additional funds or we may decide to do so opportunistically.
Debt
For a description of the Credit Agreement, see Note 14—Long-Term Debt in our Condensed Consolidated Financial Statements and Liquidity and Capital Resources in our Annual Report on Form 10-K for the year ended December 31, 2022.2023.
As of March 31, 2023,2024, we do not have any outstanding amounts under the Credit Agreement.
Cash Flows
The following tables present a summary of our cash flows for the periods indicated (in thousands):
Three Months Ended March 31,
20232022
Three Months Ended March 31,
Three Months Ended March 31,
Three Months Ended March 31,
2024
2024
2024
Net cash provided by operating activities
Net cash provided by operating activities
Net cash provided by operating activitiesNet cash provided by operating activities$4,503 $11,585 
Net cash used in investing activitiesNet cash used in investing activities(7,618)(5,107)
Net cash (used in) provided by financing activities(3,490)130 
Net cash used in investing activities
Net cash used in investing activities
Net cash used in financing activities
Net cash used in financing activities
Net cash used in financing activities
Effect of exchange rate on cash and cash equivalentsEffect of exchange rate on cash and cash equivalents89 (145)
(Decrease) increase in cash and cash equivalents(6,516)6,463 
Effect of exchange rate on cash and cash equivalents
Effect of exchange rate on cash and cash equivalents
Decrease in cash and cash equivalents
Decrease in cash and cash equivalents
Decrease in cash and cash equivalents
Operating Activities
During the three months ended March 31, 2023,2024, operating activities provided $4.5$5.0 million of net cash as compared to $11.6$4.5 million during the three months ended March 31, 2022.2023. The decreaseincrease in cash provided from operating activities was primarily due to increased advertising revenue which does not incur platform fees driving a reduction in cost of sales. This was offset by an unfavorable change in operating assets and liabilities including the increase in accounts receivable of $6.9 million due to timing fluctuations in receivables collection.payables being paid.
Investing Activities
Our investing activities are composed of cash used for game development and purchase of property and equipment.
During the three months ended March 31, 2023,2024, investing activities used $7.6$6.5 million of net cash as compared to $5.1$7.6 million during the three months ended March 31, 2022.2023. The change in cash used in investing activities was due to the Company receiving paymentsa lower amount of $2.3 million for notes receivableadditions to internal-use software during the three months ended March 31, 2022.2024.
Financing Activities
Our cash flow (used in) provided by financing activities primarily consists of payments for share repurchases partially offset by proceeds from the exercise of stock options.
During the three months ended March 31, 2023,2024, financing activities used $3.5$4.3 million of net cash as compared to providing $0.1$3.5 million of cash during the three months ended March 31, 2022.2023. The increasechange in cash used in financing activities was due to $5.4$1.8 million of share repurchases madeless proceeds received from stock option exercises during the three months ended March 31, 2023.2024, $0.8 million in increased minimum guarantee payments made, and $0.7 million of payments for tax withholding of stock-based compensation. This was offset by $1.9$2.6 million of less cash provided by stock options exercises.
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2024.
Contractual Obligations, Commitments, and Contingencies
As of March 31, 2023,2024, there had been no material changes to our aggregated indebtedness and other contractual obligations previously reported in our Annual Report on Form 10-K for the year ended December 31, 2022.2023.
Critical Accounting Policies and Estimates
Our management's discussion and analysis of our financial condition and results of operations is based on our condensed consolidated financial statements, which have been prepared in accordance with U.S. GAAP. The preparation of these condensed consolidated financial statements requires us to make estimates and assumptions that affect the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the date of the condensed consolidated financial statements, as well as the reported revenue generated and expenses incurred during the reporting periods. Our estimates are based on our historical experience and various other factors that we believe are reasonable under the circumstances, the results of which form the basis for making judgments about items that are not readily apparent from other sources. Actual results may differ from these estimates under different assumptions or conditions.
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Except as described in Note 2—Summary ofOf Significant Accounting Policies, there have been no material changes to our critical accounting policies and estimates as compared to the critical accounting policies and estimates disclosed in our 20222023 Annual Report on Form 10-K, filed with the SEC on March 10, 2023.12, 2024.

Item 3.        Quantitative and Qualitative Disclosures About Market Risk
Market risk is the risk of loss arising from adverse changes in market rates and prices, such as interest rates and foreign currency exchange rates. We are exposed to market risks in the ordinary course of our business. These risks primarily include interest rate risk, investment risk, and foreign currency risk as follows:
Interest Rate Risk
Our exposures to market risk for changes in interest rates relate primarily to our Credit Agreement. The Credit Agreement and our Revolver are floating rate facilities. Therefore, fluctuations in interest rates will impact the amount of interest expense we incur and have to pay. We did not have any borrowings outstanding under our Credit Agreement at March 31, 20232024 and December 31, 2022,2023, respectively
We do not purchase or hold any derivative financial instruments for trading purposes.
Investment Risk
We had cash and cash equivalents totaling $127.5$127.0 million and $134.0$132.9 million as of March 31, 20232024 and December 31, 2022,2023, respectively. Our investment policy and strategy primarily attempt to preserve capital and meet liquidity requirements without significantly increasing risk. Our cash and cash equivalents primarily consist of cash on hand and money market mutual funds. We have not entered into investments for trading or speculative purposes. Changes in rates would primarily impact interest income due to the relatively short-term nature of our investments. A hypothetical 100 basis point change in interest rates would have increased or decreased our interest income for a twelve-month period by an immaterial amount.
Foreign Currency Risk
Our functional currency is the U.S. Dollar and our revenues and expenses are primarily denominated in U.S. Dollars. Our indirect foreign currency transaction exposure results mainly from the sale of our virtual currency to players outside of the U.S. While players outside of the U.S. make purchases in currencies other than the U.S. Dollar, we are paid by platform providers and record revenue in U.S. Dollars pursuant to the terms of the relevant contracts. While we have the ability to change the foreign currency pricing of our virtual currency, sudden and significant changes in the exchange rates of the Canadian and Australian Dollars and Pound Sterling to the U.S. Dollar could have a material impact on our results of operations. We do not hedge our foreign currency exposure but may do so in the future.
However, a significant portion of our headcount related expenses, consisting principally of salaries and related personnel expenses, as well as leases and certain other operating expenses, are denominated in New Israeli Shekels, or NIS. We also have foreign currency risks related to our operating expenses denominated in currencies other than the U.S. Dollar, including
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the Hong Kong Dollar, Euro, Mexican Peso, Chilean Peso, Serbian Dinar, Singapore Dollar and Vietnamese Dong. Accordingly, changes in exchange rates in the future may negatively affect our future operating results as expressed in U.S. Dollars.
We have experienced and will continue to experience fluctuations in our net income as a result of transaction gains or losses related to remeasurement of our asset and liability balances that are denominated in currencies other than the functional currency of the entities in which they are recorded.
As of March 31, 2024, we held derivative contracts to purchase certain foreign currencies, including the NIS, at future dates. The notional value of amounts hedged was approximately $24.9 million, and all contracts are expected to mature during the upcoming 12 months.
Item 4.        Controls and Procedures
Evaluation of Disclosure Controls and Procedures
Under the supervision and with the participation of our management, including our principal executive officer and principal financial officer, we conducted an evaluation of the effectiveness of the design and operation of our disclosure controls and procedures, as defined in Rules 13a-15(e) and 15d-15(e) under the Exchange Act. In designing and evaluating
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the disclosure controls and procedures, management recognized that any controls and procedures, no matter how well designed and operated, can only provide reasonable assurance of achieving the desired control objectives and management is required to apply its judgment in evaluating the cost-benefit relationship of possible controls and procedures. Based on such evaluation, the Company's CEO and CFO have concluded that, as of the period covered by this report, the Company's disclosure controls and procedures were effective, at the reasonable assurance level, in recording, processing, summarizing and reporting, on a timely basis, information required to be disclosed by the Company in the reports that it files or submits under the Exchange Act and were effective in ensuring that information required to be disclosed by the Company in the reports that it files or submits under the Exchange Act is accumulated and communicated to the Company's management, including the Company's CEO and CFO, as appropriate to allow timely decisions regarding required disclosure.
Changes in Internal Control over Financial Reporting
There were no changes in our internal control over financial reporting identified in connection with the evaluation required by Rules 13a-15(d) and 15d-15(d) of the Exchange Act that occurred during the three months ended March 31, 20232024 that have materially affected, or are reasonably likely to materially affect, our internal control over financial reporting.
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PART II.    OTHER INFORMATION
Item 1.        Legal Proceedings
From time to time, we are a party to litigation and subject to claims incident to the ordinary course of business. Although the results of litigation and claims cannot be predicted with certainty, we currently believe that the final outcome of these matters will not have a material adverse effect on our business. Regardless of the outcome, litigation can have an adverse impact on us because of defense and settlement costs, diversion of management resources and other factors. For information regarding legal proceedings and other claims in which we are involved, see Note 17—Commitments and Contingencies.
Item 1A.    Risk Factors
A description of certain factors that may affect our future results and risk factors is set forth in our Annual Report on Form 10-K for the year ended December 31, 2022.2023. There have been no material changes to those factors previously disclosed in our 20222023 Annual Report on Form 10-K.
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Item 2.        Unregistered Sales of Equity Securities and Use of Proceeds
The following table provides information about share repurchases made by us of our Class A common stock during the quarter ended March 31, 2023:2024:
Period
Total Number of Shares Purchased1
Average Price Paid per Share2
Total Number of Shares Purchased as Part of a Publicly Announced Program
Dollar Value of Shares that May Yet be Purchased Under the Program3
(In thousands)
January 1, 2023 - January 31, 2023987,895 $4.24 987,895 $41,189 
February 1, 2023 - February 28, 2023265,834 $4.47 265,834 $40,000 
March 1, 2023 - March 31, 2023— $— — $40,000 
Period
Total Number of Shares Purchased1
Average Price Paid per Share2
Total Number of Shares Purchased as Part of a Publicly Announced Program
Dollar Value of Shares that May Yet be Purchased Under the Program3
(In thousands)
January 1, 2024 - January 31, 202452,504 $2.41 — $50,000 
February 1, 2024 - February 29, 2024209,207 $2.38 — $50,000 
March 1, 2024 - March 31, 20241,150,249 $2.50 1,122,513 $47,186 

1.These amounts include shares surrendered to satisfy tax withholding obligations upon the vesting of equity awards under our 2021 Equity Incentive Plan (as amended, the “Plan”). Under the Plan and applicable award agreements, the Company has the discretionary right to collect payment of mandatory tax withholding obligations by deducting from the shares otherwise deliverable to a participant upon vesting and settlement of an award under the Plan a number of shares having a fair market value equal or less than such participant’s tax withholding obligations. All shares so deducted from shares that otherwise would be deliverable to participants under the Plan are considered repurchased pursuant to the terms of the Plan and applicable award agreements and not pursuant to any publicly announced share repurchase program.
2.Average price paid per share includes shares surrendered to satisfy tax withholding obligations and excludes costs associated with the repurchases. Average price paid per share purchased as part of the publicly announced program was $2.51 from March 1, 2024 to March 31, 2024.
3.The repurchases are being executed from time to time, subject to general business and market conditions, through open market purchases or privately negotiated transactions, including through Rule 10b5-1 trading plans, pursuant to a stock repurchase program. On November 10, 2021, the Company’s Board of Directors approved a stock repurchase program authorizing the Company to repurchase, within a 12 month period, up to $50.0 million of the Company’s Class A common stock at such times and in such amounts as the Company’s Board of Directors deems appropriate, based on factors such as market conditions, legal requirements, and other business considerations. The Company publicly announced the approval of such stock repurchase program on November 12, 2021. On November 2, 2022, the Company’s Board of Directors approved an extension of the time period for repurchases under the stock repurchase program for an additional 12 months from November 10, 2022 to November 10, 2023. On November 1, 2023, the Company's Board of Directors extended the stock repurchase program through November 10, 2024 and increased the remaining amount authorized to $50.0 million. The Company publicly announced thesuch extension of such time periodand increase on November 8, 2022.2, 2023. See Note 18—Stockholders'Stockholders’ Equity of the notes to condensed consolidated financial statements included in Item 1 of this Quarterly Report on Form 10-Q for additional information relating to share repurchases.
2.Average price paid per share excludes costs associated with the repurchases.
3.From April 1, 2023 through May 8, 2023, the Company acquired an additional 1.3 million shares of Class A common stock under this program at an aggregate purchase price of $5.7 million and an average purchase price of $4.24 per share. As of May 8, 2023, the Company has remaining authorization to repurchase up to $34.3 million of the Company's Class A common stock under the stock repurchase program described in footnote 1 above.
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Item 3.        Defaults Upon Senior Securities
None
Item 4.        Mine Safety Disclosures
Not applicable
Item 5.        Other Information
None
Item 6.        Exhibits
The following exhibits are filed as part of, or incorporated by reference into, this Quarterly Report on Form 10-Q.
Exhibit NumberDescription
3.1
3.2
31.1*
31.2*
32.1*
101.INS**Inline XBRL Instance Document
101.SCH*Inline XBRL Taxonomy Extension Schema Document
101.CAL*Inline XBRL Taxonomy Extension Calculation Linkbase Document
101.DEF*Inline XBRL Taxonomy Extension Definition Linkbase Document
101.PRE*Inline XBRL Taxonomy Extension Presentation Linkbase Document
101.LAB*Inline XBRL Taxonomy Extension Label Linkbase Document
104Cover Page Interactive Data File formatted in Inline XBRL and contained in Exhibit 101.
*Filed herewith
**The instance document does not appear in the interactive data file because its XBRL tags are embedded within the inline XBRL document.
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SIGNATURES
Pursuant to the requirements of the Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.
PLAYSTUDIOS, Inc.
Date:May 9, 20237, 2024By:/s/ Andrew Pascal
Name:Andrew Pascal
Title:Chairman and Chief Executive Officer
(Principal Executive Officer)
Date:May 9, 20237, 2024By:/s/ Scott Peterson
Name:Scott Peterson
Title:Chief Financial Officer
(Principal Financial and Accounting Officer)
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