UNITED STATES
                       SECURITIES AND EXCHANGE COMMISSION
                             WASHINGTON, D.C. 20549


                                    FORM 8-K

                                 CURRENT REPORT

                     PURSUANT TO SECTION 13 OR 15(D) OF THE
                         SECURITIES EXCHANGE ACT OF 1934


        Date of Report: (Date of earliest event reported): July 29, 2003


                            MARVEL ENTERPRISES, INC.
             (Exact name of registrant as specified in its charter)


         Delaware                      001-13638                13-3711775
(State or other jurisdiction of  (Commission file number)    (I.R.S. Employer
incorporation or organization)                              Identification No.)


10 East 40th Street, New York, New York                           10016
(Address of principal executive offices)                        (Zip code)

                                 (212) 576-4000
              (Registrant's telephone number, including area code)









Item 7.  Financial Statements and Exhibits.

     (c)  Exhibits.

          99.1 Press release of the Registrant dated July 29, 2003.

Item 12.  Results of Operations and Financial Condition.

     (a)  On July 29, 2003,  the Registrant  issued a press  release,  a copy of
          which is attached hereto as Exhibit 99.1,  announcing  certain matters
          regarding  its results of operations  and financial  condition for its
          second fiscal quarter ended June 30, 2003.



                                  EXHIBIT INDEX

     Exhibit No. Description

     99.1 Press release of the Registrant dated July 29, 2003.


                                   SIGNATURES

     Pursuant to the  requirements  of the Securities  Exchange Act of 1934, the
Registrant  has duly  caused  this  report  to be  signed  on its  behalf by the
undersigned hereunto duly authorized.

                            MARVEL ENTERPRISES, INC.


                            By:           /s/   Allen S. Lipson
                            ---------------------------------------------------
                            Name:       Allen S. Lipson
                            Title:      President and Chief Executive Officer

Date: August 4, 2003






[LOGO OMITTED]


                     MARVEL Q2 RESULTS WILL EXCEED HIGH END
                           OF ORIGINAL GUIDANCE RANGES
     - Cash Rose to $144 million at June 30 vs. $84.7 million at March 31 -

NEW YORK,  NY July 29, 2003 -- Marvel  Enterprises,  Inc.  (NYSE:MVL)  announced
today  that,  based  on  preliminary  figures,  it will  exceed  the high end of
financial guidance for revenue, EBITDA(1), Net Income, EPS and Free Cash Flow(2)
for Q2  2003.  The Q2 2003  performance  reflects  strength  across  its  entire
licensing  business  including the strong sales performance of licensed products
based on its The Incredible Hulk character.

Marvel will report Q2 results,  revised 2003  guidance and initial 2004 guidance
on August 12. Please refer to Marvel's Q2 financial guidance, as reported in our
release on May 6:
http://www.marvel.com/about/pr/archive/050603_Marvel_q1_release.pdf

Cash Levels  Continue to Grow: - Marvel also  announced  today that,  reflecting
solid levels of cash  collection  year-to-date,  its cash balance as of June 30,
2003 had grown to $144 million,  versus  approximately $85 million in cash as of
March 31, 2003.  With total  long-term  debt  consisting  of $151 million in 12%
Senior  Notes,  Marvel's  net debt  position  is $7 million as of June 30,  2003
versus $66.3  million as of March 31,  2003.  The Notes are callable at Marvel's
option beginning June 15, 2004 at a price of $106 per $100 principal amount, for
a total consideration of approximately $160 million.

Kenneth West,  Executive Vice President and CFO,  commented:  "Marvel's  growing
cash balance  reflects the  continued  strength of our  entertainment  licensing
business model that focuses on the generation of free cash flow."

Hulk Licensing Franchise off to Strong Start: Marvel's Hulk property, which last
month was identified as the number one hot license for kids in a preview for the
Licensing Show 2003, has firmly established  itself as a powerful  entertainment
licensing  franchise  based on strong  retail  sales of  Hulk-branded  products,
particularly  in several  key  license  categories  such as toys,  video  games,
domestics and children's  apparel.  The Hulk  licensing  program has roughly 300
licensees, encompassing over 1,000 products, with many of the licensees expected
to report revenues in excess of the initial minimum guarantees.

Serving as the global  catalyst and backdrop for the Hulk licensing  program was
the June 20th launch of  Universal  Picture's  The Hulk  feature  film which has
grossed in excess of $200  million in worldwide  box office  receipts in over 28
countries  to date(3).  The film  remains in theaters in the U.S. and around the
world, and premieres of The Hulk in international markets including Japan, Italy
and a few others are still to come later this summer.

Alan Fine, CEO of Toy Biz, Marvel's in-house toy division,  commented: "Sales of
licensed  Electronic Hulk Hands continue to exceed all of our  expectations  for
this  role-playing  toy,  both in units sold and retail  dollars.  With purchase
orders  surpassing the 3.5 million  Spider-Man  web-blaster  units sold in 2002,
Electronic  Hulk Hands have  already  become the  largest toy success in company
history.  Coming on the heels of last year's  success with  Spider-Man,  we have
demonstrated  that we can  translate  our brands into  powerful toy  franchises,
which have strengthened our relationships with key retail outlets."



Hulk action  figures and  accessories  are created  in-house by Marvel's Toy Biz
division and manufactured and sold by Marvel's master toy licensee pursuant to a
July  2001  license  agreement.  Royalties  based on sales of The Hulk  toys are
recorded  in  Marvel's  licensing  division,  and Marvel is  reimbursed  for its
product development and marketing and sales efforts.

Russ Brown,  Executive Vice  President  Consumer  Products,  Promotions & Retail
Sales commented: "Sales of products based on The Hulk have been extremely strong
in the toy,  video game,  domestics and  children's  apparel  categories.  These
categories are some of the most influential,  both in terms of sales dollars and
brand support for other licensing categories.  We consider the continued success
of Hulk products in these  categories  to be proof of the Hulk's  emergence as a
major "evergreen" licensed property."

Sales of Hulk video  games,  which are sold by  Vivendi  Universal  Games,  have
exceeded  Marvel's  internal  expectations  for  the  product.  The  video  game
continues  to sell well across all four video game  platforms  and is in the top
five in sales of video games for the PC, PlayStation 2, X-Box, GameCube and Game
Boy Advance platforms.

(1)  EBITDA is defined as earnings  before  interest,  taxes,  depreciation  and
     amortization and cumulative effect of changes in accounting principle.

(2)  Free cash  flow is  defined  as  operating  income  plus  depreciation  and
     amortization  less increases (plus decreases) in working  capital,  capital
     expenditures, cash interest and cash income taxes.

(3)  Worldwide  Box Office  estimates  are from  www.boxofficemojo.com  site and
     include  domestic box office  proceeds  through the week ending July 27 and
     international box office proceeds through the week ending July 20, 2003.

About  Marvel   Enterprises

Marvel  Enterprises,   Inc.  is  leading  global  character-based  entertainment
licensing company that has developed and owns a library of over 4,700 characters
which have entertained  generations around the world for over 60 years. Marvel's
operations are focused in entertainment and consumer product licensing and comic
book publishing.  Marvel's  creative teams at its Marvel Studios,  Marvel Comics
and Toy Biz divisions  support the development of feature films (and DVD/video),
video  games,  TV series  and toy lines  based on its  characters.  Marvel  also
licenses  its  characters  for use in a broad  and  growing  range  of  consumer
products and services  including  apparel,  collectibles,  food and  promotions.
Marvel Comics is a leading global comics  publisher and an invaluable  source of
intellectual property; Marvel Studios works with studios to develop feature film
and  entertainment  projects;  and Toy Biz is a recognized leader in toy design,
sales and  marketing  that  develops and oversees both licensee and in-house toy
lines. For additional information visit http://www.marvel.com.

Except for any historical  information that they contain, the statements in this
news release regarding  Marvel's plans are  forward-looking  statements that are
subject to certain risks and uncertainties, including a decrease in the level of
media exposure or popularity of Marvel's characters,  financial  difficulties of
Marvel's    licensees,    changing    consumer    preferences,     movie-    and
television-production   delays  and  cancellations,   toy-production  delays  or
shortfalls,  continued  concentration of toy retailers,  toy inventory risk, the
imposition of quotas or tariffs on products manufactured in China and a decrease
in cash flow even as Marvel remains indebted to its noteholders. These and other
risks and  uncertainties  are described in Marvel's  filings with the Securities
and  Exchange  Commission,  including  Marvel's  Annual  Reports  on Form  10-K,
Quarterly  Reports on Form 10-Q and Current  Reports on Form 8-K. Marvel assumes
no obligation to publicly update or revise any forward-looking statements.

                                      # # #

For further information contact:

Matt Finick                                          Richard Land, David Collins
Marvel Enterprises                                   Jaffoni & Collins
212/576-4035                                         212/835-8500
mfinick@marvel.com                                   mvl@jcir.com
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