U.S. SECURITIES AND EXCHANGE COMMISSION WASHINGTON, D.C. 20549 FORM 10-QSB (Mark One) |X| QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the quarterly period ended March 31, 2003 |_| TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 Commission File Number 0-27102 eGames, Inc. (Exact name of registrant as specified in its charter) PENNSYLVANIA 23-2694937 (State or other jurisdiction of (IRS Employer incorporation or organization) Identification Number) 2000 Cabot Boulevard West, Suite 110 Langhorne, PA 19047-1811 (address of Principal executive offices) Issuer's Telephone Number, Including Area Code: 215-750-6606 Not Applicable (Former name, former address and former fiscal year, if changed since last report.) Check whether the issuer (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes (X) No ( ) APPLICABLE ONLY TO ISSUERS INVOLVED IN BANKRUPTCY PROCEEDINGS DURING THE PRECEDING FIVE YEARS: Indicate by check mark whether the registrant has filed all documents and reports required to be filed by Sections 12, 13 or 15(d) of the Securities Exchange Act of 1934 subsequent to the distribution of securities under a plan confirmed by a court. Yes ( ) No ( ) APPLICABLE ONLY TO CORPORATE ISSUERS State the number of shares outstanding of each of the issuer's classes of common equity, as of the latest practicable date: 9,989,337 shares of common stock, no par value per share, as of May 14, 2003. Transitional Small Business Disclosure Format (check one): Yes ( ) No ( X ) INDEX Page ---- Part I. Financial Information Item 1. Financial Statements: Balance Sheet as of March 31, 2003....................... 3 Statements of Operations for the three months and nine months ended March 31, 2003 and 2002 ................ 4 Statements of Cash Flows for the nine months ended March 31, 2003 and 2002....................... 5 Notes to Financial Statements............................ 6 Item 2. Management's Discussion and Analysis of Financial Condition and Results of Operations ................. 15 Risk Factors............................................. 31 Item 3. Controls and Procedures.................................. 36 Part II Other Information Item 6. Exhibits and Reports on Form 8-K......................... 37 Exhibit Index ......................................................... 37 Signatures ......................................................... 38 Certifications ......................................................... 39 Exhibits ......................................................... 41 Item 1. Financial Statements eGames, Inc. Balance Sheet (Unaudited) As of March 31, ASSETS 2003 ----------- Current assets: Cash and cash equivalents $ 361,762 Accounts receivable, net of allowances totaling $988,344 1,066,420 Inventory 410,145 Prepaid and other expenses 152,363 ----------- Total current assets 1,990,690 Furniture and equipment, net 30,598 ----------- Total assets $ 2,021,288 =========== LIABILITIES AND STOCKHOLDERS' EQUITY Current and total liabilities: Accounts payable $ 224,092 Accrued expenses 709,502 ----------- Total current liabilities and total liabilities 933,594 Stockholders' equity: Common stock, no par value (40,000,000 shares authorized; 10,221,237 issued and 9,989,337 outstanding) 9,179,827 Additional paid-in capital 1,226,507 Accumulated deficit (8,817,223) Treasury stock, at cost - 231,900 shares (501,417) ----------- Total stockholders' equity 1,087,694 ----------- Total liabilities and stockholders' equity $ 2,021,288 =========== See accompanying notes to financial statements. eGames, Inc. Statements of Operations (Unaudited) Three months ended Nine months ended March 31, March 31, -------------------------- -------------------------- 2003 2002 2003 2002 ----------- ----------- ----------- ----------- Net sales $ 1,530,983 $ 3,626,289 $ 5,335,956 $ 7,887,730 Cost of sales 579,817 1,910,678 2,200,911 4,244,652 ----------- ----------- ----------- ----------- Gross profit 951,166 1,715,611 3,135,045 3,643,078 Operating expenses: Product development 108,240 91,987 312,987 312,559 Selling, general and administrative 591,483 680,806 1,885,585 2,216,076 ----------- ----------- ----------- ----------- Total operating expenses 699,723 772,793 2,198,572 2,528,635 ----------- ----------- ----------- ----------- Operating income 251,443 942,818 936,473 1,114,443 Interest expense, net 6,330 31,416 36,493 104,159 ----------- ----------- ----------- ----------- Income before income taxes 245,113 911,402 899,980 1,010,284 Provision (benefit) for income taxes (51,007) - 0 - (51,007) 800 ----------- ----------- ----------- ----------- Net income $ 296,120 $ 911,402 $ 950,987 $ 1,009,484 =========== =========== =========== =========== Net income per common share: - Basic $ 0.03 $ 0.09 $ 0.10 $ 0.10 =========== =========== =========== =========== - Diluted $ 0.03 $ 0.09 $ 0.10 $ 0.10 =========== =========== =========== =========== Weighted average common shares outstanding - - Basic 9,989,337 9,989,337 9,989,337 9,989,337 Dilutive effect of common stock equivalents 10,309 - 0 - 9,720 - 0 - ----------- ----------- ----------- ----------- Weighted average common shares outstanding - - Diluted 9,999,646 9,989,337 9,999,057 9,989,337 =========== =========== =========== =========== See accompanying notes to financial statements. eGames, Inc. Statements of Cash Flows (Unaudited) Nine months ended March 31, -------------------------- 2003 2002 ----------- ----------- Cash flows from operating activities: Net income $ 950,987 $ 1,009,484 Adjustment to reconcile net income to net cash provided by operating activities: Depreciation, amortization and other non-cash items 120,041 111,639 Provisions for product returns, price markdowns, bad debts and inventory obsolescence 939,579 1,060,174 Sell-through of prior year's customer advance payments - 0 - (1,636,503) Changes in items affecting operations: Restricted cash - 0 - 30,000 Accounts receivable (1,125,363) (297,902) Prepaid and other expenses (41,296) 80,381 Inventory (4,318) 2,318,887 Accounts payable (108,991) (1,528,177) Customer advance payments - 0 - (1,042,742) Accrued expenses (114,751) 846,025 ----------- ----------- Net cash provided by operating activities 615,888 951,266 ----------- ----------- Cash flows from investing activities: Purchases of furniture and equipment (7,685) (27,341) Purchases of other assets - 0 - (1,375) ----------- ----------- Net cash used in investing activities (7,685) (28,716) ----------- ----------- Cash flows from financing activities: Proceeds from credit facility/bank debt - 0 - 280,000 Repayments of credit facility/bank debt (840,000) (420,000) Redemption of common stock warrant (50,000) - 0 - Proceeds from note receivable - 0 - 90,000 Repayments of trade notes payable - 0 - (468,779) Repayments of note payable (56,550) (46,801) Repayments of capital lease obligations - 0 - (90,184) ----------- ----------- Net cash used in financing activities (946,550) (655,764) ----------- ----------- Net increase (decrease) in cash and cash equivalents (338,347) 266,786 Cash and cash equivalents: Beginning of period 700,109 25,737 ----------- ----------- End of period $ 361,762 $ 292,523 =========== =========== Supplemental cash flow information: Cash paid for interest $ 38,211 $ 108,321 =========== =========== Cash received from income tax refunds $ 51,007 $ - 0 - =========== =========== Non cash investing and financing activities: Conversion of selected accounts payable to trade notes payable $ - 0 - $ 484,080 =========== =========== See accompanying notes to financial statements. eGames, Inc. Notes to Financial Statements 1. Summary of Significant Accounting Policies Description of Business eGames, Inc. is a Pennsylvania corporation incorporated in July 1992 that develops, publishes, markets and sells primarily value-priced consumer entertainment PC software games. Our product line enables us to serve customers who are seeking a broad range of high-quality, value-priced PC software, distributed on CD-ROM media and also electronically via the Internet. In North America, our products are usually distributed through third-party distributors on a non-exclusive basis who service mass-merchant retailers, in addition to direct relationships that we have with certain specialty and PC software retailers. In territories outside North America, our products are distributed through third-party distributors that license our PC software content for their own manufacture and distribution within specific geographic territories. Liquidity As of March 31, 2003, we had stockholders' equity of $1,088,000 and working capital of $1,057,000. For the three and nine months ended March 31, 2003, we earned net income of $296,000 and $951,000, respectively. Additionally, as of March 31, 2003, we had a cash balance of $362,000 representing a $338,000 decrease in cash for the first nine months of fiscal 2003. Since the first quarter of fiscal 2002, we have not had access to a credit facility, and have been dependent entirely on cash flow from operations to meet our financial obligations. Our ability to achieve and maintain positive cash flow is essential to our survival as a going concern. Our ability to do this depends upon a variety of factors, including the timeliness and success of the collection of outstanding accounts receivable, the creditworthiness of the primary distributors and retail customers of our products, the development and sell-through of our products to consumers, and the costs of developing, producing and marketing such products. We believe that our proj cted cash and working capital balances may be sufficient to fund our operations through June 30, 2003, but there are significant challenges that we will need to successfully manage in order to be able to fund our operations through that period of time and beyond. These challenges include, but are not limited to: agreeing to and maintaining acceptable payment terms with our vendors; and maintaining an acceptable speed of our receivable collections from customers. Additionally, there are market factors beyond our control that could also significantly affect our operating cash flow. The most significant of these market factors is the market acceptance and sell-through rates of our current products to consumers, and the growth of the consumer entertainment PC software market, and in particular our share of that market. If any of our software titles do not sell through to consumers at the rate anticipated, we could be exposed to additional product returns and a lack of customer replenishment orders for these products, which could severely reduce the accounts receivable that we would be able to collect from such retailers or distributors of our products. As a result of these factors, we may not be able to achieve or maintain positive cash flow. Outside financing to supplement our cash flows from operations may not be available if and when we need it. Even if such financing were available from a bank or other financing source, it may not be on terms satisfactory to us because of the dilution it may cause or other costs associated with such financing. Basis of Presentation The accompanying unaudited interim financial statements were prepared in accordance with generally accepted accounting principles for interim financial information as promulgated in the United States of America. Accordingly, they do not include all of the information and footnotes required by accounting principles generally accepted in the United States for complete financial statements. The Notes to Financial Statements included in our Form 10-KSB for the fiscal year ended June 30, 2002 should be read in conjunction with the accompanying statements. These statements include all adjustments that management believes are necessary for a fair presentation of the statements. These interim operating results are not necessarily indicative of the results for a full year. Certain dollar amounts discussed within the "Notes to Financial Statements" have been rounded to the nearest thousand ("000"). Fair Value of Financial Instruments The recorded amounts of accounts receivable and accounts payable at March 31, 2003 approximate fair value due to the relatively short period of time between origination of the instruments and their expected realization. All liabilities are carried at cost, which approximate fair value for similar instruments. Cash and Cash Equivalents For purposes of the statements of cash flows, we consider all highly liquid instruments purchased with an original maturity of three months or less to be cash equivalents. Inventory Inventory, consisting primarily of finished goods, is valued at the lower of cost or market. Cost is determined by the first-in, first-out method (FIFO). Furniture and Equipment Furniture and equipment are stated at cost. Depreciation is calculated on the straight-line method over the estimated useful lives of the assets ranging from three to five years. Leasehold improvements have been fully amortized on the straight-line method over the shorter of the lease term or estimated useful life of the assets. Maintenance and repair costs are expensed as incurred. Long-Lived Assets In accordance with Statement of Financial Accounting Standards ("SFAS") No. 144, "Accounting for the Impairment or Disposal of Long-Lived Assets," we record impairment losses on long-lived assets, including intangible assets, used in operations when the fair value of those assets, less the cost to sell, is lower than our carrying value for those assets. Intangible Assets As of March 31, 2003, we had intangible assets totaling $741,000, which costs have been fully amortized. These assets resulted primarily from the purchase of software rights, and their expense is amortized, on a straight-line basis, over no more than a three-year period. For the three and nine months ended March 31, 2003, we did not record any amortization expense, compared to $5,000 and $15,000 for the three and nine months ended March 31, 2002, respectively. Revenue Recognition Product Sales: - -------------- We distribute the majority of our products through third-party distributors to mass-merchant retailers and directly to certain specialty and PC software retailers. These retailers have traditionally sold consumer entertainment PC software products. The distribution of our products is governed by distribution agreements, direct sale agreements or purchase orders, which generally allow for product returns and price markdowns. We recognize revenues from product shipments to these types of customers that traditionally have sold consumer entertainment PC software products at the time title to the inventory passes to these customers, less a provision for anticipated product returns and price markdowns. The provision for anticipated product returns and price markdowns is based upon, among other factors: historical product return and price markdown results, analysis of customer provided product sell-through and field inventory data when available to us, and review of outstanding return material authorizations. Title passes to these customers either upon shipment of the product or receipt of the product by these customers based on the terms of the sales transaction. Most of our customers require shipping terms of FOB destination, which results in the title to our product passing at the time when the customer actually receives our product. We recognize product sales to these customers that traditionally have sold consumer entertainment PC software products, in accordance with the criteria of SFAS No. 48, at the time of the sale based on the following: the selling price is fixed at the date of sale, the buyer is obligated to pay us, title of the product transfers to the buyer, the buyer has economic substance apart from us, we do not have further obligations to assist the buyer in the resale of the product and the product returns and price markdowns can be reasonably estimated at the time of sale. While we have no other obligations to perform future services subsequent to shipment, we provide telephone customer support as an accommodation to purchasers of our products and as a means of fostering customer loyalty. Costs associated with this effort are insignificant and, accordingly, are expensed as incurred. We recognize revenues for product shipments to drug store retailers and distributors, who have not traditionally sold consumer entertainment PC software products, when our products actually sell through to the end consumer at these retail locations and not at the time we ship our products to these drug store retailers or distributors, or when the right of return no longer exists for product shipments to a drug store retailer or distributor. During fiscal 2002, we transitioned our prior direct distribution relationships with drug store retailers to a licensing relationship with a third-party distributor, United American Video ("UAV"), which assumes the responsibilities and costs of order processing and receivable collections, inventory production, distribution, promotion and merchandising of our products to these drug store retailers. We recognize licensing revenues, which are reflected in net sales, based upon contractual royalty rates applied to the licensees' net sales of our software titles during the reporting period. Provision for Product Returns and Price Markdowns: - -------------------------------------------------- We currently distribute the majority of our products through third-party distributors to mass-merchant retailers and directly to certain specialty and PC software retailers, which retailers have traditionally sold consumer entertainment PC software products. The distribution of our products is governed by distribution agreements, direct sale agreements or purchase orders, which generally allow for product returns and price markdowns. The provision for anticipated product returns and price markdowns is based upon, among other factors, our analysis of historical product return and price markdown results, product sell-through results at retail store locations, current field inventory quantities at distributors' warehouses and at retail store locations, introduction of new and/or competing software products that could negatively impact the sales of one or more of our current products, and outstanding return material authorizations. The adequacy of our allowance for product returns and price markdowns is reviewed at the end of each reporting period and any necessary adjustment to this allowance (positive or negative) is reflected within the current period's provision. At the end of each reporting period, the allowance for product returns and price markdowns is reflected as a reduction to the accounts receivable balance reflected within our balance sheet. During the three months ended March 31, 2003 and 2002, our provision for product returns and price markdowns for customers that have traditionally sold consumer entertainment PC software products (inclusive of inventory liquidation distributors) were $222,000 and $132,000, respectively, or 13% and 9% of related gross sales, respectively. During the nine months ended March 31, 2003 and 2002, our provision for product returns and price markdowns for customers that have traditionally sold consumer entertainment PC software products (inclusive of inventory liquidation distributors) were $892,000 and $657,000, respectively, or 15% of related gross sales during both periods. Customer Advance Payments Prior to our fiscal 2002 agreements with two drug store retailers and our decision to stop distributing our products directly to drug store retailers and distributors, we had recognized revenue from drug store retailers and distributors based on the timing of the actual sell-through of our products to end consumers. Additionally, we previously received payments from these drug store retailers or distributors in advance of our products being sold to the end consumer at drug store retail locations. These payments had been recorded as customer advance payments on our balance sheet until such time as the products were actually sold through to end consumers. After the products had sold through to end consumers, or agreements were reached with a drug store retailer or distributor that eliminated all further right of return, the customer advance payment amount was recorded as revenue. Prepaid and Other Expenses Prepaid and other expenses represent advance payments made to third parties for, among other things, items such as licensing of software and intellectual properties used in our products, maintenance contracts, certain insurance coverage and retailers' slotting fees. Prepaid and other expenses are expensed at contractual rates or on a straight-line basis over the period of time covered by a contract. Marketing, Sales Incentive and Promotional Costs Marketing costs reflected as operating expenses, such as advertising fees and display costs, are charged to expense as incurred or when shipped to a customer. These costs were $9,000 and $57,000 for the three months ended March 31, 2003 and 2002, respectively, and $46,000 and $291,000 for the nine months ended March 31, 2003 and 2002, respectively. Sales incentives, such as rebates and coupons, that we grant retailers or consumers are recorded as reductions to net sales as incurred, and were $22,000 and $2,000 for the three months ended March 31, 2003 and 2002, respectively, and $84,000 and $176,000 for the nine months ended March 31, 2003 and 2002, respectively. Promotional costs, such as slotting fees required by certain retailers, are recorded as reductions to net sales on a straight-line basis over the contractual period. These costs were $16,000 and $11,000 for the three months ended March 31, 2003 and 2002, respectively, and $116,000 and $53,000 for the nine months ended March 31, 2003 and 2002, respectively. Income Taxes We use the asset and liability method of accounting for income taxes. Under the asset and liability method, deferred tax assets and liabilities are recognized for the estimated future tax consequences attributable to differences between the financial statement carrying amounts of existing assets and liabilities and their respective tax bases and for net operating loss and credit carry-forwards. Deferred tax assets and liabilities are measured using enacted tax rates in effect for the year in which those temporary differences are expected to be recovered or settled. Computation of Net Income (Loss) per Common Share Net income (loss) per common share is computed in accordance with SFAS No. 128, "Earnings per Share". Basic earnings (loss) per share is computed by dividing net earnings (loss) by the weighted average number of common shares outstanding during each period. Diluted earnings (loss) per share is computed by dividing net earnings (loss) by the weighted average number of common shares and common share equivalents ("CSE's") outstanding during each period that we report net income. CSE's may include stock options and warrants using the treasury stock method. Accounting for Stock-Based Compensation As of July 1, 2002, we adopted within our financial statements the provisions of SFAS No. 123, "Accounting for Stock-Based Compensation" by applying the fair value method for stock option grants made on or after that date. For stock option grants made prior to July 1, 2002, we recognized stock-based compensation using the intrinsic value method in accordance with Accounting Principles Board Opinion No. 25, "Accounting for Stock Issued to Employees" (APB 25). As of January 1, 2003, we adopted the provisions of SFAS No. 148, "Accounting for Stock-Based Compensation - Transition and Disclosure" (see Note 11 below for additional information). Management's Estimates The preparation of financial statements in conformity with accounting principles generally accepted in the United States of America requires management to make estimates and assumptions that affect the reported amounts of assets and liabilities, including allowances for inventory obsolescence, product returns, price markdowns and bad debts (from un-collectible accounts receivable), and disclosure of contingent assets and liabilities at the date of the financial statements and the reported amounts of revenues and expenses during the reporting period. We recognize the critical nature and potential impact from making these and any other estimates and attempt to make reliable estimates, based upon the information available to us as of any reporting period. However, we recognize that actual results could differ from any of our estimates and such differences could have a negative or positive impact on future financial results. New Accounting Pronouncements In December 2002, the FASB issued SFAS No. 148, "Accounting for Stock-Based Compensation -- Transition and Disclosure -- an Amendment of FASB Statement No. 123". SFAS No. 148 amends FASB Statement No. 123, "Accounting for Stock-Based Compensation", to provide alternative methods of transition for an entity that voluntarily changes to the fair-value-based method of accounting for stock-based employee compensation. It also amends the disclosure provisions of that statement to require prominent disclosure about the effects on reported net income and earnings per share and the entity's accounting policy decisions with respect to stock-based employee compensation. Certain of the disclosure requirements are required for all companies, regardless of whether the fair value method or intrinsic value method is used to account for stock-based employee compensation arrangements. This amendment to SFAS 123 became effective for financial statements for fiscal years ended after December 15, 2002 and for interim periods beginning after December 15, 2002. Accordingly, we have adopted the disclosure provisions of this statement in the current quarter of fiscal year 2003. During fiscal 2002, we adopted Emerging Issues Task Force ("EITF") Issue 00-25, "Vendor Income Statement Characterization of Consideration Paid to a Reseller of the Vendor's Products", which requires that certain promotional costs, such as slotting fees charged by retailers, be reclassified as reductions to net sales, as opposed to being reflected as operating expenses. Accordingly, net sales amounts for prior periods reflect the reclassification of expenses, such as slotting fees, from selling, general and administrative expenses to a reduction of net sales. For the three months ended March 31, 2003 and 2002, these amounts were $16,000 and $11,000, respectively, and for the nine months ended March 31, 2003 and 2002, these amounts were $116,000 and $53,000, respectively. EITF Issue 00-25 was subsequently codified by EITF Issue 01-9, "Accounting for Consideration Given by a Vendor to a Customer (Including a Reseller of the Vendor's Products)". We do not expect any other recently issued accounting pronouncements to have a significant impact on our results of operations, financial position or cash flows. 2. Accounts Receivable, net Accounts receivable consists of the following: Accounts receivable, gross $2,054,764 Allowance for product returns (721,877) Allowance for price markdowns (175,969) Allowance for bad debts (90,498) ---------- Accounts receivable, net $1,066,420 ========== 3. Inventory Inventory consists of the following: Raw materials $ 117,697 Finished goods 271,418 Product returns 131,844 ---------- 520,959 Allowance for inventory obsolescence (110,814) ---------- Inventory $ 410,145 ========== 4. Prepaid and Other Expenses Prepaid and other expenses consists of the following: Advanced royalty fees $ 63,310 Prepaid insurance expenses 62,466 Other expenses 26,587 ---------- Prepaid and other expenses $ 152,363 ========== 5. Furniture and Equipment, net Furniture and equipment consists of the following: Furniture and equipment $ 904,506 Accumulated depreciation (873,908) ---------- Furniture and equipment, net $ 30,598 ========== 6. Accrued Expenses Accrued expenses consist of the following: Accrued payroll, bonus and vacation expenses $ 229,620 Customers with credit balances 120,995 Accrued royalty fees 88,271 Accrued marketing promotion costs 82,899 Accrued professional fees 52,677 Other accrued expenses 135,040 ---------- Accrued expenses $ 709,502 ========== 7. Lease Obligations Our 5,000 square foot office and development facility located in Langhorne, Pennsylvania is occupied under an operating lease that is scheduled to expire on September 30, 2004. Additionally, we currently rent certain office equipment through various operating lease agreements. Net rent expense incurred under our operating leases was $21,000 for both three month periods ended March 31, 2003 and 2002, respectively, and $59,000 and $84,000 for the nine months ended March 31, 2003 and 2002, respectively. Our future payments for operating leases are as follows: Period Amount - --------------------------------------------------------------------- Remaining three months of fiscal 2003 $ 16,000 Fiscal 2004 63,000 Fiscal 2005 29,000 Fiscal 2006 19,000 Fiscal 2007 and thereafter 28,000 -------- Total Lease Obligations $155,000 ======== 8. Dependence on Large Customer We now rely primarily on a concentrated group of large customers, due to the decision, during fiscal 2002, to cease distributing our products directly to drug store retailers and refocus our efforts on distributing products to mass-merchant retailers that have traditionally sold value-priced consumer entertainment PC software. The majority of our current sales are to mass-merchant retailers, and distributors serving such retailers, and in particular to Atari, Inc. (Atari was formerly known as Infogrames, Inc.). Atari is our primary North American distributor that services the major mass-merchant retailers in North America, such as Wal-Mart, K-Mart, Target and Best Buy, among others. In the event that we lose our distribution capability through Atari, it would significantly harm eGames' financial condition and our ability to continue as a going concern. During the three months ended March 31, 2003 and 2002, Atari accounted for $1,115,000 and $599,000, respectively, in net sales, or 73% and 17% of net sales, respectively. During the nine months ended March 31, 2003 and 2002, Atari represented $3,173,000 and $1,792,000, respectively, in net sales, or 59% and 23% of net sales. 9. Commitments and Contingencies Under various licensing agreements with third-party software developers, we are required to pay royalties for the use of licensed content in our products. Royalty expense under such agreements, which is recorded in cost of sales, was $196,000 and $343,000 for the three months ended March 31, 2003 and 2002, respectively, and $651,000 and $798,000, respectively, for the nine months ended March 31, 2003 and 2002, respectively. We finance our Directors and Officers Liability and Employment Practice Liability insurance policies with a third-party financing company. We record this expense monthly on a straight-line basis over the period covered by the relevant insurance policies. During the three months ended March 31, 2003 and 2002, we recorded $36,000 and $24,000 in related insurance expense and made related payments of $15,000 and $29,000, respectively. During the nine months ended March 31, 2003 and 2002, we recorded $105,000 and $71,000 in related insurance expense and made related payments of $145,000 and $86,000, respectively. On August 1, 2002, we obtained one-year replacement policies for this insurance coverage for a total cost of $145,000. As of March 31, 2003, we had no remaining payment obligation relating to these insurance policies. Additionally, we had $48,000 of previously made payments reflected in the Balance Sheet under "Prepaid and other expenses", which amount will be expensed monthly on a straight-line basis from April 2003 through July 2003. We have a retirement plan covering substantially all of our eligible employees. The retirement plan is qualified in accordance with Section 401(k) of the Internal Revenue Code. Under the plan, employees may defer up to 15% of their pre-tax salary, but not more than statutory limits. We match 50% of each dollar contributed by all participants. Our matching contribution to this plan was $18,000 and $20,000, respectively, for the three months ended March 31, 2003 and 2002. During the nine months ended March 31, 2003 and 2002, our matching contributions were $40,000 and $43,000 respectively. Our matching contributions vest in fifty percent increments over a two-year period, beginning on the first day of an individual's employment. As a result of an agreement with the third-party to which we sold our United Kingdom subsidiary in May 2001, we have purchase obligations for 50,000 units of consumer entertainment PC software from this third party for fiscal 2003 and 2004, at a delivered cost of $1.50 per unit, for a total annual commitment of $75,000 during each of those fiscal years. As of March 31, 2003, we had not purchased any of this fiscal year's annual commitment. 10. Major Customers, International Sales, Worldwide Licensing Revenues and Internet Sales During the three months ended March 31, 2003, one major customer, Atari, accounted for 73% of net sales, compared to the three months ended March 31, 2002, when two major customers, Walgreen Company and Atari, accounted for 58% and 17% of net sales, respectively. During the nine months ended March 31, 2003, one major customer, Atari, accounted for 59% of net sales, compared to the nine months ended March 31, 2002, when two major customers, Walgreen Company and Atari, accounted for 39% and 23% of net sales, respectively. International net sales (including both licensing revenues and product net sales) represented 3% and 1%, respectively, of net sales for the three months ended March 31, 2003 and 2002. For both nine-month periods ended March 31, 2003 and 2002, international net sales represented 4% of net sales. For both three-month periods ended March 31, 2003 and 2002, licensing revenues comprised 100% of international net sales, and for the nine months ended March 31, 2003, licensing revenues amounted to 98% of international net sales compared to 63% of international net sales during the prior year comparable period. Worldwide licensing revenues represented 4% and 1%, respectively, of net sales for the three months ended March 31, 2003 and 2002, and accounted for 6% and 3%, respectively, of net sales for the nine months ended March 31, 2003 and 2002. Internet sales accounted for 3% and 2%, respectively, of net sales for the three months ended March 31, 2003 and 2002, and also represented 3% and 2%, respectively, of net sales during the nine months ended March 31, 2003 and 2002. 11. Accounting for Stock-Based Compensation - Transition and Disclosure, per SFAS No. 148 As of March 31, 2003, we had one existing stock-based employee compensation plan, which was adopted, amended and restated during 1995. This Plan is known as our 1995 Amended and Restated Stock Option Plan (the "1995 Plan"). At our fiscal 2000 Annual Meeting of Stockholders, the shareholders of our company approved an amendment to increase the number of shares available for issuance under the 1995 Plan from the 1,950,000 shares of common stock previously approved to a total of 2,950,000 shares. The 1995 Plan is administered by the Board of Directors and provides for the grant of incentive stock options and non-qualified stock options to employees and eligible independent contractors and non-qualified stock options to non-employee directors at prices not less than the fair market value of a share of common stock on the date of grant. Prior to July 1, 2002, we accounted for all stock option grants under the recognition and measurement provisions of APB Opinion No. 25, "Accounting for Stock Issued to Employees", and related Interpretations. No stock-based employee compensation cost is reflected in net income before fiscal 2003, as all stock option grants had an exercise price equal or greater than the market value of the underlying common stock on the date of grant. Effective July 1, 2002, we adopted within our financial statements the provisions of SFAS No. 123, "Accounting for Stock-Based Compensation" by applying the fair value method prospectively for stock options grants made on or after that date. Stock option grants under the 1995 Plan vest over periods ranging from six months to three years. Therefore, the cost related to stock-based employee compensation included in the determination of net income for fiscal 2003 is less than that which would have been recognized if the fair value based method had been applied to all stock option grants since the original effective date of SFAS No. 123. As of January 1, 2003, we adopted the provisions of SFAS No. 148, "Accounting for Stock-Based Compensation - Transition and Disclosure". Accordingly, the following table illustrates the effect on net income and net income per share if the fair value method had been applied to all outstanding stock option grants in each period. Three Months Ended Nine Months Ended March 31, March 31, --------------------- ---------------------- 2003 2002 2003 2002 ---------- --------- ---------- ---------- Net income, as reported $ 296,120 $ 911,402 $ 950,987 $1,009,484 Add: Stock-based employee compensation expense included in reported net income, net of tax effects 24,959 - 0 - 71,028 - 0 - Deduct: Total stock-based employee compensation expense determined under fair value based method for stock option grants, net of tax effects (36,470) (69,057) (190,644) (232,297) ---------- ---------- ---------- ---------- Pro forma net income $ 284,609 $ 842,345 $ 831,371 $ 777,187 ========== ========== ========== ========== Net income per common share: - - Basic, as reported $ 0.03 $ 0.09 $ 0.10 $ 0.10 ========== ========== ========== ========== - - Basic, pro forma $ 0.03 $ 0.08 $ 0.08 $ 0.08 ========== ========== ========== ========== - - Diluted, as reported $ 0.03 $ 0.09 $ 0.10 $ 0.10 ========== ========== ========== ========== - - Diluted, pro forma $ 0.03 $ 0.08 $ 0.08 $ 0.08 ========== ========== ========== ========== 12. Bank Debt Repayment and Warrant Redemption On January 16, 2003, we repaid the remaining $420,000 principal balance outstanding on our term loan with Fleet Bank (the "Bank"), together with accrued interest, in full satisfaction of all obligations under the November 2, 2001 forbearance agreement and underlying loan documents. Additionally on January 16, 2003, we redeemed the warrant we issued to the Bank in connection with the forbearance agreement for $50,000. 13. Operations by Reportable Segment and Geographic Area SFAS No. 131, "Disclosure about Segments of an Enterprise and Related Information" establishes standards for reporting information about an enterprise's operating segments and related disclosures about our products, geographic areas and major customers. Based on our organizational structure, we operate in only one geographic and one reportable segment, which is "publishing consumer entertainment PC software products". Item 2. Management's Discussion and Analysis of Financial Condition and Results of Operations This Quarterly Report on Form 10-QSB contains forward-looking statements about circumstances that have not yet occurred, including, without limitation, statements regarding: - our anticipated provisions for product returns and price markdowns; - our anticipated sell-through rates for new higher price point products; - the expectation that the majority of our product sales for the foreseeable future will be through third-party distributors, as opposed to direct-to-store retail distribution; - the expected percentage of net sales to Atari, Inc. (formerly known as Infogrames, Inc.) for the remainder of fiscal 2003; - the expected percentage of international net sales that will be comprised of licensing revenues for the remainder of fiscal 2003; - the belief that the transition from direct distribution relationships with drug store retailers to a licensing agreement with United American Video (UAV) will result in higher gross profit margins; - the belief that for the remainder of fiscal 2003, the majority of our net sales generated at North American non-traditional software retail locations will be through the licensing agreement with UAV, which should cause net sales to North American non-traditional software customers to decrease significantly, on a comparative basis to prior year periods, but enable us to earn higher profit margins; - our expectation that future licensing revenue from UAV will decrease; - expected worldwide licensing revenues for the remainder of fiscal 2003; - our expectation that international net product sales will represent less than 1% of net sales for the remainder of fiscal 2003; - the creation of programs designed to increase sales of our products via the Internet; - expected Internet sales for the remainder of fiscal 2003; - the belief that reclamation costs will remain at the reduced levels experienced to date in fiscal 2003 for the foreseeable future; - the expectation that royalty rates required by software developers will continue to increase for the foreseeable future; - the belief that our fiscal 2003 gross profit margin should represent approximately 60% of net sales during that twelve month period; - the expectation that there will be no significant change in the number of employees we employ during the remainder of fiscal 2003; - our expectation that for the remainder of fiscal 2003, most of our investing activities will relate to upgrades to our computer network; - our belief that projected cash and working capital balances may be sufficient to fund our operations through June 30, 2003; - the expectation that certain new accounting pronouncements will not have a significant impact on our results of operations, financial position or cash flows; - and other statements including words such as "anticipate", "believe" or "expect" and statements in the future tense. These forward-looking statements are subject to business and economic risks, and actual events or our actual future results could differ materially from those set forth in the forward-looking statements due to such risks and uncertainties. We will not necessarily update information if any forward looking statement later turns out to be inaccurate. The following important factors, as well as those factors discussed under "Risk Factors" at pages 31 to 35 in this report, could cause our actual results to differ materially from those indicated by the forward-looking statements contained in this report: - the market acceptance and successful sell-through results for our products at retail stores, particularly at North American mass-merchant retailers where consumer entertainment PC software has traditionally been sold; - the continued successful business relationship between us and Atari, as one of our largest customers and the distributor to Wal-Mart, K-Mart, Target, and Best Buy, among others; - our ability to accurately estimate sell-through volume when products are shipped to, or received by, a customer that has traditionally sold consumer entertainment PC software; - the amount of unsold product that is returned to us by retail stores and distributors; - our ability to accurately estimate the amount of product returns and price markdowns that will occur and the adequacy of the allowances established for such product returns and price markdowns; - the successful sell-through of our new higher price point products, in all retail channels where they are sold; - the continued success of our current business model of selling, primarily through third-party distributors, to a concentrated number of select mass-merchant, specialty and PC software retailers; - our ability to control the manufacturing and distribution costs of our software titles; - the success of our distribution strategy, including the ability to continue to increase the distribution of our products into key North American mass-merchant retailers and to enter into new distribution and direct sales relationships on commercially acceptable terms; - the allocation of shelf space for our products in major retail chain stores; - the ability of our international product distribution to earn a royalty and the ability of licensors to pay us such royalties; - our success in achieving additional cost savings and avoiding unanticipated expenses for the remainder of fiscal 2003; - our ability to collect outstanding accounts receivable and establish an adequate allowance for bad debts; - the continued increase in the number of computers in homes in North America and the world; - the ability to deliver products in response to orders within a commercially acceptable time frame; - downward pricing pressure; - fluctuating costs of developing, producing and marketing our products; - our ability to license or develop quality content for our products; - the success of our efforts to increase website traffic and product sales over the Internet; - consumers' continued demand for value-priced consumer entertainment PC software; - increased competition in the value-priced software category; - and various other factors, many of which are beyond our control. Risks and uncertainties that may affect our future results and performance also include, but are not limited to, those discussed under the heading "Risk Factors" in the Company's Form 10-KSB for the fiscal year ended June 30, 2002, as filed with the Securities and Exchange Commission and also posted on the Company's website, www.egames.com. Critical Accounting Policies - ---------------------------- Our significant accounting policies and methods used in the preparation of the Financial Statements are discussed in Note 1 of the Notes to Financial Statements. We believe our accounting policies with respect to revenue recognition and the valuation of inventory involve the most significant management judgments and estimates. Our discussion and analysis of our financial condition and results of operations are based upon our financial statements, which have been prepared in accordance with accounting principles generally accepted in the United States. The preparation of these financial statements requires us to make estimates and judgments that affect the reported amounts of assets, liabilities, revenues and expenses, and related disclosure of contingent assets and liabilities. On an on-going basis, we evaluate our estimates, including those related to product returns, price markdowns, bad debts, inventory obsolescence, income taxes, contingencies and litigation. We base our estimates on historical experience and on various other assumptions that we believe are reasonable under the circumstances. Actual results may differ from these estimates under different assumptions or conditions. Revenue Recognition (Net Sales, Product Returns and Price Markdowns) Significant management judgments and estimates must be made and used in order to determine when revenues can be recognized in any reporting period. Material differences may result in the amount and timing of our revenue for any period if management's judgments or estimates for product returns or price markdowns prove to be insufficient or excessive based upon actual results. These differences, if material, would significantly affect our operating results and financial condition in any given period. We distribute the majority of our products through third-party distributors to mass-merchant retailers and directly to certain specialty and PC software retailers. These retailers have traditionally sold consumer entertainment PC software products. The distribution of our products is governed by distribution agreements, direct sale agreements or purchase orders, which generally allow for product returns and price markdowns. For product shipments to our customers that have traditionally sold consumer entertainment PC software products, we record a provision for product returns and price markdowns as a reduction of gross sales at the time title of the product passes to the customer. The provision for anticipated product returns and price markdowns is based upon many factors, including our analysis of historical product return and price markdown results, product sell-through results at retail store locations, current field inventory quantities at distributors' warehouses and at retail store locations, introduction of new and/or competing software products that could negatively impact the sales of one or more of our current products, outstanding return material authorizations, and the extent to which new products with higher price points or unproven genres are being launched. The adequacy of our allowance for product returns and price markdowns is reviewed at the end of each reporting period and any necessary adjustment to this allowance (positive or negative) is reflected within the current period's provision. At the end of each reporting period, the allowance for product returns and price markdowns is reflected as a reduction to the accounts receivable balance reflected within our balance sheet. During the three months ended March 31, 2003 and 2002, our provision for product returns and price markdowns for customers that have traditionally sold consumer entertainment PC software products (inclusive of inventory liquidation distributors) were $222,000 and $132,000, respectively, or 13% and 9% of related gross sales, respectively. During the nine months ended March 31, 2003 and 2002, our provision for product returns and price markdowns for customers that have traditionally sold consumer entertainment PC software products (inclusive of inventory liquidation distributors) were $892,000 and $657,000, respectively, or 15% of related gross sales during both periods. Based on the current trends of our product sell through activity to consumers and the tight inventory controls being maintained by retailers and distributors, we anticipate our overall fiscal 2003 provision for product returns and price markdowns to range from 12% to 15% of related gross sales. Among other things, a factor that we will continue to closely evaluate in determining our provision for anticipated product returns and price markdowns will be the consumer sell-through results of our higher price point products that were first introduced during the first quarter of this fiscal year. We also expect to begin selling several newly developed higher price point products during the fourth quarter of this fiscal year. The sale of such products, with a targeted retail price point of $19.99, represents a departure from our typical value-priced product offering to the casual gamer that has historically been retail priced at about $9.99, and accordingly represent a greater risk of requiring additional price markdowns if these products do not sell-through to consumers at anticipated rates. We recognize revenues from product shipments to customers that have traditionally sold consumer entertainment PC software products in accordance with the criteria of SFAS No. 48, "Revenue Recognition When the Right of Return Exists," at the time of the sale based on the following: the selling price is fixed at the date of sale; the buyer is obligated to pay us; title of the product transfers to the buyer; the buyer has economic substance apart from us; we do not have further obligations to assist the buyer in the resale of the product; and the returns can be reasonably estimated at the time of sale. Title passes to these customers either upon shipment of the product or receipt of the product by these customers based on the terms of the sale transaction. Most of our customers require shipping terms of FOB destination, which results in the title to our product passing at the time when the customer actually receives our product. We recognize revenues for product shipments to customers that have not traditionally sold consumer entertainment PC software products (primarily drug store retailers and distributors) when our products actually sell through to the end consumer at these retail locations and not at the time we ship our products to these drug store retailers or distributors, or when the right of return no longer exists for product shipments to a drug store retailer or distributor. During fiscal 2002, we transitioned our direct distribution relationships with drug store retailers to a licensing relationship with a third-party distributor, United American Video ("UAV"), which assumes the responsibilities and costs of: order processing and receivable collections, inventory production, distribution, promotion and merchandising of our products to these drug store retailers. We recognize licensing revenues, which are reflected in net sales, based upon contractual royalty rates applied to the licenses' net sales of our software titles during the reporting period. Inventory Valuation Our accounting policy for inventory valuation requires management to make estimates and assumptions as to the recoverability of the carrying value of our inventory that affect the reported value of inventory and cost of sales for any reporting period. Differences may result in the valuation of our inventory at the close of any reporting period and the amount reflected as cost of sales during any reporting period, if management's judgments or estimates with respect to provisions for the potential impairment of inventory value prove to be insufficient or excessive based upon actual results. These differences, if material, would significantly affect our operating results and financial condition. We are exposed to product obsolescence due to the relatively short product life cycles (averaging six to twenty-four months) of our consumer entertainment PC software products. From time to time, our competitors may introduce new products, capabilities or technologies that have the potential to replace or shorten the life cycles of our existing products, which would require us to write-down the value of such inventory. Additionally, from time to time, we have been subject to litigation or threatened litigation involving product content, which has caused certain products to no longer be saleable. License agreements with third-party software developers for product content may also expire before such inventory has been sold. Although we attempt to accurately match production requirements of our products to forecasted consumer demand, we may from time to time produce an amount of inventory of a product that exceeds the eventual consumer demand for such product, causing us to liquidate these excess quantities of remaining inventory at close out prices to customers below the carrying costs net of our provision for obsolescence. The adequacy of our provision for inventory obsolescence is reviewed at the close of each reporting period, and any adjustments (positive or negative) are recorded when deemed necessary. Results of Operations Three Months ended March 31, 2003 and 2002 Net Sales - --------- For the three months ended March 31, 2003, net sales decreased by $2,095,000, or 58%, to $1,531,000 compared to $3,626,000 for the same quarter a year earlier. This $2,095,000 decrease in net sales resulted from a $2,281,000 net product sales decrease to North American non-traditional software retailers and distributors, which decrease was partially offset by a $167,000 increase in net product sales to North American traditional software retailers and distributors and a $19,000 increase in worldwide licensing revenues. The following tables represent our net sales by distribution channel and by major customer for the three months ended March 31, 2003 and 2002, respectively. Net Sales by Distribution Channel --------------------------------- Three Months ended ------------------------- March 31, March 31, Increase Distribution Channel 2003 2002 (Decrease) - ------------------------------------------------------------------ ----------- ----------- ------------ North American non-traditional software retailers and distributors $ 44,000 $ 2,325,000 ($ 2,281,000) North American traditional software retailers and distributors 1,425,000 1,258,000 167,000 Worldwide licensing revenues 62,000 43,000 19,000 - ------------------------------------------------------------------ ----------- ----------- ------------ Net Sales $ 1,531,000 $ 3,626,000 ($ 2,095,000) =========== =========== ============ Net Sales by Major Customer --------------------------- Three Months ended ------------------------- March 31, March 31, Increase Customer 2003 2002 (Decrease) - ------------------------------------------------------------------ ----------- ----------- ------------ Walgreen Company $ - 0 - $ 2,115,000 ($ 2,115,000) Atari, Inc. (formerly Infogrames, Inc.) 1,115,000 599,000 516,000 Various inventory liquidation customers 27,000 283,000 (256,000) All other customers and worldwide licensing revenues 389,000 629,000 (240,000) - ------------------------------------------------------------------ ----------- ----------- ------------ Net Sales $ 1,531,000 $ 3,626,000 ($ 2,095,000) =========== =========== ============ The $2,281,000 net product sales decrease to North American non-traditional software retailers and distributors resulted primarily from the $2,115,000 net sales decrease to the Walgreen Company. During the three months ended March 31, 2003, we did not recognize any revenue attributable to the Walgreen Company. This resulted from our decision in fiscal 2002 to stop distributing products directly to drug store retailers in our attempt to focus on higher margin sales to retailers having a history of successfully merchandising value-priced consumer entertainment PC software. During the three months ended March 31, 2002, we entered into an agreement with the Walgreen Company, which among other things, eliminated any right of product return and allowed us to recognize $2,115,000 in net product sales which had been deferred in accordance with our revenue recognition policy requiring us to recognize sales relating to product shipments to food and drug store retailers and distributors based on reported product sell-through to consumers. For additional information regarding the impact of this agreement on our financial results, please refer to the discussion below under "Impact From Agreements with Various Retailers and Distributors". During the fourth quarter of fiscal 2002, we transitioned from our direct distribution relationships with drug store retailers to a higher-margin licensing agreement with United American Video ("UAV"). Through this agreement, we earn licensing revenues based on contractual royalty rates applied to UAV's net sales during each reporting period from product shipments of eGames software titles that UAV has manufactured. UAV incurs all production, sales, distribution and fulfillment costs related to the sales of eGames software titles to these retailers. Due to recent changes at UAV, and potential changes to their sales strategy in the drug store retail channel, we expect licensing revenue from UAV to decrease for the foreseeable future. During the three months ended March 31, 2002, we recognized $90,000 in net product sales relating to shipments of physical products to UAV, which amount is reflected within net product sales to North American non-traditional software retailers and distributors for that period. During the remainder of fiscal 2003, we anticipate that the majority of our net sales generated at North American non-traditional software retail locations will be through our licensing agreement with UAV. We believe that this relationship will continue to cause our net sales to North American non-traditional software retailers and distributors to decrease, on a comparative basis to prior year periods, but should enable us to earn higher profit margins on these licensing revenues compared to our historically low margins on product sales to drug store retailers, as long as UAV continues to successfully sell our products and pay the royalties due to us on such sales within the terms of our licensing agreement. The $167,000 net product sales increase to North American traditional software retailers and distributors resulted primarily from the $516,000 net sales increase to Atari, which was partially offset by net sales decreases to inventory liquidation customers and certain office superstore customers. During the three months ended March 31, 2003, we were able to increase, compared to the same period a year ago, the number of retail facings (designated positions for our software titles within a retailer's shelf space) at mass-merchant and specialty retailers such as Wal-Mart, K-Mart, Target and Best Buy. Product distribution to these customers, which have historically been successful in merchandising consumer entertainment PC software, improved as a result of our increased sales focus on these retailers combined with previous product sell-through results. For the three months ended March 31, 2003, net product sales to North American third-party distributors represented 86% of net sales, compared to 31% of net sales during the same quarter a year ago. For the foreseeable future, we expect to continue selling the majority of our products through third-party distributors, such as Atari, as opposed to direct-to-store distribution to retailers, which usually include higher order fulfillment costs related to EDI order processing and other additional costs associated with direct-to-store shipments. In addition, many mass-market retailers such as Wal-Mart will not purchase PC software products directly from us, and require us to distribute our products through one of their approved distributors (such as Atari). During the three months ended March 31, 2003, one major customer, Atari, accounted for 73% of net sales, compared to the three months ended March 31, 2002, when two major customers, Walgreen Company and Atari, accounted for 58% and 17% of net sales, respectively. For the remainder of fiscal 2003, we that anticipate net product sales to Atari will continue to represent greater than 50% of our net sales. Worldwide licensing revenues increased by $19,000 for the three months ended March 31, 2003 compared to the same period a year ago. This increase was primarily driven by the $18,000 revenue increase associated with our German licensee (Rondomedia) who has achieved favorable sales growth in its respective market. Worldwide licensing revenues represented 4% and 1%, respectively, of net sales for the three months ended March 31, 2003 and 2002. International net sales (exclusively comprised of licensing revenues) represented 3% and 1%, respectively, of net sales for the three months ended March 31, 2003 and 2002. For the remainder of fiscal 2003, we anticipate that international net sales will continue to be primarily comprised of licensing revenues, with less than 1% of these sales potentially being from physical product shipments. Internet sales accounted for 3% and 2%, respectively, of net sales for the three months ended March 31, 2003 and 2002, and we anticipate this percentage remaining relatively constant for the remainder of fiscal 2003. During fiscal 2003, we have continued supporting various programs designed to increase net sales of our products over the Internet, including continuously updating and improving our websites and adding an on-line registration feature to our retail products, which is designed to increase our database of registered users who are interested in receiving promotional offers about our products and drive additional consumer traffic to our websites. Cost of Sales - ------------- Cost of sales for the three months ended March 31, 2003 were $580,000 compared to $1,911,000 for the three months ended March 31, 2002, representing a decrease of $1,331,000 or 70%. This cost of sales decrease was caused primarily by decreases of: o $1,130,000 in product costs; o $147,000 in royalty costs; o $81,000 in provision for inventory obsolescence; o $53,000 in freight costs; and o $23,000 in other cost of sales. These cost of sales decreases were partially offset by a $103,000 increase in reclamation costs (associated with product returns) due to a reclamation credit being issued during the prior year's quarter as part of an agreement we reached with a major drug store retailer. We believe that reclamation costs will remain at minimal levels for the foreseeable future as we continue to focus on distributing our products to traditional software retailers and distributors, from whom we continue to experience lower product return rates. The $1,130,000 decrease in product costs was caused primarily by the overall net sales decrease from the prior year period. Product costs also decreased because we stopped distributing low margin third-party software products to drug store retailers as part of promotional displays also containing our software products, combined with fewer low margin inventory liquidation sales. The $147,000 decrease in royalty costs was caused by the decrease in net sales, which was partially offset by a higher average royalty rate associated with net sales of newly acquired titles. We anticipate royalty rates for new products to continue rising for the foreseeable future as competition for a limited amount of quality content continues to increase. The $81,000 decrease in the provision for inventory obsolescence also resulted from our decision to discontinue distributing software products to drug store retailers. During fiscal 2002, our products did not sell through to consumers at drug store retailers at the rates we had anticipated. Much of the product costs associated with products returned from drug store retailers had to be scrapped due to the short product life cycle of this inventory combined with the extended period of time it took these retailers to return products to us. During fiscal 2003, we have not experienced the same high level of inventory obsolescence that occurred in fiscal 2002. We believe the primary reason for this cost improvement is our focus on increasing product distribution to traditional software retailers and distributors servicing such retailers, where our products remain on the retailers' store shelves longer and product sell-through results to consumers have historically been better than we experienced with drug store retailers. Additionally during fiscal 2003, in order to reduce working capital requirements and to conserve cash, we have maintained lower inventory levels (reduced number of active titles and reduced on hand quantities per title), which has reduced the potential for overproducing inventory stock that would possibly have to be scrapped at a later date. The $53,000 decrease in freight costs was due to the overall reduction in product shipments combined with product shipments now being made to a more concentrated group of retail and distribution customer locations. Additionally, fiscal 2003 freight costs continue to benefit from the reduction in product returns largely attributable to our fiscal 2002 decision to discontinue distributing software products to drug store retailers, and from a more cost effective direct-to-store order fulfillment process for our customers requiring this service. The $23,000 decrease in other cost of sales related primarily to reduced tool and die costs, warehousing costs, packaging costs and direct-to-store handling costs. Gross Profit Margin - ------------------- Our gross profit margin for the three months ended March 31, 2003 increased to 62.1% of net sales from 47.3% of net sales for three months ended March 31, 2002. This 14.8% increase in gross profit margin was caused by cost decreases, as a percentage of net sales, as follows: o 19.6% in product costs; o 1.1% in provision for inventory obsolescence; o 0.4% in freight costs; and o 0.1% in other cost of sales. These costs decreases were partially offset by a 3.3% increase, as a percentage of net sales, in royalty costs due to a greater proportion of net sales being related to royalty sensitive titles compared to the prior period that had a greater proportion of third-party finished good titles, which costs were reflected in product costs during that period. Additionally, we experienced a 3.1% increase, as a percentage of net sales, in reclamation costs due to the agreement previously discussed within the "Cost of Sales" section. The 19.6% decrease in product costs, as a percentage of net sales, was caused by: o Increased sales of higher-priced consumer entertainment PC gaming software titles; o Discontinuation of low margin sales of third-party publisher software titles to drug store retailers; and o Decreased low margin inventory liquidation sales of end-of-lifecycle software products. The reasons for the percentage of net sales decreases in inventory obsolescence, freight and other cost of sales are discussed under "Cost of Sales," above. Our gross profit margin continued to benefit from our decision to discontinue distributing products directly to drug store retailers. Based on our business model of servicing, primarily through third-party distributors, a more concentrated group of mass-merchant, specialty and PC software retailers, and assuming that our existing overall product sell-through to consumers and product return rates from customers remain at current levels, we believe that our overall fiscal 2003 gross profit margin should represent approximately 60% of net sales during that twelve month period. Factors continuing to potentially impact our fiscal 2003 gross profit margin are, among other things: o Controlling the manufacturing and distribution costs of our titles; o Retailer and consumer acceptance of our higher-priced PC game software titles; o Third-party licensees' success in distributing our titles to international customers and drug store retailers; o Establishing successful titles at higher retail price points to compensate for developer royalty rate increases; o Inventory liquidation sales yielding below normal profit margins needed to support cash requirements; and o Price markdowns and other consumer and retailer incentives to improve product sell-through to consumers. Operating Expenses - ------------------ Product development expenses for the three months ended March 31, 2003 were $108,000 compared to $92,000 for the three months ended March 31, 2002, an increase of $16,000 or 17%. This $16,000 cost increase resulted from the increase in the utilization of outside services and contractors needed to address short-term development initiatives including, among other things: the introduction of new retail titles and additional Internet functionality on our websites. Selling, general and administrative expenses for the three months ended March 31, 2003 were $592,000 compared to $681,000 for three months ended March 31, 2002, a decrease of $89,000 or 13%. As a result of various cost saving initiatives we implemented during fiscal 2002, we continued to achieve cost savings in various categories, the primary ones being: o $48,000 in marketing promotional expense; o $51,000 in professional service expense; o $27,000 in depreciation and amortization expense; and o $10,000 in other selling, general and administrative expense. These cost decreases were partially offset by cost increases of: o $22,000 in insurance related costs; and o $25,000 in stock compensation expense related to the valuation of stock options and warrants. The $48,000 decrease in marketing promotional expense resulted primarily from our decision to discontinue distributing software products directly to drug store retailers. Previously, we had incurred significant merchandising, display and other promotional costs in order to support our distribution strategy with drug store retailers. For the remainder of fiscal 2003, we anticipate that our marketing promotional expenses will continue to trend lower compared to prior year periods. The $51,000 decrease in professional service expense resulted primarily from reduced litigation issues and consulting arrangements, combined with decreased accounting fees compared to the prior year period. The $27,000 decrease in depreciation and amortization expense resulted from replacing older assets at a slower rate than these assets are being expensed. The $22,000 increase in insurance related costs resulted primarily from a substantial increase in Directors and Officers' Liability insurance. The $25,000 increase in stock compensation expense related to the monthly straight-line expensing over the vesting periods of the value assigned to the stock options granted to employees and non-employee directors during fiscal 2003. As of July 1, 2002, we adopted within our financial statements the provisions of SFAS No. 123, "Accounting for Stock-Based Compensation," by applying the fair value method for stock option grants made on or after that date. Interest Expense, Net - --------------------- Net interest expense for the three months ended March 31, 2003 was $6,000 compared to $31,000 for the three months ended March 31, 2002, a decrease of $25,000. This $25,000 decrease was due to the decrease in the average outstanding balance of our previous bank debt, which was repaid as of January 16, 2003, and had carried a floating interest rate of prime plus 3%. (Benefit) Provision for Income Taxes - ----------------------------------- During the three months ended March 31, 2003, we recognized a ($51,000) benefit for income taxes that resulted from income tax refunds received during this period wherein there was no previously recorded deferred income tax asset, compared to no benefit for income taxes in the same period a year earlier. Net Income - ---------- As a result of the factors discussed above, our net income for the three months ended March 31, 2003 was $296,000 compared to $911,000 for the same period a year earlier, a decrease in net income of $615,000. Weighted Average Common Shares - ------------------------------ The weighted average common shares outstanding on a diluted basis increased by 10,309 for the three months ended March 31, 2003 to 9,999,646 from 9,989,337 for the three months ended March 31, 2002. The current period's increase in the diluted basis calculation of weighted average common shares resulted from additional common stock equivalents ("CSE's"), compared to the same period last year. The diluted basis calculation for the three months ended March 31, 2002, excluded common stock equivalents due to their anti-dilutive impact caused by no CSE's being "in the money" or having an exercise price less than the average price of the Company's stock during that period. Impact From Agreements with Various Retailers and Distributors - --------------------------------------------------------------- During the three-month period ended March 31, 2002, we entered into an agreement with one of our largest drug store retail customers, which among other things, eliminated any right of product return and allowed us to recognize net product sales of $2,115,000 and net income of $1,122,000. During the three months ended March 31, 2003, we entered into similar agreements with other retailers and distributors, which allowed us to recognize net product sales of $39,000 and net income of $27,000. These amounts had been deferred in accordance with our revenue recognition policy requiring us to recognize sales relating to product shipments to food and drug store retailers based on reported product sell-through to consumers. Results of Operations Nine Months ended March 31, 2003 and 2002 Net Sales - --------- For the nine months ended March 31, 2003, net sales decreased by $2,552,000, or 32%, to $5,336,000 compared to $7,888,000 for the same period a year earlier. The $2,552,000 decrease in net sales resulted from a $3,965,000 net product sales decrease to North American non-traditional software retailers and distributors, combined with a $105,000 decrease in net product sales to international distributors, which decreases were partially offset by a $1,410,000 increase in net product sales to North American traditional software retailers and distributors and a $108,000 increase in worldwide licensing revenues. The following tables represent our net sales by distribution channel and by major customer for the nine months ended March 31, 2003 and 2002, respectively. Net Sales by Distribution Channel --------------------------------- Nine Months ended ------------------------- March 31, March 31, Increase Distribution Channel 2003 2002 (Decrease) - ------------------------------------------------------------------ ----------- ----------- ------------ North American non-traditional software retailers and distributors $ 117,000 $ 4,082,000 ($ 3,965,000) North American traditional software retailers and distributors 4,901,000 3,491,000 1,410,000 International software distributors 5,000 110,000 (105,000) Worldwide licensing revenues 313,000 205,000 108,000 - ------------------------------------------------------------------ ----------- ----------- ------------ Net Sales $ 5,336,000 $ 7,888,000 ($ 2,552,000) =========== =========== ============ Net Sales by Major Customer --------------------------- Nine Months ended ------------------------- March 31, March 31, Increase Customer 2003 2002 (Decrease) - ------------------------------------------------------------------ ----------- ----------- ------------ Walgreen Company $ - 0 - $ 3,069,000 ($ 3,069,000) Rite Aid Corporation - 0 - 512,000 (512,000) UAV - 0 - 407,000 (407,000) Atari, Inc. 3,173,000 1,792,000 1,381,000 CompUSA 356,000 137,000 219,000 Jack of All Games 283,000 181,000 102,000 Various inventory liquidation customers 328,000 696,000 (368,000) All other customers and worldwide licensing revenues 1,196,000 1,094,000 102,000 - ------------------------------------------------------------------ ----------- ----------- ------------ Net Sales $ 5,336,000 $ 7,888,000 ($ 2,552,000) =========== =========== ============ The $3,965,000 net product sales decrease to North American non-traditional software retailers and distributors resulted primarily from net product sales decreases to the Walgreen Company, Rite Aid Corporation and UAV of $3,069,000, $512,000 and $407,000, respectively. During the nine months ended March 31, 2003, we did not recognize any net product sales attributable to these drug store retailers and distributor. This resulted from our decision in fiscal 2002 to stop distributing products directly to drug store retailers in our attempt to focus on higher margin sales to retailers having a history of successfully merchandising value-priced consumer entertainment PC software. During the nine months ended March 31, 2002, we recognized revenue attributable to these drug store retailers and distributors based upon reported product sell-through results to consumers at these retailers' store locations. Additionally, during the three months ended March 31, 2002, we entered into an agreement with the Walgreen Company, which among other things, eliminated any right of product return and allowed us to recognize $2,115,000 in net product sales. These sales had been deferred in accordance with our revenue recognition policy requiring us to recognize sales relating to product shipments to food and drug store retailers and distributors based on reported product sell-through to consumers. For additional information regarding the impact of this agreement on our financial results, please refer to the discussion below under "Impact From Agreements with Various Retailers and Distributors". During the nine months ended March 31, 2002, we recognized $407,000 in net product sales relating to shipments of physical products to UAV, our licensee distributing products to the drug store channel, which amount is reflected within net product sales to North American non-traditional software customers during that period. During fiscal 2003, we expect the majority of our net sales generated at North American non-traditional software retail locations will be through our licensing agreement with UAV. We believe that this relationship will continue to cause our net sales to North American non-traditional software retailers and distributors to decrease significantly, on a comparative basis to prior year periods. The $1,410,000 net product sales increase to North American traditional software retailers and distributors resulted primarily from net sales increases to Atari, CompUSA and Jack of All Games of $1,381,000, $219,000 and $102,000, respectively. During the nine months ended March 31, 2003, we continued to increase, compared to the same period a year ago, our product distribution at certain mass-merchant and specialty retailers such as Wal-Mart, K-Mart, Target and Best Buy. Partially offsetting the net sales increase to traditional software customers during this period was the $368,000 decrease in net sales of end-of-lifecycle products to various inventory liquidation customers compared to the same period a year earlier. For the nine months ended March 31, 2003, net product sales to North American third-party distributors represented 75% of net sales, compared to 42% of net sales during the same period a year earlier. For the foreseeable future, we expect to continue selling the majority of our products through third-party distributors, such as Atari in the United States market and Jack of All Games within the Canadian market, as opposed to direct-to-store distribution to retailers, which usually include higher order fulfillment costs. During the nine months ended March 31, 2003, one major customer, Atari, accounted for 59% of net sales, compared to the nine months ended March 31, 2002, when two major customers, Walgreen Company and Atari, accounted for 39% and 23% of net sales, respectively. For the remainder of fiscal 2003, we anticipate that net product sales to Atari will continue to represent greater than 50% of our net sales. The $105,000 decrease in net product sales to International software distributors resulted from our transition to higher margin licensing distribution agreements covering non-North American territories from lower margin physical product distribution agreements within these markets. As a result, our international net product sales represented less than 1% of net sales for both of the nine-month periods ended March 31, 2003 and 2002. For the remainder of fiscal 2003, we anticipate that international net product sales will continue to represent less than 1% of net sales. The $108,000 increase in worldwide licensing revenues resulted from the $106,000 revenue increase associated with our primary North American licensee (UAV) and our German licensee (Rondomedia). During the nine months ended March 31, 2003, worldwide licensing revenues accounted for 6% of net sales compared to 3% of net sales for the comparable prior year's nine-month period. Based on current trends, and in particular the anticipated continued decrease in licensing revenues from the United Kingdom and other key territories, we expect worldwide licensing revenues to represent approximately 5% of net sales for all of fiscal 2003. During fiscal 2003, we have continued supporting various programs designed to increase the net sales of our products over the Internet. Internet sales accounted for 3% of net sales for the nine months ended March 31, 2003, compared to 2% of net sales for the same period last year. We anticipate Internet sales, as a percentage of net sales, to remain near 3% for the remainder of fiscal 2003. Cost of Sales - ------------- Cost of sales for the nine months ended March 31, 2003 were $2,201,000 compared to $4,245,000 for the nine months ended March 31, 2002, representing a decrease of $2,044,000 or 48%. This cost of sales decrease was caused by decreases of: o $1,541,000 in product costs; o $186,000 in provision for inventory obsolescence; o $147,000 in royalty costs; o $105,000 in freight costs; and o $65,000 in reclamation and other cost of sales. The $1,541,000 decrease in product costs was caused primarily by the overall net sales decrease from the prior year period. Product costs also decreased because we stopped distributing low margin third-party software products to drug store retailers that had required these titles to be part of promotional displays also containing our software products, combined with a decrease in low margin inventory liquidation sales during the same period a year ago. The $186,000 decrease in the provision for inventory obsolescence also resulted from our decision to discontinue distributing software products to drug store retailers. During fiscal 2002, our products did not sell through to consumers at drug store retailers at the rates we had anticipated. Much of the product costs associated with products returned from drug store retailers had to be scrapped due to the short product lifecycle of this inventory combined with the extended period of time it took these retailers to return products to us. We believe the primary reason for this cost improvement is our focus on increasing product distribution to traditional software retailers and distributors servicing such retailers, where our products remain on the retailers' store shelves longer and product sell-through results to consumers have historically been better than we experienced with drug store retailers. The $147,000 decrease in royalty costs was caused by the decrease in net sales, which was partially offset by a higher average royalty rate associated with net sales of newly acquired titles. The $105,000 decrease in freight costs was due to the overall reduction in product shipments combined with an increase in cost effective product shipments to a more concentrated group of retail and distribution customer warehouses. Additionally, fiscal 2003 freight costs have benefited from the reduction in product returns largely attributable to our fiscal 2002 decision to stop distributing software products to drug store retailers. The $65,000 decrease in reclamation and other cost of sales, resulted primarily from our decision to discontinue distributing software products to drug store retailers with whom we had previously experienced high product return rates, combined with cost reductions in warehousing, packaging and direct-to-store handling costs. Gross Profit Margin - ------------------- Our gross profit margin for the nine months ended March 31, 2003 increased to 58.8% of net sales from 46.2% of net sales for the nine months ended March 31, 2002. The 12.6% increase in gross profit margin was caused by cost decreases, as a percentage of net sales, as follows: o 12.2% in product costs; o 2.0% in provision for inventory obsolescence; o 0.4% in freight costs; and o 0.1% in reclamation and other cost of sales. In particular, the 12.2% decrease in product costs, as a percentage of net sales, was caused by: o Discontinuation of low margin sales of third-party publisher software titles to drug store retailers; o Decreased low margin inventory liquidation sales of end-of-lifecycle software products; and o Increased sales of higher-priced consumer entertainment PC gaming software titles. The reasons for the percentage of net sales decreases in the provision for inventory obsolescence, freight costs, reclamation costs, and other cost of sales are discussed under "Cost of Sales," above. These cost of sales decreases, as a percentage of net sales, were partially offset by a 2.1% increase, as a percentage of net sales, in royalty costs due to higher royalty rates being associated with current period's software titles, combined with a larger proportion of net sales being related to internally published titles that require us to pay a royalty compared to the prior nine-month period that included a larger proportion of finished good products purchased from third-party publishers that did not cause us to incur a royalty obligation. Operating Expenses - ------------------ Product development expenses for the nine months ended March 31, 2003 were $313,000 and represented no change from the amount for the nine months ended March 31, 2002. Selling, general and administrative expenses for the nine months ended March 31, 2003 were $1,886,000 compared to $2,216,000 for the nine months ended March 31, 2002, a decrease of $330,000 or 15%. As a result of various cost saving initiatives we implemented during fiscal 2002, we continued to achieve cost savings in various categories. The primary cost reductions were: o $245,000 in marketing promotional expenses; o $79,000 in depreciation and amortization expense; o $66,000 in cash discount expense; o $58,000 in professional service expense; and o $41,000 in other operating expenses. These cost decreases were partially offset by cost increases of: o $72,000 in salary related costs; and o $87,000 in stock compensation expense related to the valuation of stock options and warrants. The $245,000 decrease in marketing promotional expenses resulted primarily from our decision to discontinue distributing software products directly to drug store retailers. The $79,000 decrease in depreciation and amortization expense resulted from not replacing aging assets at historical rates in an effort to conserve cash. For the remainder of fiscal 2003, equipment expenditures are anticipated to be primarily associated with upgrading our internal computer network systems. The $66,000 decrease in cash discount expense was caused because we no longer experience the 2% to 3% in cash discounts required by drug store retailers associated with their receivable payments. The $58,000 decrease in professional service expense resulted from reduced litigation issues and consulting arrangements, combined with decreased accounting fees compared to the same nine-month period, a year ago. The $41,000 decrease in other operating expenses resulted from cost savings in various categories, such as: building rent expense, bad debt provision and tradeshow costs. The $72,000 increase in salary related costs resulted from a $106,000 increase in accrued employee bonus expense, which was partially offset by $34,000 in other salary related savings. We believe that we have now structured our employee workforce to a level that most effectively supports our projected operations for the foreseeable future, and we do not anticipate a significant decrease or increase in the number of employees during the remainder of fiscal 2003. The $87,000 increase in stock compensation expense was comprised of $16,000 in expense relating to the common stock warrant issued to Fleet Bank during fiscal 2002 (and subsequently redeemed on January 16, 2003) and $71,000 in expense relating to the stock options granted to employees and non-employee directors during the first nine months of fiscal 2003. As of July 1, 2002, we adopted within our financial statements the provisions of SFAS No. 123, "Accounting for Stock-Based Compensation," by applying the fair value method for stock option grants made on or after that date. Interest Expense, Net - --------------------- Net interest expense for the nine months ended March 31, 2003 was $36,000 compared to $104,000 for the nine months ended March 31, 2002, a decrease of $68,000. This $68,000 decrease was due to the decrease in the average outstanding balance of our bank debt, which was repaid on January 16, 2003, and had carried a floating interest rate of prime plus 3%. (Benefit) Provision for Income Taxes - ------------------------------------ During the nine months ended March 31, 2003, we recognized a ($51,000) benefit for income taxes that resulted from income tax refunds received during this period wherein there was no previously recorded deferred income tax asset, compared to a $1,000 provision for income taxes during the same period a year earlier. Net Income - ---------- As a result of the factors discussed above, our net income for the nine months ended March 31, 2003 was $951,000 compared to a $1,009,000 for the same period a year earlier, a decrease in net income of $58,000. Weighted Average Common Shares - ------------------------------ The weighted average common shares outstanding on a diluted basis increased by 9,720 for the nine months ended March 31, 2003 to 9,999,057 from 9,989,337 for the nine months ended March 31, 2002. The current period's increase in the diluted basis calculation of weighted average common shares resulted from additional common stock equivalents ("CSE's"), compared to the same period last year. The diluted basis calculation for the nine months ended March 31, 2002, excluded common stock equivalents due to their anti-dilutive impact caused by no CSE's being "in the money" or having an exercise price less than the average price of the Company's stock during that period. Impact From Agreements with Various Retailers and Distributors - --------------------------------------------------------------- During the nine month period ended March 31, 2002, we entered into an agreement with one of our largest drug store retail customers, which among other things, eliminated any right of product return and allowed us to recognize net product sales of approximately $2,115,000 and net income of $1,122,000. During the nine months ended March 31, 2003, we entered into similar agreements with other retailers and distributors, which allowed us to recognize net product sales of $120,000 and net income of $108,000. Liquidity and Capital Resources At March 31, 2003, we had $1,057,000 in working capital and $1,088,000 in stockholders' equity, compared to $94,000 in working capital and $99,000 in stockholders' equity at June 30, 2002. At March 31, 2003, we had $362,000 in cash compared to $700,000 at June 30, 2002. This $338,000 decrease in cash resulted from $947,000 in net cash used in financing activities and $7,000 in net cash used in investing activities, which cash uses were partially offset by $616,000 in net cash provided by operating activities. For the nine months ended March 31, 2003, net cash provided by operating activities was $616,000 compared to net cash provided by operating activities of $951,000 for the nine months ended March 31, 2002. The $616,000 net cash provided by operating activities during the current period was caused by cash sources of: o $951,000 in net income; o $940,000 in provisions for product returns, price markdowns, bad debts and inventory obsolescence; and o $120,000 in depreciation, amortization and other non-cash items. Partially offsetting these cash sources were cash uses of: o $1,125,000 in increased accounts receivable; o $115,000 in decreased accrued expenses; o $109,000 in decreased in accounts payable; and o $46,000 in increased prepaid expenses and inventory. For the nine months ended March 31, 2003, net cash used in investing activities was $7,000 compared to $29,000 in net cash used in investing activities for the nine months ended March 31, 2002. For the remainder of fiscal 2003, we anticipate investing activities to relate mostly to additional upgrades to our computer network's hardware and software. For the nine months ended March 31, 2003, net cash used in financing activities was $947,000 compared to net cash used in financing activities of $656,000 for the nine months ended March 31, 2002. The $947,000 net cash used in financing activities for the current period resulted from $840,000 in repayments of bank debt, $50,000 in the redemption of the common stock warrant issued to Fleet Bank and $57,000 in repayments of a note payable. On July 23, 2001, Fleet Bank (the "Bank") notified us that due to our violation of the financial covenants under our credit facility as of June 30, 2001, and the material adverse changes in our financial condition, the Bank would no longer continue to fund the $2,000,000 credit facility. On November 2, 2001, we entered into an agreement with the Bank to pay off the credit facility's outstanding balance of $1,400,000 over a twenty-two month period. The agreement provided that the remaining outstanding balance owed under the credit facility was to be repaid by July 31, 2003 in monthly installments, with interest at the prime rate plus three percent. On January 16, 2003, we repaid the remaining $420,000 principal balance outstanding on this term loan, together with accrued interest, in full satisfaction of all obligations under the November 2, 2001 forbearance agreement. As part of the November 2, 2001 forbearance agreement, we issued a warrant to the Bank for the purchase of 750,000 shares of our common stock. The warrant was exercisable until October 31, 2006 at an exercise price of $0.09 per share, and a separate registration rights agreement provided that the Bank had demand registration rights that began on November 1, 2002. On January 16, 2003, we redeemed this warrant from the Bank for $50,000. Contractual Obligations and Commitments - --------------------------------------- In the normal course of obtaining additional product content, we continually enter into licensing agreements with third-party software developers that require us to pay quarterly royalty fees, based upon net sales of our software titles containing licensed content. Additionally, most of these agreements require us to make advance payments (primarily advanced royalty fees) to these developers prior to us recognizing any net sales of software titles containing this licensed software content. As of March 31, 2003, we had commitments to pay $95,000 to various developers for advanced developer payments under such agreements. Our 5,000 square foot office and development facility located in Langhorne, Pennsylvania is occupied under an operating lease that is scheduled to expire on September 30, 2004. Additionally, we currently rent certain office equipment through various operating lease agreements. As a result of an agreement with the third-party to which we sold our United Kingdom subsidiary in May 2001, we have purchase obligations for 50,000 units of consumer entertainment PC software from this third party for fiscal 2003 and 2004, at a delivered cost of $1.50 per unit, for a total annual commitment of $75,000 during each of those fiscal years. As of March 31, 2003, we had not purchased any of this fiscal year's annual commitment. The following table represents a summary of contractual obligations and commitments as of March 31, 2003. Developer Operating Purchase Payments Due by Period Commitments Leases Obligations Totals - ------------------------------------- ----------- ---------- ----------- --------- Remaining three months of fiscal 2003 $ 95,000 $ 16,000 $ 75,000 $ 186,000 Fiscal 2004 - 0 - 63,000 75,000 138,000 Fiscal 2005 - 0 - 29,000 - 0 - 29,000 Fiscal 2006 - 0 - 19,000 - 0 - 19,000 Fiscal 2007 and thereafter - 0 - 28,000 - 0 - 28,000 - ------------------------------------- ----------- ---------- ----------- --------- Totals $ 95,000 $ 155,000 $ 150,000 $ 400,000 =========== ========== =========== ========= Liquidity Risk - -------------- Since the first quarter of fiscal 2002, we have not had access to a credit facility, and have been dependent entirely on cash flow from operations to meet our financial obligations. Our ability to achieve and maintain positive cash flow is essential to our survival as a going concern. Our ability to do this depends upon a variety of factors, including the timeliness and success of the collection of outstanding accounts receivable, the creditworthiness of the primary distributors and retail customers of our products, the development and sell-through of our products to consumers, and the costs of developing, producing and marketing such products. We believe that our projected cash and working capital balances may be sufficient to fund our operations through June 30, 2003, but there are significant challenges that we will need to successfully manage in order to be able to fund our operations through that period of time and beyond. These challenges include, but are not limited to: agreeing to and maintaining acceptable payment terms with our vendors; and maintaining an acceptable speed of our receivable collections from customers. Additionally, there are market factors beyond our control that could also significantly affect our operating cash flow. The most significant of these market factors is the market acceptance and sell-through rates of our current products to consumers, and the growth of the consumer entertainment PC software market. If any of our software titles do not sell through to consumers at the rate anticipated, we could be exposed to additional product returns and a lack of customer replenishment orders for these products, which could severely reduce the accounts receivable that we would be able to collect from such retailers or distributors of our products. As a result of these factors, we may not be able to achieve or maintain positive cash flow. Outside financing to supplement our cash flows from operations may not be available if and when we need it. Even if such financing were available from a bank or other financing source, it may not be on terms satisfactory to us because of the dilution it may cause or other costs associated with such financing. New Accounting Pronouncements In December 2002, the FASB issued SFAS No. 148, "Accounting for Stock-Based Compensation -- Transition and Disclosure -- an Amendment of FASB Statement No. 123". SFAS No. 148 amends FASB Statement No. 123, "Accounting for Stock-Based Compensation", to provide alternative methods of transition for an entity that voluntarily changes to the fair-value-based method of accounting for stock-based employee compensation. It also amends the disclosure provisions of that statement to require prominent disclosure about the effects on reported net income and earnings per share and the entity's accounting policy decisions with respect to stock-based employee compensation. Certain of the disclosure requirements are required for all companies, regardless of whether the fair value method or intrinsic value method is used to account for stock-based employee compensation arrangements. This amendment to SFAS 123 became effective for financial statements for fiscal years ended after December 15, 2002 and for interim periods beginning after December 15, 2002. Accordingly, we have adopted the disclosure provisions of this statement in the current quarter of fiscal year 2003. During fiscal 2002, we adopted Emerging Issues Task Force ("EITF") Issue 00-25, "Vendor Income Statement Characterization of Consideration Paid to a Reseller of the Vendor's Products", which requires that certain promotional costs, such as slotting fees charged by retailers, be reclassified as reductions to net sales, as opposed to being reflected as operating expenses. Accordingly, net sales amounts for prior periods reflect the reclassification of expenses, such as slotting fees, from selling, general and administrative expenses to a reduction of net sales. These costs were $16,000 and $11,000 for the three months ended March 31, 2003 and 2002, respectively, and $116,000 and $53,000 for the nine months ended March 31, 2003 and 2002, respectively. EITF Issue 00-25 was subsequently codified by EITF Issue 01-9, "Accounting for Consideration Given by a Vendor to a Customer (Including a Reseller of the Vendor's Products)". We do not expect any other recently issued accounting pronouncements to have a significant impact on our results of operations, financial position or cash flows. FACTORS AFFECTING FUTURE PERFORMANCE Risk Factors - ------------ Our business is subject to many risks and uncertainties that could affect our future financial performance. The following discussion highlights some of the more important risks we have identified, but they may not be the only factors that could affect future performance. In fiscal 2002 we earned net income of $2,181,000 compared to the $5,933,000 net loss we incurred in fiscal 2001. Prior to those periods, we earned approximately $253,000, $463,000 and $1,253,000 in fiscal 2000, 1999 and 1998, respectively. We began operations in July 1992, and experienced significant losses from inception through the end of fiscal 1997. Prior to fiscal 1998, we funded our operations mostly through proceeds from our initial public offering of common stock in October 1995 and through the sale of preferred stock in private offerings in November 1996, and January and April 1997, in addition to proceeds from the exercise of various common stock warrants and stock options. We have since funded our business activities from cash generated from operations and bank borrowings. Currently, we do not have access to any bank borrowings. Our accumulated deficit at June 30, 2002 was $9,768,000. Even though we achieved modest profitability in fiscal 2002, given current market conditions in the United States in general, and the effects from the significant loss we sustained in fiscal 2001, there can be no assurance that we will be profitable in fiscal 2003 and beyond. Our operations today continue to be subject to all of the risks inherent in the operation of a small business, which has liquidity problems in a highly competitive industry dominated by larger competitors. These risks include, but are not limited to, development, distribution and marketing difficulties, competition, and unanticipated costs and expenses. Our future success will depend on our ability to be profitable in the development, marketing and distribution of our current and future software products. We have experienced severe liquidity problems. On July 23, 2001, Fleet Bank (the "Bank") notified us that due to our violation of the financial covenants under our credit facility as of June 30, 2001, and the material adverse changes in our financial condition, the Bank would no longer continue to fund the $2,000,000 credit facility. On November 2, 2001, we entered into a forbearance agreement with the Bank to pay off the credit facility's outstanding balance of $1,400,000 over a twenty-two month period. The remaining outstanding balance owed under the credit facility was to be repaid by July 31, 2003 in monthly installments, with interest at the prime rate plus three percent. On January 16, 2003, we repaid the remaining $420,000 principal balance outstanding on our term loan with the Bank, together with accrued interest, in full satisfaction of all obligations under the November 2, 2001 forbearance agreement. Additionally on January 16, 2003, we redeemed from the Bank the warrant associated with the forbearance agreement for $50,000. While we no longer carry any bank debt, we also do not currently have access to a credit facility. Our ability to continue operations requires us to generate sufficient cash flow from operations to fund our business activities. In the past we have experienced dramatic fluctuations in cash flows, so we cannot be sure we will be able to continue achieving sufficient cash flows to fund our operations. We may need additional funds. Our capital requirements are currently funded from the cash flow generated from product sales. If we are not able to achieve cash flow from operations at a level sufficient to support our business activities, we may require additional funds. Our current financial condition and our poor financial performance in fiscal 2001 could adversely affect our ability to obtain additional financing and could make us more vulnerable to industry downturns and competitive pressures. Additionally, we may only be able to raise needed funds on terms that would result in significant dilution or otherwise be unfavorable to existing shareholders. Our inability to secure additional funding when needed, or generate adequate funds from operations, would adversely impact our long-term viability. Our success depends on continued viable business relationships with key distributors and retailers. Many of the largest mass-market retailers have buying relationships with certain distributors, and these retailers often will only buy consumer entertainment PC software from such distributors. Our financial condition could be materially harmed if these distributors were unwilling to distribute our products. Additionally, even if the distributors are willing to purchase our products, distributors are frequently able to dictate the price, timing and other terms on which we can distribute our products to such retailers. We also may not be able to distribute our products directly to key retailers on terms that we consider commercially acceptable. If we cannot negotiate sales terms with these retailers that are commercially acceptable, we may then choose to distribute our products to such retailers through a large distributor, such as Atari, which would further concentrate our sales to only a few large customers. Our inability to negotiate commercially viable distribution relationships with significant retailers and distributors, or the loss of, or significant reduction in sales to, any of our key distributors or retailers, would adversely affect our business, operating results and financial condition. A significant part of our sales come from a limited number of customers. Due to our decision during fiscal 2002 to discontinue selling our consumer entertainment PC software products directly to drug store retailers and distributors and to focus instead on selling our products to mass-merchant, specialty and PC software retailers that have traditionally sold value-priced consumer entertainment PC software, we now rely primarily on a concentrated group of large customers. The majority of our current sales are to mass-merchant, specialty and PC software retailers, and distributors serving such retailers, and in particular to Atari. Atari is our primary North American distributor that services the major mass-merchant retailers in North America, such as Wal-Mart, K-Mart, Target, and Best Buy, among others. Our net sales to Atari during the fiscal year ended June 30, 2002 were $2,311,000 and represented 21% of our total net sales. During the nine months ended March 31, 2003, our net sales to Atari accounted for 59% of our overall net sales. We anticipate that net sales to Atari may represent greater than 50% of our total net sales during fiscal 2003. Accordingly, we expect to continue depending upon a limited number of significant customers, and in particular Atari, for the foreseeable future. Most of our customers, including Atari, may terminate their relationship with us at any time. In the event that we lose our distribution capability through Atari or any of our other large customers, it would significantly harm our financial condition and our ability to continue as a going concern. We may experience customer payment defaults and uncollectible accounts receivable if our distributors' or retailers' businesses fail or if they otherwise cannot pay us. Distributors and retailers in the consumer entertainment PC software industry and in mass-market retail channels can and have experienced significant fluctuations in their businesses and many of these businesses have failed. These business failures have increased and may continue to increase as a result of economic conditions in the United States. The insolvency or business failure of any significant retailer or distributor of our products would significantly harm our business, operating results and financial condition. Our sales are typically made on credit, with terms that vary depending upon the customer and the nature of the product. We do not hold collateral to secure payment. We maintain an allowance for bad debts for anticipated uncollectible accounts receivable which we believe to be adequate. The actual allowance required for any one customer's account or on all of the accounts receivable in total, may ultimately be greater than our allowance for bad debts at any point in time. The failure to pay an outstanding receivable by a significant customer would significantly harm our business, operating results and financial condition. Our customers have the right to return our products and to take price markdowns, which could reduce our net sales and results of operations. Most of our customer relationships allow for product returns and price markdowns. We establish allowances for future product returns and price markdowns at the time of sale for traditional software retail customers and distributors servicing such retailers. These allowances are based on historical product return and price markdown results with these types of customers, product sell-through information and channel inventory reports supplied by these retailers and the distributors that serve them, among other factors. Our sales to these customers are reported net of product return and price markdown provisions. Actual product returns and price markdowns could exceed these anticipated amounts, particularly for new products released during the 2003 fiscal year that have higher price points than our typical $9.99 jewel case products, which would negatively impact our future results of operations. Our operating results fluctuate from quarter to quarter, which makes our future operating results uncertain and difficult to predict. Our quarterly operating results have varied significantly in the past and will likely vary significantly in the future depending on numerous factors, many of which are not under our control. Fluctuations in quarterly operating results will depend upon many factors including: o seasonality of customer buying patterns; o the size and rate of growth of the consumer entertainment PC software market; o the demand for our typical value-priced and new higher-priced PC software products; o product and price competition; o the amount of product returns and price markdowns; o the timing of our new product introductions and product enhancements and those of our competitors; o the timing of major customer orders; o product shipment delays; o access to distribution channels; o product defects and other quality problems; o product life cycles; o ability to accurately forecast inventory production requirements; o international royalty rates and licensing revenues; and o our ability to develop and market new products and control costs. Products are usually shipped within days following the receipt of customer orders so we typically operate with little or no backlog. Therefore, net sales in any reporting period are usually dependent on orders booked, shipped and received by our customers during that period. We are exposed to seasonality in the purchases of our products. The consumer entertainment PC software industry is highly seasonal, with sales typically higher during the first and last calendar quarters (our second and third fiscal quarters). This is due to increased demand for PC software games during and immediately following the holiday buying season. Delays in product development or manufacturing can affect the timing of the release of our products, causing us to miss key selling periods such as the year-end holiday buying season. If we miss product deliveries during these key selling periods, or if our products are not ready for shipment to meet the holiday buying season, our net sales and operating results would be adversely affected. Additionally, if our products do not adequately sell-in to our customers' retail locations or sell-through to consumers at these retail locations during the holiday buying season, our financial results for the entire fiscal year would be adversely affected. The consumer entertainment software market is highly competitive and changes rapidly. The market for consumer entertainment PC software is highly competitive, particularly at the retail shelf level where a constantly increasing number of software titles are competing for a shrinking amount of shelf space. Retailers have a limited amount of shelf space on which to display consumer entertainment PC software products. There is intense competition among consumer entertainment PC software publishers for shelf space and promotional support from retailers. As the number of PC software titles continues to increase, the competition for shelf space continues to intensify, resulting in greater leverage for retailers and distributors in negotiating terms of sale, including price discounts and product return policies. Also, our larger competitors may have more leverage than us to negotiate more and better-positioned shelf space than us. Our retail and distribution customers have no long-term obligations to purchase our products, and may discontinue purchasing our products at any time. If any of our large customers stopped buying our products or significantly reduced their purchases, our sales would significantly decrease. Increased competition for acquiring the licensing rights to quality consumer entertainment PC software content has compelled us to agree to make increasingly higher advance royalty payments and, in some cases, to guarantee minimum royalty payments to content licensors and PC software game developers. If the products subject to these advances and minimums do not generate sufficient sales volumes to recover these costs, our financial results would be negatively impacted. Our present or future competitors may also develop products that are comparable or superior to ours. Our competitors may offer higher quality products, lower priced products or adapt more quickly than us to new technologies or evolving customer requirements. Our competitors typically have more financial resources to spend on marketing promotions, licensing recognizable brands, and advertising efforts. Competition is expected to intensify. In order to be successful in the future, we must be able to respond to technological changes, customer requirements and competitors' current products and innovations. We may not be able to compete effectively in this market, which would have an adverse effect on our operating results and financial condition. We depend on the market acceptance of our products, and these products typically have relatively short product life cycles. The market for consumer entertainment PC software has been characterized by shifts in consumer preferences and short product life cycles. Consumer preferences for entertainment PC software products are difficult to predict and few products achieve sustained market acceptance. New products we introduce may not achieve any significant degree of market acceptance, or the product life cycles may not be long enough for us to recover advance royalties, development, marketing and other promotional costs. Also, if a product does not sell-through to consumers at a rate satisfactory to our retail or distribution customers, we could be forced to accept substantial product returns or be required to issue additional price markdowns to maintain our relationships with these distributors and retailers. We may also lose retail shelf space if our products do not sell-through to consumers at satisfactory rates. Failure of new products to achieve or sustain market acceptance or product returns or price markdowns results in excess of our expectations would adversely impact our business, operating results and financial condition. We are vulnerable to rapid technological change that could make our products less marketable. Frequent new product introductions and enhancements, rapid technological developments, evolving industry standards and swift changes in customer requirements characterize the market for our products. Our future success depends on our ability to continue to quickly and efficiently develop and introduce new products and enhance existing products to incorporate technological advances and responses to customer requirements. If any of our competitors introduce products more quickly than us, or if they introduce better products than ours, then our business could be adversely affected. We may also not be successful in developing and marketing new products or enhancements to our existing products on a timely basis. Our new or enhanced products may not adequately address the changing needs of the marketplace. From time to time, our competitors may announce new products, capabilities or technologies that have the potential to replace or shorten the life cycles of our existing products. Announcements of currently planned or other new products by competitors may cause customers to delay their purchasing decisions in anticipation of such products, which could adversely affect our business, liquidity and operating results. Additionally, technological advancements in computer operating systems that cause our products to be obsolete or not to function as expected would adversely affect our financial results if product returns exceeded our reserves, and inventory was deemed valueless (and exceeded our allowance for inventory obsolescence). Our common stock has experienced low trading volumes and other risks on the OTC Bulletin Board. In April 2001, our common stock was delisted from the Nasdaq SmallCap Market as a result of our failure to maintain a minimum bid price of $1.00 over a period of 30 consecutive trading days. Our stock then began trading on the OTC Bulletin Board under the existing symbol EGAM. In March 2002, our common stock was not eligible to be traded on the OTC Bulletin Board because we were not current with our reporting requirements under the Securities Exchange Act of 1934, as amended (the "1934 Act"). In April 2002, our common stock was again traded on the OTC Bulletin Board, when we became current with our 1934 Act filings. We may not be able to continue to maintain the trading of our stock on the OTC Bulletin Board, which later this year will begin implementing listing standards and an application approval requirement to transition to the new Bulletin Board Exchange (BBX) trading system. The BBX trading system will also require listing fees. Even if we are successful in maintaining trading of our stock on the OTC Bulletin Board or the BBX, many stocks traded on the OTC Bulletin Board have experienced extreme price and trading volume fluctuations. These fluctuations are often unrelated or disproportionate to the operating performance of individual companies. Our stock price may be adversely affected by such fluctuations, regardless of our operating results. Additionally, many common stocks traded on the OTC Bulletin Board are thinly traded, such as our common stock, which would make it difficult to sell our stock. If we are not eligible to list our common stock for trading on the BBX, our stock will then be traded on the Pink Sheets, which may have even less trading volume potential and more price fluctuations than the OTC Bulletin Board. We have experienced increased regulation of our product content and features. Due to the competitive environment in the consumer entertainment software industry, we have and will continue to incorporate features into our products, such as an Internet browser-like interface, advertising technology and on-line consumer registration capabilities, to differentiate our products to retailers, provide value-added features to consumers, and to potentially increase website traffic and create new revenue streams based on advertising and promotional opportunities. These features may not enhance the product's value, and in fact such features may detract from a product's value if they are not accepted in the marketplace or if new regulations governing the Internet and related technologies are enacted which impact these features. We may have difficulty protecting our intellectual property rights. We either own or have licensed the rights to copyrights on our products, manuals, advertising and other materials. We also hold trademark rights in our corporate logo, and the names of the products owned or licensed by us. Our success depends in part on our ability to protect our proprietary rights to the trademarks, trade names and content used in our principal products. We rely on a combination of copyrights, trademarks, trade secrets, confidentiality procedures and contractual provisions to protect our proprietary rights. These initiatives to protect our proprietary rights require us to use internal resources as well as outside legal counsel. We may not have sufficient resources to adequately protect our intellectual property rights, and our existing or future copyrights, trademarks, trade secrets or other intellectual property rights may not be of sufficient scope or strength to provide meaningful protection or commercial advantage to us. Also, in selling our products, we rely on "click-through" licenses that are not signed by licensees and, therefore, may be unenforceable under the laws of certain jurisdictions. In addition, the laws of some foreign countries do not protect our proprietary rights, as do the laws of the United States. Our inability to sufficiently protect our intellectual property rights would have an adverse effect on our business and operating results. Policing unauthorized use of an easily duplicated and broadly disseminated product such as computer software is very difficult. Software piracy is expected to be a persistent problem for the software industry for the foreseeable future. Software piracy is a much greater problem in certain international markets. If a significant amount of unauthorized copying of our products were to occur, our business, operating results and financial condition could be adversely affected. We may incur substantial expenses and be required to use our internal resources to defend infringement claims, and settlements may not be favorable or attainable. We may from time to time be notified that we are infringing on the intellectual property rights of others. Combinations of content acquired through past or future acquisitions and content licensed from third-party software developers will create new products and technology that may give rise to claims of infringement. In recent years, we have incurred significant defense costs and utilized internal resources in defending trademark and copyright claims and lawsuits. Other third parties may initiate infringement actions against us in the future. Any future claims could result in substantial costs to us, and diversion of our limited resources. If we are found to be infringing on the rights of others, we may not be able to obtain licenses on acceptable terms or at all, and significant damages for past infringement may be assessed, or further litigation relating to any such licenses or usage may occur. Our failure to obtain necessary licenses or other rights, or the commencement of litigation arising from any such claims, could materially and adversely affect our operating results. We are exposed to the risk of product defects. Products we offer can contain errors or defects. The PC hardware environment is characterized by a wide variety of non-standard peripherals, such as sound and graphics cards, and configurations that make pre-release testing for programming or compatibility errors difficult and time-consuming. Despite the extensive testing performed by our quality assurance personnel, new products or releases may contain errors discovered after shipments have commenced, resulting in a loss of or delay in market acceptance or widespread product recalls, which would adversely affect our business, operating results and financial condition. We depend on key management and technical personnel. Our success depends to a significant degree on the continued efforts of our key management, marketing, sales, product development and operational personnel. The loss of one or more key employees could adversely affect our operating results. We also believe our future success will depend in large part on our ability to attract and retain highly skilled management, technical, marketing, sales, product development and operational personnel. Competition for such personnel is intense, and, due to our limited resources and size, we may not be successful in attracting and retaining such personnel. We may experience unique risks with our international revenues and distribution efforts. International net revenues, including both product net sales and licensing revenues, represented 4% of our net sales for the fiscal year ended June 30, 2002, compared to 6% of our net sales for the fiscal year ended June 30, 2001. We anticipate that in fiscal 2003 our international business will continue to be transacted primarily through third-party licensees, which is subject to some risks that our domestic business is not, including: varying regulatory requirements; difficulties in managing foreign distributors; potentially adverse tax consequences; and difficulties in collecting delinquent accounts receivable. Additionally, because our international business is concentrated among a small number of third-party distributors, the business failure of any one of these distributors, and the resulting inability to collect outstanding licensing receivables, could have a material adverse effect on our financial condition. Item 3. Controls and Procedures (a) Evaluation of disclosure controls and procedures. Within 90 days prior to the date of this report, we carried out an evaluation, under the supervision and with the participation of our Chief Executive Officer and Chief Financial Officer (together, the "Certifying Officers"), of the effectiveness of our disclosure controls and procedures (as defined in the Securities Exchange Act of 1934 Rules 13a-14(c) and 15-d-14(c)). Based on that evaluation, our Chief Executive Officer and Chief Financial Officer have concluded that as of the date of the evaluation, our disclosure controls and procedures were effective to ensure that the information required to be disclosed in the reports that we file or submit under the Securities Exchange Act of 1934 is recorded, processed, summarized and reported within the time periods specified in the SEC's rules and forms. (b) Changes in internal controls. There were no significant changes in our internal controls or in other factors that could significantly affect our disclosure controls and procedures subsequent to their evaluation. Part II. Other Information Item 6. Exhibits and Reports on Form 8-K (a) Exhibits Exhibit No. Description of Exhibit - ----------- ---------------------- 99.1 Certification Pursuant to 18 U.S.C. Section 1350, as Adopted Pursuant to Section 906 of the Sarbanes-Oxley Act of 2002 99.2 Certification Pursuant to 18 U.S.C. Section 1350, as Adopted Pursuant to Section 906 of the Sarbanes-Oxley Act of 2002 (b) Reports on Form 8-K On April 28, 2003, the Company filed a report on Form 8-K regarding a press release announcing its third quarter fiscal 2003 financial results. SIGNATURES In accordance with the requirements of the Exchange Act, the registrant caused this report to be signed on its behalf by the undersigned, thereunto duly authorized. eGames, Inc. (Registrant) Date: May 14, 2003 /s/ Gerald W. Klein ------------ -------------------- Gerald W. Klein, President, Chief Executive Officer and Director Date: May 14, 2003 /s/ Thomas W. Murphy ------------ -------------------- Thomas W. Murphy, Chief Financial Officer and Chief Accounting Officer CERTIFICATIONS I, Gerald W. Klein, President and Chief Executive Officer, certify that: 1. I have reviewed this quarterly report on Form 10-QSB of eGames, Inc.; 2. Based on my knowledge, this quarterly report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect of the period covered by this quarterly report; 3. Based on my knowledge, the financial statements, and other financial information included in this quarterly report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this quarterly report; 4. The registrant's other Certifying Officer and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-14 and 15d-14) for the registrant and have: a) Designed such disclosure controls and procedures to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this quarterly report is being prepared; b) Evaluated the effectiveness of the registrant's disclosure controls and procedures as of a date within 90 days prior to the filing date of this quarterly report (the "Evaluation Date"); and c) Presented in this quarterly report our conclusions about the effectiveness of the disclosure controls and procedures based on our evaluation as of the Evaluation Date; 5. The registrant's other Certifying Officer and I have disclosed, based on our most recent evaluation, to the registrant's auditors and the audit committee of registrant's board of directors (or persons performing the equivalent functions): a) All significant deficiencies in the design or operation of internal controls which could adversely affect the registrant's ability to record, process, summarize and report financial data and have identified for the registrant's auditors any material weaknesses in internal controls; and b) Any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant's internal controls; and 6. The registrant's other Certifying Officer and I have indicated in this quarterly report whether there were significant changes in internal controls or in other factors that could significantly affect internal controls subsequent to the date of our most recent evaluation, including any corrective actions with regard to significant deficiencies and material weaknesses. Date: May 14, 2003 /s/ Gerald W. Klein Gerald W. Klein President and Chief Executive Officer CERTIFICATIONS I, Thomas W. Murphy, Chief Financial Officer and Chief Accounting Officer, certify that: 1. I have reviewed this quarterly report on Form 10-QSB of eGames, Inc.; 2. Based on my knowledge, this quarterly report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect of the period covered by this quarterly report; 3. Based on my knowledge, the financial statements, and other financial information included in this quarterly report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this quarterly report; 4. The registrant's other Certifying Officer and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-14 and 15d-14) for the registrant and have: a) Designed such disclosure controls and procedures to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this quarterly report is being prepared; b) Evaluated the effectiveness of the registrant's disclosure controls and procedures as of a date within 90 days prior to the filing date of this quarterly report (the "Evaluation Date"); and c) Presented in this quarterly report our conclusions about the effectiveness of the disclosure controls and procedures based on our evaluation as of the Evaluation Date; 5. The registrant's other Certifying Officer and I have disclosed, based on our most recent evaluation, to the registrant's auditors and the audit committee of registrant's board of directors (or persons performing the equivalent functions): a) All significant deficiencies in the design or operation of internal controls which could adversely affect the registrant's ability to record, process, summarize and report financial data and have identified for the registrant's auditors any material weaknesses in internal controls; and b) Any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant's internal controls; and 6. The registrant's other Certifying Officer and I have indicated in this quarterly report whether there were significant changes in internal controls or in other factors that could significantly affect internal controls subsequent to the date of our most recent evaluation, including any corrective actions with regard to significant deficiencies and material weaknesses. Date: May 14, 2003 /s/ Thomas W. Murphy Thomas W. Murphy Chief Financial Officer and Chief Accounting Officer Exhibit 99.1 CERTIFICATION PURSUANT TO 18 U.S.C. SECTION 1350, AS ADOPTED PURSUANT TO SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002 In connection with the Quarterly Report of eGames, Inc. (the "Company") on Form 10-QSB for the three and nine months ended March 31, 2003 as filed with the Securities and Exchange Commission on the date hereof (the "Report"), I, Gerald W. Klein, President and Chief Executive Officer of the Company, certify, pursuant to 18 U.S.C. ss. 1350, as adopted pursuant to ss. 906 of the Sarbanes-Oxley Act of 2002, that: 1. The Report fully complies with the requirements of section 13(a) or 15(d) of the Securities Exchange Act of 1934; and 2. The information contained in the Report fairly presents, in all material respects, the financial condition and results of operations of the Company. A signed original of this written statement required by Section 906 has been provided to the Company and will be retained by the Company and furnished to the Securities and Exchange Commission or its staff upon request. /s/ Gerald W. Klein Gerald W. Klein President and Chief Executive Officer May 14, 2003 Exhibit 99.2 CERTIFICATION PURSUANT TO 18 U.S.C. SECTION 1350, AS ADOPTED PURSUANT TO SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002 In connection with the Quarterly Report of eGames, Inc. (the "Company") on Form 10-QSB for the three and nine months ended March 31, 2003 as filed with the Securities and Exchange Commission on the date hereof (the "Report"), I, Thomas W. Murphy, Chief Financial Officer and Chief Accounting Officer of the Company, certify, pursuant to 18 U.S.C. ss. 1350, as adopted pursuant to ss. 906 of the Sarbanes-Oxley Act of 2002, that: 1. The Report fully complies with the requirements of section 13(a) or 15(d) of the Securities Exchange Act of 1934; and 2. The information contained in theReport fairly presents, in all material respects, the financial condition and results of operations of the Company. A signed original of this written statement required by Section 906 has been provided to the Company and will be retained by the Company and furnished to the Securities and Exchange Commission or its staff upon request. /s/ Thomas W. Murphy Thomas W. Murphy Chief Financial Officer and Chief Accounting Officer May 14, 2003