EXHIBIT 99.1

                          NEWS RELEASE

         ROMTECH ANNOUNCES GALAXY ONLINE(TM) GAME STRATEGY
                    AND STRATEGIC PARTNERSHIP

               - 2nd Quarter Revenues Expected To Be Up 150% -

      LANGHORNE,  PA  (December 8, 1997) - RomTech,  Inc.  (NASDAQ:  ROMT),  a
developer  and   publisher  of  value  priced   consumer   entertainment   and
productivity  software,  today  announced a strategic  partnership  with TVML,
Ltd.,  ("TVML") a United Kingdom based developer of internet based interactive
games.

      Joseph A. Falsetti,  Chief  Executive  Officer of RomTech,  stated that,
"Our relationship with TVML enables us to aggressively develop market share in
the rapidly  developing  internet based game market utilizing the Galaxy brand
name. The Galaxy 'Superbranding' strategy,  launched in February of this year,
continues to produce better than expected  results.  Our new Galaxy brand game
and  productivity  titles are  enjoying the same high demand that our original
Galaxy titles are experiencing.  This confirms the Galaxy branding strategy is
working." Falsetti added that, "Based on our current order activity, we expect
revenues for the second quarter to be  approximately  $2.6 million,  an almost
150% increase as compared to last year's second quarter  restated  revenues of
$1.06 million. Earnings for the second quarter are expected to be 4 or 5 cents
per share  versus a loss of 12 cents per share  for the  second  quarter  last
year. First half fiscal 1998 revenues are expected to approximately  match all
of fiscal 1997  revenues  of $4.4  million.  Our goal of doubling  revenues in
fiscal  1998 to over $8 million  is  predicated  on the  success of our Galaxy
Series  products.  The  execution of the Galaxy  Series  branding  strategy is
achieving results above our expectations."

            Under  the  terms  of  the  TVML  agreement,  RomTech  has  gained
exclusive  rights in North America to publish and  distribute a Galaxy version
of TVML's  internet based  interactive  games.  RomTech plans to launch Galaxy
Online(TM) in January 1998. Galaxy OnLine will provide all buyers of RomTech's
Galaxy  of  Games(TM)  titles  access to  unlimited  free  internet  game play
eventually  utilizing TVML's current library of over 30 web based  interactive
games.  The  Galaxy  OnLine  site  will  offer  fun,   exciting,   challenging
multi-player  game  experiences  for all ages.  The theme of the Galaxy OnLine
website is  compatible   with  intuitive   Windows-95(TM)  based   graphically
rich  interfaces.   Additional  features such as email; chat rooms;  FAQ's and
coming attractions  will be  accessible  to further  enrich the Galaxy  OnLine
users' experience.

      "We will premier action,  board,  card, trivia and strategy games in our
initial  launch," said Tara Greco,  Senior Product  Manager for Galaxy OnLine.
"We hope to reach new customers with this terrific new internet offer.  It's a
logical  extension of our existing  game  strategy and should  strengthen  the
Galaxy Series brand positioning.  Our goal is to build brand awareness in this
new game arena," added Greco.

            Bill Acheson,  RomTech's  Vice  President of Sales and  Marketing,
explained,  "We anticipate a major Spring promotion of Galaxy OnLine.  We plan
to introduce 6 new Galaxy of Games/Galaxy OnLine products at retail to support
the Galaxy OnLine initiative.  As we expand the product offering at retail, we
will  coordinate  introducing  new  categories of games  online.  Consumers of
Galaxy  products  will now  have a  wealth  of new  games  available  to them,
providing hours of safe, easy to enjoy, family fun and entertainment." Acheson
stated further,  "During the  Thanksgiving  week sales period a major national
retailer  reported that RomTech's  Galaxy of Games titles accounted for 20% of
their total budget software sales. This is remarkable  evidence of the growing
strength of the Galaxy  brand.  Incremental  revenues  from the Galaxy  OnLine
products during the second half could enable us to exceed our goals for fiscal
1998."










            RomTech,  headquartered  in Langhorne,  PA was founded in 1992 and
went public in 1995. The Company  develops,  publishes,  markets and resells a
diversified line of personal  computer ("PC") software  primarily for consumer
and  business  applications.  The Company  promotes  the Galaxy of  Games(TM),
Galaxy of Home Office Help(TM) and Galaxy  Deluxe(TM) brand names (the "Galaxy
Series") in order to generate customer loyalty, encourage repeat purchases and
differentiate  the Galaxy  Series  products to retailers  and  consumers.  The
Company targets the market of home and small business personal computer users.
The Company's  sales are primarily made through a large  national  distributor
that sells to large national retail chain stores.

This press release  contains  certain  forward-looking  statements,  including
without  limitation,  statements  regarding  the success of  RomTech's  Galaxy
branding  strategy,  RomTech's  expected  earnings and revenues for the second
quarter ending December 31, 1997,  expected  revenues for the 1998 fiscal year
and the success of the Galaxy OnLine  games.  The actual  results  achieved by
RomTech,  and the factors that could cause actual results to differ materially
from  those  indicated  by the  forward-looking  statements,  are in many ways
beyond RomTech's control. RomTech wishes to caution readers that the following
important  factors,  among others,  could affect  RomTech's actual results and
could cause  RomTech's  actual results for the second quarter ending  December
31,  1997  and for the  1998  fiscal  year to  differ  materially  from  those
expressed in this press  release:  the  allocation of adequate shelf space for
RomTech's  products  in major chain  retail  stores;  successful  sell-through
results for  RomTech's  products at retail  stores;  the  inability  to obtain
and/or  develop  content for its  products  in a cost  effective  manner;  the
continued expansion of the computer in homes in North America;  the ability to
deliver  products in response to orders within a commercially  acceptable time
frame; downward pricing pressure; the timeliness and success of developing and
selling  products;  the costs of  developing,  producing  and  marketing  such
products;  access to distribution  channels;  consumers' continuing demand for
value-priced  software;  the renewal of licenses  for key  software  products;
competition; and various other factors, many of which are beyond the Company's
control.


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