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SILICON
GAMING

April 17, 2000

Dear Shareholder:

     We are writing you to inform you that we are conducting an exchange  offer.
As a part  of  this  exchange  offer,  we are  offering  to  exchange  one  unit
consisting  of one share of common  stock and one  warrant to  purchase  3.59662
shares of common stock (the  "EXCHANGE  WARRANT") for each share of common stock
you own that is eligible to  participate  in the  exchange  offer.  The exchange
offer is not  conditioned  upon the  exchange  of a minimum  number of shares of
common  stock and will  expire at 5:00 P.M.  New York City time on May 19,  2000
unless extended.

     We have  enclosed  for your  review and careful  consideration  an Offering
Circular  dated April 17, 2000 and the related Notice of Election to Participate
(the "ELECTION  NOTICE")  relating to the exchange offer. The Offering  Circular
provides  important  information  about Silicon Gaming,  Inc. and details of the
terms of the exchange offer.  Please read and carefully consider the information
contained  in the  Offering  Circular.  Any holder of common  stock  electing to
participate in the exchange offer must complete and sign the Election Notice, in
accordance with its instructions, and forward or hand deliver it to the exchange
agent  at its  address,  which  you  will  find in the  Offering  Circular.  Any
beneficial  owner of common stock whose securities are registered in the name of
a broker, dealer, commercial bank, trust company or other nominee should not use
the Election Notice, but is instead urged to contact the registered holder(s) of
such securities promptly to instruct the registered  holder(s) whether to tender
your securities.

     Because each unit  consists of one share of common  stock  identical to the
share of common  stock you  currently  hold,  you are not required to tender the
actual physical stock certificate(s) representing your share(s) of common stock.
You are only  required to tender the  Election  Notice in order to  participate.
Upon  properly and timely  tendering  the Election  Notice,  we will deliver the
Exchange Warrants to the registered holder(s).

     Questions  and  requests for  assistance  or for  additional  copies of the
Offering Circular or Election Notice should be directed to our information agent
at:

                                        GEORGESON
                                        SHAREHOLDER
                                        COMMUNICATIONS INC.
                                        17 State Street - 10th Floor
                                        New York, New York 10004
                                        Toll-Free (800) 223-2064

     Again,  we urge you to carefully  read the  Offering  Circular and Election
Notice and carefully consider the exchange offer described.

                                        SILICON GAMING, INC.

                              SILICON GAMING, INC.
                                OFFERING CIRCULAR

                                Offer to Exchange
  One Unit consisting of One Share of Common Stock and One Warrant to purchase
    3.59662 Shares of Common Stock for Each Outstanding Share of Common Stock

        THE EXCHANGE OFFER WILL EXPIRE AT 5:00 P.M. NEW YORK CITY TIME ON
                         MAY 19, 2000, UNLESS EXTENDED.

     Silicon Gaming,  Inc., a California  corporation,  hereby offers,  upon the
terms  and  conditions  set  forth  in  this  Offering  Circular,   and  in  the
accompanying  Notice of Election to  Participate  (the  "ELECTION  NOTICE"),  to
exchange one unit  consisting  of one share of common stock and one warrant (the
"EXCHANGE  WARRANT")  to purchase  3.59662  shares of common  stock for each one
outstanding  share  of  common  stock.  PARTICIPATING  SHAREHOLDERS  WILL NOT BE
REQUIRED TO TENDER THEIR PHYSICAL  CERTIFICATES FOR COMMON STOCK.  PARTICIPATING
SHAREHOLDERS WILL ONLY BE REQUIRED TO TENDER THE ELECTION NOTICE.

     This  exchange  offer is open to holders of all shares of common stock that
were  outstanding  as of November  24,  1999,  and is not  conditioned  upon the
exchange  of a minimum  number of shares of common  stock.  Our common  stock is
currently traded on the OTC Bulletin Board ("OTCBB") under the symbol 'SGIC.OB'.
On April 14,  2000,  the last  reported  closing  price for the common stock was
$0.34375.  There is no trading  market for the  Exchange  Warrants and we do not
intend to file a  registration  statement  covering the Exchange  Warrants or to
apply for the  Exchange  Warrants  to be traded on any  securities  exchange  or
national quotation system.

     Subject  to  applicable  securities  laws and the  terms  set forth in this
Offering  Circular,  we reserve the right to waive any and all conditions to the
exchange offer, to extend the exchange offer and otherwise to amend the exchange
offer, in any respect.

     You are urged to read carefully  "Risks  Relating to The Exchange Offer" on
page 18 and "Other Risk Factors" commencing on page 19.

  The exchange agent for the                       The information agent for the
      exchange offer is:                                 exchange offer is:

                                                             GEORGESON
EQUISERVE TRUST COMPANY, N.A.                               SHAREHOLDER
      150 Royall Street                                  COMMUNICATIONS INC.
       Canton, MA 02021                             17 State Street - 10th Floor
        (781) 575-3120                                New York, New York 10004
                                                      Toll-Free (800) 223-2064

     This  transaction has not been registered  under the securities laws of any
state or jurisdiction as of the date of this Offering Circular.

              The date of this Offering Circular is April 17, 2000.

                            SUMMARY OF EXCHANGE OFFER

         Silicon   Gaming,   Inc.  is  conducting  an  exchange   offer  whereby
participating  shareholders  may exchange  each share of common stock held for a
unit  consisting  of one share of  common  stock  and a  warrant  (an  "EXCHANGE
WARRANT") to purchase 3.59662 shares of common stock. Participating shareholders
will not be required to tender their physical share certificates.  The shares of
common stock tendered will remain outstanding and the participating shareholders
will  receive the  Exchange  Warrants in addition to the shares of common  stock
they will continue to hold. Participating  shareholders will only be required to
tender the Notice of Election  to  Participate  (the  "ELECTION  NOTICE")  which
accompanies this Offering Circular.  The following are the material terms of the
exchange offer.

The Exchange Offer       Shareholders who elect to participate must tender their
                         Election Notices. Each participating  shareholder whose
                         Election  Notice is  accepted by Silicon  Gaming,  Inc.
                         will  receive  Exchange  Warrants to  purchase  3.59662
                         shares of common  stock for each share of common  stock
                         tendered  in the  exchange  offer.  See  "The  Exchange
                         Offer."

Expiration Date          5:00  P.M.  New  York City time on May 19, 2000, unless
                         extended.  See "The Exchange  Offer - Expiration  Date;
                         Extensions."

Withdrawal Rights        Tenders  of  Election  Notices  may be withdrawn at any
                         time  prior  to the  expiration  date  of the  exchange
                         offer.  After the  expiration  date,  all  tenders  are
                         irrevocable.  See  "The  Exchange  Offer  -  Withdrawal
                         Rights."

Conditions to            Our  obligation  to  consummate  t he exchange offer is
Exchange Offer           subject to several conditions.  See "The Exchange Offer
                         - Conditions to the Exchange Offer."

How to Tender            Shareholders are not required to  tender their physical
Election Notices         share  certificates.  Shareholders wishing to take part
                         in the  exchange  offer  must  complete  and  sign  the
                         Election  Notice,  in  accordance  with all  applicable
                         instructions,  and forward or hand deliver the Election
                         Notice to the  exchange  agent at its address set forth
                         on the front cover page of this Offering Circular.  The
                         Election  Notice must be  accompanied  by any signature
                         guarantees  and any  other  documents  required  by the
                         Election  Notice.  Any  beneficial  owner of  shares of
                         common stock whose  securities  are  registered  in the
                         name  of  a  broker,  dealer,  commercial  bank,  trust
                         company  or  other  nominee  is urged  to  contact  the
                         registered holder(s) of the shares promptly to instruct
                         the registered  holder(s) whether to tender an Election
                         Notice  on  your  behalf.  See  "The  Exchange  Offer -
                         Tendering Election Notices".

                                        2

The Exchange Warrants    Each Exchange Warrant is exercisable for 3.59662 shares
                         of common  stock at an  exercise  price of $0.1528  per
                         share. The Exchange  Warrants are first  exercisable 12
                         months  following  the date of  issuance.  The Exchange
                         Warrants   terminate   four  years  from  the  date  of
                         issuance,  unless earlier  terminated (See "Description
                         of Securities - Exchange Warrants").

Delivery of Exchange     The  exchange  agent will deliver the Exchange Warrants
Warrants                 that are issuable upon conclusion of the exchange offer
                         as soon as  practicable  after  the  expiration  of the
                         exchange  offer.  See "The Exchange Offer - Delivery of
                         Exchange Warrants."

Certain Tax              In general, shareholders will recognize no gain or loss
Consequences             for  federal  income  tax  purposes  as a result of the
                         exchange  of  shares of common  stock  pursuant  to the
                         exchange  offer.   See  "Certain   Federal  Income  Tax
                         Consequences."

Securities               On November 24, 1999,  there  were 15,288,169 shares of
Outstanding              common  stock  outstanding.  As of March 20, 2000 there
                         were  30,949,273  shares of common  stock  outstanding.
                         Prior to this  exchange  offer,  there  were  4,325,988
                         shares of common  stock  issuable  upon the exercise of
                         existing  warrants  and options  previously  issued and
                         unrelated  to the  exchange  offer,  and an  additional
                         174,285,127  shares of common stock  issuable  upon the
                         conversion  of  the  Series  D  Convertible  Redeemable
                         Preferred Stock. See  "Capitalization" and "Description
                         of Securities."

Eligible Shares          Only  those  shares  of  common stock outstanding as of
                         November   24,   1999,   the   closing   date   of  the
                         Restructuring,  are  eligible  to  participate  in  the
                         exchange  offer.  Shares  of  common  stock  issued  by
                         Silicon   Gaming  after  November  24,  1999,  are  not
                         eligible  to  participate.  See "The  Exchange  Offer -
                         Eligible Shares."

Market Prices            The  common  stock  is  currently  trading  on  the OTC
                         Bulletin Board ("OTCBB") under the symbol 'SGIC.OB'. On
                         April 14, 2000,  the last  reported  sale price for the
                         common  stock was  $.34375.  See "Price Range of Common
                         Stock." Currently,  there is no market for the Exchange
                         Warrants.

Exchange Agent           EquiServe Trust Company, N.A.

Information Agent        Georgeson Shareholder Communications, Inc. Shareholders
                         may contact the information agent at (800) 223-2064, or
                         collect  at  (212)  440-9800,   for  information  about
                         tendering Election Notices.

                                        3

     THIS TRANSACTION HAS NOT BEEN APPROVED OR DISAPPROVED BY THE SECURITIES AND
EXCHANGE  COMMISSION OR ANY STATE  SECURITIES  COMMISSION NOR HAS THE SEC OR ANY
STATE  SECURITIES  COMMISSION  PASSED  UPON THE  ACCURACY  OR  ADEQUACY  OF THIS
TRANSACTION  OR UPON THE  ACCURACY OR ADEQUACY OF THE  INFORMATION  CONTAINED IN
THIS DOCUMENT. ANY REPRESENTATION TO THE CONTRARY IS A CRIMINAL OFFENSE.

     Neither the Nevada  gaming  commission,  the Nevada  state  gaming  control
board, the Mississippi  gaming  commission,  the Colorado limited gaming control
commission,  the  Missouri  gaming  commission,  the New Jersey  Casino  Control
Commission  nor any other  gaming  authority  has passed  upon the  accuracy  or
adequacy of this  Offering  Circular or the merits of the  exchange  offer.  Any
representation to the contrary is unlawful.

                                    IMPORTANT

     Any beneficial  holder of shares of common stock desiring to participate in
the  exchange  offer for all or any portion of his or her shares of common stock
should either (i) complete and sign the Election Notice (or a facsimile thereof)
in accordance  with the  instructions in the Election Notice and mail or deliver
it,  together with any other required  documents,  to the exchange agent or (ii)
request his or her broker, dealer,  commercial bank, trust company or nominee to
effect  the  transaction.   YOU  DO  NOT  NEED  TO  DELIVER  YOUR  COMMON  STOCK
CERTIFICATES  IN ORDER TO  PARTICIPATE  IN THE  EXCHANGE  OFFER,  YOU NEED  ONLY
DELIVER THE ELECTION  NOTICE.  DO NOT SEND ANY ELECTION  NOTICES OR COMMON STOCK
CERTIFICATES TO SILICON GAMING, INC. ALL ELECTION NOTICES SHOULD BE DELIVERED TO
EQUISERVE, THE EXCHANGE AGENT, AT THE ADDRESS SET FORTH ON THE FRONT COVER PAGE.

     Beneficial  holders whose shares of common stock are registered in the name
of a broker,  dealer,  commercial  bank,  trust  company or other  nominee  must
contact  such person if they desire to tender an  Election  Notice.  We have not
authorized any person to make any  recommendation  on behalf of us as to whether
holders of shares of common stock should tender an Election  Notice  pursuant to
the exchange offer. Georgeson Shareholder  Communications has been authorized as
the  information  agent to give  information  regarding  the  exchange  offer to
shareholders.  No person  has been  authorized  to make any  representations  in
connection with the exchange offer other than those  contained  herein or in the
Election Notice. If given or made, such  recommendation or representations  must
not be relied upon as having been authorized by us. Neither the delivery of this
Offering  Circular nor any distribution of securities  hereunder shall under any
circumstances  create any implication  that the information  contained herein is
correct as of any time  subsequent  to the date hereof or that there has been no
change in the  information set forth herein or in the affairs of Silicon Gaming,
Inc. since the date hereof.

     This  Offering  Circular  does  not  constitute  an  offer  to  sell  or  a
solicitation of an offer to buy any securities other than the securities covered
by  this  Offering  Circular,  nor  does it  constitute  an  offer  to sell or a
solicitation  of an  offer  to buy any  such  securities  by any  person  in any
jurisdiction in which such offer or solicitation would be unlawful.

                                       4

     We are making this  exchange  offer in reliance on the  exemption  from the
registration  requirements  of the  Securities  Act of  1933,  as  amended  (the
"SECURITIES ACT"),  afforded by Section 3(a)(9) thereof.  We therefore have made
no arrangements for and have no understanding with any broker, dealer,  salesman
or other person for  soliciting  tenders of Election  Notices.  We have retained
Equiserve as the exchange  agent to help us administer  the exchange  offer.  We
have agreed to pay the exchange agent  approximately  $10,000 plus disbursements
for these services,  regardless of how many  shareholders  participate.  We have
retained Georgeson  Shareholder  Communications as the information agent to help
us administer  the exchange  offer and to provide  information to the holders of
common stock. We have agreed to pay the information agent  approximately  $7,500
plus  disbursements  for these  services,  regardless  of how many  shareholders
participate.  The  information  agent  has  not  made  and  will  not  make  any
recommendation  to the  holders  of common  stock with  respect to whether  they
should tender an Election Notice in the exchange offer. Officers,  directors and
regular  employees  of Silicon  Gaming,  Inc.  may  solicit  tenders of Election
Notices but they will not receive additional compensation therefore.

                       WHERE YOU CAN FIND MORE INFORMATION

     We file annual,  quarterly and special reports,  proxy statements and other
information  with the SEC.  You may  read and copy any  document  we file at the
SEC's public reference rooms in Washington, D.C., Chicago, Illinois or New York,
New York. Please call the SEC at 1-800-SEC-0330  for further  information on the
public  reference  rooms.  Our SEC filings are also available to the public from
the SEC's Website at "http://www.sec.gov."

     We have  recently  filed our Annual  Report on Form 10-K for the year ended
December 31, 1999. We encourage you to read our Annual Report,  as well as other
periodic  reports  we  have  filed  with  the  SEC,  as they  contain  important
information  about us that might be helpful to you in deciding whether or not to
participate in the exchange offer.

     You should rely only on the information provided in this Offering Circular,
or any  supplements  to this  Offering  Circular.  We have  authorized no one to
provide  you with  different  information.  This  Offering  Circular  shall  not
constitute  an offer in any state where the offer is not  permitted.  You should
not assume that the  information in this Offering  Circular or any supplement to
this  Offering  Circular  is  accurate as of any date other than the date on the
front of the document.

                                       5

                           FORWARD LOOKING STATEMENTS

     THROUGHOUT  THIS  OFFERING  CIRCULAR  WE  MAKE  CERTAIN   "FORWARD-LOOKING"
STATEMENTS.  THESE ARE  STATEMENTS  ABOUT FUTURE  EVENTS,  RESULTS OF OPERATION,
BUSINESS PLANS AND OTHER MATTERS.  WE USE WORDS SUCH AS "EXPECT",  "ANTICIPATE",
"INTEND" OR OTHER SIMILAR WORDS TO IDENTIFY  FORWARD LOOKING  STATEMENTS.  THESE
STATEMENTS ARE MADE BASED ON OUR CURRENT KNOWLEDGE AND  UNDERSTANDING.  HOWEVER,
THERE CAN BE NO ASSURANCES  THAT ACTUAL  RESULTS WILL BE  CONSISTENT  WITH THESE
STATEMENTS. WE HAVE NO OBLIGATION TO UPDATE THE FORWARD-LOOKING  STATEMENTS MADE
IN THIS OFFERING CIRCULAR.

                                   THE COMPANY

     We engaged in the design,  development,  production,  marketing and sale of
interactive,  software-based  products for the gaming industry.  To date we have
deployed our product in  video-based  slot  machines  that we have  designed and
developed  for use in casinos and other gaming  establishments.  These  machines
combine a multimedia gaming platform with the  software-based  games. We believe
our  products  are more  engaging and  entertaining  than other gaming  products
currently available and will, as a result, generate increased gaming revenue per
device ("win per machine") for the casino operator.

     Our games feature high-quality animation,  video clips, digital sound and a
level of visual  appeal and  interactivity  that we  believe  are not met by the
current  generation of slot machines.  To take advantage of these features,  our
initial  products were deployed in a product that featured high resolution video
presented across the full surface of a distinctive,  large touchscreen  display.
We are  attempting  to maximize  the  entertainment  value  offered on the video
screen by providing multiple levels of achievement within certain games so that,
through  successful  play  over a period  of time,  a player  may  advance  to a
bonusing  sequence  and win  additional  jackpots.  We believe that by utilizing
these features and by introducing new game types,  it will encourage  longer and
more frequent periods of play by existing slot machine customers and attract new
gaming customers who are seeking greater  entertainment  value than that offered
by the current  generation of slot machines.  We have also designed our machines
with  a   number   of   unique   player   features,   such  as   play   stoppage
entertainment(TM).  In addition,  the product's  modular  components and Machine
Management  System(TM)  software  provide  easy-to-use  diagnostics  designed to
minimize player  inconvenience and machine down time. We currently offer several
platforms for our games  including  Odyssey(TM),  a multi-game  machine that can
play up to six different games on the same machine, Quest, a single-game upright
machine, and a traditional slant to machine.

     As of December 31, 1999, we had 4,050 machines  installed in  approximately
200 properties throughout Connecticut, Iowa, Louisiana,  Michigan,  Mississippi,
Missouri, Nevada, New Mexico, Canada and South America. Of these machines, 3,702
have been sold outright or placed on a revenue-sharing basis. After returns, 348
machines  remain  installed  on a trial basis and the casino  operators  will be
required to purchase the machine  outright,  participate in our revenue  sharing
plan or return the machine to us within a defined trial period.

                                       6

     At December 31, 1999, we had cash and  equivalents of  $1,877,000.  We have
incurred  operating losses each year since inception and as of December 31, 1999
had an  accumulated  deficit of  $92,035,000  and a deficiency of  shareholders'
equity of $7,361,000.  Prior to March 1997 we were in the development  stage and
our primary activities were focussed on product development and software coding.
Towards the end of 1996 we began  manufacturing  slot  machines  for  commercial
distribution.  We sold our first product in May 1997  following  completion of a
customer  evaluation period.  Prior to this time we did not generate any revenue
from product sales.  We have been required to obtain  additional  financing each
year to be able to fund our ongoing  operations.  Based on historical  levels of
cash  usage,  the above  factors  raise  substantial  doubt about our ability to
continue as a going concern.

     We spent much of 1999 addressing our poor liquidity position, restructuring
our balance sheet, and retaining key personnel.  The uncertainty surrounding our
future,  along with the  reductions in the  workforce,  negatively  impacted our
ability to retain some senior  management and some key employees,  especially in
our engineering and sales organizations.  These factors also negatively impacted
our sales  performance,  especially in the second half of 1999 as we were forced
to rebuild our sales organization.

     Silicon Gaming,  Inc. was  incorporated in California on July 27, 1993. Our
principal offices are located at 2800 West Bayshore Road, Palo Alto,  California
94303. We also maintain sales and support offices in Las Vegas and Reno, Nevada,
and in Gulfport, Mississippi, and a manufacturing facility in Las Vegas, Nevada.
Our  telephone  number is (650)  842-9000.  You may also  visit our  website  at
www.silicongaming.com.

                                 CAPITALIZATION

     On March 20, 2000 there were 30,949,273 shares of common stock outstanding,
39,750  shares of Series D  Preferred  Stock  outstanding,  Series E Warrants to
purchase  60,870.731  shares of Series E Preferred  Stock, and other options and
warrants to purchase  4,325,988  shares of common  stock.  At December 31, 1999,
common stock was reserved for issuance as follows:

     Conversion of outstanding shares of Series D Preferred Stock    174,285,127
     Conversion upon exercise of Series E Preferred Stock warrants    60,807,731
     Common stock warrants issued to shareholders of record as of
       November 24, 1999 in connection with the debt restructuring    54,985,667
     Issuable under other stock purchase warrants                        919,443
     Stock Option Plans                                              105,904,165
     Employee Stock Purchase Plans                                       449,483
                                                                     -----------
                                                                     397,351,616
                                                                     ===========

In  anticipation  of the  exchange  offer,  and as a part  of the  restructuring
completed in November of 1999, on February 7, 2000,  we filed a  Certificate  of
Amendment to our Articles of Incorporation  increasing the authorized  number of
shares  of common  stock  from  50,000,000  to  750,000,000.  As a result of the
amendment,  we have approximately  321,699,111 shares of authorized but unissued
and  unreserved  shares of common  stock.  In  addition,  we have  approximately
6,783,915.3  authorized but unissued and unreserved  shares of preferred  stock.
Authorized but unissued common stock may be issued for such consideration as the
board of directors determines to be adequate.  Issuance of common stock by could
have a dilutive effect on certain  shareholders.  Shareholders may or may not be

                                       7

given the  opportunity  to vote thereon,  depending  upon the nature of any such
transactions,  applicable law, the rules and policies of the national securities
exchange on which the common stock is then trading,  if any, and the judgment of
the board of directors.  Shareholders have no preemptive rights to subscribe for
newly issued shares of capital stock. (See "Description of Securities").

                           PRICE RANGE OF COMMON STOCK

     The following  table sets forth the high and low closing sale prices of our
common  stock as reported on the OTCBB  during each of the  quarters in 1998 and
1999. Our common stock currently trades under the symbol  "SGIC.OB." In February
1999 our common stock was delisted from the Nasdaq National Market.  There is no
trading  market  for the  Exchange  Warrants  and we do not  intend to apply for
registration  of the Exchange  Warrants on any  securities  exchange or national
quotation system.

                             Expressed in FRACTIONS

(FISCAL YEAR)                                1998                     1999
- --------------------------------------------------------------------------------
                                      High         Low          High         Low
- --------------------------------------------------------------------------------
First Quarter                        11 3/16       8 1/4      1 11/16       7/16
SECOND QUARTER                       10 3/8        7 1/2        13/16       5/16
THIRD QUARTER                         9 15/16      3 1/8        19/32       3/16
FOURTH QUARTER                        3 7/8        1 3/8        11/32       5/64
                                     ===========================================

                              Expressed in DECIMALS

(FISCAL YEAR)                                1998                     1999
- --------------------------------------------------------------------------------
                                      High          Low         High        Low
- --------------------------------------------------------------------------------
First Quarter                        11.1875        8.25       1.6875      .4375
SECOND QUARTER                        10.375        7.50        .8125      .3125
THIRD QUARTER                         9.9375       3.125       .59375      .1875
FOURTH QUARTER                         3.875       1.375       .34375      .0781
                                     ===========================================

                                 DIVIDEND POLICY

     We have never paid cash dividends on our common stock. We presently  intend
to retain all cash for use in the operation and expansion of our business and do
not anticipate paying any cash dividends in the near future. Under the terms and
provisions  of  Amendment  No.  2 to the  Securities  Purchase  Agreement  dated
September 30, 1997, by and between us and B III Capital Partners,  LP ("B III"),
and the terms and provisions of the Securities Purchase Agreement dated November
24,  1999,  by and  between us and B III, we may not  declare  dividends  on the
common stock  without the prior  written  consent of B III.  Under the terms and
provisions of the  Certificates  of  Determination  for the Series D Convertible
Redeemable  Preferred  Stock  ("SERIES  D  PREFERRED  STOCK")  and the  Series E
Convertible  Redeemable Preferred Stock ("SERIES E PREFERRED STOCK"), we may not
pay  dividends  on the  common  stock  without  the prior  written  consent of a
majority  of the  holders  of the  Series D  Preferred  Stock  and the  Series E
Preferred  Stock,  and may not pay a  dividend  on the  common  stock  unless  a

                                       8

dividend  is  first  paid on the  Series  D  Preferred  Stock  and the  Series E
Preferred  Stock in an amount equal to the dividend that would have been paid to
each share of preferred  stock if such  preferred  stock had been converted into
shares of commons stock.

                        BACKGROUND OF THE EXCHANGE OFFER

     The  exchange  offer is being  conducted  as part of a  restructuring  (the
"RESTRUCTURING")  we  completed  on November 24, 1999 with the holders of $47.25
million in aggregate  principal amount of outstanding 12.5% Senior Discount Noes
(the "SENIOR DISCOUNT NOTES"). The Senior Discount Notes were held entirely by B
III Capital  Partners,  LP ("B III").  The Senior Discount Notes were previously
issued in two separate transactions. On September 30, 1997 we issued $30 million
in aggregate  principal amount of the Senior Discount Notes to B III pursuant to
a Securities  Purchase  Agreement.  On July 8, 1998, we issued $17.25 million in
aggregate  principal  amount of the Senior  Discount  Notes to B III pursuant to
Amendment No. 1 to the Securities Purchase Agreement.

     On July 1, 1999, we announced  that we would not make the scheduled July 1,
1999  interest  payment on our $47.25  million of  outstanding  Senior  Discount
Notes,  and  that we were in  negotiations  with B III  regarding  a  consensual
restructuring,  which would possibly include a conversion of the Senior Discount
Notes into equity or other securities. As a result of those negotiations,  B III
agreed to exchange  $39.75 million in aggregate  principal  amount of the Senior
Discount Notes and to amend the terms of the remaining $7.5 million in aggregate
principal  amount of Senior Discount Notes (the "AMENDED NOTES") in exchange for
a substantial  portion of equity.  In addition B III agreed to waive all accrued
interest on the $39.75 million in aggregate  principal amount of Senior Discount
Notes being  exchanged  in the  Restructuring,  and to waive all interest on the
Amended  Notes that had accrued  through July 15,  1999.  The amount of interest
waived was approximately  $7.6 million.  The Senior Discount Notes represented a
substantial portion of the Company's outstanding long-term debt obligations. The
board of directors  believed  that the exchange of the $39.75  million of Senior
Discount Notes for equity would greatly  enhance the financial  viability of the
company by reducing our overall debt service obligations.

     In connection with the Restructuring we: (1) issued 39,750 shares of Series
D Preferred Stock as well as the Series E Warrant to purchase  60,807.731 shares
of Series E Preferred Stock to B III in exchange for the  cancellation of $39.75
million in aggregate  principal amount of the Senior Discount Notes and interest
accrued  thereon;  (2) amended the terms and  provisions  of the $7.5 million of
Senior Discount Notes that remained outstanding; (3) adopted the Silicon Gaming,
Inc. 1999 Long-Term Compensation Plan pursuant to which equity-based  incentives
will be issued to  management  and  employees;  and (4)  issued  $2  million  in
aggregate  principal  amount of 13% Senior  Secured Notes (the "NEW NOTES") to B
III in consideration for $2 million in immediately available funds.

     The 39,750  shares of Series D Preferred  Stock issued to B III are, in the
aggregate, convertible into 174,285,127 shares of common stock, or approximately
57% of the outstanding  common stock of the Company on a fully-diluted  basis as
of the closing of the  Restructuring.  The Series E Warrants issued to B III may

                                       9

be  exercised  for,  in the  aggregate,  up to  60,807.731  shares  of  Series E
Preferred  Stock,  which is convertible  into up to 60,807,731  shares of common
stock.  The Series E Warrants are  exercisable  only to the extent that Exchange
Warrants  issued in the  exchange  offer are  actually  exercised.  The Series E
Warrants were issued to protect the percentage  interest of the equity held by B
III in the form of the  Series D  Preferred  Stock  from  being  diluted  by the
exercise of the Exchange Warrants.  For a more detailed description of the terms
and provisions of the Series D Preferred  Stock,  the Series E Preferred  Stock,
the Series E Warrants and the Exchange Warrants see "Description of Securities."

     As a result of the issuance of the Series D Preferred  Stock and the Series
E Warrant,  and shares of stock and options to purchase  shares of common  stock
that might be issued under the 1999 Long-Term  Compensation Plan, the percentage
interest  of  total  outstanding   shares  of  common  stock  held  by  existing
shareholders immediately prior to the Restructuring on a fully-diluted basis was
dramatically  reduced.  The Company is conducting this exchange offer as a means
of allowing  shareholders the opportunity to recapture some of the dilution that
has  resulted  from  the  Restructuring.  Participating  shareholders  tendering
completed  Election Notices prior to the Expiration Date will be issued Exchange
Warrants. See "The Exchange Offer" starting on page 11.

     The maximum  number of Exchange  Warrants to be issued is  15,288,169.  The
Exchange Warrants,  in the aggregate,  may be exercised for 54,985,734 shares of
common stock.

     Also as a part of the Restructuring,  the number of members of the board of
directors was reduced to three.  Mr.  William Hart,  Mr. Kevin R. Harvey and Mr.
Thomas J. Volpe resigned as members of the board of directors effective November
24, 19999,  and Mr. Stanford  Springel and Mr. Robert Reis became members of the
board of directors.

                               THE EXCHANGE OFFER

TERMS OF THE EXCHANGE OFFER

     We are hereby offering to exchange a unit consisting of one share of common
stock and a warrant (an "EXCHANGE WARRANT") to purchase 3.59662 shares of common
stock for each share of common  stock  eligible  to  participate.  Participating
shareholders  will not be required to tender their physical share  certificates.
The  shares  of common  stock  participating  will  remain  outstanding  and the
participating  shareholders  will receive the Exchange  Warrants.  Participating
shareholders will only be required to tender a Notice of Election to Participate
(the "ELECTION Notice").

PURPOSE OF THE EXCHANGE OFFER

     The primary purpose of the exchange offer is to allow certain  shareholders
the  opportunity  to recapture  some of the dilution  that has resulted from the
Restructuring.

                                       10

ELIGIBLE SHARES

     Throughout this Offering  Circular we refer to "eligible  shares." Eligible
shares are those shares of common stock outstanding as of November 24, 1999, the
closing  date of the  Restructuring.  Shares of common  stock  issued by Silicon
Gaming after November 24, 1999, are not eligible to participate.  Since November
24,  1999,  we have  issued  approximately  15,661,104  shares of common  stock.
15,657,490  shares of common  stock were sold to two of our officers on November
24,  1999 and those  officers'  shares are not  eligible to  participate  in the
exchange offer. The remaining  approximately 3,614 shares of common stock issued
since  November 24, 1999, are also not eligible to  participate.  If you did not
acquire your shares  directly from us through part of an employee stock purchase
plan or stock option plan, or from the exercise of a warrant or option exercised
after November 24, 1999, your shares are eligible to participate in the exchange
offer.

PARTICIPATING SHARES

     Throughout this Offering Circular,  we refer to "Participating  Shares." We
use this term to mean the shares of common stock held by a participating  holder
of common stock that such holder elects to tender in the exchange offer. Holders
are not  required to tender all of their  shares of common stock in the exchange
offer. For example,  a participating  holder might hold 10,000 shares of commons
stock, but might elect to tender only 5,000 of those shares. The 5,000 shares of
common  stock   tendered  in  the   exchange   offer  are  referred  to  as  the
"Participating Shares."

PROCEDURES FOR TENDERING ELECTION NOTICES

     The  acceptance by a shareholder  of the exchange  offer pursuant to one of
the  procedures  set forth  below will  constitute  an  agreement  between  such
shareholder and Silicon Gaming, Inc. in accordance with the terms and subject to
the conditions set forth in this Offering Circular and in the Election Notice.

     To validly tender an Election Notice  pursuant to the exchange  offer,  the
shareholder must either (i) deliver,  and not withdraw, a properly completed and
duly executed  Election Notice and any other documents  required by the Election
Notice,  to the  exchange  agent at the address set forth below under  "Exchange
Agent" on or prior to the  Expiration  Date,  or (ii) request his or her broker,
dealer, commercial bank, trust company or nominee to effect the transaction.

     Nominees or other record holders of shares of common stock that hold shares
of common stock for more than one beneficial owner are entitled to make multiple
elections  pursuant to the Election  Notice that reflect the election of each of
the  beneficial  owners for whom they are  holding  common  stock.  To make such
multiple  elections,  nominees or other record holders should properly  complete
the  applicable  table in the  Election  Notice.  NO SHARES  OF COMMON  STOCK OR
ELECTION NOTICES SHOULD BE SENT TO SILICON GAMING, INC.

     All  signatures  on a  Election  Notice or a notice of  withdrawal  must be
guaranteed by an eligible institution unless the Election Notice is tendered (i)
by a record  holder who has not  completed  the box entitled  "Special  Issuance

                                       11

Instructions" or "Special Delivery Instructions" on the relevant Election Notice
or (ii) for the account of an eligible institution.  If Participating Shares are
registered in the name of a person other than the signer of an Election  Notice,
then evidence must be submitted that the  Participating  Shares were endorsed by
the record holder,  or be accompanied by a written  instrument or instruments of
transfer  or  exchange in form  satisfactory  to us duly  executed by the record
holder, with the signature guaranteed by an eligible institution.  If signatures
on an Election Notice are required to be guaranteed,  such guarantees must be by
a member firm of a registered  national  securities  exchange or of the National
Association  of  Securities  Dealers,  Inc., a commercial  bank or trust company
having an office or a  correspondent  in the United  States,  a credit union,  a
savings association or otherwise an "eligible guarantor  institution" within the
meaning of Rule  17Ad-15  under the  Exchange Act (each of which is an "eligible
institution").

     The method of delivery of Election Notices and all other required documents
to the exchange  agent is at the election and risk of the  participant,  but, if
sent by mail,  registered mail with return receipt requested,  properly insured,
is recommended.

     Unless the Election  Notices being tendered are deposited with the exchange
agent prior to the Expiration Date, we may, at our opinion,  reject such tender.
Issuance  of  Exchange  Warrants  will be made only  against  properly  tendered
Election  Notices.  If less  than all the  shares  of  commons  stock  held by a
participant are Participating  Shares, the participant should fill in the number
of Participating  Shares in the appropriate box on the relevant Election Notice.
All shares of common stock held by any participant  tendering an Election Notice
with the  exchange  agent  will be  deemed  to be  Participating  Shares  unless
otherwise indicated.

     Participants  who are not  record  holders  of,  and  who  seek to  tender,
Participating Shares should (i) obtain a properly completed Election Notice from
the record holder with signatures guaranteed by an eligible institution, or (ii)
obtain and include  with the  relevant  Election  Notice  evidence of a properly
endorsed transfer by the registered  holder or a properly  completed stock power
from the record holder,  with signatures on the endorsement or power  guaranteed
by an eligible  institution or (iii) effect a record  transfer of such shares of
Participating  Shares  and comply  with the  requirements  applicable  to record
holders for tendering Participating Shares prior to the Expiration Date.

     Each tendering  participant  must complete the Substitute Form W-9 provided
in the  Election  Notice and  either (i)  provide  his or her  correct  taxpayer
identification number (social security number, for individuals) and certify that
the taxpayer  identification  number provided is correct (or that such holder is
awaiting a taxpayer  identification number) and that (A) the participant has not
been  notified  by the  Internal  Revenue  Service  that he is subject to backup
withholding  as a result of failure to report all  interest or  dividends or (B)
the Internal  Revenue Service has notified the participant  that he is no longer
subject to backup  withholding  or (ii) provide an adequate  basis for exemption
from backup withholding. Participants who do not satisfy these conditions may be
subject to a $50 (or greater)  penalty  imposed by the Internal  Revenue Service
and may be  subject  to backup  withholding  at the rate of 31% with  respect to
dividends  paid on, and gross  receipts from the sale of,  Exchange  Warrants or
shares of common stock received upon exercise of the Exchange  Warrants.  Exempt
participants  (including,   among  others,   corporations  and  certain  foreign

                                       12

individuals)  are not  subject  to  these  requirements  if they  satisfactorily
establish their status as such. Certain foreign  participants may be required to
provide a Form W-8 or Form 1001 in order to avoid or reduce withholding tax.

     All  questions as to the validity,  form,  eligibility  (including  time of
receipt) and  acceptance  of tendered  Election  Notices will be  determined  by
Silicon Gaming, Inc. in our sole discretion. Our determination will be final and
binding. All participating shareholders, by execution of the Election Notice (or
facsimile  thereof),  waive any right to receive notice of the acceptance of the
Election  Notices.  We reserve the absolute right to reject any and all Election
Notices not properly  tendered or any Election  Notices our  acceptance of which
would, in the opinion of our counsel, be unlawful.  We also reserve the right to
waive any  irregularities  or  conditions  of tender as to  particular  Election
Notices.  Our  interpretation  of the terms and conditions of the exchange offer
(including the  instructions in the Election  Notice) shall be final and binding
on all parties.  Unless waived, any defects or irregularities in connection with
tenders  of  Election  Notices  must be  cured  within  such  time  as we  shall
determine. Neither we, the exchange agent or the information agent nor any other
person shall be under any duty to give notification of defects or irregularities
with  respect  to  tenders of  Election  Notices,  nor shall any of us incur any
liability  for failure to give such  notification.  Tenders of Election  Notices
will not be deemed to have been made until such defects or  irregularities  have
been cured to our  satisfaction or waived.  Any Election Notices received by the
exchange  agent that are not  properly  tendered  and as to which the defects or
irregularities  have not been cured or waived will be  returned by the  exchange
agent  to the  tendering  participants  as soon  as  practicable  following  the
Expiration  Date. The exchange agent has no fiduciary duties to the participants
in the exchange offer and is acting solely on the basis of our directions.

ACCEPTANCE OF ELECTION NOTICES

     The acceptance for  participation  of Election Notices validly tendered and
not withdrawn and delivery of the Exchange  Warrants will be made as promptly as
practicable  after the Expiration Date. We expressly  reserve the right to delay
acceptance of any of the Election  Notices or terminate  the exchange  offer and
not accept  Election  Notices not already  accepted if any of the conditions set
forth  below  under  "Conditions  of the  Exchange  Offer"  shall  not have been
satisfied or waived by us. We will be deemed to have accepted  validly  tendered
Exchange  Notices if, as and when we give oral or written  notice thereof to the
exchange  agent.  Subject to the terms and  conditions  of the  exchange  offer,
delivery  of Exchange  Warrants  will be made by the  exchange  agent as soon as
practicable  after the Expiration Date. The exchange agent will act as agent for
the  participants  for the purposes of receiving  Exchange  Warrants from us and
transmitting  the  Exchange  Warrants  to  the  participants.  Election  Notices
tendered and not accepted by us, if any, will be returned without expense to the
tendering shareholder as promptly as practicable following the Expiration Date.

DELIVERY OF EXCHANGE WARRANTS

     The  exchange  agent  will  deliver  the  Exchange   Warrants  as  soon  as
practicable after the Expiration Date.

                                       13

WITHDRAWAL RIGHTS

     Tenders of Election Notices are irrevocable,  except that tendered Election
Notices may be withdrawn at any time prior to 5:00 p.m.,  New York City time, on
the Expiration Date. Participants who wish to exercise their right of withdrawal
must give notice of withdrawal in writing.  This notice must be timely  received
by the exchange  agent at one of the addresses  set forth below under  "Exchange
Agent" in accordance with the method of delivery.  Any such notice of withdrawal
must  specify  the name of the  person who  tendered  an  Election  Notice to be
withdrawn and the number of  Participating  Shares to be withdrawn.  A notice of
withdrawal  must be  signed  by the  record  holder  in the same  manner  as the
original  signature on the Election  Notice  (including  any required  signature
guarantees)  or be accompanied  by evidence  satisfactory  to us that the person
withdrawing  the  tender  has  succeeded  to  the  beneficial  ownership  of the
Participating Shares.

     Any  permitted  withdrawals  of  tenders  of  Election  Notices  may not be
rescinded,  and any Election  Notices  withdrawn  will  thereafter be deemed not
validly tendered for purposes of the exchange offer.  Withdrawn Election Notices
may be re-tendered by following the  procedures for tendering  Election  Notices
described  in this  Offering  Circular  at any time on or before the  Expiration
Date.

     All  questions  as to validity,  form and  eligibility  (including  time of
receipt)  of the  notice  of  withdrawal  will be  determined  by us in our sole
discretion.  Our  determination  will be final  and  binding.  Neither  we,  the
exchange agent,  the information  agent,  nor any other person will be under any
duty  to give  notification  of  defects  or  irregularities  in any  notice  of
withdrawal, nor shall any of us incur any liability for failure to give any such
notification.  Withdrawal  of Election  Notices  will not be deemed to have been
made until such defects or irregularities have been cured to our satisfaction.

EXCHANGE AGENT

     EquiServe  Trust Company,  N.A. will act as exchange agent for the exchange
offer. All correspondence in connection with the exchange offer and the Election
Notice should be addressed to the exchange agent as follows:

       BY MAIL                       BY HAND               BY OVERNIGHT CARRIER
      EquiServe               Securities Transfer &             EquiServe
  Corporate Actions             Reporting Services       Attn: Corporate Actions
     PO Box 8029                  C/O EquiServe              150 Royall Street
Boston, MA 02266-8029     100 William's Street, Galleria     Canton, MA 02021
                                New York, NY 10038

INFORMATION AGENT

     Georgeson Shareholder Communications Inc. will act as the information agent
for the  exchange  offer.  The  information  agent will help us  administer  the
exchange offer and will answer questions and provide information to participants
with respect to the exchange offer. The information agent is not authorized, and
will not make, any  recommendation  to participants with respect to whether they
should  tender  Election  Notices.  The  information  agent may be  contacted as
follows:

                                       14

                              GEORGESON
                              SHAREHOLDER
                              COMMUNICATIONS INC.
                              17 State  Street - 10th Floor
                              New York, New York 10004
                              Toll-Free (800) 223-2064

EXPIRATION DATE; EXTENSIONS

     The exchange offer will expire at 5:00 p.m., New York City time, on May 19,
2000, unless extended.  We reserve the right to extend the exchange offer at our
discretion,  in which event the Expiration  Date shall mean the time and date on
which the  exchange  offer as so  extended  shall  expire.  We will  notify  the
exchange agent of any extension  prior to the Expiration  Date. This notice will
specify the date and time to which the exchange  offer has been extended and may
be given to the exchange  agent by facsimile or orally,  if confirmed in writing
prior to 9:00 a.m. on the next business day. During any extension,  all Election
Notices  previously  tendered and not properly  withdrawn will remain subject to
the exchange offer, subject to the right of a tendering  participant to withdraw
his Election  Notices in accordance  with the procedures  described  above under
"Withdrawal Rights."

     Any  extension  of  the  Expiration  Date  will  be  followed  as  soon  as
practicable,  but in no event later than 9:00 a.m.,  New York City time,  on the
second business day after the previously  scheduled  Expiration  Date, by public
announcement,  and any amendment of the exchange  offer will be followed as soon
as practicable by public  announcement.  Without limiting the manner by which we
may choose to make such  public  announcement,  we shall not,  unless  otherwise
required  by law,  have  any  obligation  to  publish,  advertise  or  otherwise
communicate any such public  announcement  other than by making a release to the
Dow Jones News Service.

     If we decide to waive, modify or amend a material provision of the exchange
offer,  we may do so at any time,  or from time to time,  provided  that we give
notice  thereof in the manner  specified  above and extend the exchange offer to
the extent  required by the  Securities  Exchange  Act of 1934,  as amended (the
"EXCHANGE ACT"). With respect to the percentage of the class of securities being
sought or a change in the  consideration  offered,  Rule  13e-4(f)(1)  under the
Exchange Act generally  requires that a tender offer remain open for at least 20
business days from the date that notice of the change is first published or sent
or given to security  holders.  The minimum  period  during  which an offer must
remain  open  following  other  material  changes  in the  terms of the offer or
information  concerning the offer will depend upon the facts and  circumstances,
including the relative  materiality  of the change in the terms or  information.
Any amendment to the exchange offer will apply to all eligible  shares of common
stock and all Election Notices, regardless of when or in what order the Election
Notices are tendered.  The term  "business day" means a day other than Saturday,
Sunday or a federal  holiday  and  consists  of the time  period from 12:01 a.m.
through 12:00 midnight, New York City time.

                                       15

CONDITIONS OF THE EXCHANGE OFFER

     Notwithstanding  any other  provision of the exchange offer, we may cancel,
modify or  terminate  the  exchange  offer and are not  required  to accept  any
Election  Notices pursuant to the exchange offer if before the expiration of the
exchange offer:

     (i) there shall be pending,  instituted or threatened,  any legal action or
administrative  proceeding  before  any  court  or  government  agency,  by  any
government agency or any other person  prohibiting,  restricting or delaying the
exchange offer;

     (ii) any statute, rule or regulation shall have been enacted, or any action
shall have been taken by any  governmental  authority,  which would  prohibit or
materially restrict or delay consummation of the exchange offer; or

     (iii) there shall have occurred (and the adverse effect of such  occurrence
will be continuing)  (a) any general  suspension of, or limitation on prices for
trading on, the other  over-the-counter  markets, (b) a declaration of a banking
moratorium by United States or New York authorities,  or (c) a commencement of a
war, armed  hostilities or other  international or national calamity directly or
indirectly  involving  the United  States of America  which could  reasonably be
expected  to  affect  materially  and  adversely  (or to delay  materially)  the
consummation of the exchange offer.

     In the event that we terminate  the exchange  offer  pursuant to any of the
conditions set forth above, the exchange agent will promptly return any tendered
Election Notices to the participants.

EXPENSES

     We will not make any  payments  to any  brokers,  dealers  or  persons  for
soliciting Election Notices. We will, however,  pay the exchange agent a $10,000
fee for its services and will  reimburse the exchange  agent for its  reasonable
out-of-pocket  expenses in connection therewith.  We have also agreed to pay the
information  agent a fee of  approximately  $7,500  plus  disbursements  for its
services and to reimburse the information agent for its reasonable out-of-pocket
expenses. We will also reimburse brokerage firms and other custodians,  nominees
and  fiduciaries  for  reasonable  out-of-pocket  expenses  incurred  by them in
forwarding  copies  of this  Offering  Circular  and  related  documents  to the
beneficial  owners  of  eligible  shares  of common  stock  and in  handling  or
forwarding  tenders  on behalf of their  customers.  We will also pay all legal,
accounting,  printing,  listing,  filing  and other  similar  fees and  expenses
relating to the exchange offer.

                                       16

                      RISKS RELATING TO THE EXCHANGE OFFER

     YOU SHOULD  CAREFULLY  CONSIDER THE  FOLLOWING  RISK FACTORS AS WELL AS THE
OTHER  INFORMATION  INCLUDED  IN  THIS  OFFERING  CIRCULAR  BEFORE  ELECTING  TO
PARTICIPATE IN THE EXCHANGE OFFER.

NON-PARTICIPANTS MIGHT BE ECONOMICALLY DISADVANTAGED.

     Shareholders  who elect not to  participate  in the  exchange  offer may be
economically  disadvantaged.  Shareholders  who  elect  to  participate  in  the
exchange  offer will  receive one warrant to purchase  3.59662  shares of common
stock at an exercise  price of $0.1528 per share for each  Participating  Share.
The Exchange  Warrants are first  exercisable  12 months  following  the date of
issuance.  The Exchange Warrants terminate four years from the date of issuance,
unless earlier terminated (See "Description of Securities - Exchange Warrants").
The exercise of the Exchange  Warrants could dilute the percentage  ownership of
shareholders  who did not elect to participate in the exchange offer, as well as
shareholders who did participate in the exchange offer but elect not to exercise
their Exchange Warrants.

THE MORE  PARTICIPANTS WHO RECEIVE EXCHANGE  WARRANTS IN THE EXCHANGE OFFER, THE
GREATER  THE NUMBER OF SHARES OF SERIES E  PREFERRED  STOCK THE SERIES E WARRANT
ISSUED TO B III BECOMES  EXERCISABLE  FOR, WHICH, IF EXERCISED AND  SUBSEQUENTLY
CONVERTED INTO SHARES OF COMMON STOCK, WOULD RESULT IN DILUTION OF THE OWNERSHIP
INTERESTS OF THE HOLDERS OF THE COMMON STOCK.

     As a part of the Restructuring, we issued the Series E Warrant to B III. To
the extent that the Exchange Warrants are exercised the Series E Warrant becomes
exercisable.  The  Series E  Warrant  entitles  the  holder  to  purchase  up to
60,807.731  shares of Series E Preferred  Stock at an exercise price of $.01 per
share. Each share of Series E Preferred Stock may be converted into 1,000 shares
of common stock.  The Series E Preferred  Stock may be converted  into shares of
common stock without the payment of any additional consideration by the holders.
The  purpose  of the  issuance  of the  Series E  Warrants  was to  protect  the
percentage  interest  of the  equity  held by B III in the form of the  Series D
Preferred  Stock from being  diluted by the  exercise of the  Exchange  Warrants
issued  in the  exchange  offer.  (See  "Description  of  Securities  - Series E
Preferred  Stock").  The  conversion  of Series E  Preferred  Stock would have a
dilutive effect on the holders of common stock.

WE ARE ISSUING THE  EXCHANGE  WARRANTS  IN  RELIANCE ON THE  EXEMPTION  FROM THE
REGISTRATION  REQUIREMENTS OF SECTION 3(A)(9) OF THE SECURITIES ACT OF 1933, ARE
NOT  REGISTERING  THE  EXCHANGE  WARRANTS,  AND MIGHT NOT REGISTER THE SHARES OF
COMMON STOCK UNDERLYING THE EXCHANGE WARRANTS UNTIL 12 MONTHS AFTER THE ISSUANCE
OF THE EXCHANGE WARRANTS.

     The exchange  offer is being made by us in reliance on the  exemption  from
the registration  requirements of the Securities Act afforded by Section 3(a)(9)
thereof.  We are  relying on  responses  given by the  Division  of  Corporation
Finance  of the  Securities  Exchange  Commission  in  matters  similar  to this
exchange  offer.  Because  the common  stock  outstanding  that is  eligible  to
participate in the exchange offer has been registered  under the Securities Act,
the  Exchange  Warrants  issued as part of the exchange  will not be  considered
"restricted  securities."  However, the Exchange Warrants issued in the exchange

                                       17

offer and the shares of common stock  underlying  the Exchange  Warrants are not
registered.  We do not intend to register the Exchange Warrants. We do intend to
register the shares of common stock underlying the Exchange  Warrants but not at
any time during the first twelve months  following their issuance.  We do intend
to apply for the  Exchange  Warrants  to be  listed or traded on any  securities
exchange or national quotation system.

                               OTHER RISK FACTORS

     THE FOLLOWING  ADDITIONAL  RISK FACTORS SHOULD BE CONSIDERED IN CONJUNCTION
WITH THE OTHER INFORMATION INCLUDED IN THIS OFFERING CIRCULAR BEFORE ELECTING TO
PARTICIPATE IN THE EXCHANGE OFFER.

WE MIGHT BE UNABLE TO CONTINUE OPERATING AS A GOING CONCERN

     We have  received a report from our  independent  auditors that includes an
explanatory  paragraph regarding  uncertainty as to our ability to continue as a
going concern. The factors cited by the auditors as raising substantial doubt as
to our  ability to continue as a going  concern  are our  recurring  losses from
operations and shareholders' deficiency. We may incur losses for the foreseeable
future  due  to  the  significant   costs   associated  with  the   development,
manufacturing  and marketing of our products and due to the  continued  research
and  development  activities  that  will be  necessary  to  further  refine  our
technology and products and to develop products with additional applications.

WE HAVE NEVER MADE A PROFIT AND MIGHT NEVER BECOME PROFITABLE.

     Since our inception on July 27, 1993, we have never made a profit.  For the
fiscal  years ended  December  31,  1996,  1997,  1998 and 1999 our net loss was
$13,634,000,   $22,986,000,   $37,670,000,  and  $11,765,000  respectively.  The
significant decrease in net loss for the year ended December 31, 1999 was due to
a $12.3  million  extraordinary  gain  recorded on the  cancellation  of debt in
conjunction with the financial Restructuring in November 1999 as well as efforts
to reduce the  operating  expenses in early 1999. As of December 31, 1999 we had
an accumulated  deficit of $92,035,000 and a deficiency of shareholders'  equity
of $7,361,000. There can be no assurance that we will ever become profitable.

THE TRADING  MARKET FOR OUR SHARES OF COMMON  STOCK IS LIMITED AND IS  EXTREMELY
VOLATILE.

     Our shares of common stock are traded on the OTC Bulletin Board  ("OTCBB").
As of April 13, 2000 the OTCBB reports that there are 11 active market makers of
our  common  stock.  Five  of  the  eleven  market  makers  have  accounted  for
approximately  79% of the trading in our common stock year to date.  In order to
trade  shares of our  common  stock you must use one of these 11 market  makers,
unless you trade your shares in a private transaction. The average daily trading
volume,  as  reported  by the OTCBB as of April  14,  2000 was  110,772  shares.
However,  in the ninety days prior to April 14, 2000 the actual  trading  volume
ranged from a low of 11,400  shares of common stock to a high of 418,800  shares
of common stock. This low trading volume means there is limited liquidity in our
shares of common stock. These factors result in a limited trading market for our

                                       18

common stock. In addition,  the price of our common stock as traded on the OTCBB
is  extremely  volatile.  During the ninety  days prior to April 14,  2000,  the
percentage  difference  between the daily low and high price of our common stock
as traded on the OTCBB ranged from a low of 0% to a high of 166%,  and routinely
varied by 25% or more.  The  variances  in our share price  occurring on a daily
basis make it extremely  difficult to forecast  with any  certainty the price at
which you might be able to buy or sell your shares of our common stock

OUR SHARES ARE  CONSIDERED  "PENNY  STOCK" AND PURCHASES OF OUR COMMON STOCK ARE
SUBJECT TO REGULATION UNDER THE SECURITIES ACT OF 1934.

     Our  securities  were  delisted  from  Nasdaq in  February  of 1999 and are
currently  subject to the "penny stock" Rule 15g-9 under the Exchange Act, which
imposes additional sales practice  requirements on broker-dealers that sell such
securities  to  persons  other  than   established   customers  and  "accredited
investors".  The SEC has adopted  regulations  which  generally  define a "penny
stock" to be any non-Nasdaq  equity security that has a market price (as therein
defined)  of less than  $5.00 per share or with an  exercise  price of less than
$5.00 per share, subject to certain exceptions.  For any transaction involving a
penny stock, unless exempt, the rules require substantial  additional disclosure
obligations.

THE SERIES D AND SERIES E PREFERRED  STOCK CONTAIN  RESTRICTIVE  COVENANTS  THAT
LIMIT  OUR  ABILITY  TO TAKE  CERTAIN  ACTIONS  INCLUDING  PAYING  DIVIDENDS  OR
EFFECTING A CHANGE OF CONTROL.

     So long as at least  100  shares of  Series D  Preferred  Stock or Series E
Preferred  Stock remain  outstanding,  without the prior written  consent of the
then  holders of a majority  of the  outstanding  shares of each of the Series D
Preferred  Stock and Series E Preferred  Stock,  we are restricted  from,  among
other actions:

     (1)  issuing any dividends on our outstanding securities;

     (2)  issuing any capital stock or debt with a preference  to, or pari passu
          with, the Series D Preferred  Stock, the Series E Preferred Stock, the
          outstanding Senior Discount Notes or the New Notes;

     (3)  issuing  any  additional   capital  stock  other  than  capital  stock
          contemplated by the Restructuring; or

     (4)  merging or consolidating  with any other entity,  or entering into any
          transaction  that would  constitute  or have the effect of a change of
          control.

These  restrictions  limit our ability to obtain additional  financing and could
delay, defer, or prevent a change in control.

UNDER THE  RESTRUCTURING  AGREEMENT WE ENTERED INTO WITH B III CAPITAL  PARTNERS
LP, WE MAY BE REQUIRED TO DISCONTINUE  CONDUCTING  BUSINESS IN  JURISDICTIONS IN
WHICH B III IS REQUIRED TO COMPLY WITH GAMING RULES AND  REGULATIONS  BUT ELECTS
NOT TO SO COMPLY.

                                       19

     The Restructuring Agreement, dated November 24, 1999, by and between us and
B III,  contains  a  provision  that  grants B III the  right to  require  us to
discontinue conducting business in certain jurisdictions.  Under that provision,
if B III is required to apply for a gaming approval,  which includes  licensure,
qualification,  or a finding of suitability,  B III may request that we withdraw
from that  jurisdiction and not sell our products or otherwise  conduct business
in that  jurisdiction  in any manner that would  require B III to be required to
apply for a gaming approval in that jurisdiction.  If this were to happen, under
the terms of the restructuring  agreement,  we have agreed that we will not seek
any  remedy  against  B III for its  failure  or  refusal  to apply for a gaming
approval.  This same  provision  could also limit our  ability to enter into new
markets in which B III would be required to obtain a gaming approval, but elects
not to. The  withdrawal  from any  jurisdiction  in which we  currently  conduct
business and our  inability to enter new markets  could have a material  adverse
affect on our business and financial condition.

THE  RESTRUCTURING HAS GENERATED CONCERN AMONG OUR CUSTOMERS AND SUPPLIERS ABOUT
OUR ABILITY TO CONTINUE AS A GOING CONCERN.

     Public  disclosure  of the  fact  that  we were  negotiating  with B III to
restructure our outstanding obligations because we would not be able to make our
interest  obligations on our outstanding  Senior Discount Notes as of July 1999,
caused  concern among our suppliers and  purchasers of our products.  We believe
this  concern has caused some  potential  customers  to delay or decide  against
purchasing  our products,  and for existing  clients to delay or decide  against
purchasing  additional products,  because they believe we may not be in business
in the near term to provide them with  assistance  and support  services for our
products.  We believe this has  adversely  affected  our business and  financial
condition.  There can be no assurance that the restructuring has minimized or in
any way ameliorated the concerns of our suppliers and purchasers.

WE MIGHT NOT BE ABLE TO FUND OUR  CAPITAL  REQUIREMENTS  BEYOND THE FISCAL  YEAR
2000.

     We believe that our cash and cash  equivalents  and short-term  investments
will be sufficient to fund our capital and  operating  requirements  through the
end of  fiscal  year  2000.  However,  we may be  required  to  seek  additional
financing following such time. There can be no assurance that we will be able to
obtain such financing, or that, if we are able to obtain such financing, we will
be able  to do so on  satisfactory  terms  or on a  timely  basis.  If we  raise
additional  funds  through the issuance of equity,  convertible  debt or similar
securities,   shareholders  may  experience   substantial  dilution,   and  such
securities  may have rights or preferences  senior to those of common stock.  In
addition,  we must first obtain the prior  written  consent of B III in order to
issue  additional  securities,  which  consent  they may  withhold at their sole
discretion.  (See "Description of Securities").  Moreover, if adequate funds are
not available to satisfy our short-term or long-term  capital  requirements,  we
may be required to limit or discontinue our revenue sharing plan, scale back our
product   roll-out,   or  limit  our  operations   significantly.   Our  capital
requirements  will depend on many  factors,  including,  but not limited to, the
rate at which we can continue to introduce our products,  the market  acceptance
and  competitive  position of our  products,  the extent to which the  customers
choose the  revenue  participation  plan,  the  response of  competitors  to the
products  and our  ability  to  satisfy  the  corporate  licensing  and  product
licensing requirements in various jurisdictions.

                                       20

OUR CURRENT CAPITALIZATION COULD DELAY, DEFER OR PREVENT A CHANGE OF CONTROL.

     On February 7, 2000 we filed a Certificate  of Amendment to our Articles of
Incorporation  increasing the  authorized  number of shares of common stock from
50,000,000 to 750,000,000.  As a result of the amendment,  we have approximately
321,699,111  shares of authorized but unissued and  unreserved  shares of common
stock. In addition,  we have approximately  6,783,915.3  authorized but unissued
and unreserved  shares of preferred stock.  Authorized but unissued common stock
may be issued for such consideration as the board of directors  determines to be
adequate.  Issuance  of common  stock  could have a  dilutive  effect on certain
shareholders.  Shareholders  may or may not be  given  the  opportunity  to vote
thereon, depending upon the nature of any such transactions, applicable law, the
rules and policies of the national securities exchange on which the common stock
is  then  trading,  if  any,  and  the  judgment  of  the  board  of  directors.
Shareholders  have no preemptive  rights to subscribe for newly issued shares of
our capital  stock.  Having a substantial  number of authorized  and  unreserved
shares of common  stock and  preferred  stock could have the effect of making it
more difficult for a third party to acquire a majority of our outstanding voting
stock of. Management could use the additional shares or resist a takeover effort
even if the  terms of the  takeover  offer  are  favored  by a  majority  of the
independent  shareholders.  This  could  delay,  defer,  or  prevent a change in
control.

OUR OUTSTANDING  SHARES OF SERIES D PREFERRED STOCK, IF CONVERTED,  COULD DILUTE
THE OWNERSHIP INTERESTS OF THE HOLDERS OF THE COMMON STOCK.

     Subject  to certain  restrictions,  the  holders of the Series D  Preferred
Stock may elect to convert  all or any  portion of their  shares  into shares of
common stock.  The Series D Preferred Stock is convertible into shares of common
stock at a conversion price of  approximately  $0.2145 per share. The holders do
not need to pay any additional  consideration  in order to convert their shares.
The 39,750 shares of Series D Preferred Stock  outstanding are convertible  into
174,285,127  shares of common stock.  (See "Description of Securities - Series D
Preferred  Stock").  The conversion of the Series D Preferred Stock could have a
dilutive affect on the holders of common stock.

WE MIGHT NOT BE ABLE TO  SUCCESSFULLY  CHALLENGE OUR  COMPETITORS  IN THE GAMING
MACHINE INDUSTRY.

     The gaming machine industry is characterized by intense competition that is
based on,  among other  things,  a device's  ability to generate win per machine
through product appeal to players,  and knowledge of customer  requirements such
as ease of use,  quality of service,  support and training,  distribution,  name
recognition  and price.  In recent  years,  the gaming  machine  market has been
dominated by  International  Game Technology  ("IGT").  Because of its extensive
market  presence,   distribution  capacity,  player  acceptance  and  financial,
technological  and  other  resources,  IGT  represents  formidable  competition.
Several  other  companies,  including  Bally  Gaming  International,  Inc.,  are
established in, or are seeking to enter, the gaming machine business.  Companies

                                       21

in  historically  unrelated  industries,  such as Sega  Enterprises  Ltd.,  have
technological  resources  that  could  offer  them a  competitive  advantage  in
developing   multimedia-based   gaming  machines.   In  general,   our  existing
competitors, as well as many potential new competitors, might have significantly
greater financial and technical resources,  as well as more established customer
bases and  distribution  channels,  any of which could afford them a competitive
advantage in developing  multimedia-based  gaming machines. Any success we might
have may benefit  existing  competitors  and induce new competitors to enter the
market. In the face of such competition,  there can be no assurance that we will
be a successful competitor in the gaming machine industry.

WE COULD LOSE KEY  PERSONNEL  TO  COMPETITORS  OR OTHER  INDUSTRIES  WHICH COULD
DRAMATICALLY IMPACT OUR ABILITY TO CONTINUE OPERATIONS.

     Our  success  depends to a great  extent on the  management  efforts of our
officers and other key personnel and on our ability to attract new key personnel
and retain existing key personnel. In particular,  we depend on our officers who
are currently qualified,  licensed or found suitable in the gaming jurisdictions
in which we operate,  and our software engineers,  programmers and designers who
create,  maintain and service our  products.  Competition  is intense for highly
skilled product development  employees in particular.  There can be no assurance
that we will be successful in attracting and retaining such personnel or that we
can  avoid  increased  costs  in  order to do so.  We are  also  faced  with the
possibility of losing key employees because of a perceived lack of job security.
Our officers and key employees are not bound by  noncompetition  agreements that
extend  beyond  their  employment  with us, and there can be no  assurance  that
employees  will not  leave  or  compete  against  us.  Our  failure  to  attract
additional  qualified employees or to retain the services of key personnel could
have a material adverse effect on operating results and financial condition.  We
currently maintain a "key-man" life insurance policy in the amount of $3 million
on the life of Andrew S. Pascal,  the President and Chief  Executive  Officer of
Silicon Gaming, Inc.

WE  FACE  LITIGATION  AND  LIMITED  PROTECTION  PROBLEMS  WITH  THE  PROPRIETARY
INTELLECTUAL PROPERTY WE RELY ON FOR OUR PRODUCTS.

     We regard our products as  proprietary  and rely primarily on a combination
of  patent,  trademark,  copyright  and  trade  secret  laws  and  employee  and
third-party  nondisclosure agreements to protect our proprietary rights. Defense
of intellectual property rights can be difficult and costly, and there can be no
assurance  that we will be able  effectively  to  protect  our  technology  from
misappropriation  by  competitors.  In  addition,  the  protections  offered  by
trademark,  copyright and trade secret laws would not prevent a competitor  from
designing games having  appearance and  functionality  that closely resemble our
games. At present,  our principal  proprietary  technology  consists of our game
authentication  algorithm,  which is designed to prevent tampering with the game
software  that is  resident in our  products,  and our random  number  generator
algorithm,  which  determines the outcome of each gaming  proposition.  While we
believe that these  algorithms are unique at present,  there can be no assurance
that a competitor will not succeed in developing an authentication  algorithm or
a random number  generator  algorithm  that performs as well as, or better than,
ours.  Moreover,  although  we applied  for and  received  certain  patents  and
trademarks,  there can be no assurance that such patents and trademarks will not
be successfully challenged in future litigation.

                                       22

     As the  number of  software  products  in the  industry  increases  and the
functionality  of these  products  further  overlaps,  software  developers  and
publishers may  increasingly  become  subject to  infringement  claims.  We have
already  faced  claims  of  infringement  and have also  instituted  proceedings
against others we believed were infringing on our intellectual  property rights.
For example,  in March 2000 we were served  papers in  connection  with a patent
infringement lawsuit filed against it and one other slot machine manufacturer by
IGT. IGT is alleging  infringement  of a patent issued to IGT in September  1999
entitled "Game Machine and Method Using Touch Screen".  We are presently  unable
to determine the financial  impact,  if any, of this litigation.  Any present or
future claims or  litigation  could be costly and could result in a diversion of
management's  attention,  which  could  have a  material  adverse  effect on our
business  and  financial  condition.  Any  settlement  of such claims or adverse
determinations  in such litigation  could also have a material adverse effect on
our business, operating results and financial condition.

THE TECHNOLOGY WE USE IN OUR PRODUCTS IS CHANGING RAPIDLY AND WE MAY NOT BE ABLE
TO TAKE ADVANTAGE OF THESE CHANGES.

     Our products utilize hardware components that have been developed primarily
for the personal  computer  and  multimedia  industries.  These  industries  are
characterized  by rapid  technological  change  and  product  enhancements.  Our
ability to remain  competitive and retain any  technological  lead may depend in
part upon our ability to  continually  develop new slot machine  games that take
full advantage of the technological  possibilities of state-of-the-art hardware.
Should any of our  current or  potential  competitors  succeed in  developing  a
competing software-based gaming platform, that competitor could be in a position
to outperform us in our ability to exploit developments in microprocessor, video
or other multimedia  technology.  The emergence of a suite of slot machine games
that is superior to ours in any respect  could  substantially  diminish  product
sales and thereby have a material  adverse  effect on our operating  results and
financial condition.

THE SERIES D AND SERIES E PREFERRED  STOCK HAVE A LIQUIDATION  PREFERENCE TO THE
COMMON STOCK.

     In connection with the  restructuring,  we issued 39,750 shares of Series D
Preferred  Stock,  and a  warrant  to  purchase  60,807.731  shares  of Series E
Preferred Stock B III. In the event of bankruptcy, liquidation or reorganization
of the company or certain other  events,  our assets will be available to redeem
the Series D Preferred  Stock and Series E Preferred  Stock prior to any payment
to holders of common stock,  and there might not be sufficient  assets remaining
to pay any amounts to such holders of common stock.

                                       23

THE SLOWING  TREND IN OPENING NEW  CASINOS  AND NEW GAMING  OPPORTUNITIES  COULD
ADVERSELY AFFECT OUR BUSINESS.

     Growth in demand  for slot  machines  historically  has been  driven by the
opening of new  casinos,  including  casinos in  jurisdictions  where gaming has
recently been legalized. However, in recent years, the legalization of gaming in
new jurisdictions has been significantly reduced; therefore, demand based on new
openings will be largely limited to new projects in existing markets.  There can
be no assurance  that the slot machine  industry will sustain the rate of growth
that occurred in the first half of the 1990s.

WE ARE SUBJECT TO NUMEROUS  GAMING AND LICENSING  CONTROL  REGULATIONS AND UNDER
CERTAIN CIRCUMSTANCES DESCRIBED BELOW, YOU, AS A SHAREHOLDER,  MAY BE SUBJECT TO
QUALIFICATION OR LICENSING IF YOU HOLD VOTING STOCK OF SILICON GAMING.

     In most jurisdictions, any beneficial owner of our common stock is subject,
at the discretion of the gaming regulatory authorities of those jurisdictions in
which we operate or seek to operate, to being required to file applications with
gaming regulatory  authorities,  be investigated and found suitable or qualified
as such. In addition, shareholders whose holdings of common stock exceed certain
designated  percentages  are  subject to  certain  reporting  and  qualification
requirements   imposed  by  state  and  federal  gaming   regulators   and,  any
shareholder,  if found to be  unsuitable,  may be  required  to  dispose  of its
holdings of common stock. (See "Gaming Regulations and Licensing")

                         GAMING REGULATION AND LICENSING

     In most jurisdictions,  any beneficial owner of our common stock is subject
on a  discretionary  basis to being  required to file  applications  with gaming
regulatory authorities, be investigated and found suitable or qualified as such.
In  addition,  shareholders  whose  holdings  of  common  stock  exceed  certain
designated  percentages  are  subject to  certain  reporting  and  qualification
requirements   imposed  by  state  and  federal  gaming   regulators   and,  any
shareholder,  if found to be unsuitable,  may be required to immediately dispose
of its holdings of common stock. We currently  operate in several  jurisdictions
that have their own independent set of rules and regulations, including, but not
limited to, Nevada, New Jersey, Missouri, Mississippi, Louisiana, Iowa, Indiana,
and others. In most of the  jurisdictions in which we operate,  we must obtain a
registration, license, approval or finding of suitability, or equipment approval
before we can offer gaming devices for sale to licensed gaming operations within
those  jurisdictions.  The licensing  process usually  involves the licensing or
approval of certain  officers,  directors,  and shareholders of the corporation,
and  approval  of the  specific  product  that we want to  offer  for  sale.  In
addition,  we must  often  apply  for prior  approval  from the  various  gaming
jurisdiction  authorities  for any  significant  corporate  activities,  such as
mergers, acquisitions, changes of control or sales of our securities and assets.

     FEDERAL REGULATION.  The Federal Gambling Devices Act of 1962 (the "FEDERAL
GAMBLING  ACT")  makes it  unlawful,  in general,  for a person to  manufacture,
deliver, or receive gaming machines,  gaming machine type devices and components
across state lines or to operate  gaming  machines  unless that person has first
registered  with the Attorney  General of the United States.  We are required to

                                       24

register  and  renew  our  registration  annually.  We have  complied  with such
registration  requirements.   In  addition,  various  record  keeping  equipment
identification  requirements are imposed by the Federal Gambling Act.  Violation
of the  Federal  Gambling  Act may  result  in  seizure  and  forfeiture  of the
equipment, as well as other penalties.

     NATIVE AMERICAN  GAMING.  Gaming on Native  American  lands,  including the
terms and  conditions  under  which  gaming  equipment  can be sold or leased to
Native American tribes, is or may be subject to regulation under the laws of the
tribes,  the laws of the host state,  the Indian Gaming  Regulatory  Act of 1988
("IGRA"),  which is administered  by the National Indian Gaming  Commission (the
"NIGC") and the Security of the U.S. Department of the Interior, and also may be
subject to the provisions of certain statutes  relating to contracts with Native
American tribes,  which are administered by the U.S. Department of the Interior.
As a precondition to gaming involving  gaming  machines,  IGRA requires that the
tribe and the state  have  entered  into a written  agreement  (a  "tribal-state
compact") that specifically  authorizes such gaming,  and that has been approved
by the U.S.  Department of the Interior,  with notice of such approval published
in the Federal Registrar.  Tribal-state  compacts vary from state to state. Many
require  that  equipment  suppliers  meet  ongoing  registration  and  licensing
requirements  of the state  and/or the tribe and some  impose  background  check
requirements on the officers,  directors,  and  shareholders of gaming equipment
supplies.  Under IGRA,  tribes are  required to regulate all  commercial  gaming
under ordinances  approved by the NIGC. Such ordinances may impose standards and
technical   requirements  on  gaming  hardware  and  software,  and  may  impose
registration,  licensing and background  check  requirements to gaming equipment
suppliers and their officers, directors, and shareholders.

     APPLICATION OF FUTURE OR ADDITIONAL REGULATORY REQUIREMENTS. In the future,
we intend to seek the necessary registrations,  licenses, approvals and findings
of suitability  for us, our products and our personnel in other U.S. and foreign
jurisdictions in which we identify  significant sales potential for our product.
However, there can be no assurance that such registrations,  licenses, approvals
or findings of suitability  will be obtained and will not be revoked,  suspended
or conditioned or that we will be able to obtain the necessary approvals for our
future  products  as they are  developed  in a timely  manner,  or at all.  If a
registration,  license,  approval  or finding of  suitability  is  required by a
regulatory  authority  and we  fail  to seek  or do not  receive  the  necessary
registration,  license, approval or finding of suitability, we may be prohibited
from  selling our  products  for use in the  respective  jurisdiction  or may be
required  to sell our  product  through  other  licensed  entities  at a reduced
profit.

                        BUSINESS OF SILICON GAMING, INC.

     We are engaged in the design, development,  production,  marketing and sale
of interactive, software-based products for the gaming industry. To date we have
deployed our products in  video-based  slot  machines  that we have designed and
developed  for use in casinos and other gaming  establishments.  These  machines
combine a multimedia gaming platform with the  software-based  games. We believe
our  products  are more  engaging and  entertaining  than other gaming  products
currently available and will, as a result, generate increased gaming revenue per
device ("win per machine") for the casino operator.

                                       25

     Our games feature high-quality animation,  video clips, digital sound and a
level of visual  appeal  and  interactivity  that we  believe  is not met by the
current  generation of slot machines.  To take advantage of these features,  our
initial  products  featured  high  resolution  video  presented  across the full
surface of a  distinctive,  large  touchscreen  display.  We are  attempting  to
maximize  the  entertainment  value  offered  on the video  screen by  providing
multiple levels of achievement  within certain games so that, through successful
play over a period of time, a player may advance to a bonusing  sequence and win
additional jackpots. We believe that, by utilizing these features,  our products
will encourage longer and more frequent periods of play by existing slot machine
customers and attract new gaming customers who are seeking greater entertainment
value than that offered by the current generation of slot machines. We have also
designed  our machines  with a number of unique  player  features,  such as play
stoppage  entertainmentTM.  In addition,  our product's  modular  components and
Machine Management SystemTM software provide easy-to-use diagnostics designed to
minimize player  inconvenience and machine down time. We currently offer several
platforms for our games, including ODYSSEYTM, a multi-game machine that can play
up to six different  games on the same  machine,  QUEST,  a single-game  upright
machine,  and a traditional slant top machine.  We were granted product approval
for ODYSSEY  from the Nevada  Gaming  Commission  in March 1997,  allowing us to
commence commercial distribution of our products. We typically place machines in
casinos  for an  evaluation  period  prior to  sale,  consistent  with  industry
practice.  We sell  machines  outright  to casinos  and also place  machines  in
casinos and receive a  predetermined  percentage of the net win per machine.  We
also  sell new game  titles  periodically  to  existing  customers  that  allows
customers to update their products.

     As of December 31, 1999, we had 4,050 machines  installed in  approximately
200 properties throughout Connecticut, Iowa, Louisiana,  Michigan,  Mississippi,
Missouri, Nevada, New Mexico, Canada and South America. Of these machines, 3,702
have been sold outright or placed on a revenue-sharing basis. After returns, 348
machines  remain  installed  on a trial basis and the casino  operators  will be
required to purchase the machine  outright,  participate in our revenue  sharing
plan or return the machine to us within a defined trial period.

INDUSTRY BACKGROUND

     According to industry  sources,  casino gaming revenue in the United States
in 1993, 1994, 1995, 1996, 1997 and 1998 was approximately $12.6 billion,  $14.0
billion,  $18.0  billion,  $22.4  billion,  $25.8  billion  and  $28.1  billion,
respectively,  and  continued  growth  was  forecast  for  1999 and  2000.  Slot
machines,  video gaming  machines and similar devices are the dominant source of
gaming  revenue for casino  operators  in most U.S.  markets.  Slot revenue as a
percentage of total gaming revenue in 1999 was 64% in Nevada and 71% in Atlantic
City.  Jurisdictions where gaming has been legalized more recently have reported
similar  statistics.  For example,  in 1999, slot machines  accounted for 76% of
casino revenue in Indiana.  In addition to  constituting  the largest portion of
gaming  revenue,  slot  revenue is more  profitable  than table games for casino
operators, because slot machines require much lower labor costs.

     We believe that slot machines  offer their owners an  attractive  return on
investment. In 1998, the average win per machine per day, defined as the average
amount of money wagered on a machine less the average  jackpot  payoffs,  on the
Las Vegas Strip was $101. A new slot machine from a major manufacturer, equipped
with player tracking and slot accounting  software,  costs approximately  $8,000
and generally has a useful life that can exceed five years. At this price, a new

                                       26

slot machine earning the Las Vegas Strip average would recoup its purchase price
in 79 days.  While certain  markets have lower average wins per day than the Las
Vegas Strip,  many other markets have win per day figures that are significantly
higher.  For example,  in 1998,  Harrahs  Marina Hotel & Casino in Atlantic City
reported  win per  machine  per day of $255 and  Harrah's  riverboat  casino  in
Joliet,  Illinois  reported win per machine per day of $371.  Many of the Native
American  gaming  establishments  often have daily win per machine  numbers much
higher than these  levels,  as evidenced by the two Native  American  casinos in
Connecticut, reporting win per machine per day during December 1999 of $394.

     All casino games offer the same underlying proposition:  the opportunity to
win  money  in  varying  amounts  and  with  varying  frequency,  but  with  the
statistical  certainty of losing money to the casino  operator  over an extended
period of time. With slot machines, the prospect of winning can be varied across
the spectrum from many small  jackpots won  frequently to one very large jackpot
won very rarely.  Players' risk and reward appetites will determine what type of
machine  they will want to play,  and the nature of the  payoffs  can be deduced
from the "pay table," a chart that  graphically  shows how much can be won based
on various  outcomes and various amounts of money wagered.  Notwithstanding  the
differences in jackpot frequency and size,  however,  all slot machines retain a
net amount of the money wagered  through them over time. This amount is referred
to as the "hold" and is generally  expressed  as a  percentage  of the amount of
money wagered on a machine, which is called the "handle." The hold percentage in
any given machine is preset by the manufacturer based on specifications from the
casino,  subject to legal parameters in some jurisdictions,  and may differ from
machine to machine on a casino floor.

     The  U.S.  gaming  machine  market  has  traditionally  been  dominated  by
reel-based slot machines.  These were broadly  introduced in the 1960s, when the
free-spinning   reel  was  made  possible  by  advances  in   electro-mechanical
circuitry.  The  free-spinning  reel enabled  manufacturers  to create different
versions of the same product by varying such things as the number of reels,  the
number of stops on each reel and the number and variety of payoff  combinations.
The 1980s saw the introduction of virtual reel "stepper" technology that allowed
for a greater number of stops, or outcomes, on a reel, enabling casino operators
to offer larger jackpots due to the lower likelihood of their being hit. Another
significant  development was the installation of electronic  memory in machines,
allowing  players to keep an "account" of credits on the machine  consisting  of
the initial amount  inserted plus winnings minus losses.  Because the player did
not have to reinsert coins for every pull of the handle, the number of pulls per
hour was  increased  significantly,  and players  tended to rewager  much of the
amounts  won,  raising  the total win per  machine.  Except for the  addition of
features such as bill  acceptors and player  tracking  systems,  the  technology
employed  by  slot  machines  in the  1970s  and  1980s  still  predominates  in
current-generation, reel-based slot machines.

     In the 1980s,  hardware and software  advances  allowed for  application of
video  graphics to gaming  devices.  Using these  techniques,  IGT was the first
company to introduce video poker. Video poker offered slot players two important
advantages. First, the game is interactive, since the player has to decide which
cards to hold or discard during the hand.  This feature allows the outcome to be
influenced  somewhat by the  player,  an  attribute  unavailable  on  reel-based
machines.  Second,  the use of a video screen allows  machine  manufacturers  to
develop  more  interesting  and  attractive   graphics  than  are  available  on

                                       27

reel-based  slot  machines.  Since  the  mid-1990s,  a  number  of slot  machine
manufacturers  have  introduced  video-based  products  that have  expanded  the
capabilities of video-based devices,  including machines that offer the player a
choice of up to twelve  different  games on a single  machine.  Now  video-based
products  actually  constitute  a  majority  of new  machines  sales in the slot
machine industry.  We believe that the increasing  popularity of video poker and
multi-game  machines  suggests that customers may be receptive to a more complex
and interactive slot experience.

     In the mid 1980s,  a category of slot machine  games called  "progressives"
was introduced and became very popular. The progressive  configuration generally
consists  of  traditional  reel-based  machines  linked  together  by a computer
network  that allows them to share a common  jackpot that is usually much larger
than the jackpot that a single, unlinked machine could support. Progressives now
include video based products as well. Progressive jackpots are typically several
million  dollars,  and recently have exceeded $35 million.  Progressives  may be
linked  locally  within a bank of a few machines,  across an entire  casino,  or
across an entire  state.  IGT is the  dominant  competitor  in the  progressives
market.

     Historically, the growth in demand for slot machines has been driven by the
opening of new  casinos,  including  casinos in  jurisdictions  where gaming has
recently  been  legalized.   However,   in  recent  years,  the  number  of  new
jurisdictions that have legalized gaming has significantly declined;  therefore,
demand based on new openings will be largely limited to new projects in existing
markets.  Several new projects are under  construction or have been announced in
Las Vegas, Atlantic City, on the Gulf Coast and in the Midwest.

     While the  physical  useful life of a slot machine can be up to a decade or
more,  casino  operators  have tended to replace  machines on a cycle  closer to
every five years.  Also, the development of certain new features which offer the
prospect of  significantly  increased slot earnings,  such as the advent of bill
acceptors in the early 1990s, or more recent  developments  such as tokenization
or cashless operating systems,  can encourage operators to replace machines even
more rapidly.

STRATEGY

     Although the gaming industry as a whole has enjoyed significant growth over
the past decade,  we believe that there has been very little  growth in the slot
machine  manufacturing  segment.  We  believe  that most of the  growth  and new
investment in the gaming  industry over this period has come from the investment
made in  assets  such as  large  hotels  and  themed  attractions,  or from  the
consolidation  of property  ownership,  and that  comparatively  little has been
invested in further  developing the actual casino games which, in the aggregate,
account for a majority of the average casino's revenue and profits.

     In contrast,  we have focused our resources primarily on developing what we
believe will be more  rewarding  and  entertaining  casino  games.  We have also
developed what we believe to be a new generation of interactive slot machines on
which to run our games.  Since inception,  in addition to game  development,  we
have  developed and refined a gaming  platform that takes  advantage of personal
computer-based  technology to offer a more visually appealing and complex gaming

                                       28

experience. We believe that our games and machines will encourage casino patrons
to play more frequently and for longer periods of time and will also attract new
gaming customers,  particularly  younger patrons who typically are not attracted
to current generation slot machines.  We believe that, as a result, our machines
will  outperform  most  existing  machines in win per machine and thus  motivate
casino  operators to  supplement  or replace  existing  slot  machines  with our
products.

     The market for slot machines has become  increasingly  competitive since we
were formed, and the number of new game and product  introductions has increased
significantly from historical levels. The proliferation of new product offerings
has benefited casino operators who are able to leverage their position with slot
machine  manufacturers  and who have demanded higher levels of performance  from
new products.  The casino operators are willing to try new products or new games
for existing products that offer the prospect of higher win per machine per day.
At the same time,  operators  are also much  quicker to remove or replace a slot
machine whose performance is less than that of other competing products.  Casino
operators  have also been able to benefit from the level of  competition to keep
the average  selling price of new slot machines from  increasing  significantly,
despite the higher cost and complexity of new-generation  products. As a result,
the  slot  machine  manufacturing  industry  can  now be  characterized  by high
competition and low levels of profitability.

     Certain slot machine manufacturers have responded to this pressure from the
casino operators by placing machines in casinos and participating in the revenue
stream  generated from the product,  either by  participating in the net win per
machine  or in the  gross  amount  wagered  on the  machine.  This  has  allowed
manufacturers  to achieve a higher  revenue per machine than an outright sale to
the casino  operator.  Casino  operators  are  increasingly  reluctant  to place
machines  in their  casinos on a  participation  basis in the  belief  that this
represents  a  profit  shift  from  the  casino  operator  to the  manufacturer.
Manufacturers  have responded by selling their newest and most successful games,
or games that they think will be highly  successful,  on a  participation  basis
only.  Casino  operators  have  only  tolerated  this  where  the game is highly
successful,  as the net win to the  casino  is still  attractive.  This has also
contributed to the casino operators'  willingness to remove  non-performing slot
machines from their floors.

     We believe  that we are uniquely  placed  among slot machine  manufacturers
because of the  potential  to leverage  the  technology  that is inherent in our
products.  We believe our products and platforms are significantly  more complex
than  competing  products but at the same time are more flexible so that new and
innovative game types can be deployed on our game platforms.  This will allow us
to develop game types and game themes that can offer play  characteristics  that
cannot be easily imitated by our competitors and that take full advantage of the
underlying  technology  of the product.  By doing so, we hope to offer a richer,
more entertaining gaming experience for the casino customer and thereby generate
a higher win per day per  machine.  We believe  that this will also assist us in
placing  machines with casino operators on a participation  basis,  which should
prove more profitable for us than a one-time sale of the machine.

     The  flexibility  of our products allow us to customize or develop new game
content much quicker than our competitors. We believe that this will allow us to
partner directly with casino operators to develop games for the exclusive use of
that operator,  affording the operator a competitive advantage given the lack of

                                       29

product differentiation between most casinos. Working directly with operators to
develop  products  may  also  help us  overcome  the  operators  concerns  about
participation  games,  as it aligns the  operator  and the  manufacturer  to the
benefits of product  success.  We believe that there is greater profit potential
in this type of collaborative  relationship than in the more traditional  "build
and sell" model of the typical slot machine manufacturer.

     We believe that new slot machine  sales in the  replacement  category  will
surpass sales for new  installations  in the near future,  due to the slowing in
demand  from new casino  projects,  and  because  the large  number of  machines
installed during the high growth period of the early 1990s will soon be reaching
their normal replacement time.

     The market for slot machines outside of North America is relatively  small,
with the exception of Australia,  and it is generally difficult to forecast.  In
addition, international markets have often served as an outlet for used machines
for most slot machine  operators.  We are currently  focused on establishing and
solidifying  our market  position in North America.  Given our relatively  small
size compared to certain of our competitors,  we do not believe we have adequate
resources to  simultaneously  develop  products for both the North  American and
international markets. As a result, we do not currently contemplate entering any
international  markets with the exception of certain Canadian  provinces,  South
America,  and  possibly  Australia.  We  remain  open  to  taking  advantage  of
opportunities  in  international  markets,  but only if this can be accomplished
without any adverse impact on our domestic business.

     We  currently  sell our  products  outright to casino  operators  and other
potential  purchasers  offering several pricing  programs.  For the ODYSSEY this
consists of either (i) the sale of the hardware  unit bundled with a single game
or a suite of games and other  software for a fixed  price,  or (ii) the sale of
the hardware unit alone  combined with a renewable  one-year  software  license,
including access to the entire ODYSSEY game library for the term of the license.
Our single game upright machine,  QUEST, and its slant top machine are sold as a
bundled  package of the hardware  unit and a single game for a fixed  price.  We
also offer a  participation  program where we will place our product on a casino
floor in exchange  for a share in the  aggregate  win  generated by the machine.
Typically,  under this program we receive 20% of the aggregate win, subject to a
predetermined minimum, or a fixed daily rental fee.

     We believe that with the ODYSSEY,  we have  achieved a leadership  position
within  the  multi-game  segment  of the video  slot  machine  market.  Since we
commenced  sales in 1997,  we have also  learned a great deal about what makes a
game successful and which characteristics of a game are most appealing to gaming
customers.  We believe  that we have been able to improve our game  content as a
result of this experience,  and now we have one of the most successful blackjack
games with TOP HAT 21, a successful  poker game with LUCKY DRAW POKER,  and some
of the more successful multi-line, multi-coin games with EUREKA and BANANA RAMA.
At the same time we believe that we currently  have not yet fully  exploited the
technological potential of our game platform and that many of our game offerings
are in fact  similar to  competing  products.  This  places us at a  competitive
disadvantage because of the higher cost of our product.

                                       30

     The  introduction of QUEST during 1998 was designed to allow us to increase
our  penetration  of the casino  floor by  offering a wider array of product and
price  points  to  the  casino  operator.  The  introduction  of  the  wide-area
progressive  products in December 1998 further increased our product  offerings.
In  1999  we also  introduced  a more  traditional,  slant-top  machine  that is
physically  similar  to  competitors'  products.  We intend to offer  additional
platform choices in the future to further diversify our product offering.

     We believe  that our  ultimate  success  will come not from the  breadth of
platform  offerings,  but  from  the  quality  of  play  characteristics  of the
individual  games  offered  on  those  platforms,  and  from  the  total  gaming
experience  that we can  provide to patrons  playing  our  products.  Developing
pricing models that will allow us to maximize the revenue from each of our games
will also be critical to our future success.

PRODUCTS

     We have  developed  a  family  of  games  and  platforms  that  we  believe
represents the next generation of interactive  gaming devices for use in casinos
and other gaming establishments in the United States and worldwide. Our products
utilize multimedia  technologies to present casino games that we believe will be
more engaging and entertaining  than other gaming devices  currently  available.
Our games feature  high-resolution  video presented across the full surface of a
large touchscreen  display.  The touchscreen displays we use are larger and more
distinctive  than  those on  competitive  products,  which has  helped  make our
platforms  distinctive and easily recognizable within a casino environment.  The
games themselves feature high-quality animation,  video clips, digital sound and
a level of game  attractiveness  and interaction  that we believe is unavailable
from and unachievable by  current-generation  slot machines.  Unlike traditional
"hardware-dominant"  slot  machines,  our  products  run games that are software
based,  allowing us to offer casino  operators  the benefits of  flexibility  to
adapt their game offerings to evolving technologies and changing consumer tastes
without structural change to, or replacement of, the gaming platform.

GAMES AND OTHER SOFTWARE

     While  we  believe  that  the  design  of our  machines  and  our  hardware
components  are important to our operation and our ability to foster initial and
extended play, we believe that the most important  factor  affecting the success
of our  platforms  will be the games  themselves  and the software that controls
those games.  The majority of our development  efforts to date have been devoted
to hardware,  system software and game  development,  and we expect that, in the
future, game development will be its principal development activity.

     Our games have been designed to present  traditional  casino games with the
benefit of video and audio enhancements that are afforded by the use of high-end
multimedia  hardware.  While the  underlying  game may consist of a  traditional
casino game such as poker, keno or a reel-based slot machine, the game itself is
only one aspect of the entertainment experience.

     The development  cycle for our games has been reduced  significantly  since
our initial  introduction of games in 1997. We developed a standard "engine" for
each game type that we introduced such as video-reels,  keno,  poker,  blackjack
and multi-line,  multi-coin.  In addition,  for every game that is introduced we

                                       31

develop a number of  different  percentaging  models  that each have a different
hold percentage.  The percentaging  models are developed to meet  jurisdictional
regulatory requirements, local market conditions and to offer flexibility to the
casino  operators.  The number of  percentaging  models  vary by game type.  For
example,  ARABIAN  RICHES,  a reel-based  game  introduced  during 1998,  has 38
different percentaging  variations and PHANTOM BELLE, a poker-based game, has 29
different percentaging variations. The choice of gaming platform can also affect
the development cycle for games;  however,  to date we have used a common gaming
platform for all of our hardware products. Development of a new game engine is a
lengthy  process  but one that can be  leveraged  and  used on  subsequent  game
offerings. The ability to leverage existing game engines and percentaging models
allows us to develop new game themes and to introduce these new game titles much
faster  than  if we  had  to  develop  a  brand  new  game  engine  with  unique
percentaging requirements. This has been reflected in the increase in the number
of new game titles that we introduced in 1999 as compared to 1998.

     All of our games embed an  engaging  and  entertaining  theme story to help
attract  patrons to our machines.  Some of the games  developed  and  introduced
during 1999 include the following:

*    EUREKA - This multi-line, multi-coin wagering experience takes players deep
     inside a derelict  coal mine on the way to hidden  fortune.  Featuring  two
     separate  bonuses  embedded in the basic 4 X 4 playing  field,  players can
     follow a coal cart as it speeds  its way into a  long-sealed  mine shaft on
     their  way to  discovering  riches.  This  game  was  named  one of  Casino
     Journal's Top 20 Most Innovative Games of the Year in 1999.

*    HOT REELS - A new game type  developed and patented by us during 1999,  Hot
     Reels introduces the player-decision  characteristics of video poker into a
     3-reel  traditional game set to an engaging auto racing theme.  Players can
     select or hold game  symbols  from one reel  across all of the reels  being
     played (up to 5 reels simultaneously), and then re-spin for a second chance
     at a match, increasing their opportunities to win.

*    STRIKE-IT-RICH - A multi-line, multi-coin game based on the popular pastime
     of  10-pin  bowling,  this  game  offers  players  an  unusual  twist;  the
     opportunity to actually bowl a bowling ball for cash. Incorporating a track
     ball, when bonus time comes around, the player can use the track ball to go
     bowling  for  dollars.  Also  named  one of  Casino  Journal's  Top 20 Most
     Innovative  Games of the Year in 1999, this game is sold and distributed on
     our behalf by Anchor Gaming.

*    BANANA-RAMA  DELUXE- A multi-line,  multi-coin  version of our  traditional
     three-reel game BANANA RAMA, this game utilizes the same infectious  jungle
     rhythms and the  on-screen  antics of the game's two animated host monkeys,
     Banana  and Clyde.  The  characters  interact  with each other and with the
     player and celebrate  jackpots  with the player.  A bonus feature takes the
     player to the Oyster Bar for a  pick-till-you-win  bonus game where players
     can select up to twelve oysters and collect the awards lying inside each of
     the  oysters.  The players  continue  doing this until the  collect  symbol
     appears at which time they return to the game.

                                       32

*    CASH CRUISE - This  multi-line,  multi-coin game set to a cruise ship theme
     takes the  player  across  the  oceans to  either  of a  tropical  or artic
     destination  to see the sights and win some cash.  Cash  Cruise is a nickel
     game  that  allows  the  player  to wager up to 50 coins a play.  This game
     features two instant  bonuses that hit with  varying  frequencies.  Players
     select one of a selection  of  different  destinations  and collect  prizes
     based upon the amount wagered and then return to the game.

     We believe that the  combination  of our  attractive  machines,  high-level
graphics  and sound,  bonusing  features and the pursuit of an  interesting  and
entertaining story will make our products outperform conventional slot machines.
During the last few years,  a number of our  competitors  have  developed  games
based upon well known licensed brands that the manufacturers  have licensed from
the  holders  of the  brands.  This has  helped  in the  "attract"  stage of the
wagering  experience in bringing customers to a machine as customers can readily
identify with these brands.  Many of these games have been participation  games,
and have  been  highly  successful  for both the  casino  operator  and the slot
machine  manufacturer.  The  ability to use  licensed  brands as themes for slot
games has to date been  limited to the larger  competitors  in the slot  machine
industry who have the  necessary  financial  resources to acquire  those brands.
Competition for well known and  established  brands has  intensified,  which has
increased the price that a manufacturer  must pay to acquire the licensed brand.
We believe that opportunities exist for us to partner with one or several of the
larger casino  operators to acquire  licensed brands during 2000 that will allow
us to compete in this new, but growing segment of the gaming industry.

     We believe that the physical  appearance of our machines is more attractive
than conventional machines and will entice customers to play. In addition to the
physical attributes,  our machines include a suite of video images that run when
the machine is not being played.  These include short,  animated  vignettes from
our games and  "help"  screens,  as well as a menu page  identifying  all of the
games available on that particular machine.  Information  regarding any game can
be viewed  through the push of a "Help"  button.  These  merchandising  segments
feature  the  same  quality  of  graphics,   sound,  video  and  animation  that
distinguish all of our games.

     In the initial  play period,  we believe it is necessary to quickly  engage
the  customer  in the story line and to avoid any  confusion,  unfamiliarity  or
negative  experience that might cause the customer to discontinue play. For this
reason,  many of our game  offerings  to date  consist of  enhanced  versions of
traditional casino games,  including reel-based slot games, so that the rules of
the game will be well known.  We intend to present  these  games using  enhanced
graphics  and sound to  enrich  the play  experience,  but will not  change  the
fundamental  characteristics or objective of the game. In addition,  the machine
will  offer   traditional   game  controls  for  those  players   unfamiliar  or
uncomfortable with the touchscreen interface.

     We believe that the enhancement we have made to traditional casino games by
the  addition  of high level  graphics,  sound,  animation  and  storyline  will
encourage  extended play, as well as more frequent  play,  and thereby  generate
greater win per machine than the unenhanced versions of these games available in
conventional  machines.  A significant  feature which we believe will contribute
significantly  to extended play is the  introduction  of advanced play levels in

                                       33

which a player,  by virtue of having played a certain amount of time or achieved
a certain  number of jackpots at one level,  gains access to a bonus sequence in
which larger jackpots become available.

     We  believe  that the  principal  events  that lead to  completion  of play
include the  player's  running out of money,  running out of time or achieving a
targeted  jackpot level. We believe that the unique  features and  entertainment
value of our games will entice  players to remain in the extended play phase for
longer periods of time than are generally  fostered by current  generation  slot
machines.  Moreover, the design of our platform and games is intended to provide
an entertainment experience that will encourage repeated play.

     In  addition  to features  that are  designed to enhance the  entertainment
value of our  machines and the ability to generate  incremental  revenue for the
casino,  our platform  incorporates  proprietary  features  that are designed to
overcome certain hurdles that may be involved in the licensing of a slot machine
design,  as well as to facilitate  easy  maintenance  and  supervision by casino
personnel. These features are as follows:

*    RANDOM NUMBER  GENERATOR.  At the core of every gaming  machine is a random
     number  generator that determines the outcome of every gaming  proposition.
     To eliminate what we believe are some of the impediments to randomness that
     characterize random number generators, we engaged Dr. Evangelos A. Yfantis,
     a recognized authority in the field of random number algorithms, to develop
     a proprietary random number generator algorithm. We have filed and received
     a U.S. patent with respect to our algorithm.

*    SOFTWARE  AUTHENTICATION.  A critical  element of all gaming machines is an
     authentication  mechanism  to  determine  that the  software  being used is
     identical to the software that has been approved by regulatory  authorities
     and is operating correctly. This is necessary to ensure that the game being
     played  corresponds  exactly  to  that  designed  by the  manufacturer  and
     approved by regulatory  authorities.  Traditional  slot machines need to be
     authenticated  manually,  a process usually  performed only after a sizable
     jackpot award.  The  infrequency of checks offer greater  opportunities  to
     breach  the  security  of  traditional   machines.   We  have  developed  a
     proprietary authentication process that leverages the advanced capabilities
     of our machine to verify the  integrity  of a game each time it is selected
     for play.  This  process  combines  sophisticated  authentication  routines
     developed  by  RSA  Data  Security,  Inc.  with a  proprietary  methodology
     developed by us. Our authentication  process provides continual checking of
     the  machine's  software  for both  accidental  corruptions  and  malicious
     attempts  to cheat the  machine.  Any  detected  anomalies  will  cause the
     machine  to  signal  the loss of  integrity  immediately.  We filed for and
     received  patent  protection  for  certain  aspects  of our  authentication
     methodology.

*    MACHINE  MANAGEMENT  SYSTEM.  Our Machine  Management System is designed to
     provide  easy  access  to the  configuration,  accounting,  and  diagnostic
     capabilities of the machine.  The Machine  Management  System's  accounting
     functions are designed to provide a rapid,  easy-to-interpret report of all
     key machine  metering data, as well as detailed  accounting and statistics,
     on a  game-by-game  basis.  The  Machine  Management  System  uses the full
     benefit of the machine's  touchscreen to make installation and setup of the

                                       34

     machine  easier than  traditional  slot machines.  The diagnostic  programs
     comprise a user-friendly maintenance and troubleshooting system that allows
     casino  floor  personnel to quickly and  effectively  assess the cause of a
     play stoppage or other malfunctions or to examine transaction history where
     the  validity  of a jackpot  or other  transaction  must be  verified.  For
     example, if a player asserts that the machine has not given full credit for
     a jackpot or has not properly recorded a cash input, a floor manager, using
     the  touchscreen  and a  key,  can  access  comprehensive  data  to  review
     transaction and event history. With this information, the floor manager can
     rapidly  evaluate  the merit of the  player's  claim  and take  appropriate
     action.  In this way,  disputes  can be quickly  resolved at the  machine's
     location  without the  operator  having to consult  back office  records or
     review surveillance videotape.

PLATFORM, HARDWARE AND OTHER PHYSICAL ATTRIBUTES

     Our gaming  platforms so far have been  designed to resemble a  traditional
slot  machine in many  respects.  Our  machines  occupy the same  footprint as a
traditional  slot  machine and are of roughly the same  general  size and shape,
enabling casino operators to replace traditional slot machines with our machines
without any reconfiguration of the casino floor. The most distinctive  attribute
of the upright products we have introduced so far are their vertically-oriented,
26-inch-diagonal touchscreen video monitor. A player's sense of interactivity is
heightened  by the  ability to make all the  required  decisions  on the screen,
within the game itself. However, for players who are uncomfortable or unfamiliar
with touchscreen devices, all of the traditional slot machine controls have been
included as well.  Thus, a player can control the game by using the touchscreen,
by pushing a series of buttons  similar to those found on current  slot or video
poker  machines,  or by pulling a handle as on traditional  slot machines.  Coin
handling mechanisms,  bill acceptors,  card readers and other devices related to
cash deposit,  credit and win payout are similar to those used in current gaming
machines. The music, voice and other audible features of our games are played on
a digital sound system.

     The products that we have  introduced  all share a common gaming  platform.
The  principal  electronic  hardware  used in our gaming  platform  consists  of
multimedia and personal computer ("PC") components.  The central processing unit
is an Intel 200-MHz  Pentium chip. This processor is accompanied by a variety of
video and auxiliary  controllers,  some of which have been developed exclusively
for use with our  products.  To achieve a high level of  multimedia  performance
from our system, our machines use 64 megabytes of random access memory.  Storage
for the audio and visual  media  elements  of the games,  as well as the product
software  itself,  is provided by a  high-density 4 gigabyte hard disk drive for
the multi-game  machines and by a smaller  2-gigabyte hard disk drive for single
game machines.  All of these components are connected internally by a high-speed
PCI bus. Our reliance on sophisticated  full-motion video and high-quality audio
presentations requires the use of state-of-the-art  technology, and we expect to
upgrade the  performance  of our  platform  periodically  as  higher-performance
components   become   available.   Our   machines  are  intended  to  be  easily
reconfigurable in the field through the replacement of hardware  components such
as computer  motherboards and video and auxiliary  controllers,  allowing casino
operators to upgrade hardware in a cost-effective manner.

                                       35

     Our gaming  platforms  employ modular  construction  at almost every level,
facilitating upgrades and minimizing machine down-time.  Such modularity permits
the rapid  exchange of components  for upgrades or to replace  defective  parts.
Using our proprietary  Machine  Management  System,  casino  personnel can run a
variety of diagnostic programs or review detailed performance data directly from
the gaming platform itself. In the case of a malfunctioning  component, a casino
technician can quickly restore play simply by swapping out the failed  component
with a new one. The modularity of our platform will also facilitate  upgrades of
hardware  components  such as card readers and bill validators as new components
become  available.  We believe that these features may allow casino operators to
reduce platform  down-time and shorten the time required to fix any malfunction,
thereby  increasing the time the platform is available for play and reducing the
risk that a player will elect to terminate a gaming  session as a result of play
stoppage.

     Our gaming  platforms are  assembled  almost  entirely  from  off-the-shelf
hardware,  which we  anticipate  will reduce the chance of a parts  shortage and
will enable us to continue to  manufacture  our devices  using  state-of-the-art
components as PC and multimedia  technologies  advance.  The different platforms
share  many  common  components,  making it easier for our games to be played on
different  platforms and for customer  technical  staff to work on our different
product offerings. There can be no assurance,  however, that we will continue to
use  common  components  or enjoy a  reliable  supply  of  hardware  components.
Moreover,  certain  components such as the  touchscreen  display and monitor are
manufactured  by  single  sources  and  may  be   particularly   susceptible  to
interruptions in supply.  Although we do develop proprietary components in order
to meet certain specialized requirements of our platform, we intend to primarily
use commercially available computer hardware components as a regular part of our
product development process.

     Our  machines  were  designed to accept  future  hardware  upgrades to take
advantage of networking  capabilities.  When networked, two or more machines can
be  linked,   facilitating  activities  such  as  group  play,  tournaments  and
progressives.  For example, a particular group of platforms can be configured to
announce to players that a tournament  will begin at a particular time and allow
each player the option to participate. Similarly, platforms can be configured so
that when one  machine  hits a jackpot,  a player at another  machine  can win a
bonus  award;  the  two  affected  platforms  can  then  display  a  coordinated
audio/video  simulation of a coin flying out of one tray and into the other.  We
believe that  features of this kind will promote  interaction  among  players at
adjacent  platforms and thereby  maintain  player interest for longer periods of
time. We introduced  our first product into the Nevada market in December  1998,
THE BIG WIN,  which  incorporated  this  networking  capability  in a  wide-area
progressive  system. We anticipate  introducing  products into the market during
2000 that will incorporate group play and tournament capabilities.

     We have  incorporated  numerous  features into our gaming platform that are
designed  both to attract the player and to maintain his or her interest over an
extended  period of time. For example,  our gaming platform can be programmed to
allow for a free spin following a specified  number of unsuccessful  attempts in
order to ensure a minimum level of reward to the player. Similarly, our machines
are capable of running  promotional or entertainment  video programs during play
stoppages  such as those caused by a hopper  refill,  malfunction or request for
change. These features have been designed to reduce the likelihood that a player

                                       36

will leave the machine  during a play stoppage  event.  These  features may also
provide an additional revenue or promotional source to the operator by providing
a medium for commercial messages.

PRODUCT DEVELOPMENT

     Our product  development  efforts,  particularly  our game  development and
customization  efforts,  will be critical  to our success in the gaming  market.
Research and  development  (R&D)  expenses have  increased  significantly  since
inception.  However,  given the maturity of the game platform,  the  development
tools and the software code base, we  anticipate  higher levels of  productivity
that will result in  increased  product  output and an overall  reduction in the
level of development  expenses.  Development efforts will also likely be focused
on new or custom game development  during 2000.  During the years ended December
31, 1999, 1998 and 1997, our research and development  expenses were $4,410,000,
$11,853,000  and  $9,283,000,  respectively.  The reductions in our headcount in
late  1998 and  early  1999,  driven  by  efforts  to  reduce  costs in light of
continued losses, contributed to the lower levels of R&D expense during 1999. At
December 31, 1999, 23 of our 90 full-time employees were engaged in research and
development.

     Ideas for new games are derived from customer  preferences  as perceived by
us or  ascertained  through our market  research and direct  feedback  from slot
machine  operators.  The initial designs for our games are conceived by a design
team,  which  outlines the  appearance and features of each game. A prototype is
developed  by a  production  team that  includes a  producer,  product  manager,
artists,  computer graphics engineers and entertainment software engineers.  The
game is then  evaluated  by our  marketing  and sales  staff,  after which it is
modified into its final form. We estimate that the development of a typical game
takes  approximately  two to six  months  and costs  approximately  $150,000  to
$400,000.

     We are  seeking to develop a variety of  specific  games  which  management
believes will appeal to casino operators and their customers.  Currently, we are
engaged in the development of games based on traditional slot machine games such
as animated reel slots and video poker,  as well as  developing  our first brand
based products.  We are also creating variations of the multi-coin,  multi-line,
Australian type games, which have proved popular and successful in all of the US
gaming markets since 1998.

     Some of the games currently under development include the following:

     *    HITSVILLE - The hits keep coming in this Motown  inspired  multi-line,
          multi-coin game.  Stylized characters and soulful sounds come together
          in this nod to Barry  Gordy's  "hit  factory."  The game  features two
          unique bonuses and stunning graphics, making it a pleasure to play.

     *    KING PUTT - Golf and gambling  have long gone together and now players
          can test  their  skills  in a true  "putt  for  money"  contest.  This
          five-reel,  nine-line  payout  game brings  high hit  frequency  and a
          seemingly skill based bonus game  incorporating the animated antics of
          mini-golf with an entertaining wagering experience.

                                       37

     *    3-REEL HOLDUP - This  comic-book  caper set to a 20's gangster  theme,
          complete with wise  -cracking  "tough  guys," car chases,  armored car
          heists and a swinging  soundtrack,  is our second unique  "multi-spin"
          reel based game.  Targeted to be a quarter  denomination game, success
          sees the lucky participant  choosing a bag of loot from the back of an
          armored truck.

     *    STOCK CARDS - This high-speed,  single hand poker game has been set to
          an auto  racing  theme  and is  designed  to  remind  you how  popular
          traditional  draw  poker  still  is.  Stock  cards  offers  the  added
          challenge of accelerated  play and experienced  players can rev up the
          proposition rate to keep pace with their thirst for action.

     Completion of the games under  development  is subject to various risks and
uncertainties.  Such games may be subject to  further  creative  decisions  that
could  alter the game  implementation  or  marketing  considerations  that could
result  in a  shift  of our  development  focus  to  different  types  of  games
altogether.  Successful  completion  of any game will also be  subject  to risks
typically  associated  with the  creative  process,  such as the  risk  that our
creative  team will be unable to  achieve  the  desired  results in terms of the
game's entertainment quality.

     The  product  development   strategy  to  date  has  focused  on  enhancing
traditional  gaming experiences by offering  variations of existing  casino-type
games.  Familiarity with these game types attracts  customers to these games. We
have also taken this  strategy a step  further  by  introducing  games  based on
familiar brands or activities, such as the EUREKA mining game. The next phase in
our product  development  strategy,  which we  commenced in 1999 is to introduce
completely  new  types of  wagering  experiences  such as the  multi-spin  games
offered with HOT REELS or the  interactive  bowling in STRIKE IT RICH. We intend
to introduce new game types that reflect a broader kind of wagering  experiences
during 2000.

     Over time, we expect to introduce additional games that offer a wider range
of gaming  experiences as players become more familiar with the  capabilities of
advanced  video gaming  platforms.  For  example,  we may  introduce  games that
utilize new digital  camera  technology  to  transform  the player into the game
during a bonus event, to enable the player to "participate" in the game,  rather
than  merely  being a  spectator  to a  predetermined  random  outcome.  We also
anticipate  developing  more of our games for  progressive  formats in which our
machines  would be networked to support a common  jackpot that is  significantly
larger  than  that  which a  stand-alone  machine  could  offer,  or to  support
additional networked features such as tournaments and peer-to-peer play.

     As Internet  technologies  continue to evolve,  we will continue to monitor
the changes in the legal environment  surrounding  on-line gaming. To the extent
that it will not  jeopardize  our  existing  gaming  licenses,  we will  look at
leveraging our software content in the Internet domain, either through licensing
our content to third  parties,  developing or operating our own Internet  gaming
site for cash or for prize,  developing gaming sites for other third parties, or
any  combination of the above.  We believe that our  software-based  games would
translate  easily into the Internet  world,  and we will continue to monitor the
evolution of this online gaming market.

                                       38

SALES AND MARKETING

     The  ultimate  success  of  our  games  and  gaming  platforms  depends  on
acceptance by casino  operators and casino  patrons.  We believe that,  from the
point of view of  casino  operators,  the  attractiveness  of any game or gaming
platform  depends on win per  machine,  ease of  upgrade,  maintenance  and game
change and  information  management.  We believe that,  from the casino patron's
perspective,  the  attractiveness  of a platform is a function of  entertainment
value  and the  perceived  likelihood  of the  customer  winning.  Our sales and
marketing  strategy is to generate  product sales by highlighting the advantages
presented by our gaming  platform to casino  operators,  such as  potential  for
increased win per machine;  and by developing  processes focused on key operator
values.  Our marketing  strategy also targets  casino  players and will focus on
developing brand recognition for our games, which we believe can be accomplished
through the development of proprietary games that deliver greater  entertainment
value for the gaming dollar.

     We intend to position  ourselves as a partner with either casino  operators
or other slot  manufacturers  in  establishing  the next  generation of wagering
entertainment. We recognize that we are a small player in the gaming industry at
this point and that we may have to leverage the skills and  experience  of these
third parties to help in the  development or deployment of new products.  During
1999 we worked with Anchor  Gaming to jointly  develop and introduce a new game,
STRIKE-IT-RICH.  Anchor is responsible  for the sale and support of this product
that we manufacture.

     Because  our games are  software-based,  we  believe  that  there will be a
significant  opportunity for game customization and the development of games for
the exclusive use of one or more casino customers. It is already commonplace for
casinos to ask that  conventional  slot machines be customized with the casino's
logo or  theme.  We  believe  that we can  significantly  exceed  this  level of
customization  by  inserting  the casino's  logo or theme right in the game,  by
presenting  images of the casino's other games and  amenities,  or by creating a
new game entirely  based on the casino's  theme.  We expect that we would charge
fees for any  customization  or  development  work that we perform for any other
parties.   We   announced   in  February   2000  that  we  had  entered  into  a
joint-development  agreement  with a Nevada-based  casino  operator to develop a
licensed brand into an exclusive  game for that operator.  We expect to announce
more of these type of  arrangements  in the  future as a way to help  defray the
cost and risks of new game  development  and to facilitate  distribution  of our
products.

     We currently  sell  products  through a direct sales force that is based in
Nevada,  Mississippi  and the mid-west.  We are planning to  distribute  product
through  third  parties  including  other slot machine  manufacturers  or casino
operators  to help in the  penetration  of new  markets  without  the  need  for
additional  hiring.  As at December 31, 1999,  19 of our 90 full-time  employees
were engaged in sales and marketing.

     The successful  introduction of our product is subject to substantial risks
and   uncertainties,   including   the  risk  of  technical   or   manufacturing
difficulties, the possibility that our platform will not receive the anticipated
market  acceptance and possible  delays or hurdles  associated with licensing of
our product in various jurisdictions.

                                       39

     We are required to be licensed in each  jurisdiction  in which we expect to
sell product.  As of December 31, 1999, we had received both corporate  approval
and approval to sell our products in Colorado,  Illinois, Indiana, Iowa, Nevada,
New Jersey, Missouri,  Mississippi, and certain native American jurisdictions in
Connecticut,  Louisiana,  Michigan, Minnesota and New Mexico. See, also, "Gaming
Regulation and Licensing."

     Although we plan to file applications in other jurisdictions,  there can be
no  assurance  that we will be ready  to file  future  applications  or that any
licenses will be granted on a timely basis, or at all.

PRICING

     We sell our products to casino  operators  and other  potential  purchasers
offering several pricing  programs.  For the ODYSSEY this consists of either (i)
the sale of the hardware unit bundled with a single game or a suite of games and
other  software for a fixed price,  or (ii) the sale of the hardware  unit alone
combined with a renewable  one-year  software  license,  including access to the
entire game library for the term of the license. QUEST and the slant-top product
are sold as a bundled package of the hardware unit and a single game for a fixed
price.

     Similar to several of our competitors, we also offer a revenue sharing plan
as an alternative to the above purchase  pricing  options.  Under this plan, the
casino operator is not required to make an upfront capital  investment;  rather,
in exchange for placing the machines on the floor, the casino operator agrees to
share with us the aggregate  win generated by the machines.  Under this plan, we
receive 20% of the aggregate win, subject to a predetermined minimum. In certain
jurisdictions  where this type of  arrangement  is not  permitted,  the operator
agrees to pay a fixed daily fee for the use of the  machine.  Our plan is unique
because we also offer the casino operator a buyout option at any point after the
90 day  minimum  evaluation  period,  something  not  currently  offered  in the
industry.  Under the buyout option,  the operator  receives a credit towards the
purchase of the hardware and must purchase its choice of software at list price.
We believe that licensing revenue from game software may eventually constitute a
substantial portion of its revenue.

COMPETITION

     The current slot machine market is highly competitive and is dominated by a
small  number  of  manufacturers,  many  of  which  have  significantly  greater
financial and other resources than us. We believe that the principal competitive
factors in this market are the appeal of the machine to  players,  knowledge  of
customer  requirements  and player  preferences,  price,  ease of use,  service,
support  and  training,  distribution,  and name and  product  recognition.  The
principal   competitors  in  the  slot  machine  market  are  IGT  and  Williams
Industries. IGT may be viewed as a dominant competitor, with a 1999 market share
estimated  at 70%;  William  Industries  1999 market  share is estimated at 15%.
Additional  competitors or potential competitors include  Bally/Alliance Gaming,
Inc.,   Anchor  Gaming,   Inc.,   Aristocrat   Leisure   Industries,   Universal
Distributing,  Sigma Games, Casino Data Systems,  Mikohn Systems, Inc. and Acres
Gaming Inc. There can be no assurance that other  companies in the video game or
multimedia  market  will not  successfully  enter  the  market  for  video  slot
machines,  nor can there be any assurance that the  manufacturers of traditional
slot  machines  will not develop  products that are superior to, or that achieve

                                       40

greater market  acceptance than, our products.  A number of our larger customers
who operate  multiple  casinos have also indicated that they may become involved
in the design,  development and  manufacture of slot machines,  although to date
few have actually done so. In general, our existing competitors, as well as many
potential new competitors,  have  significantly  greater financial and technical
resources  than  we  do,  as  well  as  more  established   customer  bases  and
distribution  channels,  any of which could afford them a competitive advantage.
If any of our products or specific  game titles  display  potential to capture a
significant share of the gaming machine market,  our competitors can be expected
to  employ a  variety  of  tactics  to limit  erosion  of their  market  shares,
including price reductions, acceleration of technical development or acquisition
of new, competitive technologies. Any success we might have may benefit existing
competitors  and induce new  competitors  to enter the  market.  There can be no
assurance  that  we  will  be a  successful  competitor  in the  gaming  machine
industry.

PROPRIETARY RIGHTS AND LICENSES

     Our  computer   programs  and   technical   know-how  are  both  novel  and
proprietary,  and management  believes that they can best be protected by use of
technical  devices  to protect  the  computer  programs  and by  enforcement  of
contracts and  covenants  not to compete with certain  employees and others with
respect to the use of our  proprietary  information  and trade secrets.  We have
registered  copyrights  with respect to various  aspects of our games,  and have
filed several U.S. patent  applications for protection of certain  technology we
have created or licensed. These patent applications cover various aspects of the
gaming machine hardware and software.  Although we have received certain patents
and trademarks with respect to our  intellectual  property,  no assurance can be
given that the remaining pending  applications will be granted, nor can there be
any  assurance  that the patents  will not be  infringed or that others will not
develop technology that does not violate such patents.

     We  have  developed  a  proprietary   method  of  authentication  for  disk
drive-based  gaming  machines,   for  which  we  have  submitted  for  a  patent
application. Since modern gaming technology requires the handling and processing
of large  amounts  of  on-line  data,  establishing  a method  for  storing  and
retrieving  data  that  meets  the  approval   requirements  of  the  regulatory
authorities while meeting adequate  standards of internal  performance  requires
use of a comprehensive  authentication system to assure both the casino operator
and requisite gaming  authorities that the software is an exact copy of what was
generated and approved by such gaming authorities.

     In addition, we own exclusive rights to the algorithm for our random number
generator,  the key component of our gaming machine that  determines the outcome
of each  proposition.  Our  algorithm,  which may have uses  outside  the gaming
industry,  was developed by Dr.  Evangelos A.  Yfantis,  a professor of Computer
Science at the University of Nevada, Las Vegas.

     In developing our games, we rely on certain  software that we licenses from
Duck Corporation on a nonexclusive basis. This license may be terminated by Duck
Corporation  only in the event of a material breach of its terms by us or in the
event of a bankruptcy  petition with respect to us. We believe that  alternative
products  exist that  accomplish  the same  functionality  as that licensed from
Duck.

                                       41

EMPLOYEES

     As of December 31, 1999,  we had 90  full-time  employees,  including 23 in
research and  development.  We also retain  independent  contractors  to provide
certain services,  primarily in connection with product development  activities.
Our full-time employees are not subject to any collective  bargaining agreements
and we believe that our relations with our employees are good. From time to time
we have retained  actors and/or "voice over" talent to perform in certain of our
games and expect to continue  this  practice in the future.  Our future  success
depends in large part on our ability to attract and retain  management and other
key personnel.

MANUFACTURING

     Our  manufacturing  process  consists  primarily of assembly of  components
obtained  from  third-party  suppliers  and  testing  of  software  systems  and
applications.  This activity now takes place at our Las Vegas,  Nevada facility.
As we have  introduced  new  product  platforms,  we have  increased  our use of
subcontractors  and third party vendors to supply completed  sub-assemblies  and
components,  which has decreased the need for direct  manufacturing labor. As of
December 31, 1999, we had 30 full-time  employees  engaged in manufacturing  and
support-related activities.

                            DESCRIPTION OF SECURITIES

     COMMON STOCK. We are authorized to issue up to 750,000,000 shares of common
stock, par value $.001 per share. Each share of common stock entitles the holder
to one vote in matters in which shareholders are eligible to vote.

     SERIES  D  PREFERRED  STOCK.  The  rights,   preferences,   privileges  and
limitations  of the Series D Preferred  Stock are set forth in a Certificate  of
Determination filed with the Secretary of State of California as of November 24,
1999. The Series D Preferred Stock have rights to receive dividends when, as and
if declared by the board of  directors.  Dividends  may not be paid on any other
capital stock junior to the Series D Preferred  Stock prior to an equal dividend
payment to the holders of the Series D Preferred Stock. Currently, the Series A1
Preferred Stock,  Series B1 Preferred Stock, common stock and Series E Preferred
Stock are all considered  junior to the Series D Preferred  Stock;  however,  at
this time there are no outstanding  shares of Series A1 Preferred Stock,  Series
B1 Preferred Stock or Series E Preferred Stock. The Series D Preferred Stock may
be converted into shares of common stock at a conversion rate of  4,384.53149701
shares  of common  stock,  subject  to  adjustment,  for each  share of Series D
Preferred Stock. The holders of the Series D Preferred Stock are not required to
pay any additional consideration in order to convert their shares into shares of
common stock.

     The Series D Preferred  Stock has a  liquidation  preference  to the common
stock  and  the  Series  E  Preferred  Stock.  In the  event  of a  liquidation,
dissolution or winding up, each share of Series D Preferred Stock is entitled to
receive out of the assets available for distribution,  on a pro-rata basis, 100%
of any  proceeds  up to  the  first  $20  million  in  aggregate  amount,  and a
formula-based  percentage  of any proceeds in excess of $20 million in aggregate
amount the remainder of which would be available for distribution to the holders
of any capital stock junior to the Series D Preferred Stock.

                                       42

     The Series D Preferred Stock may be redeemed at any time. In the event of a
Change of Control (as that term is defined in the  Certificate of  Determination
for the Series D Preferred Stock), a majority of the outstanding  holders of the
Series D Preferred  Stock may  require  the  company to redeem the  shares.  The
shares may be  redeemed  at the  greater of the  liquidation  preference  stated
above,  or the fair  market  value of the common  stock into which the shares of
Series D Preferred Stock could then be converted. If the holders of the Series D
Preferred  Stock exercise  their right to require  redemption of their shares of
Series D Preferred  Stock upon a Change of Control the  redemption  price is the
greater of the  liquidation  preference set forth above or the fair market value
of the common stock into which the shares of Series D Preferred Stock could then
be  converted.  No sinking fund is required for the  redemption  of the Series D
Preferred Stock. The holders of the Series D Preferred Stock are not required to
convert  their  shares into common  stock in order to receive the benefit of the
liquidation  preference  or a redemption  upon a Change of Control.  There is no
restriction  on the  repurchase or redemption of Series D Preferred  Stock while
there is any arrearage in the payment of dividends.

     The  Series D  Preferred  Stock are  non-voting  securities.  However,  the
holders of the Series D  Preferred  Stock will have the right to vote the number
of shares of common  stock  into which all of such  holders'  shares of Series D
Preferred  Stock are  convertible,  as a class with the other  holders of common
stock,  but not as a separate class,  only if such holder has first received all
prior approvals  required under applicable  gaming laws for conversion of all of
the shares of Series D  Preferred  Stock held by such holder and such holder has
complied with any filing  requirements  prerequisite to such holders' conversion
of all of the shares of Series D  Preferred  Stock held by such  holder.  We are
subject  to  the  gaming  laws  and  the  gaming   authorities  of  the  various
jurisdictions in which we operate. The gaming laws and the gaming authorities of
those   jurisdictions   generally  require  a  gaming  license,   a  finding  of
suitability,  or some  form of  approval  for any one  party  who  holds a large
percentage of the outstanding  voting stock of a gaming company.  B III does not
currently  hold a gaming  license in any state in which we are subject to gaming
laws,  nor has it received a finding of  suitability or other approval in any of
those  jurisdictions.  It is our belief that B III has no current  intention  to
seek any  such  license,  finding  of  suitability,  or  other  approval  in any
jurisdiction in which we operate. There can be no assurance, however, that B III
or any  subsequent  holder of the  Series D  Preferred  Stock will not seek such
license, finding of suitability, or other approval in the future.

     The Series D Preferred Stock does not have preemptive  rights. The Series D
Preferred  Stock,  as issued to B III,  is fully  paid and  non-assessable.  The
Series D Preferred  Stock is not  registered  and is  considered  a  "restricted
security" as that term is defined in Rule 144 of the  Securities Act of 1933, as
amended. The Series D Preferred Stock may not be transferred unless it has first
been registered  under  applicable  securities laws or there exists an exemption
from registration for such transfer.

     So long  as at  least  100  shares  of  Series  D  Preferred  Stock  remain
outstanding, without the prior written consent of the then holders of a majority
of the outstanding  shares of Series D Preferred  Stock, we are restricted from,
among other actions:

     (1)  issuing any dividends on our outstanding securities;

                                       43

     (2)  issuing any capital  stock or debt with a preference  to or pari passu
          with the Series D Preferred  Stock,  the Series E Preferred Stock, the
          Amended Notes or the New Notes;

     (3)  issuing  any  additional   capital  stock  other  than  capital  stock
          contemplated by the Restructuring; or

     (4)  merging or consolidating  with any other entity,  or entering into any
          transaction  which would  constitute or have the effect of a change of
          control.

     These restrictions could delay, defer, or prevent a change in control.

     SERIES  E  WARRANTS.  The  Series  E  Warrants  issued  to B  III  are  not
immediately  exercisable  upon  issuance.  The number Series E Warrants that are
exercisable is based on the number of Exchange Offer Warrants actually exercised
as a percentage of the number of Exchange  Offer Warrants  issued.  The Series E
Warrants,  or portions thereof that become exercisable,  may be exercised for up
to 180 days following the date they become exercisable, after which time, if not
exercised, they terminate.  However, if the portion of the Series E Warrant that
becomes exercisable is for fewer than 100 shares of Series E Preferred Stock, it
will remain  exercisable  for an additional  180 days before it  terminates.  No
Series E Warrant may be exercised after the earlier of (i) the close of business
on the 180th day after the fourth  anniversary  of its issue  date,  or (ii) the
date that the warrant is exercised. The Series E Warrants are, in the aggregate,
exercisable for up to 60,807.731  shares of Series E Preferred  Stock.  The only
Series E Warrants  outstanding are the 60,807.731  Series E Warrants issued to B
III as a part of the restructuring.  The Series E Warrants are exercisable at an
exercise price of $0.01 per share.  The warrant exercise price is not subject to
adjustment.  There  can be no  assurance  that  the  Series E  Warrants  will be
exercised in whole or in part, at any time, or from time to time.

     SERIES  E  PREFERRED  STOCK.  The  rights,   preferences,   privileges  and
limitations  of the Series E Preferred  Stock are set forth in a Certificate  of
Determination filed with the Secretary of State of California as of November 24,
1999. The Series E Preferred Stock have rights to receive dividends when, as and
if declared by the board of  directors.  Dividends  may not be paid on any other
capital stock junior to the Series E Preferred  Stock prior to an equal dividend
payment to the holders of the Series E Preferred Stock. Currently, the Series A1
Preferred  Stock,  Series  B1  Preferred  Stock,  and the  common  stock are all
considered  junior to the Series E Preferred Stock. The Series D Preferred Stock
is  considered  senior to the Series E Preferred  Stock;  however,  at this time
there  are no  outstanding  shares of  Series  A1  Preferred  Stock or Series B1
Preferred  Stock.  The Series E Preferred  Stock may be converted into shares of
common stock at a conversion  rate of 1,000 shares of common  stock,  subject to
adjustment,  for each  share of Series E  Preferred  Stock.  The  holders of the
Series E Preferred Stock are not required to pay any additional consideration in
order to convert their shares into shares of common stock.

     The Series E Preferred Stock may be redeemed at any time. In the event of a
Change of Control (as such term is defined in the  Certificate of  Determination
for the Series E Preferred Stock), a majority of the outstanding  holders of the
Series E  Preferred  Stock may  require  the  company to redeem the  shares.  No

                                       44

sinking fund is required  for the  redemption  of the Series E Preferred  Stock.
There is no  restriction  on the  repurchase or redemption of Series E Preferred
Stock while there is any  arrearage  in the payment of  dividends.  The Series E
Preferred Stock does not have a liquidation preference to the common stock.

     The  Series E  Preferred  Stock are  non-voting  securities.  However,  the
holders of the Series E  Preferred  Stock will have the right to vote the number
of shares of common  stock  into which all of such  holders'  shares of Series E
Preferred  Stock are  convertible,  as a class with the other  holders of common
stock,  but not as a separate class,  only if such holder has first received all
prior approvals  required under applicable  gaming laws for conversion of all of
the shares of Series E  Preferred  Stock held by such holder and such holder has
complied with any filing  requirements  prerequisite to such holders' conversion
of all of the shares of Series E  Preferred  Stock held by such  holder.  We are
subject  to  the  gaming  laws  and  the  gaming   authorities  of  the  various
jurisdictions in which we operate. The gaming laws and the gaming authorities of
those   jurisdictions   generally  require  a  gaming  license,   a  finding  of
suitability,  or some  form of  approval  for any one  party  who  holds a large
percentage of the outstanding  voting stock of a gaming company.  B III does not
currently  hold a gaming  license in any state in which we are subject to gaming
laws,  nor has it received a finding of  suitability or other approval in any of
those  jurisdictions.  It is our belief that B III has no current  intention  to
seek any  such  license,  finding  of  suitability,  or  other  approval  in any
jurisdiction in which we operate. There can be no assurance, however, that B III
or any  subsequent  holder of the  Series E  Preferred  Stock will not seek such
license, finding of suitability, or other approval in the future.

     The Series E Preferred Stock does not have preemptive  rights. The Series E
Preferred  Stock, if and when issued in accordance with the terms and provisions
of the Series E Warrants,  will be fully paid and  non-assessable.  The Series E
Preferred  Stock is not registered and is considered a "restricted  security" as
that term is defined in Rule 144 of the Securities Act of 1933, as amended.  The
Series E  Preferred  Stock  may not be  transferred  unless  it has  first  been
registered  under  applicable  securities laws or there exists an exemption from
registration for such transfer.

     So long  as at  least  100  shares  of  Series  E  Preferred  Stock  remain
outstanding, without the prior written consent of the then holders of a majority
of the outstanding  shares of Series E Preferred  Stock, we are restricted from,
among other actions:

     (1)  issuing any dividends on our outstanding securities;

     (2)  issuing any capital  stock or debt with a preference  to or pari passu
          with the Series D Preferred  Stock,  the Series E Preferred Stock, the
          Amended Notes or the New Notes;

     (3)  issuing  any  additional   capital  stock  other  than  capital  stock
          contemplated by the Restructuring; or

     (4)  merging or consolidating  with any other entity,  or entering into any
          transaction  which would  constitute or have the effect of a change of
          control.

                                       45

     These restrictions could delay, defer, or prevent a change in control.

     EXCHANGE  WARRANTS.  Each of the Exchange  Warrants to be issued as part of
the proposed exchange offer will be exercisable for 3.59662 additional shares of
common stock, subject to adjustment. The exercise price of the Exchange Warrants
is $0.1528 per share. In addition,  the Exchange  Warrants are only  exercisable
after the first anniversary of issuance and will terminate four years from their
issuance,  it not otherwise terminated prior to that time. If the share price of
the  Company's  common  stock,  as reported on the Nasdaq  National  Market or a
national securities  exchange,  exceeds $0.2346 per share for twenty consecutive
trading  days,  the  holders  of the  Exchange  Warrants  would have 180 days to
exercise  the  Exchange  Warrants  or  they  would  automatically  expire.  This
provision  is not  effective  while the common  stock is trading on the OTCBB or
during the first two years following issuance of the Exchange Warrants.

                    CERTAIN FEDERAL INCOME TAX CONSIDERATIONS

     In general,  shareholders will recognize no gain or loss for federal income
tax  purposes  as a result of the  receipt  of the  Exchange  Warrants,  or upon
exercise of the Exchange  Warrants.  However,  upon sale of the shares of common
stock received from the exercise of the Exchange  Warrants,  shareholders  might
recognize  a gain or a loss for federal  income tax  purposes as a result of the
disposition of those shares. You should consult your tax advisor for information
concerning the tax effects of your participation in the Exchange Offer.

                                       46

                              FINANCIAL STATEMENTS

The following financial statements of the Company are set forth below:

*    Consolidated Balance Sheets --- December 31, 1999 and December 31, 1998

*    Consolidated  Statements of Operations  --- Fiscal years ended December 31,
     1999, December 31, 1998 and December 31, 1997.

*    Consolidated  Statements of Cash Flows --- Fiscal years ended  December 31,
     1999, December 31, 1998 and December 31, 1997.

*    Notes to Consolidated Financial Statements.

                                       47

                          INDEPENDENT AUDITORS' REPORT

To the Board of Directors and Shareholders of Silicon Gaming, Inc.:

We have audited the accompanying  consolidated balance sheets of Silicon Gaming,
Inc.  and  subsidiaries  as of  December  31,  1999 and  1998,  and the  related
consolidated  statements of operations,  shareholders'  equity  (deficiency) and
cash flows for each of the three years in the period  ended  December  31, 1999.
Our audits also included the consolidated financial statement schedule listed in
Item 14(a)2.  These financial statements are the responsibility of the Company's
management.  Our  responsibility  is to express  an  opinion on these  financial
statements based on our audits.

We  conducted  our  audits  in  accordance  with  generally   accepted  auditing
standards.  Those standards require that we plan and perform the audit to obtain
reasonable assurance about whether the financial statements are free of material
misstatement.  An audit includes examining, on a test basis, evidence supporting
the amounts and disclosures in the financial statements.  An audit also includes
assessing the  accounting  principles  used and  significant  estimates  made by
management,  as well as evaluating the overall financial statement presentation.
We believe that our audits provide a reasonable basis for our opinion.

In our opinion,  such consolidated  financial  statements present fairly, in all
material  respects,   the  financial  position  of  Silicon  Gaming,   Inc.  and
subsidiaries at December 31, 1999 and 1998, and the results of their  operations
and their cash flows for each of the years in the period ended December 31, 1999
in conformity with generally accepted accounting principles.

The accompanying  consolidated  financial statements have been prepared assuming
that the Company will continue as a going concern. As discussed in Note 1 to the
consolidated   financial   statements,   the  Company's  recurring  losses  from
operations  and  shareholders'  deficiency  raise  substantial  doubt  about its
ability to continue as a going  concern.  Management's  plans  concerning  these
matters are also  described in Note 1. The  financial  statements do not include
any adjustments that might result from the outcome of this uncertainty.


Deloitte & Touche LLP
San Jose, California

February  15, 2000
(March 22, 2000
  as to Note 11)

                                       48

                              SILICON GAMING, INC.

                           CONSOLIDATED BALANCE SHEETS

                        (IN THOUSANDS, EXCEPT SHARE DATA)



                                                                                     December 31
                                                                                 --------------------
                                                                                   1999        1998
                                                                                 --------    --------
                                                                                       
                                     ASSETS
CURRENT ASSETS:
  Cash and equivalents .......................................................   $    877    $  8,399
  Short-term investments .....................................................      1,000          --
  Accounts receivable (net of allowances of $1,169 in 1999 and $1,650 in 1998)      1,188       5,340
  Inventories ................................................................      7,331      12,024
  Prepaids and other .........................................................      1,069       1,698
                                                                                 --------    --------
       Total current assets ..................................................     11,465      27,461
PROPERTY AND EQUIPMENT, NET ..................................................      3,795      12,922
OTHER ASSETS, NET ............................................................        321       1,361
                                                                                 --------    --------
                                                                                 $ 15,581    $ 41,744
                                                                                 ========    ========
                    LIABILITIES AND SHAREHOLDERS' DEFICIENCY

CURRENT LIABILITIES:
  Accounts payable ...........................................................   $  1,389    $  1,480
  Accrued liabilities ........................................................      1,655       8,154
  Deferred revenue ...........................................................        240       1,766
  Line of credit .............................................................        622       4,000
  Current portion of long-term obligations ...................................      1,165       1,289
                                                                                 --------    --------
       Total current liabilities .............................................      5,071      16,689
OTHER LONG-TERM LIABILITIES ..................................................      1,611       2,032
LONG-TERM OBLIGATIONS ........................................................     10,428      39,809
LONG-TERM ACCRUED INTEREST ...................................................      5,832          --

REDEEMABLE CONVERTIBLE PREFERRED STOCK--
  shares outstanding: December 31, 1999--0; December 31, 1998--1,474,641 .....         --       1,666

SHAREHOLDERS' DEFICIENCY:
  Preferred Stock, $.001 par value; 6,884,473 shares authorized; 39750
    shares outstanding at December 31, 1999; (liquidation preference up
    to $39.75 million) .......................................................     20,000          --
  Common Stock, $.001 par value; 750,000,000 shares authorized; shares
    outstanding: December 31, 1999--30,949,273; December 31, 1998--
    14,242,313 ...............................................................     64,123      57,398
  Warrants ...................................................................      5,542       4,548
  Notes receivable from shareholders .........................................       (345)       (128)
  Deferred stock compensation ................................................     (4,646)         --
  Accumulated deficit ........................................................    (92,035)    (80,270)
  Accumulated other comprehensive income .....................................         --          --
                                                                                 --------    --------
       Total shareholders' equity (deficiency) ...............................     (7,361)    (18,452)
                                                                                 --------    --------
                                                                                 $ 15,581    $ 41,744
                                                                                 ========    ========


                 See Notes to Consolidated Financial Statements.

                                       49

                              SILICON GAMING, INC.
                      CONSOLIDATED STATEMENTS OF OPERATIONS
                      (IN THOUSANDS, EXCEPT PER SHARE DATA)

                                                    Year Ended December 31,
                                               --------------------------------
                                                 1999        1998        1997
                                               --------    --------    --------
REVENUE:
  Hardware .................................   $ 10,370    $ 14,126    $  7,636
  Software .................................      4,288       4,657         567
  Participation ............................      2,457       3,498       1,347
                                               --------    --------    --------
  Total revenue ............................     17,115      22,281       9,550

OPERATING EXPENSES:
  Cost of sales and related
     manufacturing expenses ................     13,213      24,062      10,421
  Research and development .................      4,410      11,853       9,283
  Selling, general and
     administrative ........................     12,651      18,375      12,830
  Restructuring ............................      3,277          --          --
                                               --------    --------    --------
  Total costs and expenses .................     33,551      54,290      32,534
                                               --------    --------    --------
       Loss from operations ................     16,436      32,009      22,984
  Interest income ..........................        (99)       (618)     (1,238)
     Interest expense ......................      7,241       6,261       1,240
     Other expense, net ....................        503          18          --
                                               --------    --------    --------
LOSS BEFORE EXTRAORDINARY ITEMS ............     24,081      37,670      22,986
  Extraordinary gain upon conversion of
     debt (Note 7) .........................    (12,316)         --          --
                                               ========    ========    ========
NET LOSS ...................................   $ 11,765    $ 37,670    $ 22,986
                                               ========    ========    ========
BASIC AND DILUTED NET LOSS PER SHARE:

  Loss before extraordinary items ..........   $   1.42    $   2.75    $   2.16
                                               ========    ========    ========
  Net loss .................................   $   0.70    $   2.75    $   2.16
                                               ========    ========    ========
SHARES USED IN COMPUTATION .................     16,906      13,696      10,666
                                               ========    ========    ========

                 See Notes to Consolidated Financial Statements.

                                       50

                              SILICON GAMING, INC.
          CONSOLIDATED STATEMENTS OF SHAREHOLDERS' EQUITY (DEFICIENCY )
                      (IN THOUSANDS, EXCEPT SHARE AMOUNTS)



                                                                                                                    Notes
                                                         Common Stock           Preferred Stock                   Receivable
                                                      -------------------    ----------------------                  From
                                                      Shares      Amount       Shares       Amount     Warrants  Shareholders
                                                      -------    --------    ----------    --------    --------     -------
                                                                                                  
BALANCES, January 1, 1997                                                    10,608,105      49,848          25        (221)
Options exercised for cash                                                       49,083         200
Collection of notes receivable                                                                                           14
Employee stock purchase plan issuances                                           99,894         696
Repurchase of Common Stock                                                      (17,377)         (3)
Conversion of  Series A1 Redeemable Preferred Stock                           1,219,032       1,371
Conversion of  Series B1 Redeemable Preferred Stock                           1,191,000       2,019
Warrants issued in conjunction with Senior Notes                                                          3,082
Other comprehensive income (loss)
Net loss & comprehensive net loss
                                                      -------    --------    ----------    --------    --------     -------
BALANCES, December 31, 1997                                                  13,149,737    $ 54,131    $  3,107     $  (207)
Options exercised for cash                                                       97,400         217
Collection of notes receivable                                                                                           75
Employee stock purchase plan issuances                                          151,808         935
Repurchase of Common Stock                                                      (54,130)         (6)                      4
Net exercise of warrants                                                         34,309          25         (25)
Conversion of Series A1 Redeemable Preferred Stock                              113,189         128
Conversion of Series B1 Redeemable Preferred Stock                              750,000       1,271
Warrants issued in conjunction with Senior Notes                                                          1,466
Stock compensation arrangements                                                                 697
Net loss
Other comprehensive income(loss)
Comprehensive loss
                                                      -------    --------    ----------    --------    --------     -------
BALANCES, December 31, 1998                                                  14,242,313    $ 57,398    $  4,548     $  (128)
Debt restructuring transactions:
  Conversion of Series B1 Preferred Stock                                       983,093         468
  Issuance of preferred stock                          39,750      20,000
  Issuance of warrants                                                                                      994
Options exercised for cash and notes receivable                              15,722,830       6,202                    (235)
Amortization of deferred stock compensation
Collection of notes receivable                                                                                           11
Employee stock purchase plan issuances                                           48,815          62
Repurchase of Common Stock                                                      (47,778)         (7)                      7
Net loss and comprehensive loss
                                                      -------    --------    ----------    --------    --------     -------
BALANCES, December 31, 1999                            39,750    $ 20,000    30,949,273    $ 64,123    $  5,542     $  (345)
                                                      =======    ========    ==========    ========    ========     =======

                                                                                  Accumulated
                                                        Deferred                     Other
                                                         Stock      Accumulated  Comprehensive
                                                      Compensation    Deficit       Income       Total
                                                        --------     ---------       ----      ---------
BALANCES, January 1, 1997                                     --       (19,614)        23         30,061
Options exercised for cash                                                                           200
Collection of notes receivable                                                                        14
Employee stock purchase plan issuances                                                               696
Repurchase of Common Stock                                                                            (3)
Conversion of  Series A1 Redeemable Preferred Stock                                                1,371
Conversion of  Series B1 Redeemable Preferred Stock                                                2,019
Warrants issued in conjunction with Senior Notes                                                   3,082
Other comprehensive income (loss)                                                     (22)
Net loss & comprehensive net loss                                      (22,986)                  (23,008)
                                                        --------     ---------       ----      ---------
BALANCES, December 31, 1997                             $     --     $ (42,600)      $  1      $  14,432
Options exercised for cash                                                                           217
Collection of notes receivable                                                                        75
Employee stock purchase plan issuances                                                               935
Repurchase of Common Stock                                                                            (2)
Net exercise of warrants                                                                              --
Conversion of Series A1 Redeemable Preferred Stock                                                   128
Conversion of Series B1 Redeemable Preferred Stock                                                 1,271
Warrants issued in conjunction with Senior Notes                                                   1,466
Stock compensation arrangements                                                                      697
Net loss                                                               (37,670)
Other comprehensive income(loss)                                                       (1)
Comprehensive loss                                                                               (37,671)
                                                        --------     ---------       ----      ---------
BALANCES, December 31, 1998                             $     --     $ (80,270)      $ --      $ (18,452)
Debt restructuring transactions:
  Conversion of Series B1 Preferred Stock                                                            468
  Issuance of preferred stock                                                                     20,000
  Issuance of warrants                                                                               994
Options exercised for cash and notes receivable           (5,807)                                    160
Amortization of deferred stock compensation                1,161                                   1,161
Collection of notes receivable                                                                        11
Employee stock purchase plan issuances                                                                62
Repurchase of Common Stock                                                                            --
Net loss and comprehensive loss                                        (11,765)                  (11,765)
                                                        --------     ---------       ----      ---------
BALANCES, December 31, 1999                             $ (4,646)    $ (92,035)      $ --      $  (7,361)
                                                        ========     =========       ====      =========


                 See Notes to Consolidated Financial Statements.

                                       51

                              SILICON GAMING, INC.
                      CONSOLIDATED STATEMENTS OF CASH FLOWS
                                 (IN THOUSANDS)



                                                                  Year Ended December 31,
                                                             --------------------------------
                                                               1999        1998        1997
                                                             --------    --------    --------
                                                                            
CASH FLOWS FROM OPERATING ACTIVITIES:
  Net loss ...............................................   $(11,765)   $(37,670)   $(22,986)
  Reconciliation to net cash used in operating activities:
    Gain on debt conversion ..............................    (12,316)         --          --
    Depreciation and amortization ........................      4,775       4,700       2,623
    Accrued interest .....................................      4,405       3,594         672
    Accretion of debt discount ...........................      2,206       1,905         359
    Deferred rent ........................................        (98)        213         202
    Restructuring expenses ...............................      3,277          --          --
    Stock compensation ...................................      1,161         697          --
    Loss (gain) on disposal of property ..................        131         (35)         --
    Changes in assets and liabilities:
      Accounts receivable ................................      4,152        (410)     (4,930)
      Inventory ..........................................      4,693      (5,689)     (5,858)
      Prepaids and other .................................       (146)        (64)       (133)
      Participation units ................................      2,252        (361)     (5,325)
      Accounts payable ...................................       (591)     (1,671)      1,993
      Deferred revenue ...................................     (1,526)        288       1,478
      Accrued and other liabilities ......................     (4,446)      2,389       1,996
                                                             --------    --------    --------
        Net cash used in operating activities ............     (3,836)    (32,110)    (29,909)
                                                             --------    --------    --------
CASH FLOWS FROM INVESTING ACTIVITIES:
  Acquisition of property and equipment ..................       (397)     (3,271)     (7,817)
  Proceeds from sale of assets ...........................         --         127          --
  Purchases of short-term investments ....................     (1,000)         --      (6,725)
    Sales and maturities of short-term investments .......         --       4,704      11,681
    Other assets, net ....................................        288        (315)       (216)
                                                             --------    --------    --------
    Net cash provided by (used in) investing activities ..     (1,109)      1,245      (3,077)
                                                             --------    --------    --------
CASH FLOWS FROM FINANCING ACTIVITIES:
  Proceeds from debt financing and issuance of warrants,
    net of costs .........................................      2,000      14,950      23,055
  Sale of Common Stock, net ..............................         80       1,146         893
  Collection of note receivable ..........................         11          79          14
  Proceeds from notes payable ............................         --       3,586          --
  Repayment of notes payable .............................       (985)       (564)         --
  Proceeds (repayment) from line of credit ...............     (3,378)      4,000          --
  Repayment of capital lease obligation ..................       (305)       (285)       (207)
                                                             --------    --------    --------
  Net cash provided by (used in) financing activities ....     (2,577)     22,912      23,755
                                                             --------    --------    --------
NET DECREASE IN CASH AND EQUIVALENTS .....................     (7,522)     (7,953)     (9,231)
CASH AND EQUIVALENTS:
  Beginning of period ....................................      8,399      16,352      25,583
                                                             --------    --------    --------
  End of period ..........................................   $    877    $  8,399    $ 16,352
                                                             ========    ========    ========
SUPPLEMENTARY DISCLOSURES OF CASH
  FLOW INFORMATION--
  Cash paid during the period for interest ...............   $    602    $    360    $    106
                                                             ========    ========    ========
NONCASH INVESTING AND FINANCING
  ACTIVITIES:

  Issuance of Common Stock for notes receivable ..........   $    235    $     --    $     --
                                                             ========    ========    ========
  Issuance of Common Stock warrants ......................   $    994    $  1,466    $  3,082
                                                             ========    ========    ========
  Conversion of Preferred Stock to Common Stock ..........   $    468    $  1,399    $  3,390
                                                             ========    ========    ========


                 See Notes to Consolidated Financial Statements.

                                       52

                              SILICON GAMING, INC.
                   NOTES TO CONSOLIDATED FINANCIAL STATEMENTS


1.   BUSINESS AND SIGNIFICANT ACCOUNTING POLICIES

     BUSINESS--Silicon Gaming, Inc. (the "Company") was incorporated on July 27,
1993 to develop and market innovative gaming devices through the use of advanced
multimedia and interactive technologies.

     BASIS OF PRESENTATION - The accompanying  consolidated financial statements
have been prepared  assuming that the Company will continue as a going  concern.
The Company has incurred  operating losses every year since its inception and at
December 31, 1999 had an accumulated  deficit of $92,035,000 and a shareholders'
deficiency of  $7,361,000.  The Company has been  required to obtain  additional
financing  every  year to be  able to fund  its  ongoing  operations.  Based  on
historical levels of cash usage, the above factors raise substantial doubt about
the Company's  ability to continue as a going concern.  In the fourth quarter of
1999 the Company  completed a substantial  restructuring  of its  capitalization
whereby $39.75 million of Senior Discount Notes and  approximately  $8.3 million
of accrued interest were converted into Preferred Stock, and the remaining terms
of the Senior  Discount  Notes were modified to reduce the interest rate thereon
and extend the payment terms.  Concurrent  with the  restructuring,  the Company
borrowed $2 million under new Senior  Discount Notes and  established a facility
whereby up to an  additional  $3 million  of new  Senior  Discount  Notes may be
issued upon meeting  certain  financial and operational  milestones.  Management
continues to review financing and other strategic  alternatives available to the
Company such as additional equity or debt offerings in the Company or certain of
its subsidiaries,  joint ventures,  alternative  distribution  channels,  direct
investment  by third parties into several of the  Company's  strategic  business
opportunities  and sale of all or part of the  Company's  assets to improve  the
Company's liquidity  position.  Management believes that these steps, plus sales
related to proposed new product introductions,  will provide sufficient cash and
working capital for the Company to meet its ongoing  obligations and to allow it
to continue  operating as a going concern  through at least the end of 2000. The
accompanying  consolidated  financial  statements do not include any adjustments
that might result from the outcome of this uncertainty.

     CONSOLIDATION--The  consolidated  financial  statements include the Company
and its wholly-owned subsidiaries after elimination of intercompany accounts and
transactions.

     ESTIMATES--The  preparation  of financial  statements  in  conformity  with
generally accepted  accounting  principles requires management to make estimates
and assumptions  that affect the reported  amounts of assets and liabilities and
disclosure of  contingent  assets and  liabilities  at the date of the financial
statements  and the  reported  amounts  of  revenues  and  expenses  during  the
reporting period. Actual results could differ from those estimates.

     CASH EQUIVALENTS--The  Company considers all highly liquid debt instruments
purchased  with  an  original  maturity  of  three  months  or  less  to be cash
equivalents.

     SHORT-TERM  INVESTMENTS - Short-term  investments represent debt securities
which are stated at fair  value.  To the extent  there is a  difference  between
amortized  cost (cost  adjusted for  amortization  of premiums and  accretion of

                                       53

discounts which are recognized as adjustments to interest income) and fair value
representing the unrealized holding gains or losses, these will be recorded as a
separate component of shareholders'  equity until realized.  While the Company's
intent  is  to  hold  debt  securities  to  maturity,  they  are  classified  as
available-for-sale securities because the sale of such securities my be required
prior to  maturity.  Any  gains or  losses  on the sale of debt  securities  are
determined on a specific identification basis.

     FAIR  VALUE  OF  FINANCIAL  INSTRUMENTS--The  estimated  fair  value of the
Company's financial  instruments,  which include cash equivalents and short-term
investments  approximate  their carrying value.  The fair value of the Company's
Senior  Discount  Notes may be lower than the recorded  value but the Company is
unable to estimate the fair value at this time.

     INVENTORIES--Inventories  consist  of raw  materials,  work-in-process  and
finished  goods and are  stated  at the  lower of cost or market on a  first-in,
first-out basis.

     PROPERTY  AND   EQUIPMENT--Property  and  equipment  are  stated  at  cost.
Depreciation and amortization are computed using the  straight-line  method over
estimated  useful  lives  between  eighteen  months and seven  years.  Leasehold
improvements  are amortized using the  straight-line  method over the shorter of
the lease term or the asset's useful life.  The Company  places gaming  machines
and related  equipment in customer  locations on its  participation  program and
receives a portion of the net win from each machine. Depreciation of units under
such  arrangements  is the greater of the ratio that current gross revenue bears
to total  anticipated  revenue for such unit or straight-line  over three years.
Ancillary  gaming  equipment  such as signs and chairs are  depreciated  over an
eighteen-month period.

     REVENUE RECOGNITION--Revenue from hardware units and non-renewable software
licenses is recognized  upon  acceptance by the customer  after  completion of a
trial period, if applicable,  or otherwise upon shipment of the unit.  Renewable
software  licenses are recognized  ratably over the license period.  Amounts due
the Company under revenue  participation plans with its customers are recognized
ratably based on the Company's share of gaming machine play.

     CONCENTRATION  OF CREDIT RISK--  Financial  instruments  which  potentially
subject the Company to  concentrations  of credit risk consist primarily of cash
equivalents,  short-term investments and trade accounts receivable.  The Company
performs ongoing credit  evaluations of its customers'  financial  condition and
limits  the  amount of credit  extended  when  deemed  necessary  but  generally
requires no collateral.  The Company maintains reserves for estimated  potential
credit losses. At December 31, 1999, one customer  accounted for 19% of accounts
receivable.  A significant  portion of the Company's  revenues are  concentrated
with a small number of strategic customers. For the year ended December 31, 1999
one customer  accounted  for 16% of revenue and the  Company's  top 10 customers
represented 52% of revenue.  For the year ended December 31, 1998, two customers
accounted  for  11% and  10% of  revenue  and  the  Company's  top 10  customers
represented 67% of revenue. In 1997 three different customers accounted for 27%,
12% and 12% of revenue.

     RESEARCH AND DEVELOPMENT  EXPENSES--Research  and development  expenses are
charged to operations  as incurred.  In  connection  with the Company's  product
development efforts, it develops software applications which are integral to the

                                       54

operation  of the  product.  The costs to develop  such  software  have not been
capitalized as the Company believes its current software  development process is
essentially   completed  concurrent  with  the  establishment  of  technological
feasibility and/or development of the related hardware.

     INCOME  TAXES--The  Company  accounts for income taxes in  accordance  with
Statement of  Financial  Accounting  Standards  No. 109,  Accounting  for Income
Taxes, which requires an asset and liability approach for financial reporting of
income taxes.

     STOCK-BASED  COMPENSATION--The  Company accounts for stock-based  awards to
employees  using  the  intrinsic  value  method  in  accordance  with APB No. 25
Accounting  for Stock Issued to Employees  ("APB 25").  The Company  adopted the
disclosure  requirements of Statement of Financial  Accounting Standards No.123,
Accounting  for  Stock-Based  Compensation,  ("SFAS  123"),  which  require  the
disclosure  of pro forma net income  and  earnings  per share as if the  Company
adopted the fair value-based method in measuring  compensation expense as of the
beginning of fiscal 1995.

     NET LOSS PER SHARE--Basic EPS excludes dilution and is computed by dividing
net income by the weighted average of common shares  outstanding for the period.
Diluted EPS reflects the  potential  dilution  that would occur if securities or
other  contracts to issue Common Stock were  exercised or converted  into Common
Stock. Common share equivalents including stock options,  warrants and Preferred
Stock have been  excluded  for all periods  presented,  as their effect would be
antidilutive.

     The following is a reconciliation of the numerators and denominators of the
basic and diluted net loss per share computations:

                                                       Year Ended December 31,
                                                     ---------------------------
     (In thousands except per share amounts)          1998      1998      1997
                                                     -------   -------   -------
     Net Loss (Numerator):
     Net loss, basic and diluted .................   $11,765   $37,670   $22,986
                                                     =======   =======   =======
     Shares (Denominator):
     Weighted average common shares outstanding ..    16,965    14,047    11,418
     Weighted average common shares outstanding
       subject to repurchase .....................        59       351       752
                                                     -------   -------   -------

     Shares used in computation, basic and diluted    16,906    13,696    10,666
                                                     =======   =======   =======

     Net Loss Per Share, Basic and Diluted .......   $  0.70   $  2.75   $  2.16
                                                     =======   =======   =======

     SEGMENT  DISCLOSURES - Effective  January 1, 1999 the Company  adopted SFAS
No. 131,  "Disclosures about Segments of an Enterprise and Related Information".
The Company  organizes and manages its products and services as a single product
family, and accordingly,  the required  disclosures under SFAS No. 131 regarding
the  Company's  products  and  services  are made to the  face of the  financial
statements. The adoption of SFAS No. 131 had no effect on the financial position
of the Company.

                                       55

     RECLASSIFICATIONS--  Certain prior year amounts have been  reclassified  to
conform to the current year presentation.

2.   SHORT-TERM INVESTMENTS

Short-term  investments  consist of the following debt securities as of December
31, 1999:



                                               Amortized   Market    Unrealized      Unrealized
     (In thousands)                              Cost      Value    Holding Gains   Holding Losses
     --------------                              ----      -----    -------------   --------------
                                                                            
     Available-for-sale corporate securities    $1,000     $1,000       $  --           $  --
                                                ======     ======       =====           =====


3.   INVENTORIES

     Inventories are stated at the lower of cost (first-in, first-out) or market
and consist of the following :

                                                         December 31,
                                                   ------------------------
     (In thousands)                                 1999             1998
     --------------                                -------          -------
     Raw materials ......................          $   849          $ 4,294
     Work in process ....................              111               93
     Finished goods .....................            6,371            7,637
                                                   -------          -------
                                                   $ 7,331          $12,024
                                                   =======          =======

     Finished  goods  includes units on trial of $ 2,397 and $ 3,462 at December
31, 1999 and 1998, respectively.

4.   PROPERTY AND EQUIPMENT

     Property and equipment consists of:

                                                          December 31
                                                      --------------------
     (In thousands)                                     1999        1998
     --------------                                   --------    --------
     Furniture, fixtures and office equipment .....   $    453    $  1,586
     Computer equipment ...........................      6,876       9,292
     Manufacturing equipment ......................         69       1,954
     Gaming machines & equipment ..................      3,125       6,230
     Leasehold improvements .......................        737       1,445
                                                      --------    --------
                                                        11,260      20,507
     Accumulated depreciation and amortization ....     (7,465)     (7,585)
                                                      --------    --------
                                                      $  3,795    $ 12,922
                                                      ========    ========

Included  in property  and  equipment  at December  31, 1999 and 1998 are assets
leased under capital  leases of $1,000,000 net of  accumulated  depreciation  of
$1,000,000 and $792,000 as of December 31, 1999 and 1998, respectively.

                                       56

5.   ACCRUED LIABILITIES AND RESTRUCTURING ACCRUAL

     Accrued liabilities consists of:

                                                           December 31,
                                                        -------------------
     (In thousands)                                      1999         1998
     --------------                                     ------       ------
     Accrued compensation benefits ..............       $  363       $  958
     Accrued purchase arrangements ..............          160        1,100
     Accrued royalties ..........................           60        1,811
     Accrued tax obligations ....................          550           --
     Accrued interest expense ...................           20        2,782
     Other accrued liabilities ..................          502        1,503
                                                        ------       ------
                                                        $1,655       $8,154
                                                        ======       ======

     In March 1999 the  Company  announced  the  closure of its  Mountain  View,
California manufacturing facility and the relocation of all of its manufacturing
operations  to its Las  Vegas,  Nevada  facility.  At the same time the  Company
announced a reduction in size of its employee  workforce by  approximately  35%.
The Company  recorded  restructuring  charges of $3,312,000  in the  three-month
period ended March 31, 1999. The restructuring  charges include severance costs,
lease related costs of excess  facilities  and the write down of specific  fixed
assets  associated with these facilities and assets rendered surplus as a result
of the reduction in force.  Details of the restructuring  charges are as follows
(in thousands):



                                     Accrued
                                     severance,   Facility     Write down
                                    benefits &     lease          Of
                                    Other Costs  Obligations  Fixed Assets   Total
                                      -------      -------      -------     -------
                                                                
     Restructuring provision ......   $   595      $   293      $ 2,424     $ 3,312
     Adjustment to amounts recorded        --          (35)          --         (35)
     Non-cash items ...............        --           --       (2,424)     (2,424)
     Amounts paid .................      (595)        (258)          --        (853)
                                      -------      -------      -------     -------
     Balance at September 30, 1999    $    --      $    --      $    --     $    --
                                      =======      =======      =======     =======


     Termination  benefits  were paid to 55 employees and all benefits were paid
prior  to May 31,  1999.  The  Company  completed  all  remaining  restructuring
activities, including disposal of assets, before the end of 1999.

6.   LEASES

     The Company  leases its facilities  under  noncancellable  operating  lease
agreements.  The accompanying statements of operations reflect rent expense on a
straight-line  basis  over  the  term  of the  leases.  The  difference  between
straight-line  rent  expense  and actual  cash  payments is recorded as deferred
rent.

                                       57

     Future minimum operating commitments at December 31, 1999 are as follows:

                                                                   OPERATING
                                                                     LEASES
                                                                     ------
     (In thousands)

     2000 ................................................           $1,059
     2001 ................................................              961
     2002 ................................................              926
     2003 ................................................              567
     2004 ................................................              549
     Thereafter ..........................................              566
                                                                     ------
     Total minimum lease payments ........................           $4,628
                                                                     ======

     During 1999 the Company  entered into a sublease  with respect to a portion
of its Palo Alto facility.  Pursuant to this  agreement,  which expires in 2005,
the Company will receive sublease income approximating $3,912,000.

     Rent  expense  (including  prorated  common  area  maintenance  charges and
utilities)  for the years ended  December 31, 1999,  1998 and 1997 was $859,000,
$1,310,000 and $975,000, respectively. The 1999 rent expense was net of sublease
income received of $279,000.

7.   LONG-TERM BORROWING OBLIGATIONS

     The Company had a $4 million  secured  revolving  line of credit  agreement
based on the Company's eligible accounts  receivable,  which expired on December
31, 1999.  As of December 31, 1999 the Company had  $622,000  outstanding  under
this  agreement.  As of December 31, 1999 the Company was not in compliance with
the  minimum  net  worth  covenants  of  the  agreement,   however  the  Company
subsequently  repaid all  outstanding  balances under this agreement in February
2000.

     Borrowing arrangements consist of the following (in thousands):

                                                               December 31,
                                                           --------------------
                                                             1999        1998
                                                           --------    --------
     Senior Discount Notes ($9.5 million and $47.25
       million principal obligation, respectively) .....   $  9,500    $ 37,716
     Capital lease obligations .........................         55         360
     Other long-term obligations .......................      2,038       3,022
                                                           --------    --------
                                                             11,593      41,098
     Current obligation ................................     (1,165)     (1,289)
                                                           --------    --------
     Long-term portion .................................   $ 10,428    $ 39,809
                                                           ========    ========

                                       58

     Future minimum debt commitments at December 31, 1999 are as follows:



                                                        Senior               Other Long
                                                       Discount    Capital      Term
                                                        Notes      Leases    Obligations  Total Debt
                                                       --------   --------    --------     --------
     (In thousands):
                                                                               
     2000 ..........................................   $  1,037   $     56    $  1,315     $  2,408
     2001 ..........................................      1,063         --         788        1,851
     2002 ..........................................      1,072         --         230        1,302
     2003 ..........................................      1,082         --          --        1,082
     2004 ..........................................     10,887         --          --       10,887
     Thereafter ....................................         --         --          --           --
                                                       --------   --------    --------     --------
        Total minimum payments .....................     15,141         56       2,333       17,530
     Amount representing interest or future discount     (5,641)        (1)       (295)      (5,937)
                                                       --------   --------    --------     --------
     Present value of debt payments ................      9,500         55       2,038       11,593
     Current portion ...............................         --         55       1,110        1,165
                                                       --------   --------    --------     --------
     Long-term portion .............................   $  9,500   $     --    $    928     $ 10,428
                                                       ========   ========    ========     ========


     In  November  1999  the  Company  completed  a  restructuring  of its  then
outstanding  Senior  Discount  Notes whereby  $39.75  million of principal  plus
approximately  $8.3 million of accrued  interest was exchanged for 39,750 shares
of Series D Preferred  Stock (see Note 8) which is  convertible  into 57% of the
fully  diluted  equity of the  Company  and  warrants to purchase up to 60,807.7
shares  of  Series E  Preferred  Stock  at $0.01  per  share.  The  terms of the
remaining  $7.5  million of Senior  Discount  Notes were  modified to reduce the
interest  rate from  12.5% to 10% per  annum  (effective  July 15,  1999) and to
provide for interest to be payable  in-kind  through the issuance of  additional
notes at the Company's  option and subject to certain  coverage ratio tests. The
maturity date of the remaining notes was extended to November 2004.  Accrued and
unpaid interest on the $7.5 million of notes remaining outstanding following the
restructuring was forgiven through July 15, 1999.

     As a part of the debt  restructuring,  the  holders of the Senior  Discount
Notes agreed to make an additional investment in the Company of up to $5 million
in the form of  senior  secured  notes  (the New  Notes).  The New Notes are not
convertible  and bear cash  interest  at the rate of 10% per  annum and  in-kind
interest at the rate of 3% per annum. The New Notes mature in five years and are
issuable  in  tranches.  The first $2 million  was issued at the  closing of the
restructuring on November 24, 1999. To the extent,  required by the Company, the
additional  $3  million  of New Notes  will be issued  upon the  achievement  of
certain financial and operating milestones,  as determined by the holders of the
Notes.

     Also, as part of the debt  restructuring,  the Company entered into certain
other  equity  transactions:  Holders of the  outstanding  Series B1  Redeemable
Preferred Stock were required to convert their shares into Common Stock. Holders
of  outstanding  shares of Common Stock  (subject to the increase in  authorized
common stock which was approved by the  shareholders in February 2000) are to be
granted warrants to purchase  additional  shares of Common Stock for $0.1528 per
share,  at a rate of 3.59662  additional  shares for each share of Common  Stock
held as of November  24, 1999 (54.9  million  additional  shares in total).  See
additional information regarding these equity securities in Notes 8 and 9.

                                       59

     In  accordance  with  Statement  of Financial  Accounting  Standard No. 15,
"Accounting by Debtors and Creditors for Troubled Debt Restructuring",  the gain
on  cancellation  of debt that reflects  these related equity  transactions  was
reduced to reflect  all future  cash  payments  due to the holders of the Senior
Discount  Notes,  as well  as,  future  interest  payments  on these  Notes  and
estimated  amounts under the New Notes.  All such future interest  payments have
been recorded as a liability as of the date of the Company's debt  restructuring
and are shown as Long-Term  Accrued Interest on the accompanying  balance sheet.
As a result,  in the future the Company will not record interest  expense on its
Senior Discount Notes.

     The components of the gain on conversion of debt consist of:

     (In thousands)
     Carrying value of debt and related accrued interest                $39,098
     Fair value of Series D Preferred Stock and Series E
     Preferred Stock warrants issued                                    (20,000)
     Future expected interest on modified debt and New Notes             (5,832)
     Gain on conversion of preferred stock to common stock                1,198
     Fair value of warrants issued to common stockholders                  (994)
     Legal and other costs of restructuring                              (1,154)
                                                                        -------
     Net gain                                                           $12,316
                                                                        =======

     In June 1998, the Company entered into a secured equipment loan. Borrowings
bear interest at 14% per annum for a term of 42 months. As of December 31, 1999,
the Company had borrowed $1,562,000 under this agreement. The agreement requires
the Company to comply with certain financial  covenants,  with which the Company
was in compliance as of December 31, 1999.

     In  March  1998,  the  Company  entered  into  a  secured  equipment  term.
Borrowings  bear  interest  at 11%  per  annum  for a term of 36  months.  As of
December 31, 1999 the Company had borrowed $1,698,000 under this agreement.  The
agreement requires the Company to comply with certain financial covenants,  with
which the Company was not in compliance as of December 31, 1999.

8.   PREFERRED STOCK

     At December 31, 1999,  the Company had 39,750  shares of Series D Preferred
Stock and  warrants to purchase  up to  60,807.731  shares of Series E Preferred
Stock  outstanding.  In  connection  with the increase in  authorized  shares of
Common Stock  approved by the  shareholders  in February  2000, the terms of the
preferred  stock  was  amended.  The  significant  terms  of the  Series D and E
Preferred Stock, as amended, are as follows:

*    Each share of Series D Preferred Stock is convertible  into 4,384.53 shares
     of Common Stock (subject to adjustment for anti-dilution) and each share of
     Series E Preferred  Stock is convertible  into 1,000 shares of Common Stock
     (subject to adjustment for anti-dilution).

*    The  holders of the Series D and E  Preferred  Stock will have the right to
     vote the number of shares of Common  Stock into which all of such  holder's
     shares are  convertible,  only if such holder has first  received all prior
     approvals  required under  applicable  gaming laws for conversion of all of
     the shares of Series D held by such holder

                                       60

*    Dividends may be paid at the discretion of the Board of Directors, however,
     cash  dividends  must be paid in an amount equal to the  as-converted  rate
     based on any cash dividends paid on common stock.

*    In the event of liquidation, the holders of the Series D are first entitled
     to receive varying amounts based upon the aggregate  transaction  proceeds.
     If such  proceeds  are less than $20  million,  the  Series D  holders  are
     entitled to 100% of the proceeds.  If such transaction  proceeds exceed $30
     million, the Series D holders would be entitled to the amount that would be
     paid if such Series D stock were  converted  into Common Stock  immediately
     prior to the liquidation event. For aggregate  transaction proceeds between
     $20 and $30 million, a pro rata formula applies.  Notwithstanding this, the
     holders of the Series D Preferred  Stock shall not receive more than $1,000
     per share as a result of a  liquidation  event.  Series E holders will then
     receive an amount equal to the as-converted  amount to be received for each
     share of Common Stock.

*    The Company may redeem the  outstanding  shares of Series D, in whole or in
     part,  at any time for cash at a  redemption  price equal to the greater of
     $1,000 per share or the amount  which is equal to the fair market  value of
     the Common Stock into which a share of Series D could be converted.

*    In the event of a Change in Control (as defined), the holders of a majority
     of the  Series D  Preferred  Stock may  require  the  Company to redeem the
     outstanding  shares of Series D Preferred Stock at a redemption price equal
     to the greater of $1,000 per share or the amount which is equal to the fair
     market  value of the Common  Stock into which a share of Series D Preferred
     Stock could be converted.

*    So long as at least 100 shares of Series D or 200 shares of Series E remain
     outstanding,  the prior written  consent of the holders of the Series D and
     Series E will be required prior to certain corporate actions including, but
     not limited to, issuing  additional capital stock or debt with a preference
     to or equal to the Series D or E in the Company or any of its subsidiaries,
     payment  of  dividends,   incurring  additional   indebtedness   (excluding
     refinancing and the Company's bank borrowings),  entering into transactions
     with  affiliates,  issuing  or  disposing  of  the  capital  stock  of  its
     subsidiaries,  disposing of assets of the Company or its subsidiaries,  and
     merging  or  consolidating  with any  other  entity  or  entering  into any
     transaction which would have the effect of a change in control.

     The  warrants  to purchase  up to  60,807.731  shares of Series E Preferred
Stock  at  $0.01  per  share  are to be  issued  in  connection  with  the  debt
restructuring  and are directly  related to the common stock warrants  issued to
the Common  Shareholders  of record as of  November  24,  1999 (see Note 7). The
Series E warrants become exercisable in proportion to the number of Common Stock
warrants exercised. The warrants expire in May 2004.

                                       61

9.   COMMON STOCK

     In February  2000 the  Company's  shareholders  approved an increase in the
authorized  capital of the  Company to  750,000,000  shares.  This will  provide
sufficient  shares for the conversion of the Preferred Shares into Common Stock,
the issuance of warrants to the  existing  equity  holders,  and the granting of
stock options to management and employees of the Company as  contemplated in the
November  1999  debt  restructuring.  At the same  time the  Board of  Directors
increased  the number of shares  authorized in the 1999  Long-Term  Compensation
Plan from 15,657,490 to 116,190,084.

     At December 31, 1999,  Common Stock  (including  the effect of the February
2000 increases noted above) was reserved for issuance as follows:

     Conversion of outstanding shares of Series D Preferred Stock    174,285,127
     Conversion upon exercise of Series E Preferred Stock warrants    60,807,731
     Common stock warrants issued to shareholders of record as of
       November 24, 1999 in connection with the debt restructuring    54,985,667
     Issuable under other stock purchase warrants                        919,443
     Stock Option Plans                                              105,904,165
     Employee Stock Purchase Plans                                       449,483
                                                                     -----------
                                                                     397,351,616
                                                                     ===========

WARRANTS

     Holders of  outstanding  shares of Common Stock (subject to the increase in
authorized common stock which was approved by the shareholders in February 2000)
are to be granted  warrants to purchase  additional  shares of Common  Stock for
$0.1528  per  share,  at a rate of 3.59662  additional  shares for each share of
Common Stock held as of November 24, 1999.  These  warrants  become  exercisable
beginning in February  2001 and expire in February  2004.  In the event that the
Company's stock price exceeds $0.2346 per share for twenty consecutive days, the
expiration  date of the  warrant  is  accelerated  to a date 180 days after that
event.

     During 1998,  the Company  issued  warrants to purchase  250,000  shares of
Common Stock at $8.00 per share in conjunction with the issuance and sale of the
Company's 1998 Senior  Discount  Notes.  These warrants  expire on September 30,
2002.  During 1997,  the Company issued  warrants to purchase  375,000 shares of
Common Stock at $15.4375 per share in conjunction  with the issuance and sale of
the Company's 1997 Senior Discount Notes.  These warrants were repriced to $8.00
per share in connection  with the issuance of the Company's 1998 Senior Discount
Notes.  The warrants  expire on September  30,  2002.  During 1996,  the Company
issued  warrants to certain  financial  advisors in connection with its Series C
Redeemable Convertible Preferred Stock financing. These warrants are exercisable
for 116,666  shares of Common Stock at an exercise  price of $7.50 per share and
expire in 2001.  In connection  with the initial  public  offering in 1996,  the
Company  issued  5-year  warrants to purchase an aggregate of 177,777  shares of
Common  Stock to other  financial  advisors at an  exercise  price of $12.60 per
share.  All  warrants  remain  outstanding  after  the debt  restructuring  that
occurred during the fourth quarter of 1999.

                                       62

STOCK OPTION PLANS

     Under the 1994 Stock Option Plan (the "1994 Option Plan"),  the Company may
grant incentive or nonstatutory  stock options up to 4,563,077  shares of Common
Stock to  employees,  directors  and  consultants  at prices  not less than fair
market value for  incentive  stock  options and not less than 85% of fair market
value for nonstatutory stock options. These options generally expire five to ten
years  from the date of  grant.  Options  normally  vest at a rate of 25% on the
first  anniversary  of the grant date and 1/48 per month  thereafter  and may be
exercised at any time,  subject to the Company's  right to  repurchase  unvested
shares at the original exercise price upon termination.

     In 1996, the Board of Directors  adopted the 1996 Outside  Directors  Stock
Option Plan (the "Directors Plan"). Under this plan,  non-employee  directors of
the Company are automatically  granted initial options to purchase 15,000 shares
of Common Stock and additional  options to purchase 5,000 shares of Common Stock
in each  subsequent  year that such person  remains a director  of the  Company.
Options  under the  Directors  Plan have an exercise  price equal to fair market
value at the grant date, vest ratably over three years and expire ten years from
the date of grant. The number of shares authorized under this plan is 200,000.

     In 1997, the Board of Directors adopted the 1997 Nonstatutory  Stock Option
Plan  (the  "1997  Option  Plan").  Under  this  plan,  the  Company  may  grant
nonstatutory  stock  options  for up to  2,350,000  shares  of  Common  Stock to
employees  and  consultants  at prices not less than 85% of fair market value on
the effective date of the grant.  These options  generally expire ten years from
the date of grant and are immediately exercisable.

     In 1999,  the Board of Directors  adopted the 1999  Long-Term  Compensation
Plan  (the  "1999  Plan")  as a part  of the  debt  restructuring.  A  total  of
15,657,490  shares were  authorized  for issuance under this plan and 15,657,490
shares were sold to  officers in the year ended  December  31,  1999.  Under the
terms of the restricted stock purchase  agreement,  the Company has the right to
repurchase  up to 80% of these  shares at the  original  sale price;  this right
lapses over a four-year period based on continued  employment.  Under this plan,
the Company may grant options or restricted shares of Common Stock to employees,
and  directors at prices not less than 85% of fair market value on the effective
date of the grant.  The terms of the options may vary but  generally  expire ten
years from the date of grant and are immediately  exercisable.  In February 2000
the  authorized  number of shares in the 1999 Plan was increased to  116,190,094
shares  following  the increase in the  Company's  authorized  capital.  Also in
February,  2000 the Company issued an additional  85,090,492 shares to employees
and directors.

                                       63

     Option activity under the Company's option plans is as follows:



                                                                           Number    Weighted Average
                                                                             of          Exercise
                                                                           Shares         Price
                                                                         -----------      ------
                                                                                    
     Outstanding, January 1, 1997                                            835,403      $ 6.35
     Granted (weighted average fair value of $7.49)                        1,150,385       15.02
     Exercised                                                               (49,083)       4.13
     Cancelled                                                               (39,529)      12.01
                                                                         -----------      ------
     Outstanding, December 31, 1997                                        1,897,176       11.36
     Granted (weighted average fair value of $4.29)                        3,759,563        5.85
     Exercised                                                               (97,400)       2.23
     Cancelled                                                            (3,605,166)       9.84
                                                                         -----------      ------
     Outstanding, December 31, 1998                                        1,954,173        4.09
     Granted  at market value (weighted average fair value of $0.13)       3,437,751        0.58
     Granted below market value (weighted average fair value of $0.01)    15,657,490        0.02
     Exercised                                                           (15,722,830)       0.45
     Cancelled                                                            (1,920,039)       2.69
                                                                         -----------      ------
     Outstanding, December 31, 1999                                        3,406,545      $ 1.58
                                                                         ===========      ======


     Additional  information  regarding  options  outstanding as of December 31,
1999, is as follows:



                                  Options Outstanding             Options Exercisable
                           ----------------------------------   ----------------------
                                         Weighted
                             Number       Average    Weighted     Number      Weighted
                           Outstanding   Remaining    Average   Exercisable    Average
                             as of      Contractual  Exercise      as of      Exercise
Range of Exercise Prices    12/31/99     Life (yrs)   Price      12/31/99      Price
- --------------------------------------------------------------------------------------
                                                                
   $ 0.105 - $ 0.452          176,512       8.77       $0.43       176,512      $0.43
   $ 0.500 - $ 0.500        1,337,375       2.98        0.50     1,337,375       0.50
   $ 0.562 - $ 0.719          139,128       4.41        0.62       139,128       0.62
   $ 0.750 - $ 0.750          804,500        9.2        0.75       804,500       0.75
   $ 1.500 - $ 3.750          268,819       8.31        1.84       268,819       1.90
   $ 4.000 - $ 4.000          576,445       7.57        4.00       576,445       4.00
   $ 4.250 - $10.500           72,666       7.10        9.55        63,218       9.58
   $11.750 - $11.750            1,100       7.38       11.75         1,100      11.75
   $12.250 - $12.250           15,000       7.39       12.25        12,915      12.25
   $18.750 - $18.750           15,000       7.18       18.75        13,750      18.75
- --------------------------------------------------------------------------------------
   $ 0.105 - $18.750        3,406,545       6.13       $1.58     3,393,762      $1.55
======================================================================================


     At December 31, 1999, 1,111,317, 105,000, and 748,699 shares were available
for future grants under the 1994 Option Plan,  Directors  Plan,  and 1997 Option
Plan respectively. At December 31, 1999, 13,212 shares exercised were subject to
repurchase.  As of December 31, 1998 and 1997,  1,915,974 and  1,826,896  shares
respectively  were  exercisable  with a weighted average exercise price of $3.94
and $11.27, respectively.

EMPLOYEE STOCK PURCHASE PLAN

     Under the 1998 Purchase Plan,  eligible employees are permitted to purchase
shares of Common Stock through salary withholding at a price equal to 85% of the
lower of the  market  value  of the  stock  at the  beginning  or the end of the
6-month offering period,  subject to certain limitations.  At December 31, 1999,
300,517  shares had been  issued  under both of the  Purchase  Plans and 449,483

                                       64

shares were reserved for further  issuance.  The weighted  average fair value of
those purchase rights granted in 1999, 1998 and 1997 was $1.28, $3.73 and $3.52,
respectively.  The  Company's  calculations  were made  using the  Black-Scholes
option pricing model with the following weighted average  assumptions:  expected
life of one year for all years;  expected  interest rate of 6.0%,  5.7% and 6.2%
for 1999, 1998 and 1997, respectively;  expected volatility of 115% in 1999, 75%
in 1998 and 65% in 1997; and no dividends during the expected term.

ADDITIONAL STOCK PLAN INFORMATION

     As  discussed  in  Note  1,  the  Company  continues  to  account  for  its
stock-based  awards using the intrinsic  value method in accordance with APB No.
25 and its related  interpretations.  Accordingly,  no compensation  expense has
been recognized in the financial statements for employee stock arrangements.

     SFAS 123 requires the  disclosure  of pro forma net income and earnings per
share had the  Company  adopted  the fair value  method as of the  beginning  of
fiscal 1995.  Under SFAS 123, the fair value of stock-based  awards to employees
is calculated  through the use of the minimum value method for all periods prior
to the  initial  public  offering,  and  subsequently  through the use of option
pricing  models,  even though such models were  developed  to estimate  the fair
value  of  freely   tradable,   fully   transferable   options  without  vesting
restrictions, which significantly differ from the Company's stock option awards.
These models also require subjective  assumptions,  including future stock price
volatility  and expected time to exercise,  which greatly  affect the calculated
values.   The  Company's   stock  option   calculations   were  made  using  the
Black-Scholes   option  pricing  model  with  the  following   weighted  average
assumptions:  expected life, 12 months following vesting; stock volatility, 115%
in 1999, 75% in 1998 and 65% in 1997;  risk-free  interest rates,  6.0% in 1999,
5.7% in 1998, and 6.2% in 1997;  and no dividends  during the expected term. The
Company's  calculations  are based on a multiple option  valuation  approach and
forfeitures  are  recognized  as they occur.  If the computed fair values of the
stock-based awards (including awards under the Purchase Plan) had been amortized
to expense over the vesting period of the awards,  pro forma net loss would have
been  $13,763,000  ($0.81 loss per share) in 1999,  $44,673,000  ($3.15 loss per
share) in 1998, and $26,815,000 ($2.51 loss per share) in 1997.

10.  INCOME TAXES

     The Company has had losses since  inception  and therefore has not provided
for income taxes.

     Deferred income taxes reflect the net tax effects of temporary  differences
between the carrying amount of assets and  liabilities  for financial  reporting
purposes and the amounts used for income tax purposes, as well as operating loss
and tax credit carryforwards.  Significant  components of the Company's deferred
income tax assets as of December 31, 1999 and 1998 are as follows:

                                       65

                                                             December 31,
                                                         ----------------------
                                                           1999          1998
                                                         --------      --------
(In thousands)
Net deferred tax assets:
  Net operating losses                                   $     --      $ 25,596
  Research and development credits                             --         1,140
  Capitalized research and development costs                   --           895
  Accruals deductible in different periods                  6,160         4,204
  Depreciation and amortization                               258          (250)
                                                         --------      --------
                                                            6,418        31,585
Valuation allowance                                        (6,418)      (31,585)
                                                         --------      --------
Total                                                    $     --      $     --
                                                         ========      ========

     Due to the  uncertainty  surrounding the realization of the benefits of its
favorable tax  attributes in future tax returns,  the Company has fully reserved
its net deferred tax assets as of December 31, 1999 and 1998, respectively.

     The  Tax  Reform  Act  of  1986  and  the  California  Act of  1987  impose
restrictions   on  the   utilization  of  net  operating  loss  and  tax  credit
carryforwards  in the event of an "ownership  change" as defined by the Internal
Revenue Code.  The Company's  ability to utilize its net operating  loss and tax
credit  carryforwards is subject to limitation  pursuant to these  restrictions.
The  Company  underwent  an  ownership  change  as  of  the  date  of  the  debt
restructuring in November, 1999. As a result, the Company lost the potential tax
benefits of the net operating loss  carryforwards  and tax credit  carryforwards
that existed at that time.

11.  SUBSEQUENT EVENTS

     In March 2000 the Company  entered into a secured  revolving line of credit
with a new bank based upon eligible accounts receivable. Under the terms of this
borrowing arrangement which will expire in March 2001, the Company may borrow up
to $2  million.  Borrowings  will bear  interest  at the bank's  prime rate plus
1.50%.  The Company will issue the bank  warrants to acquire  100,000  shares of
Common  Stock at a per  share  price  of $0.30  which  may be  exercised  over a
five-year period.

     In March 2000 the Company  was served  papers in  connection  with a patent
infringement lawsuit filed against it and one other slot machine manufacturer by
International Game Technology, Inc. (IGT). As disclosed in November 1999, IGT is
alleging infringement of a patent issued to IGT in September 1999 entitled "Game
Machine and Method Using Touch Screen". The Company has not yet responded to the
lawsuit and the Company's management denies the assertions of infringement.  The
Company is presently unable to determine the financial  impact,  if any, of this
litigation.  The costs of  defending  this  lawsuit may be  substantial  and may
require  significant  amounts of senior management time. Any adverse result from
such litigation could  materially and adversely  affect the Company's  liquidity
and  capital  resources.  No  adjustments  have  been  made in the  accompanying
consolidated financial statements relating to this litigation.

     In March 2000, a former  distributor  of the Company's  products filed suit
against  the company in the United  States  District  Court for the  District of
South Carolina.  The distributor seeks repayment of $1 million, plus damages, in
connection  with machines  previously  shipped to the  distributor  in 1998. The
Company  is in the  process  of  arbitration  as  required  by the  Distribution
Agreement,  seeking to recover outstanding receivables from the distributor. The
Company is in the preliminary stages of investigating the allegations  contained
in the suit and has not yet responded to the complaint.

                                       66

                          INDEPENDENT AUDITOR'S CONSENT

We consent to the  incorporation  by  reference  in this  Offering  Circular  of
Silicon Gaming, Inc. of our report dated February 15, 2000 (March 22, 2000 as to
Note 11) (which  expresses an  unqualified  opinion and includes an  explanatory
paragraph  relating  to an  uncertainty  concerning  the  Company's  ability  to
continue  as a going  concern),  included  in the Annual  Report on Form 10-K of
Silicon Gaming, Inc. for the year ended December 31, 1999.

                                        /s/ DELOITTE & TOUCHE LLP

San Jose, California
April 17, 2000

                                       67

WE HAVE NOT  AUTHORIZED  ANY  PERSON TO
MAKE A STATEMENT THAT DIFFERS FROM WHAT
IS IN THIS  OFFERING  CIRCULAR.  IF ANY
PERSON  DOES  MAKE  A  STATEMENT   THAT
DIFFERS  FROM WHAT IS IN THIS  OFFERING
CIRCULAR,  YOU  SHOULD  NOT RELY ON IT.
THIS OFFERING  CIRCULAR IS NOT AN OFFER
TO SELL,  NOR IS IT SEEKING AN OFFER TO            SILICON GAMING, INC.
BUY,  SECURITIES  IN ANY STATE IN WHICH
THE OFFER OR SALE IS NOT PERMITTED. THE             Offer to Exchange
INFORMATION  IN THIS OFFERING  CIRCULAR    One Unit consisting of One Share of
IS  COMPLETE  AND  ACCURATE  AS OF  ITS      Common Stock and One Warrant to
DATE,  BUT THE  INFORMATION  MAY CHANGE     purchase 3.59662 Shares of Common
AFTER THAT DATE.                           Stock for Each Outstanding Share of
                                                       Common Stock
Table of Contents

Summary of Exchange Offer.............2             OFFERING CIRCULAR
Where You Can Find More Information...5
The Company...........................6
Capitalization........................7               April 17, 2000
Price Range of Common Stock...........8
Dividend Policy.......................8
Background of the Exchange Offer......9
The Exchange Offer...................10
Exchange Agent.......................14
Information Agent....................14
Risk Factors Relating to the
  Exchange Offer.....................17
Other Risk Factors ..................18
Gaming Regulations and Licensing.....24
Business of Silicon Gaming...........25
Description of Securities ...........42
Certain Federal Tax Consequences.....46
Financial Statements.................47
Independent Auditor's Report.........48
Notes to Financial Statements........53
Independent Auditor's Consent........68