UNITED STATES
                       SECURITIES AND EXCHANGE COMMISSION
                             WASHINGTON, D.C. 20549

                                    FORM 10-Q

[x]  QUARTERLY  REPORT  PURSUANT  TO  SECTION  13 OR 15 (d)  OF  THE  SECURITIES
     EXCHANGE ACT OF 1934

               For the Quarterly Period Ended June 30, 2002

                                                               or

[ ]  TRANSITION  REPORT PURSUANT  TO SECTION 13  OR 15 (d) OF THE SECURITIES AND
     EXCHANGE ACT OF 1934

             For the transition period from __________ to __________

                         Commission File Number 0-24363

                          Interplay Entertainment Corp.
           (Exact name of the registrant as specified in its charter)

           Delaware                                              33-0102707
(State or other jurisdiction of                               (I.R.S. Employer
incorporation or organization)                               Identification No.)

                16815 Von Karman Avenue, Irvine, California 92606
                    (Address of principal executive offices)

                                 (949) 553-6655
              (Registrant's telephone number, including area code)


Indicate  by check  mark  whether  the  registrant:  (1) has filed  all  reports
required to be filed by Section 13 or 15(d) of the  Securities  Exchange  Act of
1934  during  the  preceding  12 months  (or for such  shorter  period  that the
registrant was required to file such reports),  and (2) has been subject to such
filing requirements for the past 90 days. Yes [X] No [ ]

Indicate the number of shares  outstanding  of each of the  issuer's  classes of
common stock as of the latest practicable date.


             Class                        Issued and Outstanding at Aug. 9, 2002
             -----                        --------------------------------------

Common Stock, $0.001 par value                          93,138,176





                 INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                                    FORM 10-Q

                                  JUNE 30, 2002

                                TABLE OF CONTENTS
                                -----------------




                                                                     Page Number
                                                                     -----------
Part I.  Financial Information

Item 1.  Financial Statements

         Condensed Consolidated Balance Sheets as of
         June 30, 2002 (unaudited) and December 31, 2001......................3

         Condensed Consolidated Statements of Operations
         for the Three and Six Months ended June 30, 2002
         and 2001 (unaudited).................................................4

         Condensed Consolidated Statements of Cash Flows
         for the Six Months ended June 30, 2002 and 2001
         (unaudited)..........................................................5

         Notes to Condensed Consolidated Financial Statements
         (unaudited)..........................................................6

Item 2.  Management's Discussion and Analysis of Financial
         Condition and Results of Operations.................................16

Item 3.  Quantitative and Qualitative Disclosures About Market Risk..........35

Part II. Other Information

Item 1.  Legal Proceedings...................................................36

Item 5.  Other Information...................................................36

Item 6.  Exhibits and Reports on Form 8-K....................................36

Signatures...................................................................38


                                       2





                         PART I - FINANCIAL INFORMATION

ITEM 1.  FINANCIAL STATEMENTS


                 INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                      CONDENSED CONSOLIDATED BALANCE SHEETS
                (Dollars in thousands, except per share amounts)

                                                         June 30,   December 31,
                                                           2002          2001
         ASSETS                                         ---------     ---------
Current Assets:                                                 (Unaudited)
     Cash ..........................................    $     157     $     119
     Trade receivables from related parties,
         net of allowances of $4,445 and
         $4,025, respectively ......................        7,063         6,175
     Trade receivables, net of allowances
         of $1,310 and $3,516, respectively ........        1,814         3,312
     Inventories ...................................        3,679         3,978
     Prepaid licenses and royalties ................        5,477        10,341
     Note receivable from Infogrames ...............        5,682          --
     Note receivable from Titus ....................        3,536          --
     Other current assets ..........................          546         1,162
                                                        ---------     ---------
         Total current assets ......................       27,954        25,087

Property and equipment, net ........................        3,736         5,038
Other assets .......................................         --             981
                                                        ---------     ---------
                                                        $  31,690     $  31,106
                                                        =========     =========
     LIABILITIES AND STOCKHOLDERS' DEFICIT
Current Liabilities:
     Current debt ..................................    $    --       $   1,576
     Accounts payable ..............................       13,438        13,718
     Accrued royalties .............................        3,165         7,795
     Other accrued liabilities .....................        3,166         2,999
     Advances from distributors and others .........        1,295        12,792
     Advances from related parties .................        5,338        10,060
     Loans from related parties ....................         --           3,218
     Payables to related parties ...................       10,179         7,098
     Note payable ..................................        2,020          --
                                                        ---------     ---------
         Total current liabilities .................       38,601        59,256
Commitments and contingencies (Notes 1, 5,
     6 and 7)

Stockholders' Deficit:
     Series A preferred stock, $.001 par
         value, authorized 719,424 shares;
         issued and outstanding zero and
         383,354 shares, respectively ..............         --          11,753
     Common stock, $.001 par value,
         authorized 100,000,000 shares;
         issued and outstanding 93,060,857
         and 44,995,821 shares, respectively .......           93            45
     Paid-in capital ...............................      121,432       110,701
     Accumulated deficit ...........................     (128,577)     (150,807)
     Accumulated other comprehensive income ........          141           158
                                                        ---------     ---------
         Total stockholders' deficit ...............       (6,911)      (28,150)
                                                        ---------     ---------
                                                        $  31,690     $  31,106
                                                        =========     =========

                             See accompanying notes.


                                       3





                 INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                 CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS
                                   (Unaudited)

                                    Three Months Ended       Six Months Ended
                                         June 30,                June 30,
                                   --------------------    --------------------
                                     2002        2001        2002       2001
                                   --------    --------    --------    --------
                                      (In thousands, except per share amounts)

Net revenues ...................   $  1,812    $ 11,756    $ 11,193    $ 27,197
Net revenues from related party
    distributors ...............     10,030       2,546      16,024       3,918
                                   --------    --------    --------    --------
    Total net revenues .........     11,842      14,302      27,217      31,115
Cost of goods sold .............     10,602      10,993      15,079      21,478
                                   --------    --------    --------    --------
    Gross profit ...............      1,240       3,309      12,138       9,637

Operating expenses:
    Marketing and sales ........      2,688       5,325       4,342      11,511
    General and administrative .      1,819       4,097       4,835       6,583
    Product development ........      3,848       5,332       8,546      10,649
                                   --------    --------    --------    --------
        Total operating
           expenses ............      8,355      14,754      17,723      28,743
                                   --------    --------    --------    --------
    Operating income (loss) ....     (7,115)    (11,445)     (5,585)    (19,106)
Other income (expense):
    Interest expense ...........       (887)       (707)     (1,829)     (1,366)
    Gain on sale of Shiny ......     28,781        --        28,781        --
    Other ......................         14        (246)        921        (354)
                                   --------    --------    --------    --------
Income (loss) before benefit
    for income taxes ...........     20,793     (12,398)     22,288     (20,826)
Benefit for income taxes .......         75        --            75        --
                                   --------    --------    --------    --------
Net income (loss) ..............   $ 20,868    $(12,398)   $ 22,363    $(20,826)
                                   --------    --------    --------    --------
Cumulative dividend on
    participating preferred
    stock ......................   $   --      $    300    $    133    $    600
Accretion of warrant ...........       --            67        --           266
                                   --------    --------    --------    --------
Net income (loss) available to
    common stockholders ........   $ 20,868    $(12,765)   $ 22,230    $(21,692)
                                   ========    ========    ========    ========

Net income (loss) per common
    share:
    Basic ......................   $   0.22    $  (0.34)   $   0.30    $  (0.64)
                                   ========    ========    ========    ========
    Diluted ....................   $   0.22    $  (0.34)   $   0.30    $  (0.64)
                                   ========    ========    ========    ========
Shares used in calculating net
    income (loss) per common
    share:
    Basic ......................     93,095      37,483      73,873      33,839
                                   ========    ========    ========    ========
    Diluted ....................     93,095      37,483      73,873      33,839
                                   ========    ========    ========    ========

                             See accompanying notes.


                                       4





                 INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES

                 CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS
                                   (Unaudited)

                                                            Six Months Ended
                                                                June 30,
                                                         ----------------------
                                                           2002          2001
                                                         --------      --------
Cash flows from operating activities:                         (In thousands)
   Net income (loss) ...............................     $ 22,363      $(20,826)
   Adjustments to reconcile net income
      (loss) to cash (used in) provided
      by operating activities:
      Depreciation and amortization ................          880         1,330
      Noncash expense for stock options ............           33          --
      Non-cash interest expense ....................        1,544            67
      Write-off of prepaid royalties and licenses ..        2,100         2,251
      Gain on sale of Shiny ........................      (28,781)         --
      Other ........................................          (53)          (46)
      Changes in assets and liabilities:
         Trade receivables, net ....................        1,495        (1,284)
         Trade receivables from related
         parties ...................................         (888)       17,590
         Inventories ...............................          299         1,001
         Prepaid licenses and royalties ............        1,119        (1,301)
         Other current assets ......................          603           (81)
         Accounts payable ..........................       (1,326)        3,960
         Accrued royalties .........................       (4,497)       (1,883)
         Other accrued liabilities .................          321            27
         Payables to related parties ...............        1,852        (4,440)
         Advances from distributors and others .....      (19,719)        6,895
                                                         --------      --------
            Net cash (used in) provided
            by operating activities ................      (22,655)        3,260
                                                         --------      --------
Cash flows from investing activities:
   Purchase of property and equipment ..............          (22)       (1,080)
   Proceeds from sale of Shiny .....................       27,420          --
                                                         --------      --------
            Net cash provided by (used
            in) investing activities ...............       27,398        (1,080)
                                                         --------      --------
Cash flows from financing activities:
   Net (payment) borrowings of line of credit ......       (1,576)        6,064
   Net payment of previous line of credit ..........         --         (24,433)
   Net payment of supplemental line of credit ......         --          (1,000)
   (Repayment) borrowings from former Chairman .....       (3,218)        3,000
   Net proceeds from issuance of common stock ......            3        11,872
   Proceeds from exercise of stock options .........           86             9
   Other ...........................................         --             150
                                                         --------      --------
            Net cash used in financing
            activities .............................       (4,705)       (4,338)
                                                         --------      --------
      Net increase (decrease) in cash ..............           38        (2,158)
Cash, beginning of period ..........................          119         2,835
                                                         --------      --------
Cash, end of period ................................     $    157      $    677
                                                         ========      ========

Supplemental cash flow information:
    Cash paid for:
            Interest ...............................     $    278      $  1,305


                             See accompanying notes.


                                       5





                 INTERPLAY ENTERTAINMENT CORP. AND SUBSIDIARIES
        NOTES TO CONDENSED CONSOLIDATED FINANCIAL STATEMENTS (Unaudited)
                                  JUNE 30, 2002


Note 1.  Basis of Presentation

     The accompanying  unaudited condensed  consolidated financial statements of
Interplay  Entertainment  Corp. and its subsidiaries (the "Company") reflect all
adjustments  (consisting  only of normal  recurring  adjustments)  that,  in the
opinion of management,  are necessary for a fair presentation of the results for
the interim period in accordance with  instructions for Form 10-Q and Rule 10-01
of  Regulation  S-X.  Accordingly,  they  do not  include  all  information  and
footnotes  required by generally  accepted  accounting  principles in the United
States for complete  financial  statements.  The results of  operations  for the
current interim period are not necessarily  indicative of results to be expected
for the current year or any other period. The balance sheet at December 31, 2001
has been  derived from the audited  consolidated  financial  statements  at that
date, but does not include all information  and footnotes  required by generally
accepted  accounting  principles  in the United  States for  complete  financial
statements.

     These consolidated  financial statements should be read in conjunction with
the  consolidated  financial  statements  and  notes  thereto  included  in  the
Company's  Annual  Report on Form 10-K for the year ended  December  31, 2001 as
filed with the Securities and Exchange Commission.

Factors Affecting Future Performance and Going Concern

     The Company has incurred substantial operating losses and at June 30, 2002,
had a  stockholders'  deficit of $6.9 million and a working  capital  deficit of
$10.6 million. The Company has historically funded its operations primarily from
operations,  through the use of lines of credit,  royalty and  distribution  fee
advances, cash generated by the private sale of securities,  and proceeds of its
initial public offering.

     To reduce its working capital needs,  the Company has  implemented  various
measures  including a reduction  of  personnel,  a reduction  of fixed  overhead
commitments,  cancellation or suspension of development on future titles,  which
management  believes do not meet sufficient  projected  profit margins,  and the
scaling back of certain marketing  programs.  Management will continue to pursue
various  alternatives to improve future operating  results,  and further expense
reductions,  some of which may have a long-term  adverse impact on the Company's
ability to generate successful future business activities.

     In addition,  the Company continues to seek and expects to require external
sources  of  funding,  including  but not  limited  to, a sale or  merger of the
Company,  a  private  placement  of the  Company's  capital  stock,  the sale of
selected   assets,   the  licensing  of  certain   product  rights  in  selected
territories,   selected   distribution   agreements,   and/or  other   strategic
transactions  sufficient to provide short-term funding,  and potentially achieve
the  Company's  long-term  strategic  objectives.  In this  regard,  the Company
completed the sale of its  subsidiary  Shiny  Entertainment,  Inc.  ("Shiny") in
April 2002,  for  approximately  $47.2  million  (Note 2). The Company  used the
proceeds  from  the  sale  of  Shiny  to  fund  operations  and to pay  existing
obligations,  including $11.5 million of prepaid  advances that were accelerated
as a condition of the transaction.  Additionally,  in August 2002, the Company's
Board of Directors  has approved and  commenced  the process of  establishing  a
Special  Committee  comprised of directors that are independent of the Company's
largest stockholder,  Titus Interactive S.A., to investigate  strategic options,
including  raising capital from the sale of debt or equity securities and a sale
of the Company.

     The Company also entered into a new three year distribution  agreement with
Vivendi  Universal Games,  Inc.  ("Vivendi").  Under the new  arrangement,  cash
collections by the Company are accelerated.

     If the Company's  existing cash and operating  revenues from future product
releases are not sufficient to fund the Company's  operations,  no assurance can
be given that  alternative  sources of funding  could be obtained on  acceptable
terms,  or at all.  These  conditions,  combined with the  Company's  historical
operating losses and its deficits in  stockholders'  equity and working capital,
raise  substantial  doubt  about the  Company's  ability to  continue as a going
concern. The accompanying  consolidated  financial statements do not include any
adjustments  to reflect the possible  future effects on the  recoverability  and
classification  of assets and  liabilities  that may result  from the outcome of
this uncertainty.


                                       6





Use of Estimates

     The  preparation  of financial  statements  in conformity  with  accounting
principles  generally accepted in the United States requires  management to make
estimates  and  assumptions  that  affect  the  reported  amounts  of assets and
liabilities  and disclosure of contingent  assets and liabilities at the date of
the  financial  statements  and the  reported  amounts of revenues  and expenses
during the reporting  period.  Actual results could differ from those estimates.
Significant  estimates made in preparing the consolidated  financial  statements
include  sales  returns  and  allowances,   cash  flows  used  to  evaluate  the
recoverability  of prepaid  licenses and royalties and  long-lived  assets,  and
certain accrued liabilities related to restructuring activities and litigation.

Reclassifications

     Certain  reclassifications  have been made to the prior period's  financial
statements to conform to classifications used in the current period.

Prepaid Licenses and Royalties

     Prepaid licenses and royalties consist of license fees paid to intellectual
property rights holders for use of their trademarks or copyrights. Also included
in prepaid  royalties are prepayments  made to independent  software  developers
under development arrangements that have alternative future uses. These payments
are contingent  upon the successful  completion of milestones,  which  generally
represent specific deliverables.  Royalty advances are recoupable against future
sales based upon the contractual royalty rate. The Company amortizes the cost of
licenses,  prepaid royalties and other outside production costs to cost of goods
sold over six months  commencing with the initial shipment in each region of the
related  title.  The Company  amortizes  these  amounts at a rate based upon the
actual number of units shipped with a minimum  amortization of 75 percent in the
first  month of  release  and a minimum  of 5 percent  for each of the next five
months after  release.  This minimum  amortization  rate  reflects the Company's
typical product life cycle.  Management evaluates the future realization of such
costs  quarterly  and charges to cost of goods sold any amounts that  management
deems  unlikely  to be fully  realized  through  future  sales.  Such  costs are
classified as current and noncurrent assets based upon estimated product release
date.

Software Development Costs

     Research  and  development  costs,  which  consist  primarily  of  software
development costs, are expensed as incurred.  Statement of Financial  Accounting
Standards  ("SFAS") No. 86,  "Accounting for the Cost of Computer Software to be
Sold, Leased, or Otherwise Marketed", provides for the capitalization of certain
software  development  costs  incurred  after  technological  feasibility of the
software is established or for development  costs that have  alternative  future
uses.  Under the  Company's  current  practice of developing  new products,  the
technological  feasibility of the underlying  software is not established  until
substantially all product development is complete,  which generally includes the
development of a working  model.  The Company has not  capitalized  any software
development costs on internal development  projects,  as the eligible costs were
determined to be insignificant.

Accrued Royalties

     Accrued  royalties  consist  of  amounts  due  to  outside  developers  and
licensors based on contractual  royalty rates for sales of shipped  titles.  The
Company records a royalty expense based upon a contractual royalty rate after it
has fully recouped the royalty advances paid to the outside  developer,  if any,
prior to shipping a title.

Revenue Recognition

     Revenues  are  recorded   when  products  are  delivered  to  customers  in
accordance  with  Statement  of  Position   ("SOP")  97-2,   "Software   Revenue
Recognition"  and SEC Staff Accounting  Bulletin No. 101,  Revenue  Recognition.
With  the  signing  of  the  Vivendi  distribution  agreement  in  August  2001,
substantially  all of  the  Company's  sales  are  made  by  two  related  party
distributors  (Notes 5 and 10) as Vivendi  owns  approximately  5 percent of the
outstanding shares of the Company's common stock. The Company recognizes revenue
from sales by distributors,  net of sales


                                       7





commissions,  only as the distributor recognizes sales of the Company's products
to unaffiliated  third parties.  For those agreements that provide the customers
the right to multiple  copies of a product in exchange for  guaranteed  amounts,
revenue is recognized  at the delivery of the product  master or the first copy.
Per copy  royalties on sales that exceed the guarantee are recognized as earned.
Guaranteed  minimum  royalties  on  sales  that do not meet  the  guarantee  are
recognized  as the  minimum  payments  come due.  The Company is  generally  not
contractually obligated to accept returns, except for defective,  shelf-worn and
damaged products in accordance with negotiated terms. However, on a case by case
negotiated  basis,  the Company permits  customers to return or exchange product
and may  provide  markdown  allowances  on  products  unsold by a  customer.  In
accordance  with Statement of Financial  Accounting  Standards  ("SFAS") No. 48,
"Revenue Recognition when Right of Return Exists", revenue is recorded net of an
allowance for estimated  returns,  exchanges,  markdowns,  price concessions and
warranty  costs.  Such  reserves  are  based  upon  management's  evaluation  of
historical  experience,  current industry trends and estimated costs. The amount
of reserves  ultimately  required could differ  materially in the near term from
the  amounts  included  in the  accompanying  condensed  consolidated  financial
statements. Customer support provided by the Company is limited to telephone and
Internet  support.  These costs are not  material and are charged to expenses as
incurred.  The Company also expects to engage in the sale of licensing rights on
certain products. The terms of the licensing rights differ, but normally include
the right to develop and distribute a product on a specific video game platform.
Revenue  is  recognized  when the  rights  have  been  transferred  and no other
obligations exist.

Recent Accounting Pronouncements

     In April 2001, the Emerging  Issues Task Force reached a consensus on Issue
No. 00-25  ("EITF  00-25"),  "Accounting  for  Consideration  from a Vendor to a
Retailer in Connection with the Purchase or Promotion of the Vendor's Products",
which  states that  consideration  from a vendor to a reseller  of the  vendor's
products is presumed to be a  reduction  of the selling  prices of the  vendor's
products and, therefore,  should be characterized as a reduction of revenue when
recognized in the vendor's income  statement.  That  presumption is overcome and
the  consideration  can be  categorized as a cost incurred if, and to the extent
that, a benefit is or will be received from the recipient of the  consideration.
That benefit must meet certain  conditions  described in EITF 00-25. The Company
adopted  the  provisions  of EITF  00-25 on  January 1, 2002 and as a result net
revenues and  marketing  expenses  were reduced by $0.5 million and $1.0 million
for the three and six months ended June 30, 2001, respectively.  The adoption of
EITF 00-25 did not impact  the  Company's  net loss for the three and six months
ended June 30, 2001.

     In June 2001, the Financial Accounting Standards Board ("FASB") issued SFAS
No.  141,  "Business  Combinations"  and  SFAS  No.  142,  "Goodwill  and  Other
Intangible Assets" effective for fiscal years beginning after December 15, 2001.
Under the new rules all  acquisition  transactions  entered  into after June 30,
2001,  must be accounted for on the purchase  method and goodwill will no longer
be amortized but will be subject to annual  impairment  tests in accordance with
SFAS 142.  Other  intangible  assets will  continue to be  amortized  over their
useful lives.  The Company  adopted the new rules on accounting for goodwill and
other intangible assets on January 1, 2002. The adoption of SFAS No. 142 did not
have a material  impact on the  Company's  consolidated  financial  position  or
results of operations.  Goodwill amortization for the three and six months ended
June 30, 2001 was zero and $96,000,  respectively.  With the sale of Shiny,  the
Company no longer has any recorded goodwill assets.

     In June  2001,  the  FASB  issued  SFAS  No.  143,  "Accounting  for  Asset
Retirement  Obligations."  SFAS  No.  143  addresses  financial  accounting  and
reporting for obligations  associated with the retirement of tangible long-lived
assets and the associated asset retirement costs. The provisions of SFAS No. 143
are effective for financial  statements  issued for fiscal years beginning after
June 15, 2002, with early application encouraged and generally are to be applied
prospectively.  The Company does not expect the adoption of SFAS No. 143 to have
a  material  impact  on  its  consolidated  financial  position  or  results  of
operations.

     In  August  2001,  the  FASB  issued  SFAS  No.  144,  "Accounting  for the
Impairment or Disposal of Long-Lived  Assets." SFAS No. 144 addresses  financial
accounting  and reporting for the  impairment or disposal of long-lived  assets.
SFAS No.  144  supersedes  SFAS  No.  121,  "Accounting  for the  Impairment  of
Long-Lived  Assets  and  for  Long-Lived  Assets  to Be  Disposed  Of,"  and the
accounting  and  reporting  provisions  of APB  Opinion No. 30,  "Reporting  the
Results of  Operations  -  Reporting  the  Effects of Disposal of a Segment of a
Business,  and  Extraordinary,  Unusual and  Infrequently  Occurring  Events and
Transactions,"  for the  disposal  of a segment  of a


                                       8





business  (as  previously  defined in that  Opinion).  The  Company  adopted the
provisions of SFAS No. 144 on January 1, 2002.  The adoption of SFAS No. 144 did
not have a material impact on the Company's  consolidated  financial position or
results of operations.

Note 2.  Sale of Shiny Entertainment, Inc

     On April 30, 2002, the Company  consummated the sale of Shiny,  pursuant to
the terms of a Stock Purchase Agreement, dated April 23, 2002, as amended, among
the Company, Infogrames, Shiny, Shiny's president and Shiny Group, Inc. Pursuant
to the purchase  agreement,  Infogrames  acquired all of the outstanding  common
stock of Shiny for  approximately  $47.2  million,  which was paid to or for the
benefit of the Company as follows:

     o    $3.0 million in cash paid to the Company at closing;

     o    $10.8 million to be paid to the Company  pursuant to a promissory note
          from  Infogrames  providing  for  scheduled  payments  with the  final
          payment due July 31, 2002;

     o    $26.1 million paid  directly to third party  creditors of the Company;
          and

     o    $7.3  million  paid to  Shiny's  president  and Shiny  Group for Shiny
          common stock that was issued to such parties to settle claims relating
          to the Company's original acquisition of Shiny.

     As of August 1, 2002, the promissory  note  receivable  from Infogrames was
fully paid.

     The Company  recognized a gain of $28.8  million on the sale of Shiny.  The
details of the sale are as follows:

                                                                   (In millions)
     Sale price of Shiny                                             $   47.2
     Net assets of Shiny at April 30, 2002                                2.3
     Transaction related costs:
         Cash payment to Warner Brothers for consent
            to transfer Matrix license                                    2.2
         Note payable issued to Warner Brothers for
            consent to transfer Matrix license                            2.0
         Payment to Shiny's President & Shiny Group                       7.1
         Commission fees to Europlay I, LLC                               3.9
         Legal fees                                                       0.9
                                                                     --------
     Gain on sale                                                    $   28.8
                                                                     ========

     In addition, the Company recorded a tax provision of $150,000 in connection
with the sale of Shiny.

     Concurrently  with the  closing of the sale,  the  Company  settled a legal
dispute with  Vivendi,  relating to the  parties'  distribution  agreement.  The
Company  also  settled  legal  disputes  with its  former  bank  and its  former
Chairman,  relating to the Company's  April 2001 credit facility with its former
bank that was  partially  guaranteed by its former  Chairman.  The disputes with
Vivendi,  the bank and the former  Chairman  were  settled and  dismissed,  with
prejudice, following consummation of the sale.

     The Company issued to Warner Bros., a division of Time Warner Entertainment
Company,  L.P., a Secured  Convertible  Promissory  Note  bearing  interest at 6
percent per annum,  due April 30, 2003, in the principal amount of $2.0 million.
The note was issued in partial  payment of amounts  due Warner  Bros.  under the
parties'  license  agreement for the video game based on the motion  picture The
Matrix,  which is being  developed  by Shiny.  The note is secured by all of the
Company's assets,  and may be converted by the holder thereof into shares of the
Company's  common  stock on the  maturity  date or, to the  extent  there is any
proposed  prepayment,  within the 30 day period  prior to such  prepayment.  The
conversion  price is equal to the lower of (a) $0.304 and (b) an amount equal to
the average closing price of a share of the Company's  common stock for the five
business days ending on the day prior to the conversion  date,  provided that in
no event can the note be  converted  into more than  18,600,000  shares.  If any
amount remains due following  conversion of the note into 18,600,000 shares, the
remaining  amount will be payable


                                       9






in cash.  The  Company  agreed to  register  with the  Securities  and  Exchange
Commission  the shares of common  stock to be issued in the event  Warner  Bros.
Exercises its conversion option.

Note 3.  Inventories

     Inventories consist of the following:
                                                      June 30,      December 31,
                                                        2002            2001
                                                    ----------      ----------
                                                      (Dollars in thousands)
     Packaged software                              $    3,205      $    3,230
     CD-ROMs, cartridges, manuals, packaging and
        supplies                                           474             748
                                                    ----------      ----------
                                                    $    3,679      $    3,978
                                                    ==========      ==========

Note 4.  Prepaid licenses and royalties

     Prepaid licenses and royalties consist of the following:

                                                      June 30,      December 31,
                                                        2002            2001
                                                    ----------      ----------
                                                      (Dollars in thousands)
     Prepaid royalties for titles in development    $    4,453      $    7,539
     Prepaid royalties for shipped titles, net of
        amortization                                       551             710
     Prepaid licenses and trademarks, net of
        amortization                                       473           2,092
                                                    ----------      ----------
                                                    $    5,477      $   10,341
                                                    ==========      ==========

     Amortization of prepaid licenses and royalties is included in cost of goods
sold and totaled  $4.5  million and $3.6 million for the three months ended June
30, 2002 and 2001,  respectively  and $5.6  million and $6.3 million for the six
months ended June 30, 2002 and 2001, respectively.  Included in the amortization
of prepaid  licenses and royalties are write-offs of  development  projects that
were  cancelled  because  they were not expected to meet the  Company's  desired
profit requirements. These amounts totaled $2.1 million and $1.5 million for the
three months ended June 30, 2002 and 2001, respectively and totaled $2.1 million
and $2.3 million for the six months ended June 30, 2002 and 2001,  respectively.
In  addition,  $1.6  million of prepaid  royalties  for the Matrix  license  was
included in the net assets of Shiny, which were sold to Infogrames (Note 2).

Note 5.  Advances from Distributors and Others

     Advances from distributors and OEMs consist of the following:

                                                          June 30,  December 31,
                                                            2002          2001
                                                          -------       -------
                                                          (Dollars in thousands)
     Advance from console hardware manufacturer .......   $  --         $ 5,000
     Advances for distribution rights to a future title      --           4,000
     Advances for other distribution rights ...........     1,295         3,792
                                                          -------       -------
                                                          $ 1,295       $12,792
                                                          =======       =======

     Sale of intellectual property rights to Titus ....   $ 3,500       $  --
     Net advance from Vivendi distribution agreement ..     1,838        10,060
                                                          -------       -------
                                                          $ 5,338       $10,060
                                                          =======       =======

     In March  2001,  the  Company  entered  into a  supplement  to a  licensing
agreement  with a console  hardware  and  software  manufacturer  under which it
received an advance of $5.0 million.  This advance was repaid with proceeds from
the sale of Shiny.


                                       10





     In July 2001,  the Company  entered into a  distribution  agreement  with a
distributor  whereby the distributor would have the North American  distribution
rights to a future title. In return, the distributor paid the Company an advance
of $4.0 million to be recouped  against  future amounts due to the Company based
on net  sales of the  future  title.  In  January  2002,  the  Company  sold the
publishing  rights  to  this  title  to the  distributor  in  connection  with a
settlement agreement entered into with the third party developer. The settlement
agreement  provided,  among other things, that the Company assign its rights and
obligations  under the  product  agreement  to the third party  distributor.  In
consideration  for  assigning  the product  agreement  to the  distributor,  the
Company  was not  required  to repay the $4.0  million  advance  nor repay  $1.6
million  related to past  royalties  and interest  owed to the  distributor.  In
addition, the Company agreed to forgive $0.6 million in advances previously paid
to the developer. As a result, the Company recorded net revenues of $5.6 million
and a related  cost of sales of $0.6  million in the six  months  ended June 30,
2002.

     Other advances from distributors are repayable as products covered by those
agreements are sold.

     In April 2002, the Company  entered into an agreement with Titus,  pursuant
to which,  among other  things,  the Company sold to Titus all right,  title and
interest in the games "EarthWorm Jim", "Messiah",  "Wild 9", "R/C Stunt Copter",
"Sacrifice", "MDK", "MDK II", and "Kingpin", and Titus licensed from the Company
the right to develop, publish,  manufacture and distribute the games "Hunter I",
"Hunter II",  "Icewind  Dale I",  "Icewind  Dale II", and "BG: Dark Alliance II"
solely on the Nintendo Advance GameBoy game system for the life of the games. As
consideration for these rights, Titus issued to the Company a promissory note in
the principal amount of $3.5 million, which note bears interest at 6 percent per
annum. The promissory note is due on August 31, 2002, and may be paid, at Titus'
option,  in cash or in shares of Titus common stock with a per share value equal
to 90 percent of the average  trading  price of Titus'  common  stock over the 5
days immediately preceding the payment date. The Company has provided Titus with
a guarantee  under this  agreement,  which provides that in the event Titus does
not  achieve  gross  sales of at least $3.5  million by June 25,  2003,  and the
shortfall is not the result of Titus'  failure to use best  commercial  efforts,
the Company will pay to Titus the difference between $3.5 million and the actual
gross sales achieved by Titus, not to exceed $2.0 million. The Company currently
maintains a $3.5 million note  receivable  from Titus included in trade accounts
receivable from related parties as well as a $3.5 million amount reflected as an
advance  from  Titus  in  the  accompanying   condensed  consolidated  financial
statements as of June 30, 2002.

     In August 2001,  the Company  entered into a  distribution  agreement  with
Vivendi  providing  for  Vivendi to become the  Company's  distributor  in North
America through December 31, 2003 for  substantially  all of its products,  with
the exception of products with pre-existing  distribution agreements.  Under the
terms of the agreement,  as amended,  Vivendi earns a distribution  fee based on
the net  sales of the  titles  distributed.  The  agreement  provided  for three
advance  payments  from Vivendi  totaling  $10.0  million.  In amendments to the
agreement, Vivendi agreed to advance the Company an additional $3.5 million. The
distribution  agreement,  as  amended,  provides  for  the  acceleration  of the
recoupment  of the advances  made to the Company,  as defined.  During the three
months ended March 31, 2002,  Vivendi  advanced the Company an  additional  $3.0
million   bringing  the  total  amounts   advanced  to  the  Company  under  the
distribution  agreement  with  Vivendi  to $16.5  million.  In April  2002,  the
distribution  agreement  was further  amended  whereby  Vivendi will  distribute
substantially  all of the Company's  products through December 31, 2002,  except
certain future products, which Vivendi will have the distribution rights for one
year from the date of release.  As of June 30, 2002,  Vivendi has recouped  $8.2
million in connection with the sale of Company products under the North American
distribution  agreement and an additional  $6.5 million was repaid to Vivendi in
connection with the Company's sale of Shiny. As of August 1, 2002, all remaining
distribution advances from Vivendi were fully recouped.

     In August 2002,  the Company  entered into a new  distribution  arrangement
with Vivendi whereby Vivendi will  distribute  substantially  all of the Company
products in North  America.  Under the  Agreement,  Vivendi will pay the Company
sales  proceeds  less  amounts for  distribution  fees,  price  concessions  and
returns,  inventory and marketing costs.  Upon the Company's  delivery of a gold
master to  Vivendi,  Vivendi  will pay the  Company as a minimum  guarantee,  75
percent of the  projected  amount due the  Company  based on  projected  initial
shipment  sales,  established  by  Vivendi in  accordance  with the terms of the
agreement, and the remaining amounts shall be due upon shipment of the titles to
Vivendi's  customers.  Any future sales exceeding the projected initial shipment
sales will be paid on a monthly basis. The new agreement with Vivendi has a term
of three years.


                                       11





     In the event the Company does not perform its obligations  under any of the
agreements  noted  above,  it would be  obligated  to refund  any  advances  not
recouped against future sales.

Note 6.  Commitments and Contingencies

     The Company is involved in various legal proceedings, claims and litigation
arising in the ordinary course of business,  including disputes arising over the
ownership of intellectual property rights and collection matters. In the opinion
of  management,  the  outcome of known  routine  claims will not have a material
adverse  effect on the  Company's  business,  financial  condition,  results  of
operations or cash flows.

     On January 15, 2002, Rage Games Limited ("Rage") filed a breach of contract
action  against  the  Company  relating  to the  August 3, 2000  North  American
distribution agreement and the February 9, 2001 OEM distribution  agreement.  In
the  complaint,  Rage alleged that the Company  failed to make royalty  payments
under these  agreements.  Rage sought damages in the amount of $2.9 million plus
interest and punitive damages.  Furthermore,  Rage sought to audit the Company's
books, return all of Rage's software and a cease and desist of all manufacturing
and further  distribution  of Rage's  software.  The Company settled its dispute
with Rage in April 2002 for $1.3 million to be paid in periodic installments. If
the  Company  does not make the  payments  in  accordance  with the terms of the
settlement,  then Rage may execute on a stipulated  judgment for the full amount
of the original claim.

     On May 16, 2002,  the listing of the Company's  common stock was moved from
the Nasdaq  National  Market System to the Nasdaq  SmallCap  Market System.  The
Company  had until  August  13,  2002 to  comply  with the  requirements  of the
SmallCap  market,  which  include  among other things,  a  stockholders'  equity
balance of $5.0 million and a minimum bid price of $1.00. The Company  currently
does not comply with the listing  requirements  of the Nasdaq  SmallCap  Market.
Nasdaq  notified  the  Company on August 14,  2002 that its  securities  will be
delisted  from the Nasdaq  SmallCap  Market at the opening of business on August
22, 2002 unless the Company appeals the staff's  determination.  The Company has
requested a hearing before a Nasdaq Listing  Qualifications  Panel to review the
Staff's  determination.  The  hearing  request  will stay the  delisting  of the
Company's  securities  pending  the Panel's  decision.  The  Company's  board of
directors'  recently  approved a 10 for 1 reverse stock split that will be voted
on at the annual  stockholders'  meeting on September 17, 2002. The Company will
continue  to seek  methods  to meet the  minimum  equity  requirement  through a
combination of net income and recapitalization.

     In June 2002,  the  Internal  Revenue  Service  ("the IRS")  concluded  its
examination  of the Company's  consolidated  federal  income tax returns for the
years ended April 30, 1992 through 1997. In Fiscal 2001, the Company established
a reserve of $500,000,  representing management's best estimate of amounts to be
paid in settlement of the IRS claims. In the second quarter of 2002, the Company
reached a  settlement  with the IRS and  agreed to pay  $275,000  to settle  all
outstanding issues. With the executed  settlement,  the Company has adjusted its
reserve and, as a result, recorded an income tax benefit of $225,000.

Note 7.  Stockholders' Equity

     In March 2002,  Titus  converted its remaining  383,354  shares of Series A
Preferred Stock into 47,492,162  shares of common stock. This conversion did not
include  accumulated  dividends of $1.2 million on the  preferred  stock,  which
Titus has elected to receive in cash. In July 2002,  the Company paid Titus $1.0
million of the dividend payable.  Subsequent to this conversion,  Titus now owns
66,988,723  shares of the Company's common stock and had 72 percent of the total
voting power of the Company's capital stock as of June 30, 2002.

     In April 2001,  the  Company  completed a private  placement  of  8,126,770
shares of its common stock.  The transaction  provided for  registration  rights
with a  registration  statement  to be filed by April 16, 2001 and an  effective
date no later than May 31, 2001.  The  registration  statement  was not declared
effective by May 31, 2001 and in accordance with the terms of the agreement, the
Company incurred a penalty of approximately $254,000 per month, payable in cash,
until June 2002, when the registration statement was finally declared effective.
During the three and six months ended June 30, 2002, the Company  recorded these
penalties as interest expense of $0.8 million and $1.6 million, respectively and
at June  30,  2002 had  accrued  penalties  of $3.3  million,  payable  to these
stockholders. The


                                       12





Company is currently involved in negotiations with the related private placement
investors to settle the payment obligations of the penalties.

Note 8.  Net Earnings (Loss) Per Share

     Basic  earnings  (loss)  per  share  is  computed  as net  earnings  (loss)
attributable to common stockholders  divided by the  weighted-average  number of
common shares  outstanding for the period and does not include the impact of any
potentially  dilutive  securities.  Diluted  earnings  per share is  computed by
dividing  the  net  earnings  attributable  to the  common  stockholders  by the
weighted  average  number of common  shares  outstanding  plus the effect of any
dilutive stock options and common stock warrants.



                                    Three Months Ended          Six Months Ended
                                         June 30,                    June 30,
                               --------------------------   --------------------------
                                   2002          2001           2002          2001
                               ------------  ------------   ------------  ------------
                                        (In thousands, except per share amounts)
                                                              
Net income (loss) available
   to common stockholders ...  $     20,868  $    (12,765)  $     22,230  $    (21,692)
                               ------------  ------------   ------------  ------------
Shares used to compute net
   income (loss) per share:
   Weighted-average common
      shares ................        93,095        37,483         73,873        33,839
   Dilutive stock equivalents          --            --             --            --
                               ------------  ------------   ------------  ------------
   Dilutive potential common
      shares ................        93,095        37,483         73,873        33,839
                               ============  ============   ============  ============
Net income (loss) per share:
   Basic ....................  $       0.22  $      (0.34)  $       0.30  $      (0.64)
   Diluted ..................  $       0.22  $      (0.34)  $       0.30  $      (0.64)


     There were options and warrants  outstanding to purchase  11,268,933 shares
of common  stock at June 30,  2002,  which were  excluded  from the earnings per
share  computation  as the exercise  price was greater  than the average  market
price of the common shares.

     Due to the net loss  attributable  for the three and six months  ended June
30, 2001 on a diluted basis to common  stockholders,  stock options and warrants
have been  excluded  from the diluted  earnings per share  calculation  as their
inclusion would have been antidilutive. Had net income been reported for the six
months  ended June 30, 2001,  an  additional  13,950,739  shares would have been
added to dilute potential common shares.  The weighted average exercise price of
the  outstanding  stock  options and common stock  warrants at June 30, 2002 and
2001 was $2.05 and $2.12, respectively.

Note 9.  Comprehensive Income (Loss)

     Comprehensive income (loss) consists of the following:

                                 Three Months Ended     Six Months Ended
                                      June 30,              June 30,
                                 -------------------   -------------------
                                   2002       2001       2002       2001
                                 --------   --------   --------   --------
                                           (Dollars in thousands)
     Net income (loss) ........  $ 20,868   $(12,398)  $ 22,363   $(20,826)
     Other comprehensive loss,
        net of income taxes:
        Foreign currency trans-
           lation adjustments .       (35)       (24)       (17)       (46)
                                 --------   --------   --------   --------
        Total comprehensive
           income (loss) ......  $ 20,833   $(12,422)  $ 22,346   $(20,872)
                                 ========   ========   ========   ========

     During  the three and six  months  ended  June 30,  2002 and 2001,  the net
effect of income taxes on comprehensive loss was immaterial.


                                       13





Note 10.  Related Parties

     Amounts receivable from and payable to related parties are as follows:

                                                    June 30,    December 31,
                                                      2002          2001
                                                    --------      --------
                                                    (Dollars in thousands)
     Receivables from related parties:
         Virgin ...............................     $  7,716      $  7,504
         Vivendi ..............................        3,634         2,437
         Titus ................................          158           260
         Return allowance .....................       (4,445)       (4,026)
                                                    --------      --------
         Total ................................     $  7,063      $  6,175
                                                    ========      ========

     Payables to related parties:
         Virgin ...............................     $  6,593      $  5,790
         Vivendi ..............................        1,116          --
         Titus ................................        2,470         1,308
                                                    --------      --------
         Total ................................     $ 10,179      $  7,098
                                                    ========      ========

Distribution and Publishing Agreements

Titus Interactive S.A.

     In connection with the equity  investments by Titus,  the Company  performs
distribution  services  on behalf of Titus for a fee.  In  connection  with such
distribution  services,  the Company recognized fee income of $19,000 and $7,000
for the three  months  ended June 30, 2002 and 2001,  respectively.  For the six
months  ended  June 30,  2002 and 2001,  the  Company  recognized  fee income of
$19,000 and $28,000, respectively.

     Amounts  due to Titus  at June  30,  2002 and  December  31,  2001  include
dividends payable of $2.0 million and $0.7 million, respectively. Amounts due to
Titus at December 31, 2001  include $0.5 million for expenses  incurred by Titus
on behalf of the Company.

Virgin Interactive Entertainment Limited

     Under an  International  Distribution  Agreement  with  Virgin  Interactive
Entertainment  Limited  ("Virgin"),  a wholly owned subsidiary of Titus,  Virgin
provides for the exclusive  distribution of  substantially  all of the Company's
products in Europe,  Commonwealth of Independent  States,  Africa and the Middle
East for a seven-year period,  cancelable under certain  conditions,  subject to
termination penalties and costs. Under the Agreement,  the Company pays Virgin a
monthly  overhead fee,  certain minimum  operating  charges,  a distribution fee
based on net sales, and Virgin provides certain market preparation, warehousing,
sales and fulfillment services on behalf of the Company.

     Under the terms of the amended International  Distribution  Agreement,  the
Company  pays  Virgin a monthly  overhead  fee of $83,000  per month for the six
month period beginning January 2002, with no further overhead commitment for the
remainder of the term of the International Distribution Agreement.

     In connection with the International  Distribution  Agreement,  the Company
incurred  distribution  commission  expense of $0.2 million and $0.3 million for
the three months ended June 30, 2002 and 2001, respectively.  For the six months
ended June 30, 2002 and 2001, the Company incurred  distribution expense of $0.3
million and $0.6  million,  respectively.  In addition,  the Company  recognized
overhead  fees of $0.3  million and zero dollars for the three months ended June
30, 2002 and 2001,  respectively,  and $0.5 million and $0.3 million for the six
months ended June 30, 2002 and 2001 respectively.


                                       14





     Under a Product Publishing  Agreement with Virgin, as amended,  the Company
has an exclusive  license to publish and distribute  one future product  release
within North America, Latin America and South America for a royalty based on net
sales.  In connection  with the Product  Publishing  Agreement with Virgin,  the
Company  earned  $39,000 and zero for  performing  publishing  and  distribution
services on behalf of Virgin for the three  months ended June 30, 2002 and 2001,
respectively.  For the six months  ended  June 30,  2002 and 2001,  the  Company
earned  $39,000  and  $15,000,   respectively,  for  performing  publishing  and
distribution services.

     In connection with the International  Distribution  Agreement,  the Company
subleases office space from Virgin.  Rent expense paid to Virgin was $27,000 and
$27,000 for the three months ended June 30, 2002 and 2001 and for the six months
ended June 30, 2002, the Company paid $54,000 and $54,000, respectively.

Vivendi Universal Games, Inc.

     In connection  with the  distribution  agreement with Vivendi,  the Company
incurred  distribution  commission  expense of $1.7 million and $2.6 million for
the three and six months ended June 30, 2002, respectively.

Note 11.  Segment and Geographical Information

     The Company operates in one principal  business  segment,  which is managed
primarily from the Company's U. S. headquarters.

     Net revenues by geographic regions were as follows:



                      Three months Ended June 30,          Six Months Ended June 30,
                        2002              2001              2002              2001
                  ----------------  ----------------  ----------------  ----------------
                   Amount  Percent   Amount  Percent   Amount  Percent   Amount  Percent
                  -------  -------  -------  -------  -------  -------  -------  -------
                                           (Dollars in thousands)
                                                            
North America ..  $ 8,103      68%  $ 9,441      66%  $12,569      46%  $22,897      74%
Europe .........    1,643      14%    2,482      18%    2,946      11%    3,820      12%
Rest of World ..      121       1%      914       6%      268       1%    1,579       5%
OEM, royalty and
   licensing ...    1,975      17%    1,465      10%   11,434      42%    2,819       9%
                  -------     ---   -------     ---   -------     ---   -------     ---
                  $11,842     100%  $14,302     100%  $27,217     100%  $31,115     100%
                  =======     ===   =======     ===   =======     ===   =======     ===



Note 12.  Other Expense, net

     In April 2002,  the Company  entered into a settlement  agreement  with the
landlord  of an office  facility  in the United  Kingdom,  whereby  the  Company
returned  the property  back to the  landlord and was released  from any further
lease  obligations.  As a result of this  settlement,  the  Company  reduced its
amounts accrued for this contractual cash obligation by $0.8 million for the six
months ended June 30, 2002.


                                       15





ITEM 2. MANAGEMENT'S  DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS
OF OPERATIONS

Cautionary Statement

     The  information  contained  in this Form 10-Q is  intended  to update  the
information  contained in the Company's  Annual Report on Form 10-K for the year
ended  December 31, 2001 and presumes that readers have access to, and will have
read,  the  "Management's  Discussion  and Analysis of Financial  Condition  and
Results of Operations" and other information contained in such Form 10-K.

     This Form 10-Q  contains  certain  forward-looking  statements  within  the
meaning of Section  27A of the  Securities  Act of 1933 and  Section  21E of the
Securities  and Exchange  Act of 1934 and such  forward-looking  statements  are
subject to the safe harbors created  thereby.  For this purpose,  any statements
contained in this Form 10-Q, except for historical information, may be deemed to
be forward-looking statements. Without limiting the generality of the foregoing,
words  such as  "may,"  "will,"  "expect,"  "believe,"  "anticipate,"  "intend,"
"could," "should,"  "estimate" or "continue" or the negative or other variations
thereof or  comparable  terminology  are  intended to  identify  forward-looking
statements. In addition, any statements that refer to expectations,  projections
or other characterizations of future events or circumstances are forward-looking
statements.

     The  forward-looking  statements  included  herein  are  based  on  current
expectations  that  involve a number of risks and  uncertainties,  as well as on
certain  assumptions.  For example,  any statements  regarding future cash flow,
financing activities and cost reduction measures are forward-looking  statements
and there can be no assurance that the Company will achieve its operating  plans
or generate  positive  cash flow in the future,  arrange  adequate  financing or
complete  strategic  transactions on satisfactory  terms, if at all, or that any
cost  reductions  effected  by the  Company  will be  sufficient  to offset  any
negative cash flow from operations.  Additional risks and uncertainties  include
possible  delays in the  completion  of products,  the possible lack of consumer
appeal and  acceptance  of products  released by the  Company,  fluctuations  in
demand for the Company's  products,  lost sales because of the  rescheduling  of
products  launched  or orders  delivered,  failure of the  Company's  markets to
continue to grow, that the Company's  products will remain accepted within their
respective  markets,  that competitive  conditions  within the Company's markets
will not change  materially  or  adversely,  that the  Company  will  retain key
development  and  management  personnel,   that  the  Company's  forecasts  will
accurately  anticipate  market demand and that there will be no material adverse
change in the  Company's  operations  or business.  Additional  factors that may
affect  future  operating  results  are  discussed  in more  detail in  "Factors
Affecting  Future  Performance"  below as well as the Company's Annual Report on
Form 10-K on file  with the  Securities  and  Exchange  Commission.  Assumptions
relating to the foregoing involve judgments with respect to, among other things,
future  economic,   competitive  and  market  conditions,  and  future  business
decisions,  all of which are difficult or impossible to predict  accurately  and
many of which are  beyond the  control  of the  Company.  Although  the  Company
believes that the  assumptions  underlying  the  forward-looking  statements are
reasonable,   the  business  and  operations  of  the  Company  are  subject  to
substantial risks that increase the uncertainty  inherent in the forward-looking
statements,  and the inclusion of such  information  should not be regarded as a
representation  by the Company or any other person that the  objectives or plans
of  the  Company  will  be  achieved.  In  addition,  risks,  uncertainties  and
assumptions change as events or circumstances  change. The Company disclaims any
obligation   to  publicly   release  the  results  of  any  revisions  to  these
forward-looking  statements which may be made to reflect events or circumstances
occurring  subsequent  to the filing of this Form 10-Q with the SEC or otherwise
to revise or update any oral or written  forward-looking  statement  that may be
made from time to time by or on behalf of the Company.

Management's Discussion of Critical Accounting Policies

     Our  discussion  and  analysis of our  financial  condition  and results of
operations are based upon our consolidated financial statements, which have been
prepared in accordance  with  accounting  principles  generally  accepted in the
United States. The preparation of these financial statements requires us to make
estimates and judgments that affect the reported amounts of assets, liabilities,
revenues  and  expenses,   and  related  disclosure  of  contingent  assets  and
liabilities.  On an on-going basis,  we evaluate our estimates,  including those
related to revenue  recognition,  prepaid  licenses and  royalties  and software
development costs. We base our estimates on historical experience and on various
other  assumptions that are believed to be reasonable  under the  circumstances,
the  results  of which form the


                                       16





basis for making  judgments  about the carrying values of assets and liabilities
that are not readily apparent from other sources. Actual results may differ from
these  estimates  under  different  assumptions  or  conditions.  We believe the
following critical accounting policies affect our more significant judgments and
estimates used in preparation of our consolidated financial statements.

Revenue Recognition

     We record revenues when we deliver products to customers in accordance with
Statement of Position  ("SOP") 97-2,  "Software  Revenue  Recognition."  and SEC
Staff Accounting Bulletin No. 101, Revenue Recognition.  With the signing of the
Vivendi  distribution  agreement in August 2001,  substantially all of our sales
are made by two related party distributors.  The Company recognizes revenue from
sales  by  distributors,  net of  sales  commissions,  only  as the  distributor
recognizes sales of the Company's  products to unaffiliated  third parties.  For
those  agreements  that provide the customers the right to multiple  copies of a
product in exchange for guaranteed amounts, we recognize revenue at the delivery
of the product  master or the first copy.  We  recognize  per copy  royalties on
sales that exceed the guarantee as copies are  duplicated.  We generally are not
contractually obligated to accept returns, except for defective,  shelf-worn and
damaged  products.  However,  on a  case-by-case  negotiated  basis,  we  permit
customers to return or exchange product and may provide price concessions to our
retail distribution  customers on unsold or slow moving products.  In accordance
with  Statement  of Financial  Accounting  Standards  ("SFAS") No. 48,  "Revenue
Recognition  when Right of Return  Exists," we record revenue net of a provision
for estimated returns,  exchanges,  markdowns,  price concessions,  and warranty
costs. We record such reserves based upon management's  evaluation of historical
experience,  current  industry  trends and  estimated  costs.  During  2001,  we
substantially  increased  our sales  allowances  as a result of the  granting of
price  concessions to resellers on products in their inventory,  in an effort to
minimize  product  returns  following  the  transition  of  our  North  American
distribution rights to Vivendi. As a result, sales allowances as a percentage of
our total accounts receivable  increased to 44 percent at December 31, 2001 from
19 percent at December 31,2000. The amount of reserves ultimately required could
differ materially in the near term from the amounts provided in the accompanying
consolidated  financial  statements.   We  provide  customer  support  only  via
telephone  and the  Internet.  Customer  support  costs are not  material and we
charge such costs to expenses as we incur them.  We also expect to engage in the
sale of licensing rights on certain products.  The terms of the licensing rights
differ,  but normally include the right to develop and distribute a product on a
specific  video game platform.  Revenue is recognized  when the rights have been
transferred and no other obligations exist.

Prepaid Licenses and Royalties

     Prepaid licenses and royalties consist of license fees paid to intellectual
property rights holders for use of their trademarks or copyrights. Also included
in prepaid  royalties are prepayments  made to independent  software  developers
under developer  arrangements that have alternative  future uses. These payments
are contingent  upon the successful  completion of milestones,  which  generally
represent specific deliverables.  Royalty advances are recoupable against future
sales based upon the contractual royalty rate. We amortize the cost of licenses,
prepaid royalties and other outside  production costs to cost of goods sold over
six months  commencing  with the initial  shipment in each region of the related
title. We amortize these amounts at a rate based upon the actual number of units
shipped with a minimum  amortization of 75 percent in the first month of release
and a minimum of 5 percent for each of the next five months after release.  This
minimum  amortization  rate reflects our typical product life cycle.  Management
evaluates the future  realization of such costs quarterly and charges to cost of
goods sold any amounts  that  management  deems  unlikely  to be fully  realized
through future sales. Such costs are classified as current and noncurrent assets
based upon estimated product release date.

Software Development Costs

     Our internal  research and development  costs,  which consist  primarily of
software  development  costs,  are expensed as incurred.  Statement of Financial
Accounting  Standards  ("SFAS")  No. 86,  "Accounting  for the Cost of  Computer
Software  to  be  Sold,  Leased,  or  Otherwise  Marketed",   provides  for  the
capitalization   of  certain   software   development   costs   incurred   after
technological  feasibility  of the software is  established  or for  development
costs  that  have  alternative  future  uses.  Under  our  current  practice  of
developing  new  products,  the  technological  feasibility  of  the  underlying
software is not established until  substantially all of the product  development
is complete. As a result,


                                       17





we have not capitalized any software  development costs on internal  development
projects, as the eligible costs were determined to be insignificant.

Other Significant Accounting Policies

     Other  significant  accounting  policies  not  involving  the same level of
measurement  uncertainties as those discussed above, are nevertheless  important
to an  understanding  of the  financial  statements.  The  policies  related  to
consolidation  and loss  contingencies  require  difficult  judgments on complex
matters that are often subject to multiple  sources of  authoritative  guidance.
Certain of these  matters are among  topics  currently  under  reexamination  by
accounting  standards setters and regulators.  Although no specific  conclusions
reached by these standard  setters  appear likely to cause a material  change in
our accounting policies,  outcomes cannot be predicted with confidence. Also see
Note 1 of Notes to  Consolidated  Financial  Statements,  Summary of Significant
Accounting  Policies,  which discusses accounting policies that must be selected
by management when there are acceptable alternatives.

Results of Operations

     The following table sets forth certain selected consolidated  statements of
operations  data,  segment data and platform  data for the periods  indicated in
dollars and as a percentage of total net revenues:



                                    Three Months Ended June 30,                  Six Months Ended June 30,
                                   2002                   2001                 2002                  2001
                           --------------------  --------------------  --------------------  --------------------
                                       % of Net              % of Net              % of Net              % of Net
                             Amount    Revenues    Amount    Revenues    Amount    Revenues    Amount    Revenues
                           --------    --------  --------    --------  --------    --------  --------    --------
                                                            (Dollars in thousands)

                                                                                     
Net revenues ............  $ 11,842        100%  $ 14,302        100%  $ 27,217        100%  $ 31,115        100%
Cost of goods sold ......    10,602         90%    10,993         77%    15,079         55%    21,478         69%
                           --------        ---   --------        ---   --------        ---   --------        ---
     Gross profit .......     1,240         10%     3,309         23%    12,138         45%     9,637         31%
                           --------        ---   --------        ---   --------        ---   --------        ---
Operating expenses:
     Marketing and sales      2,688         23%     5,325         37%     4,342         16%    11,511         37%
     General and adminis-
       trative ..........     1,819         15%     4,097         29%     4,835         18%     6,583         21%
     Product development      3,848         32%     5,332         37%     8,546         31%    10,649         34%
                           --------        ---   --------        ---   --------        ---   --------        ---
     Total operating
       expenses .........     8,355         70%    14,754        103%    17,723         65%    28,743         92%
                           --------        ---   --------        ---   --------        ---   --------        ---
Operating income (loss) .    (7,115)       -60%   (11,445)       -80%    (5,585)       -20%   (19,106)       -61%
Sale of Shiny ...........    28,781        243%      --            0%    28,781        106%      --            0%
Other expense ...........      (873)        -7%      (953)        -7%      (908)        -3%    (1,720)        -6%
                           --------        ---   --------        ---   --------        ---   --------        ---
Income (loss) before
     income taxes .......    20,793        176%   (12,398)       -87%    22,288         82%   (20,826)       -67%
(Benefit) provision for
     income taxes .......       (75)        -1%       --           0%       (75)         0%      --           0%
                           --------        ---   --------        ---   --------        ---   --------        ---
Net income (loss) .......  $ 20,868        175%  $(12,398)       -87%  $ 22,363         82%  $(20,826)       -67%
                           ========        ===   ========        ===   ========        ===   ========        ===
Net revenues by geo-
     graphic region:
     North America ......  $  8,103         68%  $  9,441         66%  $ 12,569         46%  $ 22,897         74%
     International ......     1,764         15%     3,396         24%     3,214         12%     5,399         17%
     OEM, royalty and
       licensing ........     1,975         17%     1,465         10%    11,434         42%     2,819          9%

Net revenues by platform:
     Personal computer ..  $  2,664         22%  $ 11,810         83%  $  6,945         26%  $ 23,769         76%
     Video game console .     7,203         61%     1,027          7%     8,838         32%     4,527         15%
     OEM, royalty and
       licensing ........     1,975         17%     1,465         10%    11,434         42%     2,819          9%



                                       18





North American, International and OEM, Royalty and Licensing Net Revenues

     Net revenues for the three months ended June 30, 2002 were $11.8 million, a
decrease  of 17  percent  compared  to the same  period in 2001.  This  decrease
resulted  from a 14 percent  decrease in North  American  net  revenues and a 48
percent decrease in  International  net revenues offset by a 35 percent increase
in OEM, royalties and licensing revenues.

     North  American  net revenues for the three months ended June 30, 2002 were
$8.1 million. The decrease in North American net revenues in 2002 was mainly due
to releasing  only one title in 2002 compared to 4 titles in 2001 resulting in a
decrease in North American sales of $2.3 million, partially offset by a decrease
in product returns and price concessions of $1.0 million as compared to the 2001
period.  The decrease in title releases  across all platforms is a result of our
continued  focus on  product  planning  and the  releasing  of fewer and  higher
quality titles.

     International  net  revenues  for the three months ended June 30, 2002 were
$1.8 million.  The decrease in  International  net revenues for the three months
ended June 30, 2002 was mainly due to the reduction in title releases during the
year which  resulted in a $2.5 million  decrease in revenue offset by a decrease
in product  returns and price  concessions of $0.9 million  compared to the 2001
period.  Our  product  planning  efforts  during  2002 also  contributed  to the
reduction of titles released in the International markets.

     Net revenues for the six months ended June 30, 2002 were $27.2  million,  a
decrease  of 13  percent  compared  to the same  period in 2001.  This  decrease
resulted from a 45 percent decrease in North American net revenues, a 40 percent
decrease in International  net revenues offset by a 306 percent increase in OEM,
royalties and licensing revenues.

     North  American  net  revenues  for the six months ended June 30, 2002 were
$12.6  million.  The decrease in North  American net revenues in 2002 was mainly
due to releasing one title in 2002  compared to 7 titles in 2001  resulting in a
decrease  in North  American  sales  of $12.8  million,  partially  offset  by a
decrease in product returns and price concessions of $2.5 million as compared to
the 2001 period. The decrease in title releases across all platforms is a result
of our continued focus on product planning and the releasing of fewer and higher
quality titles.

     International net revenues for the six months ended June 30, 2002 were $3.2
million.  The  decrease in  International  net revenues for the six months ended
June 30, 2002 was mainly due to the reduction in title releases  during the year
which  resulted in a $5.1  million  decrease in revenue  offset by a decrease in
product  returns  and price  concessions  of $2.9  million  compared to the 2001
period.  Our  product  planning  efforts  during  2002 also  contributed  to the
reduction of titles released in the International markets.

     We expect that both our North  American and  International  publishing  net
revenues in fiscal 2002 will increase  compared to fiscal 2001, as we anticipate
releasing  more  major  titles  than in 2001.  We  currently  have 5 to 6 titles
scheduled for release during the remainder of the year.

     OEM, royalty and licensing net revenues for the three months ended June 30,
2002 were $2.0  million,  an  increase  of $0.5  million as compared to the same
period in 2001. OEM net revenues  increased by $0.3 million compared to the 2001
period and licensing  net revenues  increased by $0.2 million as compared to the
2001 period.

     OEM,  royalty and  licensing net revenues for the six months ended June 30,
2002 were $11.4  million,  an increase  of $8.6  million as compared to the same
period in 2001. The OEM business  increased by $0.5 million compared to the same
period in 2001.  The six  months  ended  June 30,  2002 also  included  revenues
related  to the  sale  of  publishing  rights  for one of our  products  and the
recognition of deferred revenue for a licensing transaction. In January 2002, we
sold the publishing rights to this title to the distributor in connection with a
settlement agreement entered into with the third party developer. The settlement
agreement  provided,   among  other  things,  that  we  assign  our  rights  and
obligations  under the product  agreement to the third party  distributor.  As a
result,  we recorded  net  revenues of $5.6 million in the six months ended June
30,  2002.  In February  2002, a licensing  transaction  we entered into in 1999
expired and we recognized  revenue of $1.2 million,  the unearned portion of the
minimum guarantee.  Excluding the above transactions, our licensing revenues for
the six months ended June 30, 2002  increased by $1.3 million as compared to the
2001 period.


                                       19





     We expect that OEM,  royalty and licensing net revenues in fiscal 2002 will
increase compared to fiscal 2001 as a result of these two transactions  combined
with a consistent level of OEM business.

Platform Net Revenues

     PC net revenues for the three months ended June 30, 2002 were $2.7 million,
a decrease of 77 percent compared to the same period in 2001. The decrease in PC
net revenues in 2002 was  primarily  due to not  releasing any titles in 2002 as
compared to four titles  released in 2001.  Video game console net revenues were
$7.2  million,  an increase of 601 percent for the three  months  ended June 30,
2002  compared to the same period in 2001,  due to releasing the major hit title
Hunter: The Reckoning (Xbox) in 2002 as compared to the international release on
one title in 2001.

     PC net revenues for the six months ended June 30, 2002 were $6.9 million, a
decrease of 71 percent  compared to the same period in 2001.  The decrease in PC
net revenues in 2002 was  primarily  due to not  releasing any titles in 2002 as
compared to six titles  released in 2001.  Video game console net revenues  were
$8.8  million an increase  of 95 percent for the six months  ended June 30, 2002
compared  to the same  period  in 2001,  due to  releasing  the  major hit title
Hunter: The Reckoning (Xbox) in 2002 as compared to one title in 2001.

     We expect our PC net revenues to decrease in 2002 as compared to 2001 as we
expect to release  only two to three new titles as we  continue to focus more on
next  generation  console  products.  We anticipate  releasing  five new console
titles in fiscal 2002 and expect net  revenues to increase in fiscal 2002 partly
due to the fact that we anticipate  releasing the major hit title Baldur's Gate:
Dark Alliance on Xbox and Gamecube in the latter half of 2002.

 Cost of Goods Sold; Gross Profit Margin

     Our cost of goods sold  decreased  4 percent to $10.6  million in the three
months ended June 30, 2002 compared to the same period in 2001. The decrease was
primarily  due to the  decrease  in overall  product  sales  during the  period,
partially offset by a change in the mix of sales from PC products,  which have a
lower cost of goods per unit, to console  products,  which have a higher cost of
goods per unit.  Our  gross  margin  decreased  to 10  percent  for 2002 from 26
percent in 2001.  This was  primarily due to an increase in console net revenues
and both  periods were  negatively  impacted by higher  amortization  of prepaid
royalties on externally developed products, including approximately $2.1 million
in 2002 and $1.5 million in 2001 in write-offs of canceled development projects.

     Our cost of goods sold  decreased  30  percent to $15.1  million in the six
months ended June 30, 2002 compared to the same period in 2001. The decrease was
primarily  due to the  decrease  in overall  product  sales  during the  period,
partially offset by a change in the mix of sales from PC products,  which have a
lower cost of goods per unit, to console  products,  which have a higher cost of
goods per unit.  Our  gross  margin  increased  to 45  percent  for 2002 from 33
percent in 2001.  This was due to the publishing and licensing  transactions  in
2002,  which did not bear any  significant  cost of  goods.  Both  periods  were
negatively  impacted by higher  amortization of prepaid  royalties on externally
developed  products,  including  approximately  $2.1  million  in 2002  and $2.2
million in 2001 in write-offs of canceled development projects.

     We expect our gross  profit  margin and gross  profit to increase in fiscal
2002 as  compared  to  fiscal  2001 as we expect  not to incur any  significant,
unusual  product returns and price  concessions or any additional  write-offs of
prepaid royalties in 2002.

 Marketing and Sales

     Marketing and sales expenses  primarily  consist of advertising  and retail
marketing support,  sales commissions,  marketing and sales personnel,  customer
support  services and other  related  operating  expenses.  Marketing  and sales
expenses  for the three  months  ended  June 30,  2002 were $2.7  million,  a 50
percent  decrease as compared to the 2001 period.  The decrease in marketing and
sales  expenses is due to a $1.2  million  reduction in  advertising  and retail
marketing support  expenditures due to releasing fewer titles in 2002 and a $1.5
million  decrease in  personnel  costs and general  expenses  due in part to our
shift from a direct sales force for North America to a distribution


                                       20





arrangement with Vivendi.  The decrease in marketing and sales expenses included
a $0.1  million  decrease in overhead  fees paid to Virgin  under our April 2001
settlement with Virgin (See Activities with Related Parties).

     Marketing  and sales  expenses  for the six months ended June 30, 2002 were
$4.3 million, a 62 percent decrease as compared to the 2001 period. The decrease
in  marketing  and  sales  expenses  is  due  to a  $4.5  million  reduction  in
advertising and retail  marketing  support  expenditures  due to releasing fewer
titles in 2002 and a $2.7  million  decrease  in  personnel  costs  and  general
expenses due in part to our shift from a direct sales force for North America to
a  distribution  arrangement  with Vivendi.  The decrease in marketing and sales
expenses was partially  offset by $0.2 million increase in overhead fees paid to
Virgin under our April 2001  settlement with Virgin (See Activities with Related
Parties).

     We expect our  marketing  and sales  expenses  to  decrease  in fiscal 2002
compared to fiscal 2001,  due to fewer overall  planned title releases in fiscal
2002 across all platforms,  lower personnel costs from our reduced headcount and
a  reduction  in  overhead  fees  paid to  Virgin  pursuant  to the  April  2001
settlement.

General and Administrative

     General and  administrative  expenses  primarily  consist of administrative
personnel expenses,  facilities costs,  professional fees, bad debt expenses and
other related operating  expenses.  General and administrative  expenses for the
three months  ended June 30, 2002 were $1.8  million,  a 56 percent  decrease as
compared  to the same  period in 2001.  The  decrease  is due to a $2.3  million
decrease in personnel costs and general expenses.

     General and administrative  expenses for the six months ended June 30, 2002
were $4.8 million, a 27 percent decrease as compared to the same period in 2001.
The  decrease is due to a $1.8 million  decrease in personnel  costs and general
expenses.  In the 2002 period we incurred significant charges of $0.4 million in
loan  termination fees associated with the termination of our line of credit and
$0.5 million in consulting expenses payable to our investment bankers, Europlay,
incurred to assist us with the restructuring of the company.  In the 2001 period
significant  charges of $0.6 million provision for the termination of a building
lease in the United  Kingdom  and $0.5  million in legal,  audit and  investment
banking fees and expenses incurred principally in connection with the efforts of
a proposed sale of the Company which was terminated.

     We expect our  general  and  administrative  expenses to decrease in fiscal
2002 compared to fiscal 2001 primarily due to the reduction in headcount and the
continued reduction in other related costs.

Product Development

     Product development  expenses for the three months ended June 30, 2002 were
$3.8 million, a 28 percent decrease as compared to the same period in 2001. This
decrease is due to a $1.5 million  decrease in personnel  costs as a result of a
reduction in headcount and the sale of Shiny Entertainment, Inc. in April 2002.

     Product  development  expenses  for the six months ended June 30, 2002 were
$8.5 million, a 20 percent decrease as compared to the same period in 2001. This
decrease is due to a $2.1 million  decrease in personnel  costs as a result of a
reduction in headcount and the sale of Shiny.

     We expect our  product  development  expenses  to  decrease  in fiscal 2002
compared to fiscal 2001 as a result of lower headcount and the sale of Shiny.

Sale of Shiny Entertainment, Inc.

     In April 2002, we sold our former subsidiary Shiny  Entertainment,  Inc. to
Infogrames for $47.2 million. After recognizing closing costs,  consideration to
Warner  Brothers for their consent to transfer the Matrix  license and expensing
amounts  previously paid for the Matrix  license,  we recognized a gain of $28.8
million on this sale.


                                       21





Other Expense, net

     Other  expenses for the three months ended June 30, 2002 were $0.9 million,
an 8 percent  decrease as compared to the same period in 2001.  The decrease was
due to no  interest  expense  related  to lower  net  borrowings  on our line of
credit,  no losses  associated  with  foreign  currency  exchanges  offset by an
increase  of $0.5  million  penalty  due to a delay  in the  effectiveness  of a
registration  statement in connection  with our private  placement of our common
stock.

     Other expenses for the six months ended June 30, 2002 were $0.9 million,  a
47 percent decrease as compared to the same period in 2001. The decrease was due
to no interest expense related to lower net borrowings on our line of credit, no
losses  associated with foreign currency  exchanges and $0.9 million  associated
with a gain in the settlement and  termination of a building lease in the United
Kingdom  offset by an  increase  of $1.3  million  penalty due to a delay in the
effectiveness  of a  registration  statement  in  connection  with  our  private
placement of our common stock.

Benefit from Income Taxes

         In June 2002, the Internal Revenue Service  concluded their examination
of our  consolidated  federal  income tax  returns for the years ended April 30,
1992  through  1997.  In fiscal  2001,  we  established  a reserve of  $500,000,
representing  management's  best estimate of amounts to be paid in settlement of
the IRS claims.  In the second quarter of 2002, we reached a settlement with the
IRS and  agreed to pay  $275,000  to settle  all  outstanding  issues.  With the
executed settlement,  we have adjusted our reserve and, as a result, recorded an
income  tax  benefit  of  $225,000.  This  benefit  was  offset by an income tax
provision of $150,000 associated with the gain on sale of Shiny.

Liquidity and Capital Resources

     We  have  funded  our  operations  to  date  primarily  through  the use of
borrowings, royalty and distribution fee advances, cash generated by the private
sale of securities,  proceeds of the initial public offering, the sale of assets
and from results of operations.

     As of June 30, 2002,  our cash balance was  approximately  $157,000 and our
outstanding  accounts  payable  and current  debt  totaled  approximately  $38.6
million,  with approximately $10.2 million that can be offset against receivable
balances. On April 30, 2002, in connection with the sale of Shiny, we received a
cash  payment  of  approximately  $3.0  million  and a  promissory  note  in the
principal amount of approximately  $10.8 million payable over three months,  and
applied  additional  proceeds to repay  approximately  $26.1 million in accounts
payable and current debt including  $11.5 million of prepaid  advances that were
accelerated  as a condition of the  transaction.  We expect that we will need to
substantially   reduce  our  working  capital  needs  and/or  raise   additional
financing.  Along these lines, we have entered into a new distribution agreement
with Vivendi, which accelerates cash collections through minimum guarantees.  If
we do not receive  sufficient  financing we may (i) liquidate assets,  (ii) sell
the company,  (iii) seek  protection  from our  creditors,  and/or (iv) continue
operations,  but incur  material harm to our  business,  operations or financial
conditions.

     Our primary  capital needs have  historically  been to fund working capital
requirements necessary to fund our net losses, our sales growth, the development
and  introduction  of products and related  technologies  and the acquisition or
lease of equipment and other assets used in the product development process. Our
operating activities used cash of $22.7 million during the six months ended June
30, 2002, primarily attributable to payments for royalty liabilities, recoupment
of  advances  received by  distributors  and refund of  advances  received  from
Vivendi and a console  hardware  manufacturer  for the development of titles for
its console  platform in connection  with the sale of Shiny offset by net income
of $22.4  million  and  collections  of accounts  receivable  and an increase in
payables to related parties.

     Net cash used by  financing  activities  of $4.7 million for the six months
ended June 30, 2002,  consisted  primarily of repayments of our working  capital
line of credit and repayments to our former Chairman. Cash provided by investing
activities of $27.4 million for the six months ended June 30, 2002  consisted of
proceeds  from  the  sale of  Shiny,  offset  by  normal  capital  expenditures,
primarily for office and computer  equipment used in our  operations.  We do not
currently  have any  material  commitments  with  respect to any future  capital
expenditures.


                                       22





     The following  summarizes our contractual  obligations under non-cancelable
operating  leases and other  borrowings  at June 30,  2002,  and the effect such
obligations  are  expected  to have on our  liquidity  and cash  flow in  future
periods.
                                                      Less
                                                      Than   1 - 3   After
     June 30, 2002                           Total   1 Year  Years   3 Years
                                             ------  ------  ------  ------
                                                       (In thousands)
     Contractual cash obligations:
        Non-cancelable operating
           lease obligations ..............   5,867   1,375   3,031   1,461
                                             ------  ------  ------  ------
     Total contractual cash
        obligations .......................  $5,867  $1,375  $3,031  $1,461
                                             ======  ======  ======  ======

     In April 2002, we entered into a settlement  agreement with the landlord of
an office facility in the United Kingdom,  whereby we returned the property back
to the landlord  and were  released  from any further  lease  obligations.  This
settlement  reduced  our total  contractual  cash  obligations  by $1.3  million
through fiscal 2005.

     Our main source of capital is from the release of new titles. Historically,
we have had some delays in the release of new titles and we  anticipate  that we
may continue to incur delays in the release of future  titles.  These delays can
have a negative  impact on our short-term  liquidity,  but should not affect our
overall liquidity.

     To reduce our working capital needs, we have  implemented  various measures
including a reduction of personnel,  a reduction of fixed overhead  commitments,
cancellation  or suspension of development on future  titles,  which  management
believes do not meet sufficient  projected profit margins,  and the scaling back
of certain marketing programs associated with the cancelled projects. Management
will continue to pursue various alternatives to improve future operating results
and  further  expense  reductions,  some of which may have a  long-term  adverse
impact on our ability to generate  successful  future  business  activities.  In
addition,  we continue to seek  external  sources of funding,  including but not
limited to, a sale or merger of the company,  a private placement of our capital
stock, the sale of selected  assets,  the licensing of certain product rights in
selected territories,  selected distribution agreements,  and/or other strategic
transactions  sufficient to provide short-term funding,  and potentially achieve
our long-term  strategic  objectives.  In this regard,  we completed the sale of
Shiny in April 2002, for approximately  $47.2 million.  Additionally,  in August
2002,  our Board of  Directors  established  a Special  Committee  comprised  of
directors that are  independent of our largest  stockholder,  Titus  Interactive
S.A., to investigate strategic options,  including raising capital from the sale
of debt or equity securities and a sale of the company.

     In order to improve our cash flow,  in August  2002,  we entered into a new
distribution arrangement with Vivendi whereby Vivendi will pay us sales proceeds
based on Vivendi's  sales of the products  less amounts for  distribution  fees,
price concessions and returns,  inventory and marketing costs. Upon the delivery
of a gold master to Vivendi,  Vivendi  will pay us, as a minimum  guarantee,  75
percent of the projected  amount due to us based on projected  initial  shipment
sales, established by Vivendi in accordance with the terms of the agreement, and
the  remaining  amounts  shall be due upon  shipment of the titles to  Vivendi's
customers.  Any future sales  exceeding  the initial  shipment will be paid on a
monthly  basis.  We  expect  this new  arrangement  to  improve  our  short-term
liquidity, but should not impact our overall liquidity.

     If operating  revenues from product releases are not sufficient to fund our
operations,  no assurance can be given that alternative sources of funding could
be obtained on acceptable terms, or at all. These conditions,  combined with our
historical  operating  losses and deficits in  stockholders'  equity and working
capital,  raise  substantial  doubt  about our  ability to  continue  as a going
concern. The accompanying  consolidated  financial statements do not include any
adjustments  to reflect the possible  future effects on the  recoverability  and
classification  of assets and  liabilities  that may result  from the outcome of
this uncertainty.

Activities with Related Parties

     Our operations  involve  significant  transactions with Titus, our majority
stockholder,  Virgin,  a  wholly-owned  subsidiary  of Titus,  and  Vivendi,  an
indirect  owner of 5 percent of our common  stock.  In addition,  we  previously
obtained financing from the former Chairman of the company.


                                       23





Transactions with Titus

     In March 2002,  Titus  converted its remaining  383,354  shares of Series A
preferred  stock into  approximately  47.5 million  shares of our common  stock.
Titus now owns approximately 67 million shares of common stock, which represents
approximately  72 percent  of our  outstanding  common  stock,  our only  voting
security, immediately following the conversion.

     Titus retained  Europlay as consultants to assist with the restructuring of
the company. This arrangement with Europlay is with Titus, however, we agreed to
reimburse Titus for consulting  expenses  incurred on our behalf.  In connection
with the sale of Shiny,  we agreed to pay Europlay  directly for their  services
with the proceeds received from the sale, which Europlay received.  We have also
entered into a  commission-based  agreement  with Europlay  where  Europlay will
assist us with strategic  transactions,  such as debt or equity  financing,  the
sale of  assets  or an  acquisition  of the  company.  Under  this  arrangement,
Europlay assisted us with the sale of Shiny.

     In connection with the equity investments by Titus, we perform distribution
services  on behalf of Titus for a fee.  In  connection  with such  distribution
services,  we  recognized  fee income of $19,000  and $28,000 for the six months
ended June 30, 2002 and 2001, respectively.

     In March 2002, we entered into a distribution agreement with Titus pursuant
to which we  granted  to Titus  the  exclusive  right to  distribute  one of our
products for the Sony  Playstation  console in North America,  South America and
Central  America in exchange  for a minimum  guarantee of $100,000 for the first
71,942 units of the product  sold,  plus $.69 per unit on any product sold above
the 71,942 units.

     As of June 30, 2002 and December  31, 2001,  Titus owed us $3.7 million and
$0.3  million,  respectively,  and we owed Titus $2.5 million and $1.3  million,
respectively.  Amounts due from Titus include a $3.5 million note receivable and
amounts due to Titus at June 30, 2002 include dividends payable of $2.0 million,
of which $1.0  million  was paid in July 2002.  Amounts due to Titus at December
31, 2001 include dividends payable of $0.7 million and $0.5 million for services
rendered by Europlay.

     In April 2002, we entered into an agreement with Titus,  pursuant to which,
among other things, we sold to Titus all right,  title and interest in the games
"EarthWorm Jim", "Messiah",  "Wild 9", "R/C Stunt Copter",  "Sacrifice",  "MDK",
"MDK II",  and  "Kingpin",  and  Titus  licensed  from us the right to  develop,
publish,  manufacture and distribute the games "Hunter I", "Hunter II", "Icewind
Dale I",  "Icewind  Dale II",  and "BG:  Dark  Alliance  II" solely on  Nintendo
Advance  GameBoy  game system for the life of the games.  As  consideration  for
these rights,  Titus issued to us a promissory  note in the principal  amount of
$3.5 million,  which note bears interest at 8 percent per annum.  The promissory
note is due on August 31, 2002, and may be paid, at Titus' option, in cash or in
shares of Titus  common  stock with a per share value equal to 90 percent of the
average  trading  price of  Titus'  common  stock  over  the 5 days  immediately
preceding the payment date. Pursuant to our April 26, 2002 agreement with Titus,
on or  before  July 25,  2002,  we had the  right  to  solicit  offers  from and
negotiate  with third parties to sell the rights and licenses  granted under the
April 26, 2002  agreement.  If we had entered  into a binding  agreement  with a
third  party to sell these  rights  and  licenses  for an amount in excess  $3.5
million,  we would have  rescinded the April 26, 2002  agreement  with Titus and
recovered all rights granted and released Titus from all obligations thereunder.
The Company's  efforts to enter into a binding agreement with a third party were
unsuccessful.  Moreover,  we have  provided  Titus with a  guarantee  under this
agreement,  which  provides that in the event Titus does not achieve gross sales
of at least $3.5 million by June 25, 2003,  and the  shortfall is not the result
of  Titus'  failure  to use best  commercial  efforts,  we will pay to Titus the
difference  between $3.5  million and the actual gross sales  achieved by Titus,
not to exceed $2 million.  We currently  maintain a $3.5 million note receivable
from Titus as well as a $3.5  million  deferred  revenue  amount for the related
transaction.

Transactions with Virgin, a wholly owned subsidiary of Titus

     In February 1999, we entered into an International  Distribution  Agreement
with Virgin, which provides for the exclusive  distribution of substantially all
of our products in Europe,  Commonwealth of Independent  States,  Africa and the
Middle  East for a  seven-year  period,  cancelable  under  certain  conditions,
subject to termination penalties and costs. Under this agreement, as amended, we
pay  Virgin a  monthly  overhead  fee,  certain  minimum  operating


                                       24





charges,  a distribution  fee based on net sales,  and Virgin  provides  certain
market preparation, warehousing, sales and fulfillment services on our behalf.

     Under the April 2001  settlement,  we pay Virgin a monthly  overhead fee of
$83,000  per month for the six month  period  beginning  January  2002,  with no
further overhead  commitment for the remainder of the term of the  International
Distribution Agreement.

     In connection with the International  Distribution  Agreement,  we incurred
distribution  commission  expense of $0.3  million and $0.6  million for the six
months ended June 30, 2002 and 2001,  respectively.  In addition,  we recognized
overhead fees of $0.5 million and $0.3 million for the six months ended June 30,
2002 and 2001, respectively.

     We have also entered into a Product Publishing Agreement with Virgin, which
provides us with an exclusive  license to publish and  distribute  substantially
all of Virgin's  products within North America,  Latin America and South America
for a royalty based on net sales.  As part of terms of the April 2001 settlement
between Virgin and us, the Product  Publishing  Agreement was amended to provide
for us to publish only one future title developed by Virgin.  In connection with
the Product Publishing  Agreement with Virgin, we earned $39,000 and $15,000 for
performing  publishing and distribution services on behalf of Virgin for the six
months ended June 30, 2002 and 2001, respectively.

     In connection with the International  Distribution  Agreement,  we sublease
office  space from  Virgin.  Rent expense paid to Virgin was $54,000 and $54,000
for the six months ended June 30, 2002 and 2001, respectively.

     As of June 30, 2002 and December 31, 2001,  Virgin owed us $7.7 million and
$7.5 million, and we owed Virgin $6.6 million and $5.8 million, respectively.

Transactions with Vivendi

     In connection with a distribution  agreement with Vivendi, which indirectly
owns  approximately  5 percent of our common stock at June 30, 2002 but does not
have  representation  on our Board of Directors,  Vivendi is our  distributor in
North America through December 31, 2002 for  substantially  all of our products,
with the exception of products with  pre-existing  distribution  agreements  and
certain  selected future titles.  Under the terms of the agreement,  as amended,
Vivendi  earns  a  distribution  fee  based  on the  net  sales  of  the  titles
distributed.  Under the agreement,  Vivendi made advance payments to us totaling
$16.5  million.  As of August 1, 2002,  Vivendi has fully recouped their advance
payments to us from product sales.

     In connection  with the  distribution  agreement with Vivendi,  we incurred
distribution  commission  expense of $2.6  million and zero  dollars for the six
months  ended  June 30,  2002 and 2001,  respectively.  As of June 30,  2002 and
December 31, 2001, Vivendi owed us $3.6 million and $2.4 million, respectively.

     In April 2002,  we entered  into an  agreement  with  Vivendi,  pursuant to
which,  among other things, the parties amended the terms of the August 13, 2001
distribution  agreement,  as amended,  as  follows:  (i) Vivendi was repaid $6.5
million of their advances under the August 13, 2001 distribution agreement; (ii)
Vivendi maintains the exclusive  distribution rights to our back-catalog titles,
including  "Baldur's Gate: Dark Alliance"  through December 31, 2002, plus a six
month sell-off period; (iii) Vivendi will maintain exclusive distribution rights
to our upcoming new titles to be released,  which includes  "Icewind Dale 2" for
PC and  "Hunter" on the  Microsoft  X-Box game console for a term of 1 year from
the date of release  of each new title,  plus a 6 month  sell-off  period;  (iv)
Vivendi will retain 100 percent of proceeds from the  distribution  of "Baldur's
Gate: Dark Alliance"  until such time as the balance of Vivendi's  advance under
the August 13, 2001 distribution agreement is fully recouped; and (iv) Vivendi's
distribution  rights  to any of our  other  titles  under the  August  13,  2001
distribution  agreement  were  terminated.  As of August 1, 2002,  Vivendi fully
recouped its advance to us.

     In August 2002, we entered into a new distribution arrangement with Vivendi
whereby  Vivendi  will  distribute  substantially  all of our  products in North
America.  Under the  Agreement,  Vivendi will pay us sales proceeds less amounts
for distribution  fees, price  concessions and returns,  inventory and marketing
costs. Upon the delivery of a


                                       25





gold master to Vivendi,  Vivendi will pay us, as a minimum guarantee, 75 percent
of the projected  amount due to us based on projected  initial  shipment  sales,
established by Vivendi in accordance  with the terms of the  agreement,  and the
remaining  amounts  shall  be due  upon  shipment  of the  titles  to  Vivendi's
customers.  Any future sales  exceeding  the initial  shipment will be paid on a
monthly basis. The new agreement with Vivendi has a term of three years.

Transactions with a Brian Fargo, a former officer of the Company

     In  connection  with our working  capital line of credit  obtained in April
2001, we obtained a $2 million personal  guarantee in favor of the bank, secured
by $1.0 million in cash,  from Brian Fargo,  the former Chairman of the company.
In addition,  Mr. Fargo provided us with a $3 million loan, payable in May 2002,
with  interest at 10 percent.  In connection  with the  guarantee and loan,  Mr.
Fargo received  warrants to purchase 500,000 shares of our common stock at $1.75
per share,  expiring in April 2011. In January 2002,  the bank redeemed the $1.0
million in cash pledged by Mr. Fargo in connection with his personal  guarantee,
and  subsequently we agreed to pay that amount back to Mr. Fargo. The amount was
fully paid in April 2002 in connection with the sale of Shiny.

Recent Accounting Pronouncements

     In April 2001,  the  Emerging  Issues Task Force  issued No.  00-25  ("EITF
00-25"), "Accounting for Consideration from a Vendor to a Retailer in Connection
with the  Purchase or Promotion  of the  Vendor's  Products",  which states that
consideration  from a vendor to a reseller of the vendor's  products is presumed
to be a reduction of the selling prices of the vendor's products and, therefore,
should be  characterized  as a  reduction  of  revenue  when  recognized  in the
vendor's income  statement.  That presumption is overcome and the  consideration
can be  categorized  as a cost incurred if, and to the extent that, a benefit is
or will be received from the recipient of the  consideration.  That benefit must
meet certain  conditions  described in EITF 00-25.  We adopted the  provision of
EITF  00-25 on  January  1,  2002 and as a result  net  revenues  and  marketing
expenses  were  reduced by $1.0  million for the six months ended June 30, 2001.
The  adoption  of EITF 00-25 did not  impact  our net loss for the three  months
ended June 30, 2001.

     In June 2001, the Financial Accounting Standards Board ("FASB") issued SFAS
No.  141,  "Business  Combinations"  and  SFAS  No.  142,  "Goodwill  and  Other
Intangible Assets" effective for fiscal years beginning after December 15, 2001.
Under the new rules all  acquisition  transactions  entered  into after June 30,
2001,  must be accounted for on the purchase  method and goodwill will no longer
be amortized but will be subject to annual  impairment  tests in accordance with
SFAS 142.  Other  intangible  assets will  continue to be  amortized  over their
useful  lives.  We adopted the new rules on  accounting  for  goodwill and other
intangible  assets January 1, 2002.  Adoption of FAS 142 did not have a material
impact on our consolidated financial position or results of operations. Goodwill
amortization for the three months ended June 30, 2001 was $96,000. With the sale
of Shiny, we no longer have any goodwill assets.

     In June 2001, the Financial Accounting Standards Board ("FASB") issued SFAS
No. 143,  "Accounting for Asset Retirement  Obligations." SFAS No. 143 addresses
financial   accounting  and  reporting  for  obligations   associated  with  the
retirement of tangible  long-lived  assets and the associated  asset  retirement
costs.  The  provisions of SFAS No. 143 are  effective for financial  statements
issued for fiscal years beginning  after June 15, 2002,  with early  application
encouraged and generally are to be applied  prospectively.  We do not expect the
adoption of SFAS No. 143 to have a material impact on our consolidated financial
position or results of operations.

     In  August  2001,  the  FASB  issued  SFAS  No.  144,  "Accounting  for the
Impairment or Disposal of Long-Lived  Assets." SFAS No. 144 addresses  financial
accounting  and reporting for the  impairment or disposal of long-lived  assets.
SFAS No.  144  supersedes  SFAS  No.  121,  "Accounting  for the  Impairment  of
Long-Lived  Assets  and  for  Long-Lived  Assets  to Be  Disposed  Of,"  and the
accounting  and  reporting  provisions  of APB  Opinion No. 30,  "Reporting  the
Results of  Operations  -  Reporting  the  Effects of Disposal of a Segment of a
Business,  and  Extraordinary,  Unusual and  Infrequently  Occurring  Events and
Transactions,"  for the  disposal  of a segment  of a  business  (as  previously
defined in that  Opinion).  We adopted the provisions of SFAS No. 144 on January
1, 2002.  The  adoption  of SFAS No.  144 did not have a material  impact on our
consolidated financial position or results of operations.


                                       26





FACTORS AFFECTING FUTURE PERFORMANCE

     Our future  operating  results  depend upon many factors and are subject to
various risks and uncertainties.  Some of the risks and uncertainties  which may
cause our  operating  results  to vary  from  anticipated  results  or which may
materially and adversely affect our operating results are as follows:

WE  CURRENTLY  HAVE A NUMBER OF  OBLIGATIONS  THAT WE ARE UNABLE TO MEET WITHOUT
GENERATING  ADDITIONAL  REVENUES  OR RAISING  ADDITIONAL  CAPITAL.  IF WE CANNOT
GENERATE  ADDITIONAL REVENUES OR RAISE ADDITIONAL CAPITAL IN THE NEAR FUTURE, WE
MAY BECOME INSOLVENT AND OUR STOCK WOULD BECOME ILLIQUID OR WORTHLESS.

     As of June 30, 2002,  our cash balance was  approximately  $157,000 and our
outstanding  accounts  payable  and current  debt  totaled  approximately  $38.6
million,  with  approximately  $10.2 million that can be offset against  related
party accounts  receivable  balances.  On April 30, 2002, in connection with the
sale of Shiny,  we received a cash payment of  approximately  $3.0 million and a
promissory note in the principal amount of  approximately  $10.8 million payable
over three months, and applied additional  proceeds to repay approximately $26.1
million in accounts  payable and current debt including $11.5 million of prepaid
advances that were accelerated as a condition of the transaction.  Even with the
proceeds  we  received  in the  Shiny  sale,  we will  need to raise  additional
financing.  If we do not  receive  sufficient  financing  we may  (i)  liquidate
assets, (ii) seek or be forced into bankruptcy and/or (iii) continue operations,
but incur  material  harm to our business,  operations  or financial  condition.
These measures  could have a material  adverse effect on our ability to continue
as a going concern. Additionally,  because of our financial condition, our Board
of Directors has a duty to our creditors that may conflict with the interests of
our  stockholders.  When a Delaware  corporation is operating in the vicinity of
insolvency,  the Delaware courts have imposed upon the corporation's directors a
fiduciary duty to the  corporation's  creditors.  If we cannot obtain additional
capital  and become  unable to pay our debts as they  become  due,  our Board of
Directors  may be  required  to make  decisions  that  favor  the  interests  of
creditors at the expense of our  stockholders to fulfill its fiduciary duty. For
instance, we may be required to preserve our assets to maximize the repayment of
debts  versus  employing  the assets to further  grow our  business and increase
shareholder value.

WE HAVE A  HISTORY  OF  LOSSES,  MAY  NEVER  GENERATE  POSITIVE  CASH  FLOW FROM
OPERATIONS  AND MAY  HAVE TO  FURTHER  REDUCE  OUR  COSTS BY  CURTAILING  FUTURE
OPERATIONS.

     For the six months ended June 30, 2002,  our net loss from  operations  was
$5.6 million and for the year ended  December  31, 2001,  our net loss was $46.3
million. Since inception,  we have incurred significant losses and negative cash
flow, and as of June 30, 2002 we had an accumulated deficit of $129 million. Our
ability to fund our  capital  requirements  out of our  available  cash and cash
generated  from our  operations  depends on a number of  factors.  Some of these
factors include the progress of our product  development  programs,  the rate of
growth of our  business,  and our  products'  commercial  success.  If we cannot
generate positive cash flow from operations,  we will have to continue to reduce
our costs and raise working  capital from other  sources.  These  measures could
include selling or consolidating certain operations, and delaying,  canceling or
scaling back product  development and marketing  programs.  These measures could
materially and adversely affect our ability to publish  successful  titles,  and
may not be enough to permit us to operate profitability, or at all.

WE DEPEND,  IN PART, ON EXTERNAL  FINANCING TO FUND OUR CAPITAL NEEDS. IF WE ARE
UNABLE TO OBTAIN SUFFICIENT  FINANCING ON FAVORABLE TERMS, WE MAY NOT BE ABLE TO
CONTINUE TO OPERATE OUR BUSINESS.

     Historically,  our business has not generated revenues sufficient to create
operating  profits.  To  supplement  our  revenues,  we have  funded our capital
requirements  with debt and equity  financing.  Our ability to obtain additional
equity or debt financing  depends on a number of factors including our financial
performance,  the overall conditions in our industry,  and our credit rating. If
we cannot raise  additional  capital on favorable  terms, we will have to reduce
our costs and sell or consolidate operations.

OUR STOCK PRICE MAY DECLINE  SIGNIFICANTLY  IF WE ARE  DELISTED  FROM THE NASDAQ
SMALLCAP MARKET.

     On May 16, 2002,  the listing of our common stock was moved from the Nasdaq
National Market System to the Nasdaq  SmallCap  Market System.  We currently are
not in compliance with the listing  requirements of the Nasdaq


                                       27





SmallCap Market.  Nasdaq notified us on August 14, 2002 that our securities will
be delisted from the Nasdaq SmallCap Market at the opening of business on August
22, 2002. We have  requested a hearing  before a Nasdaq  Listing  Qualifications
Panel to review the Staff's  determination.  The hearing  request  will stay the
delisting  of our  securities  pending  the  Panel's  decision.  There can be no
assurance, however, that the Panel will grant our request for continued listing.
If our securities are delisted from the Nasdaq SmallCap  Market,  trading of our
common  stock  may be  conducted  in the  over-the-counter  market  on the "pink
sheets" or, if  available,  the NASD's  "Electronic  Bulletin  Board." In any of
those cases, investors could find it more difficult to buy or sell, or to obtain
accurate  quotations as to the value of our common stock.  The trading price per
share of our common stock likely would be reduced as a result.

TITUS  INTERACTIVE  SA CONTROLS A MAJORITY  OF OUR VOTING  STOCK AND CAN ELECT A
MAJORITY OF OUR BOARD OF DIRECTORS AND PREVENT AN  ACQUISITION OF INTERPLAY THAT
IS FAVORABLE TO OUR OTHER STOCKHOLDERS.

     On March 15, 2002, Titus converted its remaining 383,354 shares of Series A
Preferred  Stock into  approximately  47.5 million  shares of our common  stock.
Titus now owns approximately 67 million shares of common stock, which represents
approximately  72 percent  of our  outstanding  common  stock,  our only  voting
security,  immediately  following the  conversion.  As a consequence,  Titus can
control substantially all matters requiring stockholder approval,  including the
election of directors,  subject to our  stockholders'  cumulative voting rights,
and the approval of mergers or other business combination  transactions.  At our
2001 annual  stockholders  meeting on September  18, 2001,  Titus  exercised its
voting power to elect a majority of our Board of  Directors.  Three of the seven
members of the Board are  employees  or  directors  of Titus,  and Titus'  Chief
Executive  Officer serves as our President and interim Chief Executive  Officer.
This  concentration  of voting  power  could  discourage  or prevent a change in
control  that  otherwise  could  result in a premium  in the price of our common
stock.

A SIGNIFICANT  PERCENTAGE OF OUR REVENUES DEPEND ON OUR  DISTRIBUTORS'  DILIGENT
SALES EFFORTS AND OUR DISTRIBUTORS' AND RETAIL CUSTOMERS' TIMELY PAYMENTS TO US.

     Since February 1999, Virgin has been the exclusive  distributor for most of
our products in Europe, the Commonwealth of Independent  States,  Africa and the
Middle East. Our agreement with Virgin expires in February 2006. In August 2001,
we entered into a Distribution  Agreement with Vivendi  Universal  Games,  Inc.,
(formerly known as Vivendi Universal  Interactive  Publishing North America), or
"Vivendi," pursuant to which Vivendi distributes  substantially all our products
in North America, as well as in South America,  South Africa,  Korea, Taiwan and
Australia. Our agreement with Vivendi expires in December 2002.

     Virgin and Vivendi each have exclusive rights to distribute our products in
substantial  portions of the world.  As a consequence,  the  distribution of our
products  by Virgin and  Vivendi  will  generate a  substantial  majority of our
revenues,  and  proceeds  from Virgin and Vivendi from the  distribution  of our
products  will  constitute a substantial  majority of our operating  cash flows.
Therefore, our revenues and cash flows could fall significantly and our business
and financial results could suffer material harm if:

     o    either Virgin or Vivendi fails to deliver to us the full proceeds owed
          us from distribution of our products;

     o    either Virgin or Vivendi fails to effectively  distribute our products
          in their respective territories; or

     o    either  Virgin or  Vivendi  otherwise  fails to  perform  under  their
          respective distribution agreement.

   We typically sell to  distributors  and retailers on unsecured  credit,  with
terms that vary  depending  upon the customer and the nature of the product.  We
confront  the risk of  non-payment  from  our  customers,  whether  due to their
financial  inability to pay us, or otherwise.  In addition,  while we maintain a
reserve for  uncollectible  receivables,  the reserve may not be  sufficient  in
every  circumstance.  As a result,  a payment default by a significant  customer
could cause material harm to our business.


                                       28





THE TERMINATION OF OUR EXISTING  CREDIT  AGREEMENT HAS RESULTED IN A SUBSTANTIAL
REDUCTION IN THE CASH AVAILABLE TO FINANCE OUR OPERATIONS.

     Pursuant to our credit  agreement  with LaSalle  Business  Credit Inc.,  or
"LaSalle",  entered  into in April  2001,  we agreed to  certain  covenants.  In
October 2001, LaSalle notified us that the credit agreement was being terminated
as a result of our failure to comply with some of those  covenants  and we would
no longer be able to  continue  to draw on the credit  facility  to fund  future
operations.  Because  we depend on a credit  agreement  to fund our  operations,
LaSalle's  termination  of the credit  agreement has  significantly  impeded our
ability to fund our operations and has caused material harm to our business.  We
will need to enter  into a new  credit  agreement  to help fund our  operations.
There  can be no  assurance  that we will be  able to  enter  into a new  credit
agreement  or that if we do enter  into a new  credit  agreement,  it will be on
terms favorable to us.

THE  UNPREDICTABILITY  OF FUTURE  RESULTS  MAY  CAUSE OUR STOCK  PRICE TO REMAIN
DEPRESSED OR TO DECLINE FURTHER.

     Our operating  results have fluctuated in the past and may fluctuate in the
future due to several  factors,  some of which are  beyond  our  control.  These
factors include:

     o    demand for our products and our competitors' products;

     o    the  size  and  rate  of  growth  of  the   market   for   interactive
          entertainment software;

     o    changes in personal computer and video game console platforms;

     o    the timing of  announcements of new products by us and our competitors
          and the number of new products and product enhancements released by us
          and our competitors;

     o    changes in our product mix;

     o    the number of our products that are returned; and

     o    the level of our  international  and original  equipment  manufacturer
          royalty and licensing net revenues.

     Many factors make it difficult to  accurately  predict the quarter in which
we will ship our products. Some of these factors include:

     o    the  uncertainties  associated  with  the  interactive   entertainment
          software development process;

     o    approvals required from content and technology licensors; and

     o    the timing of the release and market  penetration of new game hardware
          platforms.

     It is likely that in some future  periods our  operating  results  will not
meet  the  expectations  of  the  public  or  of  public  market  analysts.  Any
unanticipated  change in  revenues or  operating  results is likely to cause our
stock price to fluctuate since such changes reflect new information available to
investors  and  analysts.  New  information  may cause  securities  analysts and
investors  to  revalue  our stock and this may cause  fluctuations  in our stock
price.

THERE ARE HIGH FIXED COSTS TO DEVELOPING OUR PRODUCTS.  IF OUR REVENUES  DECLINE
BECAUSE  OF  DELAYS  IN  THE  INTRODUCTION  OF OUR  PRODUCTS,  OR IF  THERE  ARE
SIGNIFICANT DEFECTS OR DISSATISFACTION WITH OUR PRODUCTS,  OUR BUSINESS COULD BE
HARMED.

     For the six months ended June 30, 2002,  our net loss form  operations  was
$5.6  million.  We have  incurred  significant  net  losses in  recent  periods,
including a net loss of $46.3 million for the year ended  December 31, 2001. Our
losses  stem  partly  from  the  significant  costs  we  incur  to  develop  our
entertainment  software  products.   Moreover,  a  significant  portion  of  our
operating expenses is relatively fixed, with planned  expenditures based largely


                                       29





on sales  forecasts.  At the same time,  most of our products  have a relatively
short  life  cycle and sell for a limited  period of time  after  their  initial
release, usually less than one year.

     Relatively  fixed costs and short  windows in which to earn  revenues  mean
that  sales  of new  products  are  important  in  enabling  us to  recover  our
development costs, to fund operations and to replace declining net revenues from
older products.  Our failure to accurately assess the commercial  success of our
new products,  and our delays in releasing  new  products,  could reduce our net
revenues and our ability to recoup development and operational costs.

IF OUR PRODUCTS DO NOT ACHIEVE BROAD MARKET  ACCEPTANCE,  OUR BUSINESS  COULD BE
HARMED SIGNIFICANTLY.

     Consumer  preferences  for  interactive  entertainment  software are always
changing and are extremely difficult to predict.  Historically,  few interactive
entertainment  software  products have  achieved  continued  market  acceptance.
Instead,  a limited number of releases have become "hits" and have accounted for
a substantial  portion of revenues in our industry.  Further,  publishers with a
history of producing hit titles have enjoyed a significant  marketing  advantage
because of their heightened brand  recognition and consumer  loyalty.  We expect
the  importance of introducing  hit titles to increase in the future.  We cannot
assure you that our new products will achieve significant market acceptance,  or
that we will be able to sustain this acceptance for a significant length of time
if we achieve it.

     We  believe  that  our  future  revenue  will  continue  to  depend  on the
successful  production of hit titles on a continuous basis. Because we introduce
a relatively  limited  number of new products in a given period,  the failure of
one or more of these products to achieve market  acceptance could cause material
harm to our business. Further, if our products do not achieve market acceptance,
we could be forced to accept  substantial  product returns or grant  significant
pricing  concessions to maintain our relationship  with retailers and our access
to distribution channels. If we are forced to accept significant product returns
or grant  significant  pricing  concessions,  our business and financial results
could suffer material harm.

OUR RELIANCE ON THIRD PARTY  SOFTWARE  DEVELOPERS  SUBJECTS US TO THE RISKS THAT
THESE  DEVELOPERS  WILL NOT  SUPPLY US WITH HIGH  QUALITY  PRODUCTS  IN A TIMELY
MANNER OR ON ACCEPTABLE TERMS.

     Third party interactive  entertainment  software developers develop many of
our software products.  Since we depend on these developers in the aggregate, we
remain subject to the following risks:

     o    limited financial resources may force developers out of business prior
          to  their  completion  of  projects  for  us or  require  us  to  fund
          additional costs; and

     o    the possibility  that developers  could demand that we renegotiate our
          arrangements with them to include new terms less favorable to us.

     Increased  competition for skilled third party software developers also has
compelled  us to agree to make advance  payments on  royalties  and to guarantee
minimum royalty payments to intellectual property licensors and game developers.
Moreover,  if the  products  subject to these  arrangements,  are not  delivered
timely, or with acceptable  quality, or do not generate sufficient sales volumes
to recover  these royalty  advances and  guaranteed  payments,  we would have to
write-off  unrecovered  portions of these  payments,  which could cause material
harm to our business and financial results.

IF WE FAIL TO ANTICIPATE  CHANGES IN VIDEO GAME  PLATFORMS AND  TECHNOLOGY,  OUR
BUSINESS MAY BE HARMED.

     The  interactive  entertainment  software  industry  is  subject  to  rapid
technological  change.  New  technologies  could render our current  products or
products in development obsolete or unmarketable. Some of these new technologies
include:

     o    operating systems such as Microsoft Windows XP;
     o    technologies that support games with multi-player and online features;
     o    new media formats such as online  delivery and digital video disks, or
          DVDs; and


                                       30





     o    recent   releases  of  new  video  game  consoles  such  as  the  Sony
          Playstation 2, the Nintendo Gamecube and the Microsoft Xbox.

     We must  continually  anticipate  and assess the  emergence  of, and market
acceptance of, new interactive  entertainment software platforms well in advance
of the time the platform is introduced to consumers. Because product development
cycles are difficult to predict,  we must make substantial  product  development
and other  investments in a particular  platform well in advance of introduction
of the platform.  If the platforms for which we develop new software products or
modify  existing  products  are not  released on a timely basis or do not attain
significant  market  penetration,  or if we  develop  products  for a delayed or
unsuccessful  platform, our business and financial results could suffer material
harm.

     New interactive  entertainment software platforms and technologies also may
undermine  demand for  products  based on older  technologies.  Our success will
depend in part on our  ability  to adapt our  products  to those  emerging  game
platforms that gain widespread consumer  acceptance.  Our business and financial
results may suffer material harm if we fail to:

     o    anticipate  future  technologies  and platforms and the rate of market
          penetration of those technologies and platforms;
     o    obtain  licenses to develop  products for those platforms on favorable
          terms; or
     o    create software for those new platforms on a timely basis.

WE COMPETE WITH A NUMBER OF COMPANIES THAT HAVE SUBSTANTIALLY GREATER FINANCIAL,
MARKETING AND PRODUCT DEVELOPMENT RESOURCES THAN WE DO.

     The greater  resources  of our  competitors  permit them to pay higher fees
than we can to licensors of desirable  motion  picture,  television,  sports and
character properties and to third party software developers.

     We compete  primarily with other publishers of personal  computer and video
game console interactive entertainment software. Significant competitors include
Electronic  Arts  Inc.  and  Activision,  Inc.  Many of these  competitors  have
substantially  greater financial,  technical  resources,  larger customer bases,
longer  operating  histories,  greater  name  recognition  and more  established
relationships in the industry than we do.

     In addition, integrated video game console hardware/software companies such
as Sony Computer  Entertainment,  Nintendo,  and Microsoft  Corporation  compete
directly  with us in the  development  of software  titles for their  respective
platforms and they have  generally  discretionary  approval  authority  over the
products  we  develop  for  their  platforms.  Large  diversified  entertainment
companies,  such as The  Walt  Disney  Company,  many of which  own  substantial
libraries  of  available  content  and  have  substantially   greater  financial
resources,  may decide to compete  directly  with us or to enter into  exclusive
relationships  with our competitors.  We also believe that the overall growth in
the use of the Internet and online  services by consumers may pose a competitive
threat if customers and potential  customers  spend less of their available home
personal computing time using interactive  entertainment  software and more time
using the Internet and online services.

OUR  CUSTOMERS  HAVE THE ABILITY TO RETURN OUR  PRODUCTS  OR TO RECEIVE  PRICING
CONCESSIONS AND SUCH RETURNS AND  CONCESSIONS  COULD REDUCE OUR NET REVENUES AND
RESULTS OF OPERATIONS.

     We are exposed to the risk of product returns and pricing  concessions with
respect to our distributors and retailers.  We allow  distributors and retailers
to  return  defective,  shelf-worn  and  damaged  products  in  accordance  with
negotiated terms, and also offer a 90-day limited warranty to our end users that
our products will be free from manufacturing  defects.  In addition,  we provide
pricing  concessions to our customers to manage our customers'  inventory levels
in the distribution  channel.  We could be forced to accept substantial  product
returns and provide  pricing  concessions  to maintain  our  relationships  with
retailers and our access to  distribution  channels.  Product return and pricing
concessions that exceed our reserves have caused material harm to our results of
operations  in the  recent  past  and may do so  again  in the  future.  We have
mitigated this risk in North America under the new distribution arrangement with
Vivendi, as sales will be guaranteed with no offset against returns.


                                       31





SUBSTANTIAL  SALES OF OUR COMMON STOCK BY OUR EXISTING  STOCKHOLDERS  MAY REDUCE
THE PRICE OF OUR STOCK AND DILUTE EXISTING STOCKHOLDERS.

     We currently have  effective  registration  statements  covering a total of
approximately  53 million  shares of our common  stock for the  benefit of those
shareholders.  These shares are now eligible for immediate  resale in the public
market.  Included in these  registrations  were shares of common  stock owned by
Universal  Studios,  Inc.  (now  owned  by  Vivendi),  which  beneficially  owns
approximately  5 percent of our common  stock,  Titus  Interactive  S.A.,  which
beneficially  owns  approximately  72 percent of our common stock, and investors
that acquired shares of common stock in our April 2001 financing.

     Future sales of common stock by these holders could substantially  increase
the volume of shares being publicly  traded and could decrease the trading price
of our common  stock and,  therefore,  the price at which you could  resell your
shares.  A lower  market  price for our shares also might  impair our ability to
raise additional capital through the sale of our equity  securities.  Any future
sales of our stock would also dilute existing stockholders.

WE DEPEND UPON THIRD PARTY LICENSES OF CONTENT FOR MANY OF OUR PRODUCTS.

     Many of our current and planned products,  such as our Star Trek,  Advanced
Dungeons  and  Dragons and Caesars  Palace  titles,  are lines based on original
ideas or intellectual  properties licensed from other parties. From time to time
we may not be in compliance with certain terms of these license agreements,  and
our  ability  to  market  products  based on these  licenses  may be  negatively
impacted.  Moreover,  disputes  regarding  these  license  agreements  may  also
negatively  impact  our  ability  to market  products  based on these  licenses.
Additionally,  we may not be able to obtain new  licenses,  or maintain or renew
existing licenses, on commercially reasonable terms, if at all. If we are unable
to maintain current  licenses or obtain new licenses for the underlying  content
that we believe  offers the greatest  consumer  appeal,  we would either have to
seek  alternative,  potentially  less appealing  licenses,  or release  products
without  the  desired  underlying  content,  either  of which  could  limit  our
commercial success and cause material harm to our business.

WE MAY FAIL TO MAINTAIN EXISTING LICENSES,  OR OBTAIN NEW LICENSES FROM HARDWARE
COMPANIES  ON  ACCEPTABLE  TERMS OR TO OBTAIN  RENEWALS  OF  EXISTING  OR FUTURE
LICENSES FROM LICENSORS.

     We are required to obtain a license to develop and distribute  software for
each of the  video  game  console  platforms  for  which  we  develop  products,
including a separate  license for each of North  America,  Japan and Europe.  We
have  obtained  licenses  to  develop  software  for the  Sony  PlayStation  and
PlayStation 2, as well as video game  platforms from Nintendo and Microsoft.  In
addition,  each of these  companies  has the  right  to  approve  the  technical
functionality  and  content  of  our  products  for  their  platforms  prior  to
distribution.  Due to the competitive  nature of the approval  process,  we must
make significant product development  expenditures on a particular product prior
to the time we seek these  approvals.  Our  inability to obtain these  approvals
could cause material harm to our business.

OUR SALES VOLUME AND THE SUCCESS OF OUR PRODUCTS  DEPEND IN PART UPON THE NUMBER
OF PRODUCT  TITLES  DISTRIBUTED  BY HARDWARE  COMPANIES FOR USE WITH THEIR VIDEO
GAME PLATFORMS.

     Even after we have obtained licenses to develop and distribute software, we
depend upon hardware companies such as Sony Computer Entertainment, Nintendo and
Microsoft,  or their designated licensees,  to manufacture the CD-ROM or DVD-ROM
media  discs  that  contain  our  software.  These  discs  are  then  run on the
companies' video game consoles. This process subjects us to the following risks:

     o    we are required to submit and pay for minimum numbers of discs we want
          produced  containing  our software,  regardless of whether these discs
          are sold,  shifting onto us the financial  risk  associated  with poor
          sales of the software developed by us; and
     o    reorders of discs are expensive,  reducing the gross margin we receive
          from  software  releases  that  have  stronger  sales  than  initially
          anticipated and that require the production of additional discs.

     As a result,  video game console  hardware  licensors can shift onto us the
risk  that  if  actual   retailer  and  consumer   demand  for  our  interactive
entertainment software differs from our forecasts,  we must either bear the loss
from


                                       32





overproduction  or  the  lower  per-unit  revenues   associated  with  producing
additional discs.  Either situation could lead to material reductions in our net
revenues.

WE HAVE A LIMITED NUMBER OF KEY PERSONNEL.  THE LOSS OF ANY SINGLE KEY PERSON OR
THE  FAILURE TO HIRE AND  INTEGRATE  CAPABLE  NEW KEY  PERSONNEL  COULD HARM OUR
BUSINESS.

     Our interactive entertainment software requires extensive time and creative
effort to produce and market. The production of this software is closely tied to
the continued service of our key product design,  development,  sales, marketing
and management  personnel.  Our future success also will depend upon our ability
to  attract,   motivate  and  retain   qualified   employees  and   contractors,
particularly software design and development  personnel.  Competition for highly
skilled  employees  is  intense,  and we may fail to  attract  and  retain  such
personnel.  Alternatively,  we may incur increased costs in order to attract and
retain skilled  employees.  Our failure to retain the services of key personnel,
including  competent executive  management,  or to attract and retain additional
qualified employees could cause material harm to our business.

OUR  INTERNATIONAL  SALES  EXPOSE  US TO RISKS OF  UNSTABLE  FOREIGN  ECONOMIES,
DIFFICULTIES  IN  COLLECTION  OF  REVENUES,  INCREASED  COSTS  OF  ADMINISTERING
INTERNATIONAL BUSINESS TRANSACTIONS AND FLUCTUATIONS IN EXCHANGE RATES.

     Our net revenues from  international  sales accounted for  approximately 12
percent and 17 percent of our total net  revenues  for the six months ended June
30  2002  and  2001,  respectively.   Most  of  these  revenues  come  from  our
distribution  relationship  with  Virgin,  pursuant to which  Virgin  became the
exclusive  distributor for most of our products in Europe,  the  Commonwealth of
Independent  States,  Africa and the Middle  East.  To the extent our  resources
allow, we intend to continue to expand our direct and indirect sales,  marketing
and product localization activities worldwide.

     Our international  sales and operations are subject to a number of inherent
risks, including the following:

     o    recessions in foreign economies may reduce purchases of our products;
     o    translating and localizing products for international markets is time-
          consuming and expensive;
     o    accounts  receivable  are more  difficult to collect and when they are
          collectible, they may take longer to collect;
     o    regulatory requirements may change unexpectedly;
     o    it is difficult and costly to staff and manage foreign operations;
     o    fluctuations in foreign currency exchange rates;
     o    political and economic instability;
     o    our dependence on Virgin as our exclusive  distributor in Europe,  the
          Commonwealth of Independent States, Africa and the Middle East; and
     o    delays in market penetration of new platforms in foreign territories.

     These factors may cause material  declines in our future  international net
revenues and, consequently, could cause material harm to our business.

     A significant,  continuing  risk we face from our  international  sales and
operations  stems from currency  exchange rate  fluctuations.  Because we do not
engage in currency hedging  activities,  fluctuations in currency exchange rates
have caused significant  reductions in our net revenues from international sales
and licensing due to the loss in value upon conversion into U.S. Dollars. We may
suffer similar losses in the future.

INADEQUATE  INTELLECTUAL PROPERTY PROTECTIONS COULD PREVENT US FROM ENFORCING OR
DEFENDING OUR PROPRIETARY TECHNOLOGY.

     We regard our software as proprietary  and rely on a combination of patent,
copyright,   trademark   and  trade  secret  laws,   employee  and  third  party
nondisclosure agreements and other methods to protect our proprietary rights. We
own or license  various  copyrights and  trademarks,  and hold the rights to one
patent application related to one of our titles.  While we provide  "shrinkwrap"
license  agreements or limitations on use with our software,  it is uncertain to


                                       33





what extent these agreements and limitations are enforceable.  We are aware that
some unauthorized copying occurs within the computer software industry, and if a
significantly   greater  amount  of  unauthorized  copying  of  our  interactive
entertainment  software  products were to occur, it could cause material harm to
our business and financial results.

     Policing unauthorized use of our products is difficult, and software piracy
can be a persistent problem,  especially in some international markets. Further,
the laws of some countries  where our products are or may be distributed  either
do not protect our products and intellectual  property rights to the same extent
as the laws of the United States,  or are weakly  enforced.  Legal protection of
our rights may be ineffective in such countries, and as we leverage our software
products using emerging  technologies  such as the Internet and online services,
our ability to protect our intellectual  property rights and to avoid infringing
others'  intellectual  property  rights may diminish.  We cannot assure you that
existing  intellectual  property laws will provide  adequate  protection for our
products in connection with these emerging technologies.

WE MAY UNINTENTIONALLY  INFRINGE ON THE INTELLECTUAL  PROPERTY RIGHTS OF OTHERS,
WHICH COULD EXPOSE US TO SUBSTANTIAL DAMAGES OR RESTRICT OUR OPERATIONS.

     As the number of interactive  entertainment software products increases and
the  features  and  content of these  products  continue  to  overlap,  software
developers  increasingly may become subject to infringement claims.  Although we
believe  that we make  reasonable  efforts to ensure  that our  products  do not
violate the  intellectual  property rights of others,  it is possible that third
parties   still  may  claim   infringement.   From  time  to  time,  we  receive
communications  from third  parties  regarding  such claims.  Existing or future
infringement  claims against us, whether valid or not, may be time consuming and
expensive to defend.  Intellectual  property litigation or claims could force us
to do one or more of the following:

     o    cease  selling,  incorporating  or using  products  or  services  that
          incorporate the challenged  intellectual  property;
     o    obtain  a  license  from  the  holder  of the  infringed  intellectual
          property,  which license, if available at all, may not be available on
          commercially favorable terms; or
     o    redesign our interactive entertainment software products,  possibly in
          a manner that reduces their commercial appeal.

     Any of these actions may cause  material harm to our business and financial
results.

OUR SOFTWARE MAY BE SUBJECT TO GOVERNMENTAL RESTRICTIONS OR RATING SYSTEMS.

     Legislation is  periodically  introduced at the state and federal levels in
the United  States and in foreign  countries to establish a system for providing
consumers with information about graphic violence and sexually explicit material
contained in interactive  entertainment  software  products.  In addition,  many
foreign  countries  have laws that  permit  governmental  entities to censor the
content  of  interactive  entertainment  software.  We  believe  that  mandatory
government-run  rating systems eventually will be adopted in many countries that
are  significant  markets  or  potential  markets  for our  products.  We may be
required  to modify our  products to comply  with new  regulations,  which could
delay the release of our products in those countries.

     Due to the  uncertainties  regarding such rating systems,  confusion in the
marketplace  may occur,  and we are unable to predict what effect,  if any, such
rating  systems  would have on our  business.  In addition to such  regulations,
certain  retailers  have in the  past  declined  to stock  some of our  products
because they believed that the content of the packaging  artwork or the products
would be offensive to the retailer's  customer base. While to date these actions
have not caused material harm to our business, we cannot assure you that similar
actions by our  distributors or retailers in the future would not cause material
harm to our business.


                                       34





SOME PROVISIONS OF OUR CHARTER DOCUMENTS MAY MAKE TAKEOVER  ATTEMPTS  DIFFICULT,
WHICH COULD  DEPRESS THE PRICE OF OUR STOCK AND INHIBIT OUR ABILITY TO RECEIVE A
PREMIUM PRICE FOR YOUR SHARES.

     Our  Board of  Directors  has the  authority,  without  any  action  by the
stockholders,  to issue up to 5,000,000 shares of preferred stock and to fix the
rights  and  preferences  of  such  shares.  In  addition,  our  certificate  of
incorporation and bylaws contain provisions that:

     o    eliminate the ability of stockholders to act by written consent and to
          call a special meeting of stockholders; and
     o    require  stockholders  to give advance notice if they wish to nominate
          directors or submit proposals for stockholder approval.

     These provisions may have the effect of delaying, deferring or preventing a
change in control,  may  discourage  bids for our common stock at a premium over
its market price and may adversely  affect the market price,  and the voting and
other rights of the holders, of our common stock.

OUR STOCK PRICE IS VOLATILE.

     The trading price of our common stock has  previously  fluctuated and could
continue  to  fluctuate  in  response  to factors  that are  largely  beyond our
control,  and  which  may  not  be  directly  related  to the  actual  operating
performance of our business, including:

     o    general conditions in the computer, software, entertainment,  media or
          electronics industries;
     o    changes in earnings estimates or buy/sell recommendations by analysts;
     o    investor  perceptions and expectations  regarding our products,  plans
          and strategic position and those of our competitors and customers; and
     o    price and trading  volume  volatility of the broader  public  markets,
          particularly the high technology sections of the market.

WE DO NOT PAY DIVIDENDS ON OUR COMMON STOCK.

     We have  not  paid  any  cash  dividends  on our  common  stock  and do not
anticipate paying dividends in the foreseeable future.


Item 3.  QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK

     We do not have any  derivative  financial  instruments as of June 30, 2002.
However, we are exposed to certain market risks arising from transactions in the
normal course of business, principally the risk associated with foreign currency
fluctuations.  We do  not  hedge  our  risk  associated  with  foreign  currency
fluctuations.

Interest Rate Risk

     Our  interest  rate  risk is due to our  working  capital  lines of  credit
typically  having an  interest  rate based on either  the  bank's  prime rate or
LIBOR.  Currently,  we  do  not  have  a  line  of  credit,  but  we  anticipate
establishing a line of credit in the future.  With the consummation of the Shiny
sale on April 30, 2002 we retired all of our outstanding  interest  bearing debt
and provided a note payable with an interest  rate of 6 percent per annum due in
2003 to a party to the transaction.

Foreign Currency Risk

     Our  earnings  are  affected  by  fluctuations  in the value of our foreign
subsidiary's  functional  currency,  and by  fluctuations  in the  value  of the
functional  currency of our  foreign  receivables,  primarily  from  Virgin.  We
recognized  foreign  exchange gains of $68,000 and losses of $339,000 during the
six months ended June 30, 2002 and 2001,


                                       35





respectively,  primarily in connection with foreign exchange fluctuations in the
timing of payments received on accounts receivable from Virgin.


PART II - OTHER INFORMATION

Item 1.    Legal Proceedings

     The Company is involved in various legal proceedings, claims and litigation
arising in the ordinary course of business,  including disputes arising over the
ownership of intellectual property rights and collection matters. In the opinion
of  management,  the  outcome of known  routine  claims will not have a material
adverse  effect on the  Company's  business,  financial  condition or results of
operations.

     On January 15, 2002, Rage Games Limited ("Rage") filed a breach of contract
action  against  the  Company  relating  to the  August 3, 2000  North  American
distribution agreement and the February 9, 2001 OEM distribution  agreement.  In
the  complaint,  Rage alleged that the Company  failed to make royalty  payments
under these  agreements.  Rage sought damages in the amount of $2.9 million plus
interest and punitive damages.  Furthermore,  Rage sought to audit the Company's
books, return all of Rage's software and a cease & desist of all manufacturing &
further distribution of Rage's software. The Company`s settlement for all claims
with Rage in April 2002 included payment terms on the settlement  amount of $1.3
million.  If payments are not made under the terms of the settlement,  then Rage
may enter into a stipulation judgment for the full amount of the claim.

Item 5.    Other Information

     On August 14,  2002,  the  Company  received a Nasdaq  Staff  Determination
letter  indicating that the Company failed to regain compliance with the minimum
$1.00 bid price  per share  requirement  for  continued  listing  on The  Nasdaq
SmallCap  Market set forth in  Marketplace  Rule  4310(c)(8)(D).  Pursuant to an
earlier grace period granted by Nasdaq, the Company had until August 13, 2002 to
regain compliance with the minimum bid price per share requirement.

     Nasdaq  informed the Company that its securities  will be delisted from The
Nasdaq SmallCap Market at the opening of business on August 22, 2002, unless the
Company appeals the Staff's  determination.  The Company has requested an appeal
hearing  before a Nasdaq  Listing  Qualifications  Panel to review  the  Staff's
determination.  The hearing  request will stay the  delisting  of the  Company's
securities  pending the Panel's  decision.  There can be no assurance,  however,
that the Panel will grant the Company's request for continued listing.

     A copy of the press release dated August 15, 2002, issued by the Company in
connection  with the Nasdaq  Stock Market  notification,  is attached as Exhibit
99.2 to this Form 10-Q, and is incorporated herein by reference.

Item 6.    Exhibits and Reports on Form 8-K

     (a)   Exhibits - The following exhibits are filed as part of this report:

           Exhibit Number    Exhibit Title
           --------------    -------------
           99.1              Management's certification of financial statements.
           99.2              Press Release, dated August 15, 2002.


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     (b)   Reports on Form 8-K

              The Company filed a Current  Report on Form 8-K on April 10, 2002,
           that  Titus  Interactive  SA,  the  Company's  majority  stockholder,
           converted  its  remaining  shares of Series A  Preferred  Stock  into
           common stock.

              The Company filed a Current  Report on Form 8-K on April 29, 2002,
           reporting that the Company and  Infogrames,  Inc. had entered into an
           agreement for the sale of the  Company's  Shiny  Entertainment,  Inc.
           subsidiary.

              The  Company  filed a Current  Report on Form 8-K on May 6,  2002,
           reporting that the Company consummated the sale of its majority owned
           subsidiary, Shiny Entertainment, Inc. to Infogrames, Inc.

              The Company filed a Current  Report on Form 8-K/A on May 15, 2002,
           which amended the Current  Report on Form 8-K filed by the Company on
           May 6, 2002,  reporting that the Company  consummated the sale of its
           majority owned subsidiary,  Shiny Entertainment,  Inc. to Infogrames,
           Inc.


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                                   SIGNATURES


Pursuant  to the  requirements  of the  Securities  Exchange  Act of  1934,  the
registrant  has duly  caused  this  report  to be  signed  on its  behalf by the
undersigned thereunto duly authorized.



                                       INTERPLAY ENTERTAINMENT CORP.


Date:  August 19, 2002                 By:   /s/ HERVE CAEN
                                             -----------------------------------
                                             Herve Caen,
                                             President
                                             (Principal Executive Officer)




Date:  August 19, 2002                 By:   /s/ Jeff Gonzalez
                                             -----------------------------------
                                             Jeff Gonzalez
                                             Chief Financial Officer
                                             (Principal Financial and Accounting
                                             Officer)


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