EXHIBIT 99.1

                                                                        NEWSLEAD
                                                             Contact: Luke Haase
                                                                    231.932.0400

INTERPLAY  ANNOUNCES SALE OF HUNTER: THE RECKONING  PUBLISHING RIGHTS,  SHARPENS
FOCUS ON BALANCE SHEET AND CONTENT

IRVINE, CA, March 14, 2003 -- Interplay Entertainment Corp. (OTC Bulletin Board:
IPLY.OB)   announced   today  the  company  has  sold  all  future   interactive
entertainment  publishing  rights to the  HUNTER:  THE  RECKONING  franchise  to
Vivendi  Universal  Games.  Interplay  retains  the  rights  to  the  previously
published HUNTER:  THE RECKONING titles on Microsoft Xbox and Nintendo GameCube.
The HUNTER: THE RECKONING franchise is a property of White Wolf Publishing Inc.

Interplay  Chairman  and Chief  Executive  Officer  Herve Caen said,  "This sale
represents  another step in our  turnaround.  Since January 2002,  our focus has
been on  improving  our balance  sheet and steering  the company  toward  highly
profitable content.  What we have done with the Hunter franchise highlights many
of Interplay's strengths:  the ability to secure a license,  create an acclaimed
game franchise from scratch, then leverage that asset to fund future development
of the company's core products like BALDUR'S GATE:  DARK ALLIANCE,  the recently
announced  FALLOUT:  BROTHERHOOD  OF STEEL,  ICEWIND  DALE,  and  several  other
soon-to-be-announced properties."

Interplay  Entertainment  is a leading  developer,  publisher and distributor of
interactive  entertainment  software  for both core gamers and the mass  market.
Interplay develops games for personal computers as well as next generation video
game consoles, many of which have garnered industry accolades and awards.

SAFE HARBOR STATEMENT UNDER THE PRIVATE SECURITIES LITIGATION REFORM ACT OF 1995

Statements  contained  in this release  except for  historical  information  are
forward-looking  statements that are based on current  expectations  and involve
risks and uncertainties. Without limiting the generality of the foregoing, words
such as "may," "will," "expect,"  "believe,"  "anticipate,"  "intend,"  "could,"
"estimate,"  or  "continue"  or the  negative  or other  variations  thereof  or
comparable terminology are intended to identify forward-looking  statements. The
risks and  uncertainties  inherent in such  statements  may cause actual  future
events or results to differ materially and adversely from those described in the
forward-looking  statements.  For example,  Interplay's ability to continue as a
going concern is dependent on securing  external  sources of funding to continue
operations.  In  addition,  there can be no  assurance  that the Company will be
successful in completing any strategic alliances,  licensing  transactions,  and
financings,  or that the  Company's  current  scheduled  titles will ship in the
projected  time frame or that they will be as popular as the  Company  presently
anticipates,  that the Company will be able to achieve its  projected  continued
revenues from its existing titles,  or that the Company will be able to increase
the number of console titles it releases.  Additional important factors that may
cause a difference  between projected and actual results for Interplay  include,
but are not  limited  to,  future  capital  requirements,  that  equity  or bank
financing will be available on terms satisfactory to the company or at all, risk
of delays in development  and  introduction  of new products,  dependence


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on new product  introduction which achieve significant market acceptance and the
uncertainties  of consumer  preferences,  risks of product  returns and markdown
allowances,  dependence  on third party  software  developers  for a significant
portion  of new  products,  risks of rapid  technological  change  and  platform
change, intense competition, seasonality, risks of product defects and resulting
returns,  dependence upon licenses from third parties,  risks  associated  with,
dependence  upon third party  distribution,  dependence  upon key  personnel and
risks associated with international business, intellectual property disputes and
other  factors  discussed  in the  Company's  filings from time to time with the
Securities and Exchange  Commission,  including but not limited to the Company's
annual reports on Form 10-K and the Company's  subsequent  quarterly  filings on
Form  10-Q.   Interplay  disclaims  any  obligation  to  revise  or  update  any
forward-looking  statements  that may be made  from time to time by it or on its
behalf.


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