23 patents
Utility
Simple nonautonomous peering media clone detection
9 Jan 24
A playback device includes a port configured to receive content from an external memory device, a device memory residing in the device, and a controller programmed to execute instructions that cause the controller to read a read data pattern from the defined region in the external memory device and determine if the read data pattern correlates to an expected data pattern to a predetermined level, wherein the expected data pattern is derived at least in part from a defect map of the defined region.
Aaron Marking, Kenneth Goeller, Jeffrey Bruce Lotspiech
Filed: 10 Aug 20
Utility
Partial frame replacement enabling multiple versions in an integrated video package
2 Jan 24
Multiple different versions of media content are contained in a single package of audio-video media content, using compression algorithms that reduce storage and bandwidth required for storing multiple full-resolution versions of the media.
Shaun Lile, Tom David Stratton
Filed: 2 Dec 19
Utility
Geometry matching in virtual reality and augmented reality
2 Jan 24
Methods, apparatus and systems for geometric matching of virtual reality (VR) or augmented reality (AR) output contemporaneously with video output formatted for display on a 2D screen include a determination of value sets that when used in image processing cause an off-screen angular field of view of the at least one of the AR output object or the VR output object to have a fixed relationship to at least one of the angular field of view of the onscreen object or of the 2D screen.
Christopher DeFaria, Michael Smith
Filed: 13 Jun 22
Utility
Dynamic decoder configuration for live transcoding
12 Dec 23
A method and system for managing transcoding of data in a stream that includes identifying an input source change for the stream with a new input source type, and adding a decoder for the new input source type, the decoder configured to output for a respective encoder in a transcoder pipeline.
Adrian Miller
Filed: 12 Nov 20
Utility
Flexible computer gaming based on machine learning
28 Nov 23
A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game.
Gary Lake-Schaal, Lewis S. Ostrover, Matthew Huard, Adam Husein
Filed: 10 Apr 20
Utility
Systems and methods for establishing an itinerary based on multimedia content of interest
21 Nov 23
Systems and methods for constructing an itinerary for a user based on articles of multimedia content are disclosed.
Brian F. Roberts, Chad Peltola, Jill Mulligan, Charles Robertson, Kyle Jackson, Enrique Florendo
Filed: 29 Sep 22
Utility
System and method for controlling digital cinematic content based on emotional state of characters
21 Nov 23
Provided is a system for controlling digital cinematic content based on emotional state of characters.
Arvel Chappell, III, Michael Zink, Ha Nguyen, Clayton Mosher, Andrew Veeder, Michael Martinez, Shanshan Sun, Gary Lake-Schaal
Filed: 11 Oct 22
Utility
Systems and methods for providing personalized media content to a user
21 Nov 23
Systems and methods for providing personalized media content by a personalized media content delivery system are disclosed.
Andrea Fanfani
Filed: 28 Jan 22
Utility
Systems and methods for synchronous group device transmission of live streaming media and related user interfaces
10 Oct 23
Systems and methods for interacting with an enhanced live multimedia stream are disclosed.
Brian F. Roberts, Chad Peltola, Charles Robertson
Filed: 26 May 22
Utility
Portal device and cooperating video game machine
26 Sep 23
A portal device for a video game includes a pad with different zones that can be illuminated by selectable colors, a toy sensor (e.g., an RFID tag sensor) associated with each zone, a controller and a communications port for communicating with a video game process executing on a game machine.
Jon Burton
Filed: 7 Oct 22
Utility
System and method for cloud-based user interface application deployment
26 Sep 23
Systems and methods are provided for user interface deployment that include a server with a cloud application and a client device with a client application.
Stuart Russell, Mathieu-André Chiasson
Filed: 9 Nov 22
Utility
System and method for generating video content with hue-preservation in virtual production
22 Aug 23
A system is provided for generating video content with hue-preservation in virtual production.
Michael Zink, Michael Smith
Filed: 2 Sep 22
Utility
Content distribution with renewable content protection
22 Aug 23
A method and apparatus for playing back a media content instance is disclosed.
Aaron Marking, Jeffrey B. Lotspiech, Kenneth Goeller
Filed: 13 Jan 16
Utility
Gesture recognition device and method for sensing multi-factor assertion
11 Jul 23
A gesture-recognition (GR) device is disclosed that includes a capacitive touch sensor panel and a controller.
Nathan Nocon, Tom McWilliams
Filed: 10 Dec 21
Utility
Nemesis characters, nemesis forts, social vendettas and followers in computer games
30 May 23
Methods for managing non-player characters and power centers in a computer game are based on character hierarchies and individualized correspondences between each character's traits or rank and events that involve other non-player characters or objects.
Michael de Plater, Christopher Herman Hoge, Robert Kenyon Hull Roberts, Daniel Paul Valerius, Rocky Albert Newton, Kevin Leslie Stephens
Filed: 23 Feb 21
Utility
Control of social robot based on prior character portrayal
4 Apr 23
A method and apparatus for controlling a social robot includes providing a set of quantitative personality trait values, also called a “personality profile” to a decision engine of the social robot.
Thomas Gewecke, Victoria L. Colf, Gregory I. Gewickey, Lewis S. Ostrover
Filed: 25 Jan 19
Utility
Systems and methods for transmitting interactive game features to multiple devices of a shared streaming media session
21 Mar 23
Systems and methods for implementing one or more game features across devices associated with a synchronous multimedia stream are disclosed.
Brian F. Roberts, Chad Peltola, Charles Robertson
Filed: 14 Sep 22
Utility
Systems and methods for synchronous group device transmission of streaming media and related user interfaces
31 Jan 23
Systems and methods for providing synchronous transmission of streaming media are disclosed.
Brian F. Roberts, Chad Peltola, Charles Robertson
Filed: 6 Apr 22
Utility
Systems and methods for asynchronous group consumption of streaming media
25 Oct 22
Systems and methods for providing asynchronous consumption of streaming media are disclosed.
Brian F. Roberts, Chad Peltola
Filed: 28 Jan 22
Utility
Systems and methods for transmitting interactive game features to multiple devices of a shared streaming media session
18 Oct 22
Systems and methods for implementing one or more game features across devices associated with a synchronous multimedia stream are disclosed.
Brian F. Roberts, Chad Peltola, Charles Robertson
Filed: 6 Apr 22