563 patents
Utility
Adversarial Reinforcement Learning for Procedural Content Generation and Improved Generalization
18 Jan 24
Methods, apparatus and systems are provided for training a first reinforcement-learning (RL) agent and a second RL agent coupled to a computer game environment using RL techniques.
Linus Mathias Gisslén, Andrew John Eakins
Filed: 26 Sep 23
Utility
Detecting Collusion In Online Games
18 Jan 24
A collusion detection system may detect collusion between entities participating in online gaming.
Laura Greige, Meredith Trotter, Sundeep Narravula, Navid Aghdaie, Fernando de Mesentier Silva
Filed: 1 Aug 23
Utility
Seamless image processing of a tiled image region
16 Jan 24
Systems and methods for performing a processing operation for a tiled image region are disclosed.
Julien Keable
Filed: 12 Oct 21
Utility
Color blindness diagnostic system
16 Jan 24
Systems and methods for determining whether to enable color blind accessibility settings within the course of a user interactive narrative are described herein.
Karen Elaine Stevens
Filed: 15 Nov 22
Utility
System and method for altering perception of virtual content in a virtual space
16 Jan 24
The disclosure relates to systems and methods for altering perception of virtual or game content in a virtual space based on one or more attribute levels.
Nathan Pacyga
Filed: 19 Jul 21
Utility
Open Game Engine and Marketplace with Associated Game Editing and Creation Tools
11 Jan 24
The present invention provides a video game development platform.
Curt Alexander Bererton, Thomas Andrew Bererton, Christopher Lee DeLeon, David Lee Hershberger, John Michael Nesky, Mathilde Elodie Pignol, Joshua Alan Wagner
Filed: 7 Jun 23
Utility
Contextually Aware Communications System In Video Games
11 Jan 24
In response to receiving user input command for sending a contextually aware communication, a computer system is configured to use game state data to determine a target location that a player is focusing on in a virtual environment in a video game, identify a unit that the player likely wants to communicate about based on at least priorities of unit types and proximities of units to the target location, and select a communication action for performance.
Kevin Todd Alderman, John Preston Glenn, Brent Travis McLeod, Carlos Emmanuel Reyes Pineda, Rayme Christopher Vinson
Filed: 7 Jun 23
Utility
Automatic Head Pose Neutralization and Blend Shape Generation
11 Jan 24
A system may perform head pose neutralization on an input mesh to produce a neutral mesh and/or determine blend shapes for the neutral mesh.
Hau Nghiep Phan, Mathieu Marquis Bolduc
Filed: 22 Sep 23
Utility
Authentication identity management for mobile device applications
9 Jan 24
An identity authenticator receives a first authentication credential from a first application at a first computing device.
Lin Yang, Anand Nair, Gregory William Schaefer, Yuan Fang, Danjun Xing, Shengyong Li, Chuan Ye
Filed: 4 May 22
Utility
Live Gameplay Updates
4 Jan 24
A system and method for providing live gameplay updates receives a modification for a videogame, the modification affecting a gameplay aspect of the videogame during execution of the videogame.
Nitish Victor, Navid Aghdaie, Harold Henry Chaput, Sundeep Narravula, Kazi Atif-Uz Zaman
Filed: 1 Aug 23
Utility
Automated controller configuration recommendation system
2 Jan 24
Various aspects of the subject technology relate to systems, methods, and machine- readable media for adjusting controller settings.
Stephen Roger Kestell
Filed: 23 Aug 22
Utility
Creating and Exporting Graphical User Interfaces for Video Game Runtime Environments
28 Dec 23
Systems and methods for creating graphical user interfaces (GUIs) for runtime execution in virtual environments of software, such as video games.
Adrian-Ciprian Popa, Timothy J. Cowan, Jonathan Douglas Hayes
Filed: 26 Jun 23
Utility
Game quality-centric matchmaking for online gaming
19 Dec 23
A system and method optimizes game quality by matching players for an online game to one of several virtual games.
Glenn Arne Karlsen, Mark Ryan Waller, Yaacov Trakhtenberg
Filed: 26 Jul 21
Utility
UI state identification, navigation and crawling
19 Dec 23
A UI state crawler system may allow for the crawling of a video game UI that may identify and map UI states of the video game.
Iñaki Ayucar
Filed: 29 Mar 23
Utility
Generating facial position data based on audio data
19 Dec 23
A computer-implemented method for generating a machine-learned model to generate facial position data based on audio data comprising training a conditional variational autoencoder having an encoder and decoder.
Jorge del Val Santos, Linus Gisslen, Martin Singh-Blom, Kristoffer Sjöö, Mattias Teye
Filed: 21 Dec 22
Utility
Enhanced Pose Generation Based on Generative Modeling
14 Dec 23
Systems and methods are provided for enhanced pose generation based on generative modeling.
Elaheh Akhoundi
Filed: 11 May 23
Utility
Training Action Prediction Machine-Learning Models for Video Games with Healed Data
7 Dec 23
This specification provides a computer-implemented method, the method comprising obtaining a machine-learning model.
William Gordon, Kasey Keltner, Shawn Leaf
Filed: 17 Aug 23
Utility
Neural Synthesis of Sound Effects Using Deep Generative Models
7 Dec 23
This specification relates to generating variations of in-game sound effects using machine-learned models.
Monica Villanueva Aylagas, Albin Jansson, Sergi Andreu
Filed: 6 Feb 23
Utility
Generating Machine-Learned Inverse Rig Models
7 Dec 23
A computer-implemented method for generating a machine-learned inverse rig model.
Mathieu Marquis Bolduc, Hau Phan
Filed: 30 Nov 22
Utility
Enhanced Animation Generation Based on Video with Local Phase
7 Dec 23
Embodiments of the systems and methods described herein provide a dynamic animation generation system that can apply a real-life video clip with a character in motion to a first neural network to receive rough motion data, such as pose information, for each of the frames of the video clip, and overlay the pose information on top of the video clip to generate a modified video clip.
Mingyi Shi, Yiwei Zhao, Wolfram Sebastian Starke, Mohsen Sardari, Navid Aghdaie
Filed: 5 Jun 23