250 patents
Utility
Controlling a user interface
16 Jan 24
A set of levels of a game is displayed and a user selection of one of the levels detected.
Mick Heijkens
Filed: 25 Oct 21
Utility
Controlling a User Interface of a Computer Device
11 Jan 24
A computer device has a user interface configured to present to a user a selected one of a plurality of game levels.
Carlos CASADO, Carlos LIDON
Filed: 25 Sep 23
Utility
Computer Device with Joystick
4 Jan 24
A user device has a touchscreen on which a joystick is displayed.
Paco JOVER, Sergi DIAZ
Filed: 30 Jun 22
Utility
Method and Apparatus for Providing a Computer Implemented Game
4 Jan 24
A computer implemented server is configured to provide a computer implemented game.
Oliver NELSON
Filed: 30 Jun 22
Utility
Method and Apparatus Providing a Computer Implemented Game
4 Jan 24
A computer device provides a computer implemented game.
Victor RODRIGUEZ
Filed: 18 Sep 23
Utility
Scalable real-time analytics
2 Jan 24
A computer device receives a stream of event data which event data has the data about the event itself and a device or user identifier.
Gyula Fora, Mattias Andersson, Magnus Ramstedt, Jonathan Beck, Jakob Sultan Ericsson
Filed: 31 Mar 17
Utility
Computer device configured to determine a team score contribution in a game
14 Nov 23
A computer device provides a computer implemented game.
Stephen Jarrett, Po Chi Chui, Patrik Swartz
Filed: 21 Jul 22
Utility
Controlling a user interface of a computer device
31 Oct 23
A computer device has a user interface configured to present to a user a selected one of a plurality of game levels.
Carlos Casado, Carlos Lidon
Filed: 29 Apr 19
Utility
Method and apparatus for processing data
3 Oct 23
A method and apparatus for processing data are provided.
Igor Milijasevic
Filed: 23 Mar 20
Utility
Method and apparatus providing a computer implemented game
19 Sep 23
A computer device provides a computer implemented game.
Victor Rodriguez
Filed: 30 Nov 21
Utility
Method and Apparatus for Providing a Computer Implemented Application
7 Sep 23
A client device provides a computer implemented game.
Farshid Hassani BIJARBOONEH, Par Johan EKLUND, Jacob Alexander Jansson WEINBERG
Filed: 4 Mar 22
Utility
Controlling a User Interface
7 Sep 23
A computer device and method that implements an activation component functionality which provides boosters to a player but which retains elements of randomness, is easily noticeable and does not interrupt a player strategy.
Ida ANDERSSON JUNKKA, Alexandra CARMICHAEL
Filed: 15 May 23
Utility
Method and apparatus for providing a computer implemented game
5 Sep 23
A computer device providing a computer implemented game, the computer device comprising a user interface configured to detect user input from a user of the game, at least one processor, and a display.
Hugo Lanchares, Julian Perez
Filed: 22 Dec 17
Utility
Controlling a user interface
5 Sep 23
According to a first aspect, there is provided a computer device having a user interface and a processor.
Michael Soderqvist
Filed: 27 Oct 21
Utility
Initial results of a reinforcement learning model using a heuristic
15 Aug 23
Systems and methods for improving initial results of a reinforcement learning model are described herein.
Wayne Yang, David Pendergrast, Alexander Zook
Filed: 28 Jul 21
Utility
Controlling a user interface
8 Aug 23
A computer device has a user interface which presents a gameboard to a user and detects user input when a user engages with a user selectable game element of the game board.
Ida Andersson Junkka
Filed: 28 May 21
Utility
Controlling a User Interface
6 Jul 23
A computer device comprising a user interface and a processor.
Pol MARTI CANIZARES, Miguel SANTIRSO GONZALEZ
Filed: 15 Mar 23
Utility
Computing Arrangement and Method for Determining Relationsihps Between Identity Data
29 Jun 23
A computing arrangement receives data.
Jan-Erik HEDBOM, Mattias ANDERSSON
Filed: 3 Mar 23
Utility
Method and system for data handling
30 May 23
A method of transferring data between database locations comprising: providing a location reference comprising location values of one or more data collections stored in a database; providing an indicator in association with at least one data collection of the one or more data collections, the indicator being provided in response to initiation of a transfer process of the at least one data collection from a first location of the database to a second location of the database; wherein the indicator is changeable between a first state and a second state, the first state being indicative of the initiation of the transfer process; and as part of the transfer process of the at least one data collection, selectively updating a location value of the at least one data collection in the location reference, in dependence on a determination of whether the indicator is in the first state or the second state.
Fredrik Persson
Filed: 19 Oct 21
Utility
Restoring gameplay by replaying past inputs
23 May 23
Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs.
Carl Chimes, Dave Lawrence, Alan Dabiri, James Anhalt, Eric Sutton
Filed: 23 Mar 21