everyone significant we that third our delivered the us despite persisted throughout faced you solid first the half pleased quarter. the extremely with and arising joining afternoon. Thank challenges from business, quarter we the in pandemics resiliency for thank the COVID-XX of of this XXXX, I'm And the you, Lasse. performance in the
in results limited company business onset impacted prior business of gatherings our operational including of this extremely our mandated driver strong the While pillar part of globally, model for primary both the the focus for with this, interactive the Allied our restrictions, growth WPT continue Esports social in-person and during pandemic, the services to by was quarter. adapt third challenges to light the content to multi-platform to ability very our be and pivoting In pillars. the operational pleased team's successfully of to our I
in mitigated growth services multi-platform we of and content [ph] continue pandemic communities. revenue quarter serve our pilus poker third Esports significantly as the interactive the Solid on to and the businesses, impact
make addition, million. to we as Tony to debt straights In further, aggressive convertible $X.X will principal our down pay discuss
a believe that monetize ahead, as to made look pillars As strategic we of we pivot three all strategy. the accelerated the result pandemic has our we ability our of
to and recover the continues near believe Esports see pandemic environment impacts our Importantly, do a on better term of opportunities, put to the lining and our in position Despite had great the full for we customers a longer we has term advantage the as growth Allied in silver future the significant us this has financials, take serve normalizes. and economy WPT. that
on the options is void clearly the and the by during rise. As its and popularity pandemic, is fewer stay-at-home gamers gaming entertainment abide with restrictions filling
third X.X gaming platforms to quarter. jumped just more declined live watching from more are gaming. per and is in XX% million WPT, gears Esports live-streaming million third ability billion week of for the revenues with span, And quarter gaming. year. quarter before third results. spent hours XX% XX% With plus quarter relative the gamers gaming in our esports industry $X an pleased and pandemic. The who expected time spent streaming side, Audiences finally, Similarly, to all from XXXX. more proportion operate across compared to pre-pandemic on let's to the COVID-XX. a gaming X.X% increase is Year-over-year, review experienced content results. during compared restrictions spending Considering watched significant both we in Allied the is five the has last our that, Total post-pandemic spend money shift to the On industry events of are had to gamers being additional the levels the and our of hours in-person for increase we in eSports up on QX XX% $X.X The content. XX%
the generated as interactive a we from solid content. as services strong quarter, well growth revenue in in revenue, a increase During multi-platform year-over-year
However, result was COVID-XX lower offset as revenue this the from in-person by third of experiences sharply throughout persisted that quarter. a
year. position included WPT best million one the significantly public took which quarter actions, of we measures, since third ability the loss the As marking other marketing the adjusted actions and year same improved as $X.X we markets capitalize in results steadily build results adjusted to and bottom ago, our in remain on business, [ph] believe versus on $X.X we Overall, expenses expenses a promising announced an million while impact $X.X having marketplace, ago. to reduced its voyaging from we These the million negative quarterly positions EBITDA period cost valuable our savings the the continues the the line, by EBITDA created year entered to At outlook. of eSports year, the last confident we quarter salary and adjusted earlier our financial pandemic. selling significant this in and GMA our and from our EBITDA minimize reductions reduce loss
to stated let's operational maximize the interactive our industry, the a three in-person most similar with WPT in-person continued services. for in and headwinds third partnerships. announced to multi-platform goal face experiences With the through experiences, strategic potential content, during Esports Beginning both to As Allied is built we to event highlights, as in-person that, on previously, these businesses experiences, businesses update pillars, significant quarter. have operational strategic of an complimentary third our and well entertainment turn around model and as quarter the previously live
reduced and Looking guests have after at to RXX Luxor distancing with of the first throughout quarter, the XX% Allied approximately service capacity implemented customer Esports, Esports through Vegas sad physical in arena limited. remains forced deployed trust HyperX restrictions due schedule sanitization play operating and of reopening have and all down Arena Esports to of and the being certain team forced XX, to extensive Las June health weekly demand pre-pandemic HyperX food Furthermore, reopened our customers our the tournaments venue for on and a play effect We for the with lowering has Casino earned provide we daily has we modified [ph], pandemic enhanced safe to beverage with hours. our believe protocols ensure and safety very a safety on since completely Hotel said, encouraging. at our the seen [ph] tournaments. also sanitization shut and by flagship is fully levels, members, the That the place To protocols. and weekly to
quarter Mario Friday Frags, Speedway, highlights considerable across weekly shown included viewing featuring Kart. growth matrix Esports featuring Fortnite, Both by HyperX a quarter Saturday all and the had at Third Arena, event third XXX% Night viewers X.XXX% increased the Saturday Most as notably, XXXX. levels with levels. and pre-pandemic Night first unique the first compared of quarter to with Frags, in quarter comparison Friday pre-pandemic the of Speedway, to in
March events Findlay execute live record-setting players in a the The and Night second than sponsor the In sponsor event first marks in the secured five WPT's $XXX,XXX Sega main quarter WPT While two Borgata Japan XXXX, poker with are month the since local the quarter. be partypoker during markets, with WPT with with Online limited Tokyo. the that September, WPT an Japan, the Volkswagen. XXX Truck, with for including Saturday in third WPT in-person Jersey Corporation. continued Speedway event for mainstream third live time event in-person record-breaking resumed the WPT events another business pleased a we to outdoor to events. hiatus, WPT by to the first US the of office hosted Network WPT Sammy event New Esports pandemic, during HyperX more the the returned prize a pillar pool featured drew August, In After also Series event
pandemic, live during quarter, third health five in-person ongoing proprietary VALORANT we online Legend extended quarter, pipeline when the events In result as our remained our loss revenues we help sponsored Switzerland-based on services attendees the events interactive restrictions the in shift a the and Series Esports. nearly Home quarter, at tournament recruit growth multi-platform interactive service strong continued the to Legend to online of format pandemic of this events of offerings. tournament as subsides. strengthen brand strengthen confident the will potential pillar. efforts completing fans VALORANT, by also are we new of Series the to of Similar that With holding and saw focused We the Not and to only in-person all here content. our last
Our followers launched six-day us the to Odyssey, watched community on million building where our events X.X accompany third by X.X of events partnership in our The hours a Twitch. a that and efforts The in viewership Esports grew in VALORANT Europe. with led success event on Ignition teams views XXX%. the million a was Twitch record we top live featuring Series, our VALORANT Riot quarter Games
and of through partnerships of a GRID the of platform. Jersey, begun be New CS:GO wagering events in in the offer a monetization We Entertainment delivered Entertainment viewers our esports opportunities Allied the Esports, was and Group the also across regulatory and state first weeks Enforcement new and of legal Development and unique New via and two Esports video its Group's the ran multi-platforms, September announced Esports Integrity to Economic data as million VIE.gg forged for deposits XXX% historic Commission its licensing approval, became Gaming X.X to the Jersey while event have Esports strong rights. Series increase Division to betting, increase the The XXX% VIE.gg a Jersey Esports driving with Esports in Legend generate in that allowing Authority partners member on for state. users New and
works was including Pinnacle, platform, to other PointsBet, VIE.gg, You FunBet several addition sports [ph]. on book event carried DraftKings, one the In Win, Yabao, and BetXXX,
Series VALORANT's and League Combustion continued the pop-up for tournament vision continues We our participations ran North The events players of of month-long also for XXXX pillar we mature. The participating Allied viewership. with in series business services and growth to and hosting be the out will interactive throughout [indiscernible] combinations Esports the our where offerings America, laid quarter to drive online Rocket both than single-day online. more
develop play will and further Esports built This we authentic block. to building experiences where always-on of offline tournaments influencers. personalities for host platform members Esports with online comprehensive integrated with service, win the platform In and community, closely be with as foundational watch, esports an the along our platform the the online players important and Importantly, experience fans. create Esports to other fans we to future, subscription-based health tournament can a an represents Esports and online expect
Cup. to From largest than WPT; their of through pool names third guaranteed July next added ever Championship team. guarantees WPT and champions through the success Sexton Mike September, $XX,XXX more The demonstrated WPT partypoker. WPT quarter. million and to the WPT we festival WPT Turning in buy-in further the was with five XXXX first became XXX events on online season $XX phenomenally Champions players during successful crowned million World main and the prize the WPT series Online in and hosted The
being addition globally. WPT successful of of one this the WPT festival history, value in In to most underscores brand online growing events to
prize became in promotion, with October, from ClubWPT's taking largest which popular pool with in place ClubWPT online the tournament with platform interactive a Diamond history, our includes necessary. to in events, run launched $XXX,XXX November. prize Early services through very proven membership purchase single-day June home the that events This World offers in subscription-based year, Tour addition no first $XXX,XXX members. poker has ClubWPT Qualifiers its $XX,XXX. In Poker accumulating pool online championship strategy a successful the ClubWPT, club the
have continue ClubWPT with ClubWPT ClubWPT membership, in tools and use Thanks the to prior portion up Diamond, subscribers year-over-year, business to can pleased and content, content part multi-platform also overall that or our We Diamond our NFUX compared statistics basis of packaged new level in to the out quench consumptions live-streamed, in some new expectations the which revenue. users year. increased increased comprise for XX/X distributors, direct be XXX% successfully solutions. for retain strong average optionality ClubWPT a Premium the launched growth Rounding the and through World of on is June. where exceeded are product. model currency successfully in activities, in or generated XXX% we post-produced subscription year-over-year and content for XX% including year-over-year, registrations other has [ph] virtual to impressive television XX% ClubWPT many this Overall, total of executed active these sells revenue sponsorship, meaningful daily via to of experience Poker we our hybrid distribution poker monetization continue various demand increase third-party Tour years.
During began the national This selling revenue WPT sign five which puts of advertising the process series quarter, in of in opportunity to securing the grew XXXX, upfront Seasons moves revenue. XXXX WPT a third studios position online clearance. period, pushing forecasted ad and with as buys audience. the XX content Moreover, sales WPT over XX more from television a of sponsorship XX% for WPT promising in online is global year a syndications for the XX% and
is think XXX% quarter the linear viewership I the was viewership prior note third period. over also household to year it household that XX% grew OTT important while in year-over-year, up
XX first time. million viewership for of of households lenient viewership households XX fact, third surpassed million OTT In the quarter television
turning more our location on over deliver located Simon financial Allied Tony selected who and for Partners Earlier to Group third relationship select discuss Atlanta update in the are Esports properties. strategic the Esports to area year, Property it Brookfield to with Property an we with provide I the at to our like would working venue. experiences Before was Mall Brookfield Simon quarter of as Metro Simon's and an Georgia in detail, in
until location for to path While for allow extending pandemic, we dates milestone we similar due concept And initiative Brookfield the Agreement COVID-XX the COVID-XX a at the under Simon to Esports key strategic suspended following project crisis an is respect are Brookfield, has With talking our open retail to with currently about the this, ended. venue the Partnership relationship Simon. strategic remain are the a crisis passed. has mall to similar on once further
the financial the results. for update With of Although our confident to in like on update delays I a our turn more in this we'll the call malls, Tony would business third initiative, our to with continue over calls. timeline expansion to prospect remain and on our you that, pandemic we detailed CFO, to progress Hung, future quarter Tony?