Rolling chip volume was US$2.45 billion for the first quarter of 2022 versus US$4.13 billion in the first quarter of 2021. The rolling chip win rate was 3.93% in the first quarter of 2022 versus 2.36% in the first quarter of 2021. The expected rolling chip win rate range is 2.85% - 3.15%.
Mass market table games drop decreased to US$552.5 million in the first quarter of 2022, compared with US$730.9 million in the first quarter of 2021. The mass market table games hold percentage was 30.6% in the first quarter of 2022, compared to 31.7% in the first quarter of 2021.
Gaming machine handle for the first quarter of 2022 was US$380.1 million, compared with US$510.2 million in the first quarter of 2021. The gaming machine win rate was 3.4% in the first quarter of 2022 versus 3.3% in the first quarter of 2021.
Total non-gaming revenue at City of Dreams in the first quarter of 2022 was US$37.8 million, compared with US$47.1 million in the first quarter of 2021.
Altira Macau First Quarter Results
For the quarter ended March 31, 2022, total operating revenues at Altira Macau were US$13.9 million, compared to US$14.3 million in the first quarter of 2021. Altira Macau generated negative Adjusted EBITDA of US$9.4 million in the first quarter of 2022, compared with negative Adjusted EBITDA of US$29.6 million in the first quarter of 2021. The year-over-year improvement in Adjusted EBITDA was primarily a result of the repositioning of the property toward the premium mass segment and the shutdown of VIP rolling chip operations since the third quarter of 2021, as well as a reversal of bad debt provisions in the first quarter of 2022.
In the first quarter of 2021, rolling chip volume was US$1.10 billion and the rolling chip win rate was 1.60%. The expected rolling chip win rate range is 2.85% - 3.15%.
In the mass market table games segment, drop was US$44.4 million in the first quarter of 2022 versus US$51.4 million in the first quarter of 2021. The mass market table games hold percentage was 26.3% in the first quarter of 2022, compared with 19.1% in the first quarter of 2021.
Gaming machine handle for the first quarter of 2022 was US$50.5 million, compared with US$60.2 million in the first quarter of 2021. The gaming machine win rate was 4.1% in the first quarter of 2022 versus 3.9% in the first quarter of 2021.
Total non-gaming revenue at Altira Macau in the first quarter of 2022 was US$2.4 million, compared with US$3.1 million in the first quarter of 2021.
Mocha Clubs First Quarter Results
Total operating revenues from Mocha Clubs were US$21.2 million in the first quarter of 2022, compared to US$17.8 million in the first quarter of 2021. Mocha Clubs generated Adjusted EBITDA of US$4.4 million in the first quarter of 2022, compared with Adjusted EBITDA of US$1.8 million in the first quarter of 2021.
Gaming machine handle for the first quarter of 2022 was US$478.1 million, compared with US$415.2 million in the first quarter of 2021. The gaming machine win rate was 4.4% in the first quarter of 2022 versus 4.3% in the first quarter of 2021.
Studio City First Quarter Results
For the quarter ended March 31, 2022, total operating revenues at Studio City were US$71.1 million, compared to US$97.9 million in the first quarter of 2021. Studio City generated negative Adjusted EBITDA of US$17.3 million in the first quarter of 2022, compared with negative Adjusted EBITDA of US$5.2 million in the first quarter of 2021. The year-over-year decline in Adjusted EBITDA was primarily a result of softer performance in the mass market table games segment and non-gaming operations.
Studio City’s rolling chip volume was US$439.3 million in the first quarter of 2022 versus US$505.0 million in the first quarter of 2021. The rolling chip win rate was 1.66% in the first quarter of 2022 versus 0.29% in the first quarter of 2021. The expected rolling chip win rate range is 2.85% - 3.15%.
Mass market table games drop decreased to US$191.8 million in the first quarter of 2022, compared with US$309.3 million in the first quarter of 2021. The mass market table games hold percentage was 31.6% in the first quarter of 2022, compared to 29.1% in the first quarter of 2021.
Gaming machine handle for the first quarter of 2022 was US$233.0 million, compared with US$278.3 million in the first quarter of 2021. The gaming machine win rate was 3.1% in the first quarter of 2022, compared to 2.5% in the first quarter of 2021.
Total non-gaming revenue at Studio City in the first quarter of 2022 was US$13.3 million, compared with US$19.4 million in the first quarter of 2021.
City of Dreams Manila First Quarter Results
For the quarter ended March 31, 2022, total operating revenues at City of Dreams Manila were US$86.9 million, compared to US$79.5 million in the first quarter of 2021. City of Dreams Manila generated Adjusted EBITDA of US$33.0 million in the first quarter of 2022, compared with Adjusted EBITDA of US$29.4 million in the comparable period of 2021.
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