Segment Reporting | (19) Segment Reporting Segment and Geographic Information Hasbro is a worldwide leader in children ' ' The U.S. and Canada segment includes the marketing and selling of action figures, arts and crafts and creative play products, electronic toys and related electronic interactive products, fashion and other dolls, infant products, play sets, preschool toys, plush products, sports action blasters and accessories, vehicles and toy-related specialty products, as well as traditional board games and puzzles, and trading card and role-playing games primarily within the United States and Canada. Within the International segment, the Company markets and sells both toy and game products in markets outside of the U.S. and Canada, primarily in the European, Asia Pacific, and Latin and South American regions. The Company's Entertainment and Licensing segment includes the Company's lifestyle licensing, digital gaming, movie and television entertainment operations. The Global Operations segment is responsible for manufacturing and sourcing finished products for the Company's U.S. and Canada and International segments. During the third quarter of 2015, the company sold its remaining manufacturing operations in East Longmeadow, Massachusetts and Waterford, Ireland. Segment performance is measured at the operating profit level. Included in Corporate and eliminations are certain corporate expenses, including substantially all costs incurred related to the recent business restructurings, the elimination of intersegment transactions and certain assets benefiting more than one segment. Intersegment sales and transfers are reflected in management reports at amounts approximating cost. Certain shared costs, including global development and marketing expenses and corporate administration, are allocated to segments based upon expenses and foreign exchange rates fixed at the beginning of the year, with adjustments to actual expenses and foreign exchange rates included in Corporate and eliminations. The accounting policies of the segments are the same as those referenced in note 1. Results shown for fiscal years 2015, 2014 and 2013 are not necessarily those which would be achieved if each segment was an unaffiliated business enterprise. Information by segment and a reconciliation to reported amounts are as follows: Revenues from External Customers Affiliate Revenue Operating Profit (Loss) Depreciation and Amortization Capital Additions Total Assets 2015 U.S. and Canada $ 2,225,518 5,339 430,707 14,946 3,508 2,654,270 International 1,971,875 15 255,365 20,434 7,029 2,345,847 Entertainment and Licensing 244,685 23,144 76,868 16,251 387 567,753 Global Operations (a) 5,431 1,583,665 12,022 70,794 83,304 2,410,142 Corporate and eliminations (b) - (1,612,163) (83,029) 32,902 47,794 (3,257,295) Consolidated Total $ 4,447,509 - 691,933 155,327 142,022 4,720,717 2014 U.S. and Canada $ 2,022,443 5,957 334,702 20,689 1,131 3,663,497 International 2,022,997 170 270,505 23,086 3,063 2,422,046 Entertainment and Licensing 219,465 22,401 60,550 21,827 807 783,878 Global Operations (a) 12,302 1,564,654 15,767 69,442 71,763 2,433,888 Corporate and eliminations (b) - (1,593,182) (46,149) 22,922 36,624 (4,785,209) Consolidated Total $ 4,277,207 - 635,375 157,966 113,388 4,518,100 2013 U.S. and Canada $ 2,006,079 4,412 313,746 21,459 553 3,066,301 International 1,872,980 401 235,482 25,036 13,908 2,233,115 Entertainment and Licensing 190,955 20,521 45,476 22,647 468 691,795 Global Operations (a) 12,143 1,508,303 6,712 65,477 62,696 2,172,816 Corporate and eliminations (b) - (1,533,637) (134,323) 46,366 34,406 (3,770,806) Consolidated Total $ 4,082,157 - 467,093 180,985 112,031 4,393,221 (a) The Global Operations segment derives substantially all of its revenues, and thus its operating results, from intersegment activities. (b) Certain long-term assets, including property, plant and equipment, goodwill and other intangibles, which benefit multiple operating segments, are included in Corporate and eliminations. Allocations of certain expenses related to these assets to the individual operating segments are done at the beginning of the year based on budgeted amounts. Any differences between actual and budgeted amounts are reflected in Corporate and eliminations. Furthermore, Corporate and eliminations includes elimination of inter-company income statement transactions. One such example includes licensing and service arrangements with affiliates. Payments received in advance from affiliates are recognized as revenue and eliminated in consolidation as earned and payment becomes assured over the life of the contract. During 2015 and 2014, affiliate licensing and service fees of $265,595 and $541,036, respectively,that were received in 2014 and 2013, respectively, were recognized as revenue and eliminated in consolidation. Corporate and eliminations also includes the elimination of inter-company balance sheet amounts. The following table represents consolidated International segment net revenues by major geographic region for the three fiscal years ended December 27, 2015. 2015 2014 2013 Europe $ 1,236,846 1,258,078 1,190,350 Latin America 426,109 463,512 407,710 Asia Pacific 308,920 301,407 274,920 Net revenues $ 1,971,875 2,022,997 1,872,980 The following table presents consolidated net revenues by classes of principal products for the three fiscal years ended December 27, 2015. 2015 2014 2013 Boys $ 1,775,917 1,483,952 1,237,611 Games 1,276,532 1,259,782 1,311,205 Girls 798,240 1,022,633 1,001,704 Preschool 596,820 510,840 531,637 Net revenues $ 4,447,509 4,277,207 4,082,157 Information as to Hasbro ' 2015 2014 2013 Net revenues United States $ 2,278,613 2,040,476 1,960,477 International 2,168,896 2,236,731 2,121,680 $ 4,447,509 4,277,207 4,082,157 Long-lived assets 1 United States $ 932,790 977,035 1,021,063 International 178,239 178,420 185,520 $ 1,111,029 1,155,455 1,206,583 Principal international markets include Europe, Canada, Mexico and Latin America, Australia, and Hong Kong. Principal international markets include Europe, Canada, Mexico and Latin America, Australia, and Hong Kong. Other Information Hasbro markets its products primarily to customers in the retail sector. Although the Company closely monitors the creditworthiness of its customers, adjusting credit policies and limits as deemed appropriate, a substantial portion of its customers' ability to discharge amounts owed is generally dependent upon the overall retail economic environment. Sales to the Company's three largest customers, Wal-Mart Stores, Inc., Toys " " Hasbro purchases certain components used in its manufacturing process and certain finished products from manufacturers in the Far East. The Company's reliance on external sources of manufacturing can be shifted, over a period of time, to alternative sources of supply for products it sells, should such changes be necessary. However, if the Company were prevented from obtaining products from a substantial number of its current Far East suppliers due to political, labor or other factors beyond its control, the Company's operations would be disrupted, potentially for a significant period of time, while alternative sources of product were secured. The imposition of trade sanctions, quotas or other protectionist measures by the United States or the European Union against a class of products imported by Hasbro from, or the loss of " ' The Company has agreements which allow it to develop and market products based on properties owned by third parties including its license with Marvel Entertainment, LLC and Marvel Characters B.V. (together " " " " ' ' ' |