Exhibit 99.1
ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED
THIRD QUARTER 2013 FINANCIAL RESULTS
Company Raises 2013 Net Revenues and EPS Outlook
Santa Monica, CA – November 6, 2013 – Activision Blizzard, Inc. (Nasdaq: ATVI) today announced better-than-expected financial results for the third quarter of 2013.
| | | Third Quarter | | Nine Months |
(in millions, except EPS) | | 2013 | | Prior Outlook* | | 2012 | | 2013 | | 2012 | |
GAAP | | | | | | | | | | | |
Net Revenues | | $ | 691 | | $ | 635 | | $ | 841 | $ | 3,065 | | $ | 3,088 | |
EPS | | $ | 0.05 | | $ | 0.03 | | $ | 0.20 | $ | 0.73 | | $ | 0.70 | |
Non-GAAP | | | | | | | | | | | |
Net Revenues | | $ | 657 | | $ | 585 | | $ | 751 | $ | 2,070 | | $ | 2,393 | |
EPS | | $ | 0.08 | | $ | 0.03 | | $ | 0.15 | $ | 0.33 | | $ | 0.40 | |
*Prior Outlook was provided by the company in its August 1, 2013 earnings release
For the third quarter, which ended September 30, 2013, the company delivered GAAP net revenues of $691 million, as compared with $841 million for the third quarter of 2012. On a non-GAAP basis, the company’s net revenues were $657 million, as compared with $751 million for the third quarter of 2012. GAAP net revenues from digital channels were $409 million and represented a third-quarter record 59% of the company’s total net revenues. On a non-GAAP basis, net revenues from digital channels were $399 million and represented 61% of the quarter’s total net revenues.
For the third quarter of 2013, Activision Blizzard delivered GAAP earnings per diluted share of $0.05, as compared with $0.20 for the third quarter of 2012. On a non-GAAP basis, the company delivered earnings per diluted share of $0.08, as compared with $0.15 for the third quarter of 2012.
The company reports results on both a GAAP and a non-GAAP basis. Please refer to the tables at the back of this press release for a reconciliation of the company’s GAAP and non-GAAP results.
1
Activision Blizzard Announces Better-Than-Expected Q3 2013 Results
Bobby Kotick, Chief Executive Officer of Activision Blizzard, said, “Our third-quarter results exceeded our expectations, and we are able to raise our outlook for 2013 net revenues and earnings per share. Robust continued engagement with our core franchises drove digital revenue, which constituted a majority of all revenue. This quarter demonstrates that games like Call of Duty and World of Warcraft engage and entertain our fans year round.”
Kotick added, “We recently released new titles in two of the most popular franchises in entertainment, Call of Duty: Ghosts and Skylanders SWAP Force. We are thrilled by the quality of those games and we are excited to show what we can do with them on next-generation consoles in the coming weeks. We are also in the process of a beta launch for our first major free-to-play game, Hearthstone: Heroes of Warcraft. However, we continue to believe that the fourth quarter this year presents a unique and challenging landscape due to increased competition and uncertainties surrounding the console transition. We are confident in our ability to navigate these challenges successfully, particularly in light of the recent completion of our transaction with Vivendi and the focus and flexibility provided by our return to independence.”
Selected Business Highlights
· Year to date, in both North America and Europe Activision Publishing had two of the top-five best-selling games with Skylanders Giants™ and Call of Duty: Black Ops II.¹
· In both North America and Europe, Activision Publishing’s Skylanders Giants was the #1 best-selling kids console and hand-held game overall in dollars for the first nine months of 2013.¹
· As of September 30, 2013, Blizzard Entertainment’s World of Warcraft remains the #1 subscription-based MMORPG, with approximately 7.6 million subscribers.²
· In North America, Blizzard Entertainment’s StarCraft® II: Heart of the Swarm® was the #1 PC game for the first nine months of 2013.³
· On September 19, 2013, the company issued $2.25 billion of long-term debt, consisting of $1.5 billion of 5.625% senior notes due 2021 and $750 million of 6.125% senior notes due 2023.
2
Activision Blizzard Announces Better-Than-Expected Q3 2013 Results
· On October 11, 2013 the company borrowed approximately $2.5 billion under a seven-year secured term loan facility. The company now has a total of $4.75 billion in debt at a weighted average interest rate below 5%.
· On October, 11, 2013, Activision Blizzard, Inc. completed its previously announced acquisition of approximately 429 million company shares and certain tax attributes from Vivendi for approximately $5.83 billion, or $13.60 per share, in cash. ASAC II LP, an investment vehicle led by Activision Blizzard CEO Bobby Kotick and Chairman Brian Kelly, has also completed its purchase of approximately 172 million company shares from Vivendi for approximately $2.34 billion in cash, or $13.60 per share, in a separate transaction. As a result of the transactions, Activision Blizzard is an independent company with a majority of its shares owned by public shareholders. Vivendi has retained a stake of approximately 83 million shares, or approximately 12% of the company’s outstanding shares.
Company Outlook
During October, Activision Publishing released several new titles including: Skylanders SWAP Force™ on October 13, 2013; Cabela’s® African Safari, and Wipeout™ Crash and Burn on October 15, 2013; SpongeBob SquarePants™: Plankton’s Robotic Revenge and Teenage Mutant Ninja Turtles™ on October 22, 2013; and Angry Birds™ Star Wars® on October 29, 2013.
On November 5, 2013, Activision Publishing released its highly anticipated game, Call of Duty: Ghosts, the next generation of Call of Duty and a stunning leap forward for the franchise.
As the repurchase transaction with Vivendi did not close on or before September 30, 2013 as previously expected, Activision Blizzard’s weighted average fully diluted share count is now expected to be 1.06 billion for the calendar year, and to be 785 million for the fourth quarter.
3
Activision Blizzard is raising its outlook for calendar year 2013 from the estimates it provided on August 1, 2013, as follows:
Activision Blizzard Announces Better-Than-Expected Q3 2013 Results
(Amounts in millions, except share data) | | GAAP Outlook | | Prior* GAAP Outlook | | Non-GAAP Outlook | | Prior* Non-GAAP Outlook | |
CY 2013 | | | | | | | | | |
Net Revenues | | $ | 4,320 | | $ | 4,310 | | $ | 4,285 | | $ | 4,250 | |
EPS | | $ | 0.83 | | $ | 0.80 – 0.82 | | $ | 0.89 | | $ | 0.85 – 0.87 | |
Fully diluted shares** | | 1,060 | | 1,050 | | 1,060 | | 1,050 | |
| | | | | | | | | |
Q4 2013 | | | | | | | | | |
Net Revenues | | $ | 1,255 | | $ | 1,300 | | $ | 2,215 | | $ | 2,252 | |
EPS | | $ | 0.05 | | $ | 0.01 – 0.04 | | $ | 0.72 | | $ | 0.76 – 0.79 | |
Fully diluted shares** | | 785 | | 743 | | 785 | | 743 | |
*Prior outlook was provided by the company in its August 1, 2013 earnings release. This prior outlook assumed the transaction and its related financial impact (including interest expense from debt, associated fees and expenses, and lower weighted average share count as a result of the share repurchase) commenced on September 30, 2013. ** Fully diluted weighted average shares include participating securities and dilutive options on a weighted average basis. Prior outlook assumed the repurchase transaction was closed on September 30, 2013. The actual completion of the repurchase transaction was on October 11, 2013. This results in higher fully diluted shares outstanding and lower non-GAAP EPS by $0.01 and $0.04 (no impact to GAAP EPS) in the current outlook than prior outlook for the calendar year and fourth quarter, respectively.
Conference Call
Today at 4:30 p.m. EST, Activision Blizzard’s management will host a conference call and webcast to discuss the company’s results for the quarter ended September 30, 2013 and management’s outlook for the remainder of the calendar year.
The company welcomes all members of the financial and media communities and other interested parties to visit the “Investor Relations” area of www.activisionblizzard.com to listen to the conference call via live Webcast or to listen to the call live by dialing into 800 768 6544 in the U.S. with passcode 7807006.
4
Activision Blizzard Announces Better-Than-Expected Q3 2013 Results
About Activision Blizzard
Activision Blizzard, Inc. is the world’s largest and most profitable independent interactive entertainment publishing company. It develops and publishes some of the most successful and beloved entertainment franchises in any medium, including Call of Duty, Skylanders, World of Warcraft, StarCraft® and Diablo.
Headquartered in Santa Monica California, it maintains operations throughout the United States, Europe, and Asia. Activision Blizzard develops and publishes games on all leading interactive platforms and its games are available in most countries around the world. More information about Activision Blizzard and its products can be found on the company’s website, www.activisionblizzard.com.
¹ According to The NPD Group and GfK Chart-Track and Activision Blizzard internal estimates, including toys and accessories
² According to Activision Blizzard internal estimates
³ According to The NPD Group
Subscriber Definition: World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees’ territories are defined along the same rules.
Non-GAAP Financial Measures: As a supplement to our financial measures presented in accordance with Generally Accepted Accounting Principles (“GAAP”), Activision Blizzard presents certain non-GAAP measures of financial performance. These non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or as more important than, the financial information prepared and presented in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the company’s results of operations as determined in accordance with GAAP.
Activision Blizzard provides net revenues, net income (loss), earnings (loss) per share and operating margin data and guidance both including (in accordance with GAAP) and excluding (non-GAAP) certain items. In addition, Activision Blizzard provides EBITDA (defined as GAAP net income (loss) before interest (income) expense, income taxes, depreciation and amortization) and adjusted EBITDA (defined as non-GAAP operating margin (see non-GAAP financial measure below) before depreciation). The non-GAAP financial measures exclude the following items, as applicable in any given reporting period:
· the change in deferred revenues and related cost of sales with respect to certain of the company’s online-enabled games;
· expenses related to stock-based compensation;
· the amortization of intangibles from purchase price accounting;
· fees and other expenses related to the acquisition of 429 million shares of our common stock on October 11, 2013 from Vivendi, pursuant to the stock purchase agreement dated July 25, 2013 and related debt financings; and
· the income tax adjustments associated with any of the above items.
5
Activision Blizzard Announces Better-Than-Expected Q3 2013 Results
In the future, Activision Blizzard may also consider whether other significant non-recurring items should also be excluded in calculating the non-GAAP financial measures used by the company. Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure Activision Blizzard’s financial and operating performance. In particular, the measures facilitate comparison of operating performance between periods and help investors to better understand the operating results of Activision Blizzard by excluding certain items that may not be indicative of the company’s core business, operating results or future outlook. Internally, management uses these non-GAAP financial measures in assessing the company’s operating results, and measuring compliance with the requirements of the company’s debt financing agreements, as well as in planning and forecasting.
Activision Blizzard’s non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and the terms non-GAAP net revenues, non-GAAP net income, non-GAAP earnings per share, non-GAAP operating margin, and non-GAAP or adjusted EBITDA do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but exclude different items, which may not provide investors a comparable view of Activision Blizzard’s performance in relation to other companies.
Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering Activision Blizzard’s GAAP, as well as non-GAAP, results and outlook, and by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made.
In addition to the reasons stated above, which are generally applicable to each of the items Activision Blizzard excludes from its non-GAAP financial measures, there are additional specific reasons why the company believes it is appropriate to exclude the change in deferred revenues and related cost of sales with respect to certain of the company’s online-enabled games.
Since Activision Blizzard has determined that some of our games’ online functionality represents an essential component of gameplay and, as a result, a more-than-inconsequential separate deliverable, we recognize revenues attributed to these game titles over their estimated service periods, which may range from five months to a maximum of less than a year. The related cost of sales is deferred and recognized as the related revenues are recognized. Internally, management excludes the impact of this change in deferred revenues and related cost of sales in its non-GAAP financial measures when evaluating the company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team.
Management believes this is appropriate because doing so enables an analysis of performance based on the timing of actual transactions with our customers, which is consistent with the way the company is measured by investment analysts and industry data sources. In addition, excluding the change in deferred revenues and the related cost of sales provides a much more timely indication of trends in our operating results.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Blizzard’s expectations, plans, intentions or strategies regarding the future, including statements under the heading “Company Outlook,” are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Blizzard generally uses words such as “outlook,” “will,” “could,” “should,” “would,” “might,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” “future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to identify forward-looking statements.
6
Activision Blizzard Announces Better-Than-Expected Q3 2013 Results
Factors that could cause Activision Blizzard’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Blizzard’s titles, increasing concentration of titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, Activision Blizzard’s ability to predict consumer preferences, including interest in specific genres such as first-person action, “toys to life” and massively multiplayer online games and preferences among hardware platforms, the seasonal and cyclical nature of the interactive game market, changing business models including digital delivery of content, competition, including from used games and other forms of entertainment, possible declines in software pricing, product returns and price protection, product delays, adoption rate and availability of new hardware (including peripherals) and related software, particularly during the ongoing console transition, rapid changes in technology and industry standards, the current regulatory environment, litigation risks and associated costs, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality “hit” titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, capital market risks, the possibility that expected benefits related to the recently completed transactions with Vivendi may not materialize as expected, the amount of our debt and the limitations imposed by the covenants in the agreements governing our debt, and the other factors identified in the risk factors section of Activision Blizzard’s most recent annual report on Form 10-K, as amended and our quarterly report on Form 10-Q for the quarter ended September 30, 2013. The forward-looking statements in this release are based upon information available to Activision Blizzard as of the date of this release, and Activision Blizzard assumes no obligation to update any such forward-looking statements. Although these forward-looking statements are believed to be true when made, they may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
###
(Tables to Follow)
For Information Contact: | | |
| | |
Kristin Southey | | Maryanne Lataif |
SVP, Investor Relations | | SVP, Corporate Communications |
(310) 255-2635 | | (310) 255-2704 |
ksouthey@activision.com | | mlataif@activision.com |
7
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS
(Unaudited)
(Amounts in millions, except per share data)
| | Three Months Ended September 30, | | Nine Months Ended September 30, |
| | 2013 | | 2012 | | 2013 | | 2012 |
| | | | | | | | |
Net revenues: | | | | | | | | |
Product sales | | $ | 332 | | $ | 536 | | $ | 2,049 | | $ | 2,208 |
Subscription, licensing and other revenues 1 | | 359 | | 305 | | 1,016 | | 880 |
Total net revenues | | 691 | | 841 | | 3,065 | | 3,088 |
| | | | | | | | |
Costs and expenses: | | | | | | | | |
Cost of sales - product costs | | 111 | | 146 | | 551 | | 633 |
Cost of sales - online subscriptions | | 43 | | 62 | | 154 | | 201 |
Cost of sales - software royalties and amortization | | 16 | | 19 | | 116 | | 107 |
Cost of sales - intellectual property licenses | | 5 | | 10 | | 56 | | 37 |
Product development | | 140 | | 125 | | 387 | | 384 |
Sales and marketing | | 144 | | 131 | | 367 | | 346 |
General and administrative | | 162 | | 121 | | 347 | | 413 |
Total costs and expenses | | 621 | | 614 | | 1,978 | | 2,121 |
Operating income | | 70 | | 227 | | 1,087 | | 967 |
Interest and other investment income (expense), net | | (4) | | 1 | | (1) | | 4 |
Income before income tax expense | | 66 | | 228 | | 1,086 | | 971 |
Income tax expense | | 10 | | 2 | | 249 | | 176 |
Net income | | $ | 56 | | $ | 226 | | $ | 837 | | $ | 795 |
| | | | | | | | |
Basic earnings per common share 2 | | $ | 0.05 | | $ | 0.20 | | $ | 0.73 | | $ | 0.70 |
Weighted average common shares outstanding | | 1,122 | | 1,109 | | 1,118 | | 1,113 |
| | | | | | | | |
Diluted earnings per common share 2 | | $ | 0.05 | | $ | 0.20 | | $ | 0.73 | | $ | 0.70 |
Weighted average common shares outstanding assuming dilution | | 1,134 | | 1,114 | | 1,127 | | 1,118 |
| | | | | | | | |
1 Subscription, licensing and other revenues represents revenues from World of Warcraft subscriptions, Call of Duty Elite memberships, licensing royalties from our products and franchises, value-added services, downloadable content, and other miscellaneous revenues.
2 The company calculates earnings per share pursuant to the two-class method which requires the allocation of net income between common shareholders and participating security holders. We had, on a weighted-average basis, participating securities of approximately 24 million and 25 million for the three and nine months ended September 30, 2013, respectively. We had, on a weighted-average basis, participating securities of approximately 27 million and 23 million for the three and nine months ended September 30, 2012, respectively. Net income attributable to Activision Blizzard Inc. common shareholders used to calculate earnings per common share assuming dilution was $55 million and $819 million for the three and nine months ended September 30, 2013 as compared to the total net income of $56 million and $837 million for the same periods, respectively. Net income attributable to Activision Blizzard Inc. common shareholders used to calculate earnings per common share assuming dilution was $221 million and $779 million for the three and nine months ended September 30, 2012 as compared to total net income of $226 million and $795 million for the same periods, respectively.
8
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
CONDENSED CONSOLIDATED BALANCE SHEETS
(Unaudited)
(Amounts in millions)
| | September 30, | | December 31, |
| | 2013 | | 2012 |
ASSETS | | | | |
Current assets: | | | | |
Cash and cash equivalents | | $ | 4,444 | | $ | 3,959 |
Cash in escrow 1 | | 2,282 | | --- |
Short-term investments | | 95 | | 416 |
Accounts receivable, net | | 205 | | 707 |
Inventories, net | | 313 | | 209 |
Software development | | 347 | | 164 |
Intellectual property licenses | | 12 | | 11 |
Deferred income taxes, net | | 341 | | 487 |
Other current assets | | 212 | | 321 |
Total current assets | | 8,251 | | 6,274 |
Long-term investments | | 9 | | 8 |
Software development | | 54 | | 129 |
Intellectual property licenses | | --- | | 30 |
Property and equipment, net | | 139 | | 141 |
Other assets | | 18 | | 11 |
Intangible assets, net | | 58 | | 68 |
Trademark and trade names | | 433 | | 433 |
Goodwill | | 7,098 | | 7,106 |
Total assets | | $ | 16,060 | | $ | 14,200 |
| | | | |
LIABILITIES AND SHAREHOLDERS’ EQUITY | | | | |
Current liabilities: | | | | |
Accounts payable | | $ | 286 | | $ | 343 |
Deferred revenues | | 641 | | 1,657 |
Accrued expenses and other liabilities | | 506 | | 652 |
Total current liabilities | | 1,433 | | 2,652 |
Long-term debt, net | | 2,211 | | --- |
Deferred income taxes, net | | 71 | | 25 |
Other liabilities | | 206 | | 206 |
Total liabilities | | 3,921 | | 2,883 |
Shareholders’ equity: | | | | |
Common stock | | --- | | --- |
Additional paid-in capital | | 9,608 | | 9,450 |
Retained earnings | | 2,513 | | 1,893 |
Accumulated other comprehensive income (loss) | | 18 | | (26) |
Total shareholders’ equity | | 12,139 | | 11,317 |
Total liabilities and shareholders’ equity | | $ | 16,060 | | $ | 14,200 |
| | | | |
1 Cash in escrow represents the deposit of the par value of the 5.625% unsecured senior notes due September 2021 and the 6.125% unsecured senior notes due September 2023 and related interest through December 18, 2013 pending the close of the Purchase Transaction. On October 11, 2013, the Cash in Escrow was released and used to fund the completion of the Purchase Transaction. For more details, refer to the company’s quarterly report on Form 10-Q for the quarter ended September 30, 2013.
9
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES
(Amounts in millions, except earnings per share data)
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Three months ended September 30, 2013 | | Net Revenues | Cost of Sales - Product Costs | Cost of Sales - Online Subscriptions | Cost of Sales - Software Royalties and Amortization | Cost of Sales - Intellectual Property Licenses | Product Development | Sales and Marketing | General and Administrative | Total Costs and Expenses |
GAAP Measurement | | $ | 691 | $ | 111 | $ | 43 | $ | 16 | $ | 5 | $ | 140 | $ | 144 | $ | 162 | $ | 621 |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (34) | 1 | - | (3) | - | - | - | - | (2) |
Less: Stock-based compensation | (b) | - | - | - | (1) | - | (9) | (2) | (13) | (25) |
Less: Amortization of intangible assets | (c) | - | - | - | - | (3) | - | - | - | (3) |
Less: Fees and other expenses related to the Purchase Transaction and related debt financings | (d) | - | - | - | - | - | - | - | (62) | (62) |
Non-GAAP Measurement | | $ | 657 | $ | 112 | $ | 43 | $ | 12 | $ | 2 | $ | 131 | $ | 142 | $ | 87 | $ | 529 |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Three months ended September 30, 2013 | | Operating Income | Net Income | Basic Earnings per Share | Diluted Earnings per Share | | | | | |
GAAP Measurement | | $ | 70 | $ | 56 | $ | 0.05 | $ | 0.05 | | | | | | | | | | |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (32) | (23) | (0.02) | (0.02) | | | | | |
Less: Stock-based compensation | (b) | 25 | 16 | 0.01 | 0.01 | | | | | |
Less: Amortization of intangible assets | (c) | 3 | 2 | - | - | | | | | |
Less: Fees and other expenses related to the Purchase Transaction and related debt financings | (d) | 62 | 39 | 0.03 | 0.03 | | | | | |
Non-GAAP Measurement | | $ | 128 | $ | 90 | $ | 0.08 | $ | 0.08 | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Nine months ended September 30, 2013 | | Net Revenues | Cost of Sales - Product Costs | Cost of Sales - Online Subscriptions | Cost of Sales - Software Royalties and Amortization | Cost of Sales - Intellectual Property Licenses | Product Development | Sales and Marketing | General and Administrative | Total Costs and Expenses |
GAAP Measurement | | $ | 3,065 | $ | 551 | $ | 154 | $ | 116 | $ | 56 | $ | 387 | $ | 367 | $ | 347 | $ | 1,978 |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (995) | (191) | - | (62) | (4) | - | - | - | (257) |
Less: Stock-based compensation | (b) | - | - | - | (10) | - | (23) | (5) | (38) | (76) |
Less: Amortization of intangible assets | (c) | - | - | - | - | (8) | - | - | - | (8) |
Less: Fees and other expenses related to the Purchase Transaction and related debt financings | (d) | - | - | - | - | - | - | - | (62) | (62) |
Non-GAAP Measurement | | $ | 2,070 | $ | 360 | $ | 154 | $ | 44 | $ | 44 | $ | 364 | $ | 362 | $ | 247 | $ | 1,575 |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Nine months ended September 30, 2013 | | Operating Income | Net Income | Basic Earnings per Share | Diluted Earnings per Share | | | | | |
GAAP Measurement | | $ | 1,087 | $ | 837 | $ | 0.73 | $ | 0.73 | | | | | | | | | | |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (738) | (550) | (0.48) | (0.48) | | | | | |
Less: Stock-based compensation | (b) | 76 | 48 | 0.04 | 0.04 | | | | | |
Less: Amortization of intangible assets | (c) | 8 | 5 | - | - | | | | | |
Less: Fees and other expenses related to the Purchase Transaction and related debt financings | (d) | 62 | 39 | 0.03 | 0.03 | | | | | |
Non-GAAP Measurement | | $ | 495 | $ | 379 | $ | 0.33 | $ | 0.33 | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
(a) Reflects the net change in deferred revenues and related cost of sales.
(b) Includes expense related to stock-based compensation.
(c) Reflects amortization of intangible assets from purchase price accounting.
(d) Reflects fees and other expenses related to the repurchase of 429 million shares of our common stock from Vivendi (the “Purchase Transaction”) completed on October 11, 2013 and related debt financings.
The company calculates earnings per share pursuant to the two-class method which requires the allocation of net income between common shareholders and participating security holders. Net income attributable to Activision Blizzard common shareholders used to calculate non-GAAP earnings per common share assuming dilution was $88 million and $370 million for the three and nine months ended September 30, 2013 as compared to the total non-GAAP net income of $90 million and $379 million for the same periods, respectively.
The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings per share information is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding.
10
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES
(Amounts in millions, except earnings per share data)
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Three months ended September 30, 2012 | | Net Revenues | Cost of Sales - Product Costs | Cost of Sales - Online Subscriptions | Cost of Sales - Software Royalties and Amortization | Cost of Sales - Intellectual Property Licenses | Product Development | Sales and Marketing | General and Administrative | Total Costs and Expenses |
GAAP Measurement | | $ | 841 | $ | 146 | $ | 62 | $ | 19 | $ | 10 | $ | 125 | $ | 131 | $ | 121 | $ | 614 |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (90) | (5) | - | 23 | 2 | - | - | - | 20 |
Less: Stock-based compensation | (b) | - | - | - | (1) | - | (5) | (2) | (26) | (34) |
Less: Amortization of intangible assets | (c) | - | - | - | - | (3) | - | - | - | (3) |
Non-GAAP Measurement | | $ | 751 | $ | 141 | $ | 62 | $ | 41 | $ | 9 | $ | 120 | $ | 129 | $ | 95 | $ | 597 |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Three months ended September 30, 2012 | | Operating Income | Net Income | Basic Earnings per Share | Diluted Earnings per Share | | | | | |
GAAP Measurement | | $ | 227 | $ | 226 | $ | 0.20 | $ | 0.20 | | | | | | | | | | |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (110) | (83) | (0.07) | (0.07) | | | | | |
Less: Stock-based compensation | (b) | 34 | 23 | 0.02 | 0.02 | | | | | |
Less: Amortization of intangible assets | (c) | 3 | 2 | - | - | | | | | |
Non-GAAP Measurement | | $ | 154 | $ | 168 | $ | 0.15 | $ | 0.15 | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Nine months ended September 30, 2012 | | Net Revenues | Cost of Sales - Product Costs | Cost of Sales - Online Subscriptions | Cost of Sales - Software Royalties and Amortization | Cost of Sales - Intellectual Property Licenses | Product Development | Sales and Marketing | General and Administrative | Total Costs and Expenses |
GAAP Measurement | | $ | 3,088 | $ | 633 | $ | 201 | $ | 107 | $ | 37 | $ | 384 | $ | 346 | $ | 413 | $ | 2,121 |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (695) | (186) | - | 5 | - | - | - | - | (181) |
Less: Stock-based compensation | (b) | - | - | - | (6) | - | (14) | (5) | (60) | (85) |
Less: Amortization of intangible assets | (c) | - | - | - | - | (7) | - | - | - | (7) |
Non-GAAP Measurement | | $ | 2,393 | $ | 447 | $ | 201 | $ | 106 | $ | 30 | $ | 370 | $ | 341 | $ | 353 | $ | 1,848 |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | |
Nine months ended September 30, 2012 | | Operating Income | Net Income | Basic Earnings per Share | Diluted Earnings per Share | | | | | |
GAAP Measurement | | $ | 967 | $ | 795 | $ | 0.70 | $ | 0.70 | | | | | | | | | | |
Less: Net effect from deferral of net revenues and related cost of sales | (a) | (514) | (401) | (0.35) | (0.35) | | | | | |
Less: Stock-based compensation | (b) | 85 | 60 | 0.05 | 0.05 | | | | | |
Less: Amortization of intangible assets | (c) | 7 | 5 | - | - | | | | | |
Non-GAAP Measurement | | $ | 545 | $ | 459 | $ | 0.40 | $ | 0.40 | | | | | | | | | | |
| | | | | | | | | | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
(a) Reflects the net change in deferred revenues and related cost of sales.
(b) Includes expense related to stock-based compensation.
(c) Reflects amortization of intangible assets from purchase price accounting.
The company calculates earnings per share pursuant to the two-class method which requires the allocation of net income between common shareholders and participating security holders. Net income attributable to Activision Blizzard Inc. common shareholders used to calculate non-GAAP earnings per common share assuming dilution was $164 million and $449 million for the three and nine months ended September 30, 2012 as compared to total non-GAAP net income of $168 million and $459 million for the same periods, respectively.
The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings per share information is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding.
11
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
FINANCIAL INFORMATION
For the Three And Nine Months Ended September 30, 2013 and 2012
(Amounts in millions)
| | Three Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total4 | | Amount | | % of Total4 | | (Decrease) | | (Decrease) | |
GAAP Net Revenues by Distribution Channel | | | | | | | | | | | | | |
Retail channels | | $ | 226 | | 33 | % | $ | 357 | | 42 | % | $ | (131) | | (37) | % |
Digital online channels1 | | 409 | | 59 | | 430 | | 51 | | (21) | | (5) | |
Total Activision and Blizzard | | 635 | | 92 | | 787 | | 94 | | (152) | | (19) | |
| | | | | | | | | | | | | |
Distribution | | 56 | | 8 | | 54 | | 6 | | 2 | | 4 | |
Total consolidated GAAP net revenues | | 691 | | 100 | | 841 | | 100 | | (150) | | (18) | |
| | | | | | | | | | | | | |
Change in Deferred Revenues2 | | | | | | | | | | | | | |
Retail channels | | (24) | | | | (87) | | | | | | | |
Digital online channels1 | | (10) | | | | (3) | | | | | | | |
Total changes in deferred revenues | | (34) | | | | (90) | | | | | | | |
| | | | | | | | | | | | | |
Non-GAAP Net Revenues by Distribution Channel | | | | | | | | | | | | | |
Retail channels | | 202 | | 31 | | 270 | | 36 | | (68) | | (25) | |
Digital online channels1 | | 399 | | 61 | | 427 | | 57 | | (28) | | (7) | |
Total Activision and Blizzard | | 601 | | 91 | | 697 | | 93 | | (96) | | (14) | |
| | | | | | | | | | | | | |
Distribution | | 56 | | 9 | | 54 | | 7 | | 2 | | 4 | |
Total non-GAAP net revenues3 | | $ | 657 | | 100 | % | $ | 751 | | 100 | % | $ | (94) | | (13) | % |
| | | | | | | | | | | | | |
| | Nine Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total4 | | Amount | | % of Total4 | | (Decrease) | | (Decrease) | |
GAAP Net Revenues by Distribution Channel | | | | | | | | | | | | | |
Retail channels | | $ | 1,748 | | 57 | % | $ | 1,837 | | 59 | % | $ | (89) | | (5) | % |
Digital online channels1 | | 1,174 | | 38 | | 1,085 | | 35 | | 89 | | 8 | |
Total Activision and Blizzard | | 2,922 | | 95 | | 2,922 | | 95 | | --- | | --- | |
| | | | | | | | | | | | | |
Distribution | | 143 | | 5 | | 166 | | 5 | | (23) | | (14) | |
Total consolidated GAAP net revenues | | 3,065 | | 100 | | 3,088 | | 100 | | (23) | | (1) | |
| | | | | | | | | | | | | |
Change in Deferred Revenues2 | | | | | | | | | | | | | |
Retail channels | | (1,033) | | | | (832) | | | | | | | |
Digital online channels1 | | 38 | | | | 137 | | | | | | | |
Total changes in deferred revenues | | (995) | | | | (695) | | | | | | | |
| | | | | | | | | | | | | |
Non-GAAP Net Revenues by Distribution Channel | | | | | | | | | | | | | |
Retail channels | | 715 | | 35 | | 1,005 | | 42 | | (290) | | (29) | |
Digital online channels1 | | 1,212 | | 59 | | 1,222 | | 51 | | (10) | | (1) | |
Total Activision and Blizzard | | 1,927 | | 93 | | 2,227 | | 93 | | (300) | | (13) | |
| | | | | | | | | | | | | |
Distribution | | 143 | | 7 | | 166 | | 7 | | (23) | | (14) | |
Total non-GAAP net revenues3 | | $ | 2,070 | | 100 | % | $ | 2,393 | | 100 | % | $ | (323) | | (13) | % |
1 Net revenues from digital online channel represent revenues from subscriptions and memberships, licensing royalties, value-added services, downloadable content, digitally distributed products, and wireless devices.
2 We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred revenues.
3 Total non-GAAP net revenues presented also represents our total operating segment net revenues.
4 The percentages of total are presented as calculated. Therefore the sum of these percentages, as presented, may differ due to the impact of rounding.
12
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
FINANCIAL INFORMATION
For the Three Months Ended September 30, 2013 and 2012
(Amounts in millions)
| | Three Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total6 | | Amount | | % of Total6 | | (Decrease) | | (Decrease) | |
GAAP Net Revenues by Segment/Platform Mix | | | | | | | | | | | | | |
Activision and Blizzard: | | | | | | | | | | | | | |
Online subscriptions1 | | $ | 205 | | 30 | % | $ | 226 | | 27 | % | $ | (21) | | (9) | % |
PC | | 79 | | 11 | | 272 | | 32 | | (193) | | (71) | |
Sony PlayStation 3 | | 119 | | 17 | | 81 | | 10 | | 38 | | 47 | |
Microsoft Xbox 360 | | 160 | | 23 | | 121 | | 14 | | 39 | | 32 | |
Nintendo Wii and Wii U | | 17 | | 2 | | 25 | | 3 | | (8) | | (32) | |
Total console2 | | 296 | | 43 | | 227 | | 27 | | 69 | | 30 | |
Other5 | | 55 | | 8 | | 62 | | 7 | | (7) | | (11) | |
Total Activision and Blizzard | | 635 | | 92 | | 787 | | 94 | | (152) | | (19) | |
| | | | | | | | | | | | | |
Distribution: | | | | | | | | | | | | | |
Total Distribution | | 56 | | 8 | | 54 | | 6 | | 2 | | 4 | |
Total consolidated GAAP net revenues | | 691 | | 100 | | 841 | | 100 | | (150) | | (18) | |
| | | | | | | | | | | | | |
Change in Deferred Revenues3 | | | | | | | | | | | | | |
Activision and Blizzard: | | | | | | | | | | | | | |
Online subscriptions1 | | (24) | | | | 119 | | | | | | | |
PC | | (38) | | | | (165) | | | | | | | |
Sony PlayStation 3 | | 15 | | | | (12) | | | | | | | |
Microsoft Xbox 360 | | 16 | | | | (30) | | | | | | | |
Nintendo Wii and Wii U | | (3) | | | | (2) | | | | | | | |
Total console2 | | 28 | | | | (44) | | | | | | | |
Other5 | | --- | | | | --- | | | | | | | |
Total changes in deferred revenues | | (34) | | | | (90) | | | | | | | |
| | | | | | | | | | | | | |
Non-GAAP Net Revenues by Segment/Platform Mix | | | | | | | | | | | | | |
Activision and Blizzard: | | | | | | | | | | | | | |
Online subscriptions1 | | 181 | | 28 | | 345 | | 46 | | (164) | | (48) | |
PC | | 41 | | 6 | | 107 | | 14 | | (66) | | (62) | |
Sony PlayStation 3 | | 134 | | 20 | | 69 | | 9 | | 65 | | 94 | |
Microsoft Xbox 360 | | 176 | | 27 | | 91 | | 12 | | 85 | | 93 | |
Nintendo Wii and Wii U | | 14 | | 2 | | 23 | | 3 | | (9) | | (39) | |
Total console2 | | 324 | | 49 | | 183 | | 24 | | 141 | | 77 | |
Other5 | | 55 | | 8 | | 62 | | 8 | | (7) | | (11) | |
Total Activision and Blizzard | | 601 | | 91 | | 697 | | 93 | | (96) | | (14) | |
| | | | | | | | | | | | | |
Distribution: | | | | | | | | | | | | | |
Total Distribution | | 56 | | 9 | | 54 | | 7 | | 2 | | 4 | |
Total non-GAAP net revenues4 | | $ | 657 | | 100 | % | $ | 751 | | 100 | % | $ | (94) | | (13) | % |
1 Revenues from online subscriptions consists of revenues from all World of Warcraft products, including subscriptions, boxed products, expansion packs, licensing royalties, and value-added services. It also includes revenues from Call of Duty Elite memberships.
2 Downloadable content and their related revenues are included in each respective console platforms and total console.
3 We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues.
4 Total non-GAAP net revenues presented also represents our total operating segment net revenues.
5 Revenues from other includes revenues from handheld and mobile devices, as well as non-platform specific game related revenues such as standalone sales of toys and accessories products from the Skylanders franchise and other physical merchandise and accessories.
6 The percentages of total are presented as calculated. Therefore the sum of these percentages, as presented, may differ due to the impact of rounding.
13
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
FINANCIAL INFORMATION
For the Nine Months Ended September 30, 2013 and 2012
(Amounts in millions)
| | Nine Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total6 | | Amount | | % of Total6 | | (Decrease) | | (Decrease) | |
GAAP Net Revenues by Segment/Platform Mix | | | | | | | | | | | | | |
Activision and Blizzard: | | | | | | | | | | | | | |
Online subscriptions1 | | $ | 714 | | 23 | % | $ | 701 | | 23 | % | $ | 13 | | 2 | % |
PC | | 274 | | 9 | | 471 | | 15 | | (197) | | (42) | |
Sony PlayStation 3 | | 727 | | 24 | | 617 | | 20 | | 110 | | 18 | |
Microsoft Xbox 360 | | 849 | | 28 | | 705 | | 23 | | 144 | | 20 | |
Nintendo Wii and Wii U | | 58 | | 2 | | 108 | | 3 | | (50) | | (46) | |
Total console2 | | 1,634 | | 53 | | 1,430 | | 46 | | 204 | | 14 | |
Other5 | | 300 | | 10 | | 320 | | 10 | | (20) | | (6) | |
Total Activision and Blizzard | | 2,922 | | 95 | | 2,922 | | 95 | | --- | | --- | |
| | | | | | | | | | | | | |
Distribution: | | | | | | | | | | | | | |
Total Distribution | | 143 | | 5 | | 166 | | 5 | | (23) | | (14) | |
Total consolidated GAAP net revenues | | 3,065 | | 100 | | 3,088 | | 100 | | (23) | | (1) | |
| | | | | | | | | | | | | |
Change in Deferred Revenues3 | | | | | | | | | | | | | |
Activision and Blizzard: | | | | | | | | | | | | | |
Online subscriptions1 | | (110) | | | | 92 | | | | | | | |
PC | | (67) | | | | 126 | | | | | | | |
Sony PlayStation 3 | | (400) | | | | (412) | | | | | | | |
Microsoft Xbox 360 | | (405) | | | | (469) | | | | | | | |
Nintendo Wii and Wii U | | (13) | | | | (27) | | | | | | | |
Total console2 | | (818) | | | | (908) | | | | | | | |
Other5 | | --- | | | | (5) | | | | | | | |
Total changes in deferred revenues | | (995) | | | | (695) | | | | | | | |
| | | | | | | | | | | | | |
Non-GAAP Net Revenues by Segment/Platform Mix | | | | | | | | | | | | | |
Activision and Blizzard: | | | | | | | | | | | | | |
Online subscriptions1 | | 604 | | 29 | | 793 | | 33 | | (189) | | (24) | |
PC | | 207 | | 10 | | 597 | | 25 | | (390) | | (65) | |
Sony PlayStation 3 | | 327 | | 16 | | 205 | | 9 | | 122 | | 60 | |
Microsoft Xbox 360 | | 444 | | 21 | | 236 | | 10 | | 208 | | 88 | |
Nintendo Wii and Wii U | | 45 | | 2 | | 81 | | 3 | | (36) | | (44) | |
Total console2 | | 816 | | 39 | | 522 | | 22 | | 294 | | 56 | |
Other5 | | 300 | | 14 | | 315 | | 13 | | (15) | | (5) | |
Total Activision and Blizzard | | 1,927 | | 93 | | 2,227 | | 93 | | (300) | | (13) | |
| | | | | | | | | | | | | |
Distribution: | | | | | | | | | | | | | |
Total Distribution | | 143 | | 7 | | 166 | | 7 | | (23) | | (14) | |
Total non-GAAP net revenues4 | | $ | 2,070 | | 100 | % | $ | 2,393 | | 100 | % | $ | (323) | | (13) | % |
1 Revenue from online subscriptions consists of revenue from all World of Warcraft products, including subscriptions, boxed products, expansion packs, licensing royalties, and value-added services. It also includes revenues from Call of Duty Elite memberships.
2 Downloadable content and their related revenues are included in each respective console platforms and total console.
3 We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues.
4 Total non-GAAP net revenues presented also represents our total operating segment net revenues.
5 Revenue from other includes revenues from handheld and mobile devices, as well as non-platform specific game related revenues such as standalone sales of toys and accessories products from the Skylanders franchise and other physical merchandise and accessories.
6 The percentages of total are presented as calculated. Therefore the sum of these percentages, as presented, may differ due to the impact of rounding.
14
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
FINANCIAL INFORMATION
For the Three and Nine Months Ended September 30, 2013 and 2012
(Amounts in millions)
| | Three Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total3 | | Amount | | % of Total3 | | (Decrease) | | (Decrease) | |
GAAP Net Revenues by Geographic Region | | | | | | | | | | | | | |
North America | | $ | 344 | | 50 | % | $ | 403 | | 48 | % | $ | (59) | | (15) | % |
Europe | | 290 | | 42 | | 333 | | 40 | | (43) | | (13) | |
Asia Pacific | | 57 | | 8 | | 105 | | 12 | | (48) | | (46) | |
Total consolidated GAAP net revenues | | 691 | | 100 | | 841 | | 100 | | (150) | | (18) | |
| | | | | | | | | | | | | |
Change in Deferred Revenues1 | | | | | | | | | | | | | |
North America | | (2) | | | | (49) | | | | | | | |
Europe | | (24) | | | | (9) | | | | | | | |
Asia Pacific | | (8) | | | | (32) | | | | | | | |
Total changes in net revenues | | (34) | | | | (90) | | | | | | | |
| | | | | | | | | | | | | |
Non-GAAP Net Revenues by Geographic Region | | | | | | | | | | | | | |
North America | | 342 | | 52 | | 354 | | 47 | | (12) | | (3) | |
Europe | | 266 | | 40 | | 324 | | 43 | | (58) | | (18) | |
Asia Pacific | | 49 | | 7 | | 73 | | 10 | | (24) | | (33) | |
Total non-GAAP net revenues2 | | $ | 657 | | 100 | % | $ | 751 | | 100 | % | $ | (94) | | (13) | % |
| | | | | | | | | | | | | |
| | | | | | | | | | | | | |
| | Nine Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total3 | | Amount | | % of Total3 | | (Decrease) | | (Decrease) | |
GAAP Net Revenues by Geographic Region | | | | | | | | | | | | | |
North America | | $ | 1,643 | | 54 | % | $ | 1,567 | | 51 | % | $ | 76 | | 5 | % |
Europe | | 1,180 | | 38 | | 1,220 | | 40 | | (40) | | (3) | |
Asia Pacific | | 242 | | 8 | | 301 | | 10 | | (59) | | (20) | |
Total consolidated GAAP net revenues | | 3,065 | | 100 | | 3,088 | | 100 | | (23) | | (1) | |
| | | | | | | | | | | | | |
Change in Deferred Revenues1 | | | | | | | | | | | | | |
North America | | (564) | | | | (459) | | | | | | | |
Europe | | (355) | | | | (243) | | | | | | | |
Asia Pacific | | (76) | | | | 7 | | | | | | | |
Total changes in net revenues | | (995) | | | | (695) | | | | | | | |
| | | | | | | | | | | | | |
Non-GAAP Net Revenues by Geographic Region | | | | | | | | | | | | | |
North America | | 1,079 | | 52 | | 1,108 | | 46 | | (29) | | (3) | |
Europe | | 825 | | 40 | | 977 | | 41 | | (152) | | (16) | |
Asia Pacific | | 166 | | 8 | | 308 | | 13 | | (142) | | (46) | |
Total non-GAAP net revenues2 | | $ | 2,070 | | 100 | % | $ | 2,393 | | 100 | % | $ | (323) | | (13) | % |
1 We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred revenues.
2 Total non-GAAP net revenues presented also represents our total operating segment net revenues.
3 The percentages of total are presented as calculated. Therefore the sum of these percentages, as presented, may differ due to the impact of rounding.
15
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
SEGMENT INFORMATION
For the Three And Nine Months Ended September 30, 2013 and 2012
(Amounts in millions)
| | Three Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total5 | | Amount | | % of Total5 | | (Decrease) | | (Decrease) | |
Segment net revenues: | | | | | | | | | | | | | |
Activision1 | | $ | 319 | | 46 | % | $ | 283 | | 34 | % | $ | 36 | | 13 | % |
Blizzard2 | | 282 | | 41 | | 414 | | 49 | | (132) | | (32) | |
Distribution3 | | 56 | | 8 | | 54 | | 6 | | 2 | | 4 | |
Operating segment total | | 657 | | 95 | | 751 | | 89 | | (94) | | (13) | |
| | | | | | | | | | | | | |
Reconciliation to consolidated net revenues: | | | | | | | | | | | | | |
Net effect from deferral of net revenues | | 34 | | 5 | | 90 | | 11 | | | | | |
Consolidated net revenues | | $ | 691 | | 100 | % | $ | 841 | | 100 | % | $ | (150) | | (18) | % |
| | | | | | | | | | | | | |
Segment income from operations: | | | | | | | | | | | | | |
Activision1 | | $ | 41 | | | | $ | (14) | | | | $ | 55 | | NM | % |
Blizzard2 | | 88 | | | | 168 | | | | (80) | | (48) | |
Distribution3 | | (1) | | | | --- | | | | (1) | | --- | |
Operating segment total | | 128 | | | | 154 | | | | (26) | | (17) | |
| | | | | | | | | | | | | |
Reconciliation to consolidated operating income and consolidated income before income tax expense: | | | | | | | | | | | | | |
Net effect from deferral of net revenues and related cost of sales | | 32 | | | | 110 | | | | | | | |
Stock-based compensation expense | | (25) | | | | (34) | | | | | | | |
Amortization of intangible assets | | (3) | | | | (3) | | | | | | | |
Fees and other expenses related to the Purchase Transaction and related debt financings4 | | (62) | | | | --- | | | | | | | |
Consolidated operating income | | 70 | | | | 227 | | | | (157) | | (69 | ) |
Interest and other investment income (expense), net | | (4) | | | | 1 | | | | | | | |
Consolidated income before income tax expense | | $ | 66 | | | | $ | 228 | | | | $ | (162) | | (71) | % |
| | | | | | | | | | | | | |
Operating margin from total operating segments | | 19% | | | | 21% | | | | | | | |
| | Nine Months Ended | |
| | September 30, 2013 | | September 30, 2012 | | $ Increase | | % Increase | |
| | Amount | | % of Total5 | | Amount | | % of Total5 | | (Decrease) | | (Decrease) | |
Segment net revenues: | | | | | | | | | | | | | |
Activision1 | | $ | 1,090 | | 36 | % | $ | 928 | | 30 | % | $ | 162 | | 17 | % |
Blizzard2 | | 837 | | 27 | | 1,299 | | 42 | | (462) | | (36) | |
Distribution3 | | 143 | | 5 | | 166 | | 5 | | (23) | | (14) | |
Operating segment total | | 2,070 | | 68 | | 2,393 | | 77 | | (323) | | (13) | |
| | | | | | | | | | | | | |
Reconciliation to consolidated net revenues: | | | | | | | | | | | | | |
Net effect from deferral of net revenues | | 995 | | 32 | | 695 | | 23 | | | | | |
Consolidated net revenues | | $ | 3,065 | | 100 | % | $ | 3,088 | | 100 | % | $ | (23) | | (1) | % |
| | | | | | | | | | | | | |
Segment income from operations: | | | | | | | | | | | | | |
Activision1 | | $ | 214 | | | | $ | (84) | | | | $ | 298 | | NM% | |
Blizzard2 | | 282 | | | | 629 | | | | (347) | | (55) | |
Distribution3 | | (1) | | | | --- | | | | (1) | | --- | |
Operating segment total | | 495 | | | | 545 | | | | (50) | | (9) | |
| | | | | | | | | | | | | |
Reconciliation to consolidated operating income and consolidated income before income tax expense: | | | | | | | | | | | | | |
Net effect from deferral of net revenues and related cost of sales | | 738 | | | | 514 | | | | | | | |
Stock-based compensation expense | | (76) | | | | (85) | | | | | | | |
Amortization of intangible assets | | (8) | | | | (7) | | | | | | | |
Fees and other expenses related to the Purchase Transaction and related debt financings4 | | (62) | | | | --- | | | | | | | |
Consolidated operating income | | 1,087 | | | | 967 | | | | 120 | | 12 | |
Interest and other investment income (expense), net | | (1) | | | | 4 | | | | | | | |
Consolidated income before income tax expense | | $ | 1,086 | | | | $ | 971 | | | | $ | 115 | | 12 | % |
| | | | | | | | | | | | | |
Operating margin from total operating segments | | 24% | | | | 23% | | | | | | | |
1 Activision Publishing (“Activision”) — publishes interactive entertainment products and contents.
2 Blizzard — Blizzard Entertainment, Inc. and its subsidiaries (“Blizzard”) publishes PC games and online subscription-based games in the MMORPG category.
3 Activision Blizzard Distribution (“Distribution”) — distributes interactive entertainment software and hardware products.
4 Reflects fees and other expenses related to the repurchase of 429 million shares of our common stock from Vivendi (the “Purchase Transaction”) completed on October 11, 2013 and related debt financings.
5 The percentages of total are presented as calculated. Therefore the sum of these percentages, as presented, may differ due to the impact of rounding.
16
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
For the Trailing Twelve Months Ending September 30, 2013
EBITDA
(Amounts in millions)
| | | | | | | | | | Trailing Twelve |
| | | | | | | | | | Months Ending |
| | December 31, 2012 | | March 31, 2013 | | June 30, 2013 | | September 30, 2013 | | September 30, 2013 |
| | | | | | | | | | |
GAAP Net Income (Loss) | | $ | 354 | | $ | 456 | | $ | 324 | | $ | 56 | | $ | 1,190 |
Interest (Income) / Expense, net | | (1) | | (2) | | --- | | 4 | | 1 |
Provision (Benefit) for income taxes | | 133 | | 133 | | 106 | | 10 | | 382 |
Depreciation and amortization | | 51 | | 24 | | 23 | | 21 | | 119 |
EBITDA | | 537 | | 611 | | 453 | | 91 | | 1,692 |
| | | | | | | | | | |
Deferral of net revenues and related cost of sales (a) | | 607 | | (369) | | (338) | | (32) | | (132) |
Stock-based compensation expense (b) | | 40 | | 26 | | 24 | | 25 | | 115 |
Fees and other expenses related to the Purchase Transaction and related debt financings (c) | | --- | | --- | | --- | | 62 | | 62 |
Other (d) | | (1) | | --- | | --- | | --- | | (1) |
Adjusted EBITDA | | $ | 1,183 | | $ | 268 | | $ | 139 | | $ | 146 | | $ | 1,736 |
(a) Reflects the net change in deferred net revenues and related cost of sales.
(b) Includes expense related to stock-based compensation.
(c) Reflects fees and other expenses related to the repurchase of 429 million shares of our common stock from Vivendi (the “Purchase Transaction”) completed on October 11, 2013 and related debt financings.
(d) Includes other income and expense related to the currency derivative contracts and changes in fair value of a financial liability.
17
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES
Outlook for the Quarter and Year Ending December 31, 2013
On a Post-transaction, as reported 1 and Pro-forma 2 Basis
GAAP to Non-GAAP Reconciliation
(Amounts in millions, except per share data)
| | Post-transaction, as reported 1 | | | |
| | Outlook for | | Outlook for | | Pro-forma 2 for | |
| | Three Months Ending | | Year Ending | | Year Ending | |
| | December 31, 2013 | | December 31, 2013 | | December 31, 2013 | |
| | | | | | | |
Net Revenues (GAAP) | | $ | 1,255 | | $ | 4,320 | | $ | 4,320 | |
| | | | | | | |
Excluding the impact of: | | | | | | | |
Change in deferred net revenues | (a) | 960 | | (35 | ) | (35 | ) |
| | | | | | | |
Non-GAAP Net Revenues | | $ | 2,215 | | $ | 4,285 | | $ | 4,285 | |
| | | | | | | |
Earnings Per Diluted Share (GAAP) | | $ | 0.05 | | $ | 0.83 | | $ | 1.06 | |
| | | | | | | |
Excluding the impact of: | | | | | | | |
Net effect from deferral in net revenues and related cost of sales | (b) | 0.61 | | (0.07 | ) | (0.10 | ) |
Stock-based compensation | (c) | 0.03 | | 0.07 | | 0.10 | |
Amortization of intangible assets | (d) | 0.01 | | 0.02 | | 0.02 | |
Fees and other expenses related to the Purchase Transaction and | | | | | | | |
related debt financings | (e) | 0.01 | | 0.05 | | 0.07 | |
| | | | | | | |
Non-GAAP Earnings Per Diluted Share | | $ | 0.72 | | $ | 0.89 | | $ | 1.16 | |
| | | | | | | |
Fully Diluted Weighted Average Shares (in millions) 3 | | 785 | | 1,060 | | 727 | |
(a) Reflects the net change in deferred net revenues.
(b) Reflects the net change in deferred net revenues and related cost of sales.
(c) Reflects expense related to stock-based compensation.
(d) Reflects amortization of intangible assets from purchase price accounting.
(e) Reflects fees and other expenses related to the repurchase of 429 million shares of our common stock from Vivendi (the “Purchase Transaction”) completed on October 11, 2013 and related debt financings.
1 Post-transaction, as reported, presents the transaction and its related financial impact (including interest expense from debt, associated fees and expenses, and lower weighted average share count as a result of the share repurchase) commencing on October 11, 2013.
2 Pro-forma assumes the transaction and its related financial impact (including interest expense from debt, associated fees and expenses, and lower weighted average share count as a result of the share repurchase) commencing on January 1, 2013.
3 Fully diluted weighted average shares include participating securities and dilutive options on a weighted average basis.
The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings (loss) per share information is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding.
18