33 patents
Utility
Systems and methods for smart volumetric layouts
16 Jan 24
A method of digital content generation is disclosed.
Gregory Lionel Xavier Jean Palmaro
Filed: 24 Nov 21
Utility
System and Method for Interactive Asynchronous Tile-based Terrain Generation
9 Nov 23
An interactive tile-based ML terrain generation method is disclosed.
Jeremy Weston Cowles, Jon Kyl, Scott Brandon Peterson, Sahil Ramani, Kristofer David Schlachter, Rahul Vallivel Subbiah, Natalya Tatarchuk
Filed: 8 May 23
Utility
Method and System for Distributed Rendering for Simulation
28 Sep 23
A method of rendering a scene in a three-dimensional environment using a plurality of metaframes is disclosed.
Steven David Lively, Justin A. Graham, Priyeshkumar Wani, Travis Paul Dorschel, Viraf Zack, Zoe Bare
Filed: 28 Mar 23
Utility
Systems and Methods for Dynamic Continuous Input In Mixed Reality Environments
3 Aug 23
A method of smoothly transitioning between input devices with respect to a virtual reality environment is disclosed.
Gregory Lionel Xavier Jean Palmaro, Dylan Urquidi-Maynard, Eric Provencher, Ryan Goodrich
Filed: 3 Feb 23
Utility
Method and System for Live Multicasting Performances to Devices
25 May 23
A method of performing multicast broadcasting of a plurality of streams corresponding to an event is disclosed.
Brian Phillip Chasalow, Isabelle Riva
Filed: 23 Nov 22
Utility
Systems and Methods for Rendering a Virtual Environment Using Light Probes
12 Jan 23
Methods, systems, and computer-readable media for rendering light probes in a virtual environment are disclosed.
Yuping Zhang Mester, Jeremy Weston Cowles, Natalya Tatarchuk
Filed: 7 Jul 22
Utility
Volumetric Data Processing Using a Flat File Format
29 Dec 22
A system and a method of volumetric data processing include receiving volumetric data corresponding to a digital asset, the digital asset including a plurality of frames; creating a file to represent the volumetric data in a flat file format, the flat file format representing the plurality of frames arranged in a plurality of buffers in the file, each of the plurality of buffers being assigned with a fixed number of frames; and providing the file to a client device for a rendering of the digital asset.
Shrey Malhotra, Andriy Andy Chmilenko, Adam Myhill
Filed: 24 Jun 22
Utility
Automatic Translation of User Interface Elements from Wireframe Tools to Production Augmented Reality Framework
17 Nov 22
Systems and methods for generating an extended reality (XR) user interface are disclosed.
Tristan Nishimoto, Richel Tong, Julian Halliday
Filed: 26 May 22
Utility
Method and System for Automatic Normal Map Detection and Correction
11 Aug 22
A method of determining an authenticity of a normal map is disclosed.
Eric Andrew Risser
Filed: 7 Feb 22
Utility
Automatic translation of user interface elements from wireframe tools to production augmented reality framework
31 May 22
Systems and methods for generating an extended reality (XR) user interface are disclosed.
Tristan Nishimoto, Richel Tong, Julian Halliday
Filed: 25 Nov 20
Utility
Systems and Methods for Smart Volumetric Layouts
26 May 22
A method of digital content generation is disclosed.
Gregory Lionel Xavier Jean Palmaro
Filed: 24 Nov 21
Utility
Prediction System for Texture Streaming
12 May 22
Bart Pieters, Charles-Frederik Hollemeersch, Aljosha Demeulemeester
Filed: 16 Nov 21
Utility
System and Method for Frustum Context Aware Digital Asset Suggestions
27 Jan 22
A method of determining a suggested digital object to place into a 3D environment is disclosed.
Gregory Lionel Xavier Jean Palmaro, Charles Janusz Migos, Gerald James William Orban
Filed: 22 Jul 21
Utility
Method and system for creating a neural net based lossy renderer
25 Jan 22
A method of generating a high-resolution image frame for a state of a video game within a 2D or 3D environment is disclosed.
Dominic Laflamme
Filed: 26 Jun 20
Utility
Method and System for Incremental Topological Update Within a Data Flow Graph In Gaming
9 Dec 21
A method of rendering a virtual environment is disclosed.
Janus Lynggaard Thorborg, Toulouse de Margerie, Wayne Johnson
Filed: 7 Jun 21
Utility
Methods and Systems for Optimal Transport of Non-linear Transformations
9 Dec 21
Herein is presented a light-weight, high-quality texture synthesis algorithm that generalizes to other applications.
Eric Andrew Risser
Filed: 4 Jun 21
Utility
Prediction system for texture streaming
7 Dec 21
Bart Pieters, Charles-Frederik Hollemeersch, Aljosha Demeulemeester
Filed: 31 Jul 20
Utility
Method and System for Viewing and Manipulating Interiors of Continuous Meshes
2 Dec 21
A method of rendering a view is disclosed.
Andrew Peter Maneri, Donnavon Troy Webb, Jonathan Randall Newberry
Filed: 27 May 21
Utility
Method and System for Matching Conditions for Digital Objects In Augmented Reality
2 Dec 21
A method of spawning a digital island in a three-dimensional environment is disclosed.
Stella Mamimi Cannefax, Andrew Peter Maneri, Amy Melody DiGiovanni
Filed: 1 Jun 21
Utility
Method and System for Filtering Shadow Maps with Sub-frame Accumulation
25 Nov 21
A method of rendering an image of an environment is disclosed.
Jean-Philippe Leroux, Yohann Christophe Vaast
Filed: 19 May 21